WCS_BelleauWood

by Cyborgmatt

Contributors

TheBanana0rder, Ronno, MrTylerjet, Keller vs Traffic, AkiraSeki, Tonimontana, YouAreBamboozled , FailNot

Scenario image

[WCS] Belleau Wood - AAS #1

#AR-Campaign_GamemodeDesc

Scenario ID
{CBF4D6ECC3D52111}Missions/WCS_BelleauWood_Conflict_AAS_Layout1.conf
Game mode
#AR-Campaign_GamemodeName
Player count
128
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[WCS] Belleau Wood - North/South #1

#AR-Campaign_GamemodeDesc

Scenario ID
{10231A3F65D92C03}Missions/WCS_BelleauWood_Conflict_NvS_Layout1.conf
Game mode
#AR-Campaign_GamemodeName
Player count
128
Scenario image

[WCS] Belleau Wood - Invasion #1

Invasion is an attack-and-defend mode where attackers capture objectives in a fixed order, and each captured point is permanently locked and cannot be retaken.

Scenario ID
{A34EF62C891CFF79}Missions/WCS_BelleauWood_Invasion_USSR_Layout1.conf
Game mode
#WCS-Scenario_GameMode_Invasion
Player count
128
Scenario image

[WCS] Belleau Wood - Invasion #2

Invasion is an attack-and-defend mode where attackers capture objectives in a fixed order, and each captured point is permanently locked and cannot be retaken.

Scenario ID
{FDA6DF6F36917176}Missions/WCS_BelleauWood_Invasion_USSR_Layout2.conf
Game mode
#WCS-Scenario_GameMode_Invasion
Player count
128
Scenario image

[WCS] Belleau Wood - Invasion #1

Invasion is an attack-and-defend mode where attackers capture objectives in a fixed order, and each captured point is permanently locked and cannot be retaken.

Scenario ID
{062DD61FAEB151C7}Missions/WCS_BelleauWood_Invasion_US_Layout1.conf
Game mode
#WCS-Scenario_GameMode_Invasion
Player count
128
Scenario image

[WCS] Belleau Wood - Invasion #2

Invasion is an attack-and-defend mode where attackers capture objectives in a fixed order, and each captured point is permanently locked and cannot be retaken.

Scenario ID
{58C5FF5C113CDFC8}Missions/WCS_BelleauWood_Invasion_US_Layout2.conf
Game mode
#WCS-Scenario_GameMode_Invasion
Player count
128