The Skjult Wars
by CherryC0p
0.4.5
1.6 Update Compatibility - New Uniforms and Weapons! Lots of Dependency Updates Fixed UAZ and BMP not working in Almyrk Vehicle Depots Swapped LAV Life back to MANW version since the non-MANW has been removed from the workshop. Disabled Items with Texture bugs until they are fixed (US Army Expansion helmets and ruck and ARMA-RY M1 helmets) Added ARMA-RY Uzi and Retro Optics as dependencies Added Northcom - Bundeswehr 1989 as a dependency which fixes the missing gear with German camo patterns. (M1 Helmets are also bugged at this time similar to ARMA-RY) Added Echoes of '89 new 40mm Cluster Flare to both faction's Arsenals (Main To Do's are: Make Conflict Scenarios for HQ Arland, Everon, and Kolguyev, Adjust Supply Costs for all items for conflict variants, Finish more AI/Groups (with asset browser images) and Rework the Base Structures for Conflicts because im 90% sure I didn't make them correctly.)
- Game Version
- 1.6.0.54
- Created
- Mon, 03 Nov 2025 17:22:59 GMT
- Last Modified
- Mon, 03 Nov 2025 17:23:16 GMT
0.4.4
Misc. Dependency Updates Swapped LAV Life to non-MANW version Updated Arsenals to include the new HK79A1 Grenade Launcher variants
- Game Version
- 1.4.0.55
- Created
- Thu, 23 Oct 2025 15:09:17 GMT
- Last Modified
- Thu, 23 Oct 2025 15:09:41 GMT
0.4.3
Misc. Dependency Updates Added ARMA-RY M1 Helmets, M14, and M3A1 Grease Gun as dependency Swapped M1911 to ARMA-RY version (may add Delta Version at a later date)
- Game Version
- 1.4.0.55
- Created
- Thu, 09 Oct 2025 15:05:48 GMT
- Last Modified
- Thu, 09 Oct 2025 15:07:01 GMT
0.4.2
Misc. Dependency Updates Fixed TAR Default Loadout (Wrong TQ Prefab in inventory) Partial Updates (not fully completed, will need additional work): Updated Identity Lists Updated some Almyrk Character Prefabs and Groups
- Game Version
- 1.4.0.53
- Created
- Wed, 03 Sep 2025 16:13:19 GMT
- Last Modified
- Wed, 03 Sep 2025 16:13:46 GMT
0.4.1
Fixed TAR Default Loadout (Wrong TQ Prefab in inventory) Partial Updates (not fully completed, will need additional work): Updated Identity Lists
- Game Version
- 1.4.0.53
- Created
- Thu, 28 Aug 2025 17:43:00 GMT
- Last Modified
- Thu, 28 Aug 2025 17:43:16 GMT
0.4.0
Misc. dependency updates. Added Green M88 Winter coat and pants to Gojyrian Arsenal. Added Black PSH Helmets to Gojyrian Arsenal. Added more Northcom Content items to their respective Factions. (Not all AKM Variants were added. Fixed Double Taped Mags for AK/M16, Changed some Weapon prefab settings to allow for Optics and Suppressors, and Swapped the MPi-K-74 magazines to Plum versions to match the rifle furniture colors). Fixed Almyrk Saved Loadout missing Faction Key in SCR_LoadoutManager. Added more Faction Labels to Vehicles in Entity Catalogs. Added new Mi24V variants to Almyrk. (Again, thanks to WCS for approval to recolor the base version!) Swapped L85/LSW starting magazines to Vanilla Ball/Tracer mix mags instead of British Forces versions. Changed L85 Iron Sight volume dimensions so they fit into more gear. Added 401k/Vernhyde's AUG to both factions (A1 only, but made a Black and "Mud" color version). Added Famas (F1 only) to both factions. Added MAT-49 to both factions. Changed KOG CC Prefab starting weapon to MAT-49 (to better emulate Curtis's IRL kit). Changed TAR GL Prefab to have Tan Lifchik_GL vest. Swapped Maps in Character Prefabs. Moved around some Items in Arsenals Partial Updates (not fully completed, will need additional work): Tan L3 vehicles are being started for Almyrk (not in Entity Catalogs yet). Updated some GM Asset Browser Images.
- Game Version
- 1.4.0.53
- Created
- Thu, 28 Aug 2025 15:18:22 GMT
- Last Modified
- Thu, 28 Aug 2025 15:18:43 GMT
0.2.5
Misc Dependency Updates: Added Conflict Gamemode (Everon/Eden Scenario). Added Tan variant of Protec Helmet from Northcom content (gray coming soon!). Fixed Gojyria TL Prefab Loadout (Changed armored vest and helmet). Partial Updates (not fully completed, will need additional work): Added more Northcom Content items to their respective Factions. Added more Faction labels to Vehicles in Entity Catalogs. Updated some AI Character and Group Prefabs for both factions. Updated some GM Asset Viewer images (Characters, Groups, Vehicles, Compositions/systems).
