M240B - COALITION Static Weapo

by Sam.za

0.0.30

0.0.30: Added MK48

-> Added dependency for the MK48 by BravoFiveNine
-> Created 2 new prefabs for MK48 that can be assembled on the ground and dirt mound/sandbag
-> Created 4 new prefabs for the MK48. Prefabs are tripod, dirt mound, sandbag. Last prefeb is to ensure the correct items are returned.
Game Version
1.4.0.55
Created
Thu, 18 Sep 2025 15:59:23 GMT
Last Modified
Thu, 18 Sep 2025 15:59:27 GMT

0.0.29

0.0.29: Small fixes

-> Fixed M2H sandbag prefab not returning a bipod backpack
-> Removed storage capacity from tripod backpack
Game Version
1.4.0.48
Created
Wed, 06 Aug 2025 18:19:37 GMT
Last Modified
Wed, 06 Aug 2025 18:19:42 GMT

0.0.28

Testing some more features

-> Created a new prefab for a M240B_Dual_Setup that has actions to assemble ground and mound
-> Updated grounded and mound M240 prefabs to return new M240B_Dual_Setup prefabs
-> Updated StaticWeaponBagComponent.c for additional varibles for ground and mound prefabs + hieghts. 
-> Created AssembleWeaponMountAction.c as the second action. 
-> Updated ClientStaticWeaponComponent.c to track the correct prefab when spawning

-> Updated M2H prefab to remove clipping
Game Version
1.4.0.45
Created
Mon, 07 Jul 2025 08:53:24 GMT
Last Modified
Mon, 07 Jul 2025 08:53:35 GMT

0.0.27

Stable version

-> Updated Backpack_511_rush12_MC_Tripod weight to 5.5kg
-> Updated all mount Backpack_511_rush12 to 15kg and removed carry capacity
-> Updated Assemble & Disassemble Weapon times for backpacks for 20 secs
-> Updated Assemble & Disassemble Weapon for sand mounds to 10 secs
-> Updated Assemble & Disassemble Weapon for standalone tripod to 5 secs

-> Created prefab for sandbag M2H mounted 50. and backpack

There's a few things I changed during the testing and I can't remember everything (I neglected using git) 
-> Updated AssembleWeaponAction.c, ClientStaticWeaponComponent.c and StaticWeaponBagComponent.c to fix errors with the changes I've made. 
-> Updated the same scripts to ensure placed static weapons are at the correct hieght, facing the correct direction (based off your char direction) and snapped to terrain angle. 
-> Updated the GameComponents to add more options, some is not being used yet. 
-> Removed the requirement for char not moving when showing action items.
Game Version
1.4.0.45
Created
Fri, 04 Jul 2025 07:54:14 GMT
Last Modified
Fri, 04 Jul 2025 07:54:19 GMT

0.0.26

Testing

-> Added M2 sandbag mount
Game Version
1.4.0.45
Created
Thu, 03 Jul 2025 21:21:56 GMT
Last Modified
Thu, 03 Jul 2025 21:21:59 GMT

0.0.25

Testing

-> Testing stable version with most things working as intended
Game Version
1.4.0.45
Created
Wed, 02 Jul 2025 10:12:32 GMT
Last Modified
Wed, 02 Jul 2025 10:12:36 GMT

0.0.24

Testing

-> More script updates
Game Version
1.4.0.45
Created
Wed, 02 Jul 2025 07:04:40 GMT
Last Modified
Wed, 02 Jul 2025 07:04:44 GMT

0.0.23

Testing

-> Finally testing to confirm all the changes work.
Game Version
1.4.0.45
Created
Wed, 02 Jul 2025 06:17:20 GMT
Last Modified
Wed, 02 Jul 2025 06:17:23 GMT

0.0.22

Testing

-> Testing updated script to conform to terrain and direction.
Game Version
1.4.0.45
Created
Wed, 02 Jul 2025 04:02:58 GMT
Last Modified
Wed, 02 Jul 2025 04:03:02 GMT

