BEEF_Equipment
by Jayson Liu
0.0.49
Adjusting high-power IR laser parameters
- Game Version
- 1.7.0.54
- Created
- Wed, 22 Jul 2026 08:22:10 GMT
- Last Modified
- Wed, 22 Jul 2026 08:37:27 GMT
0.0.48
Version: 0.0.48 - The parameters of the low-power infrared laser have been modified, so it no longer causes severe light pollution. - Added Mk13 3Bang Mod 0 & Mk13 3Bang Mod 1 for use by CTG and ISOF. - Added necessary base prefabricated components (Belt, Eyewear, Footwear, Headgear, Headgear Helmet, Vest). - BEEF_LoadoutAreaType was created. - We will temporarily use the slots for CDD and OTAC until the slots for BEEF are completed, and then we will switch to them.
- Game Version
- 1.7.0.54
- Created
- Fri, 17 Jul 2026 08:21:41 GMT
- Last Modified
- Fri, 17 Jul 2026 08:31:01 GMT
0.0.47
Newly added assets: - Holster_Blackhawk_TSeriesL2 (BLK/TAN) - Holster_Blackhawk_TSeriesL2_Lowvis (BLK/TAN) - Holster_Safariland_6354DO (MC/TAN/AOR1/DTC/JTC) - Holster_Safariland_6354DO_Lowvis (MC/TAN/AOR1/DTC/JTC) - Belt_FerroBison - Belt_TYR_GUNFIGHTER - Patches (CTG/CRF) morphs - Compatible with curved surfaces (uniforms and helmets) I am very tired and need to rest. Prefabricated components and entity catalogs have not yet been created or registered.
- Game Version
- 1.7.0.54
- Created
- Tue, 14 Jul 2026 08:05:19 GMT
- Last Modified
- Tue, 14 Jul 2026 08:20:44 GMT
0.0.46
Patches - CTG & CRF
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 19:47:01 GMT
- Last Modified
- Mon, 13 Jul 2026 19:49:14 GMT
0.0.45
- M72A8 & M72 EC Mk.2 migrated from BEEF_Arsenal to BEEF_Equipment. - Modify the parameters of visible laser. - Large-capacity Mystery Ranch 2 Day Assault (Based on CDD Core). - Large-capacity Arc'teryx Pro Assault Pack 30 (Based on OTAC Gear).
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 09:32:04 GMT
- Last Modified
- Mon, 13 Jul 2026 09:41:03 GMT
0.0.44
Mk13 9Bang Flash Updated The operators were no longer affected by the shock and thus laid down their weapons.
- Game Version
- 1.7.0.54
- Created
- Sat, 11 Jul 2026 17:17:57 GMT
- Last Modified
- Sat, 11 Jul 2026 17:26:29 GMT
0.0.43
Fixed Mk13 9Bang compilation error problem
- Game Version
- 1.7.0.54
- Created
- Sat, 11 Jul 2026 07:17:34 GMT
- Last Modified
- Sat, 11 Jul 2026 07:19:23 GMT
0.0.42
Version: 0.0.42 - 9Bang Flash Bang Component & Effect Current Version Information about 9Bang Flash Bang: - The maximum effective distance is 10 meters, and there are no obstructions. - The areas targeted by the trigger check are skeletal structures, including the head, arms, waist, and hips. - The shock effect is based on the weakening effect of distance, expanding outward in a spherical shape from the center of the explosion. - The AI character's reaction to being shocked can be categorized into several scenarios, including stopping firing, continuing to fire in one direction, firing randomly in all directions, stopping moving, moving around randomly, and running around randomly. - AI characters will not perform the following actions when shocked: lying down, throwing explosives, climbing or vaulting over obstacles. - 9Bang will not have any negative impact on operators. - Reduce the density of smoke and dust generated 1.5 meters in the air during the explosion. - The area of smoke and dust spreading outward from the explosion center increased by 0.5 meters, and the density decreased. - In the basic performance test, all the special effects produced by the explosion had a very low impact on player performance. - The flash and sparks produced during the explosion increased the light range. - This shortens the lifespan of airborne particulate matter, causing it to dissipate more quickly.
- Game Version
- 1.7.0.54
- Created
- Sat, 11 Jul 2026 04:00:24 GMT
- Last Modified
- Sat, 11 Jul 2026 04:08:42 GMT
0.0.41
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 21:42:17 GMT
- Last Modified
- Fri, 10 Jul 2026 21:50:34 GMT
0.0.40
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 19:13:24 GMT
- Last Modified
- Fri, 10 Jul 2026 19:22:00 GMT
0.0.39
Remove IR constant light mode. Blue light is always on.
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 09:35:01 GMT
- Last Modified
- Fri, 10 Jul 2026 09:36:18 GMT
0.0.38
Hellstar's default mode has been changed to Low IR Flash, and Aviation IR Flash and Convert IR Flash have been added. The Low IR Flash mode is a mid-range setting with moderate brightness and a detection range of approximately 150 meters, suitable for IFF in normal external environments. The Aviation IR Flash mode offers the highest brightness and a detection range of up to 1.5 kilometers. The Convert IR Flash mode has very low brightness, suitable for indoor combat, with a brightness similar to a glow stick. Its detection range is very short; it cannot be detected beyond 15 meters.
