Summary
Invasion is an attack-and-defend mode where attackers capture objectives in order. Lost ground is permanent. Teams manage tickets, time, and supplies to win.
Description
Invasion is a structured attack-and-defend game mode where defenders start with full control of the map. Attackers must advance by capturing objectives in a set order, permanently locking them once secured, defenders cannot recapture lost ground. Both teams have their own pool of tickets representing reinforcements, and attackers must also race against the clock. Capturing objectives rewards attackers with additional tickets and time, while defenders must hold the line, run supplies, and build fortifications to resist the assault. Teamwork, resource management, and positioning are key to victory.
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