0.0.21

Testing

-> All versions between 0.0.7 -> 0.0.21 are testing to get prefab rotation correct
Game Version
1.4.0.45
Created
Tue, 01 Jul 2025 03:50:23 GMT
Last Modified
Tue, 01 Jul 2025 03:50:33 GMT

0.0.20

Testing

-> Found a function. Hope it helps...
Game Version
1.4.0.45
Created
Tue, 01 Jul 2025 02:59:52 GMT
Last Modified
Tue, 01 Jul 2025 02:59:56 GMT

0.0.19

Testing

-> Testing base game prefabs
Game Version
1.4.0.45
Created
Mon, 30 Jun 2025 22:08:29 GMT
Last Modified
Mon, 30 Jun 2025 22:08:32 GMT

0.0.18

Testing

-> Spawning two prefabs separately instead of a parent and child
Game Version
1.4.0.45
Created
Mon, 30 Jun 2025 21:21:38 GMT
Last Modified
Mon, 30 Jun 2025 21:21:42 GMT

0.0.17

Something broke

-> Fixed script compilation error
Game Version
1.4.0.45
Created
Sun, 29 Jun 2025 22:15:44 GMT
Last Modified
Sun, 29 Jun 2025 22:15:47 GMT

0.0.16

Something broke

-> Republishing mod
Game Version
1.4.0.45
Created
Sun, 29 Jun 2025 15:48:06 GMT
Last Modified
Sun, 29 Jun 2025 15:48:11 GMT

0.0.15

Test 15 billion!

-> Updated StaticWeaponBagComponent to spawn prefab in correct directions instead of changing it after
Game Version
1.4.0.45
Created
Sun, 29 Jun 2025 14:51:10 GMT
Last Modified
Sun, 29 Jun 2025 14:51:14 GMT

0.0.13

Testing base game prefab

-> Updated MC_Backpack_Mount with a base game mound
Game Version
1.4.0.45
Created
Sun, 29 Jun 2025 13:34:07 GMT
Last Modified
Sun, 29 Jun 2025 13:34:13 GMT

0.0.12

I'm tryin everything over here, can't test locally

-> Reworked the prefabs to stop the incorrect direction mounted tripods
Game Version
1.4.0.45
Created
Sun, 29 Jun 2025 02:35:41 GMT
Last Modified
Sun, 29 Jun 2025 02:35:45 GMT

0.0.11

Another another another one! 

-> Reworked the prefabs to stop the incorrect direction mounted tripods
Game Version
1.4.0.45
Created
Sun, 29 Jun 2025 02:22:22 GMT
Last Modified
Sun, 29 Jun 2025 02:22:26 GMT

0.0.10

Another another one! 

-> Reworked the prefabs to stop the incorrect direction mounted tripods
Game Version
1.4.0.45
Created
Sun, 29 Jun 2025 01:59:11 GMT
Last Modified
Sun, 29 Jun 2025 01:59:15 GMT

0.0.9

Another one! 

-> Reworked the prefabs to stop the incorrect direction mounted tripods
Game Version
1.4.0.45
Created
Sun, 29 Jun 2025 01:35:36 GMT
Last Modified
Sun, 29 Jun 2025 01:35:42 GMT

0.0.8

Third attempt at fixing the direction of mounts

-> Reworked the prefabs to stop the incorrect direction mounted tripods
Game Version
1.4.0.45
Created
Sat, 28 Jun 2025 19:23:26 GMT
Last Modified
Sat, 28 Jun 2025 19:23:29 GMT

0.0.7

Fixing the direction of mounts

-> Reworked the prefabs to stop the incorrect direction mounted tripods
Game Version
1.4.0.45
Created
Sat, 28 Jun 2025 18:56:05 GMT
Last Modified
Sat, 28 Jun 2025 18:56:08 GMT

0.0.6

Fixing the Prefab again.