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 08:56:14 GMT
- Last Modified
- Fri, 10 Jul 2026 08:58:45 GMT
0.0.37
Hellstar IR LightEnitty TEST Hellstar Added Blue LightEntitty
- Game Version
- 1.7.0.54
- Created
- Wed, 08 Jul 2026 21:38:45 GMT
- Last Modified
- Wed, 08 Jul 2026 21:40:29 GMT
0.0.36
Added fixes to Hellstar Added Blue Light Mode
- Game Version
- 1.7.0.54
- Created
- Wed, 08 Jul 2026 09:38:58 GMT
- Last Modified
- Wed, 08 Jul 2026 09:40:34 GMT
0.0.35
Laser IR HP LightEntity, Laser IR LightEntity, Laser LightEntity
- Game Version
- 1.7.0.54
- Created
- Wed, 08 Jul 2026 03:38:28 GMT
- Last Modified
- Wed, 08 Jul 2026 03:39:45 GMT
0.0.34
Laser IR HP LgihtEntity
- Game Version
- 1.7.0.54
- Created
- Tue, 07 Jul 2026 22:20:29 GMT
- Last Modified
- Tue, 07 Jul 2026 22:22:21 GMT
0.0.33
IR Laser Light 0.112 IR Laser Hight power Light 0.168
- Game Version
- 1.7.0.54
- Created
- Tue, 07 Jul 2026 21:35:17 GMT
- Last Modified
- Tue, 07 Jul 2026 21:43:47 GMT
0.0.32
IR FIX TEST
- Game Version
- 1.7.0.54
- Created
- Tue, 07 Jul 2026 20:47:05 GMT
- Last Modified
- Tue, 07 Jul 2026 20:49:18 GMT
0.0.31
- Fixed FPG21 support skeleton animation. - Preparing new Ronin belt assets. - Preparing new Safariland 6354DO.
- Game Version
- 1.7.0.54
- Created
- Sat, 04 Jul 2026 10:27:05 GMT
- Last Modified
- Sat, 04 Jul 2026 10:28:46 GMT
0.0.30
Added Vest JPC2.0 SwimmerCut & Maritime | MC/AOR1/AOR2
- Game Version
- 1.7.0.54
- Created
- Sat, 04 Jul 2026 10:07:33 GMT
- Last Modified
- Sat, 04 Jul 2026 10:09:09 GMT
0.0.29
- Fixed the incorrect display of the AVS Swimmer Cut cummerbund. - Add new Weapon Sling (MC/AOR1) - Remove the incorrect, old asset textures from the project. - Remove the incorrect, old asset model from the project. - Add new JPC Prefabs (TEST)
- Game Version
- 1.7.0.54
- Created
- Fri, 03 Jul 2026 09:52:28 GMT
- Last Modified
- Fri, 03 Jul 2026 09:54:32 GMT
0.0.28
Vest - AVS Swimmer Cut - MC/AOR1
- Game Version
- 1.7.0.54
- Created
- Thu, 02 Jul 2026 11:06:38 GMT
- Last Modified
- Thu, 02 Jul 2026 11:07:47 GMT
0.0.27
9Bang Coding Finished
- Game Version
- 1.7.0.54
- Created
- Tue, 30 Jun 2026 09:23:05 GMT
- Last Modified
- Tue, 30 Jun 2026 09:24:45 GMT
0.0.26
Added new Model
- Game Version
- 1.7.0.54
- Created
- Mon, 29 Jun 2026 04:25:27 GMT
- Last Modified
- Mon, 29 Jun 2026 04:27:00 GMT
0.0.25
Added Mk13 9Bang Assets
- Game Version
- 1.7.0.54
- Created
- Sun, 28 Jun 2026 19:57:38 GMT
- Last Modified
- Sun, 28 Jun 2026 20:01:01 GMT
0.0.24
- Game Version
- 1.7.0.54
- Created
- Sun, 28 Jun 2026 10:08:45 GMT
- Last Modified
- Sun, 28 Jun 2026 10:14:05 GMT
0.0.23
Added PVS31 TAN & Black Low
- Game Version
- 1.7.0.54
- Created
- Sun, 28 Jun 2026 09:35:50 GMT
- Last Modified
- Sun, 28 Jun 2026 09:41:06 GMT
0.0.22
Added F PANO compatible
- Game Version
- 1.7.0.54
- Created
- Sun, 28 Jun 2026 08:38:31 GMT
- Last Modified
- Sun, 28 Jun 2026 08:39:18 GMT
0.0.21
- Game Version
- 1.7.0.54
- Created
- Sun, 28 Jun 2026 02:02:28 GMT
- Last Modified
- Sun, 28 Jun 2026 02:07:51 GMT
0.0.20
TEMP 9BANG
- Game Version
- 1.7.0.54
- Created
- Sat, 27 Jun 2026 12:19:33 GMT
- Last Modified
- Sat, 27 Jun 2026 12:20:14 GMT