- Game Version
- 1.4.0.48
- Created
- Thu, 21 Aug 2025 13:49:15 GMT
- Last Modified
- Thu, 21 Aug 2025 13:50:17 GMT
0.2.4
Removed more Broken seats from UAZ variants
- Game Version
- 1.4.0.48
- Created
- Mon, 18 Aug 2025 02:06:28 GMT
- Last Modified
- Mon, 18 Aug 2025 02:06:41 GMT
0.2.3
Hotfix to potentially remove the Black Hole Event Horizon from the backseat of the Black KOG UAZ (Testing for ActionBeard)
- Game Version
- 1.4.0.48
- Created
- Mon, 18 Aug 2025 01:45:22 GMT
- Last Modified
- Mon, 18 Aug 2025 01:45:36 GMT
0.2.2
Tweaks to scenario configs and Misc. Dependency Updates
- Game Version
- 1.4.0.48
- Created
- Sun, 17 Aug 2025 21:04:15 GMT
- Last Modified
- Sun, 17 Aug 2025 21:04:30 GMT
0.2.1
Added Conflict - Arland Mission config (The wiki did not list this step)
- Game Version
- 1.4.0.48
- Created
- Sun, 17 Aug 2025 19:47:05 GMT
- Last Modified
- Sun, 17 Aug 2025 19:47:19 GMT
0.2.0
Misc. Dependency Updates. Added Conflict Game Mode (Arland Scenario) Fixed Gojyria Default Loadout spawning with the wrong vest and helmet, and changed starting weapon/ammo allotments. Updated CIV config to be friendly to KOG/TAR Added Northcom Content (and Zelik's Character and Night Vision Systems) as a dependency Added WCS_AH-1S, WCS_Mi-24V (and AKI_Core) as a dependency Partial Updates (not fully completed, will need additional work): Updated some GM Asset Viewer images. Added more Faction labels to Vehicles in Entity Catalogs. Added some AH-1S and Mi-24Vs to faction entity catalogs (Special Thanks to the WCS Team for permission to reskin some of the Mi-24Vs Tan for Almyrk) Added some Northcom Content to faction entity catalogs Added some Faction Systems/Compositions/Buildable Props for Conflict Game Mode (Will likely need to redo the ones I have done at some point, and update Almyrk ones with proper tent canvas color and camo net pattern)
- Game Version
- 1.4.0.48
- Created
- Sun, 17 Aug 2025 19:12:37 GMT
- Last Modified
- Sun, 17 Aug 2025 19:13:01 GMT
0.1.5
Hotfix for Radios and Maps not being correct for each faction's default loadout.
- Game Version
- 1.4.0.48
- Created
- Fri, 08 Aug 2025 00:38:53 GMT
- Last Modified
- Fri, 08 Aug 2025 00:39:08 GMT
0.1.4
Misc. Dependency Updates. Fixed the Radios for real this time (I had forgotten to swap the new ones into character prefabs). Changed Faction Radio Freqs and Ranges for both factions. Disabled the M67's Flechette rounds after they force restarted my group's server from a single test shot. Added Black, Blue, and Tan variants of the DH132 helmets to their respective factions. Added Green and Blue variants of the Peaked Cap to their respective factions. Added British Forces Land Rovers to Gojyrian vehicle catalog (Tan reskin versions coming soon for Almyrk!) Partial Updates (not fully completed, will need additional work): Updated some AI Character and Group Prefabs for both factions. Updated some GM Asset Viewer images. Added more Faction labels to Vehicles in Entity Catalogs. Added Faction Coat of Arms and other vanilla decals to more Vehicles for both factions.
- Game Version
- 1.4.0.48
- Created
- Thu, 07 Aug 2025 20:59:36 GMT
- Last Modified
- Thu, 07 Aug 2025 20:59:51 GMT
0.1.3
V0.1.3 Patch Notes:
Misc. Dependency Updates.
Fixed Editable Spawn Points for both factions.
(Potentially, will need testing in game) Fixed Radios not having the correct Encryption Keys for both factions.
Added more British Forces items (Berets and Vests) to Inventories in Entity Catalogs for both factions.
Added PAZ bus as a dependency for Gojyrian 10th PB shenanigans, 1 version in KOG Vehicle Catalog.
Updated Big Chungus's Shotguns to V2 variants ("Click-Pumping" instead of pressing R).
Partial Updates (not fully completed, will need additional work):
Fixed Groups for both factions. Group names now show properly and not just as "Group". (Still need to finish Group and Character Prefabs)
Added more Faction labels to Vehicles in Entity Catalogs.
Changed KOG AI Character Prefabs to make them look less like Vanilla US Soldiers.- Game Version
- 1.4.0.48
- Created
- Mon, 04 Aug 2025 03:27:25 GMT
- Last Modified
- Mon, 04 Aug 2025 03:28:21 GMT
0.1.2
Fixed Arsenal Boxes and Almyrk Spawn Loadout
- Game Version
- 1.4.0.48
- Created
- Thu, 31 Jul 2025 16:26:27 GMT
- Last Modified
- Thu, 31 Jul 2025 16:27:16 GMT
0.1.1
Removed Sample Faction Mod as a Dependency
- Game Version
- 1.4.0.48
- Created
- Thu, 31 Jul 2025 15:23:08 GMT
- Last Modified
- Thu, 31 Jul 2025 15:23:59 GMT
0.1.0
- Game Version
- 1.4.0.48
- Created
- Thu, 31 Jul 2025 15:18:38 GMT
- Last Modified
- Thu, 31 Jul 2025 15:19:00 GMT
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