-> Reworked the prefabs to stop the incorrect action items appearing on all mounted tripods
Game Version
1.4.0.45
Created
Sat, 28 Jun 2025 17:19:20 GMT
Last Modified
Sat, 28 Jun 2025 17:19:24 GMT

0.0.5

Fixes, functions and prefabs. 

-> Created two backpack for mounted RHS M240B that acts as a tripod as well. Mass 20 kg
-> Created two new prefabs for mounted RHS M240B to dissemable into the new backpacks
-> Created new prefab for mount Minimi Mk3 that acts as a tripod as well. Mass 17.5 kg
-> Created new prefab for mount Minimi Mk3 to dissemable into the new backpacks

-> Reworked the placement of mounts, weapons+backbag can be placed on the ground and assembled at the correct location
--> Updated ClientStaticWeaponComponent.c to include two new properties: IsMountedLow and IsMountedMid
--> Updated StaticWeaponBagComponent.c to increase the y axis transformation based off above properties.  
--> Updated ClientStaticWeaponComponent to bypass sections for weaponBag for bag based mounts

-> Fixed the direction of placed mounds and sandbags for RHS M240B
-> Fixed prefabs to deleted mounts when disassembling mounted tripods
-> Fixed prefabs inherency that caused the incorrect action items appearing on all mounted tripods
Game Version
1.4.0.45
Created
Sat, 28 Jun 2025 16:09:14 GMT
Last Modified
Sat, 28 Jun 2025 16:09:18 GMT

0.0.4

Updated M249 tripod Models and created sandbag and mound tripods M240:

-> Updated tripod models for Minimi Mk3 and Para
-> Updated storaged magazines for tripod models
-> Disabled optic spawning from prefab on Minimi Mk3 and Para

-> Created Backpack_511_rush12_MC_Tripod with mass of 7.5 kg
-> Added Backpack_511_rush12_MC_Tripod to US faction
-> Updated all dissembling to Backpack_511_rush12_MC_Tripod from Backpack_US_Tripod

-> Created 2 prefabs for tripod mounted on sandbag and dirt mound
-> Created RHS M240B sandbag and added to US faction
-> Created RHS M240B mound and added to US faction
-> Updated assemble and disassemble time for mounted RHS M240B to 20 secs from 10 secs
-> Fixed iron sights viewport for mounted RHS M240B

-> In order to use RHS M240B sandbag/mound - crouch, inspect weapon, assemble with a tripod bag within 5m
Game Version
1.4.0.45
Created
Thu, 26 Jun 2025 22:25:46 GMT
Last Modified
Thu, 26 Jun 2025 22:25:50 GMT

0.0.3

0.0.4: Added more weapon model compatibility + balance changes
-> Added "RHS - Status Quo" as dependency 
-> Added RHS M240B and M240B light to US faction
-> Added Assemble action to RHS M240B and M240B light 
-> Created two prefabs for tripod_m240 to disassemble into RHS M240B and M240B light 

-> Added "Minimi Mk3 & Para" as dependency 
-> Added Minimi Mk3 and Para to US faction
-> Added Assemble action to Minimi Mk3 and Para
-> Created four prefabs for tripod_m249 to disassemble into Minimi Mk3 and Para
Game Version
1.4.0.45
Created
Thu, 26 Jun 2025 07:26:12 GMT
Last Modified
Thu, 26 Jun 2025 07:26:15 GMT

0.0.2

-> Change supply cost for backpacks
-> Change rank requirement for backpacks
-> Enabled the Tow backpack and tripod
Game Version
1.4.0.45
Created
Wed, 25 Jun 2025 00:18:48 GMT
Last Modified
Wed, 25 Jun 2025 00:18:50 GMT

0.0.1

Game Version
1.4.0.45
Created
Mon, 23 Jun 2025 21:57:33 GMT
Last Modified
Mon, 23 Jun 2025 21:57:35 GMT

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