[WCS] Belleau Wood - AAS #1 #AR-Campaign_GamemodeDesc
Scenario ID {CBF4D6ECC3D52111}Missions/WCS_BelleauWood_Conflict_AAS_Layout1.conf
Game mode #AR-Campaign_GamemodeName
Player count 128 [WCS] Belleau Wood - DAAS #1 #AR-Campaign_GamemodeDesc
Scenario ID {C2C7379527A1EBA2}Missions/WCS_BelleauWood_Conflict_DAAS_Layout1.conf
Game mode #AR-Campaign_GamemodeName
Player count 128 [WCS] Belleau Wood - DAAS #2 #AR-Campaign_GamemodeDesc
Scenario ID {9C2F1ED6982C65AD}Missions/WCS_BelleauWood_Conflict_DAAS_Layout2.conf
Game mode #AR-Campaign_GamemodeName
Player count 128 [WCS] Belleau Wood - DAAS #3 #AR-Campaign_GamemodeDesc
Scenario ID {6827594E95F10DD9}Missions/WCS_BelleauWood_Conflict_DAAS_Layout3.conf
Game mode #AR-Campaign_GamemodeName
Player count 128 [WCS] Belleau Wood - DAAS #4 #AR-Campaign_GamemodeDesc
Scenario ID {21FF4C51E73779B3}Missions/WCS_BelleauWood_Conflict_DAAS_Layout4.conf
Game mode #AR-Campaign_GamemodeName
Player count 128 [WCS] Belleau Wood - DAAS #5 #AR-Campaign_GamemodeDesc
Scenario ID {D5F70BC9EAEA11C7}Missions/WCS_BelleauWood_Conflict_DAAS_Layout5.conf
Game mode #AR-Campaign_GamemodeName
Player count 128 [WCS] Belleau Wood - North/South #1 #AR-Campaign_GamemodeDesc
Scenario ID {10231A3F65D92C03}Missions/WCS_BelleauWood_Conflict_NvS_Layout1.conf
Game mode #AR-Campaign_GamemodeName
Player count 128 [WCS] Belleau Wood - Invasion #1 Invasion is an attack-and-defend mode where attackers capture objectives in a fixed order, and each captured point is permanently locked and cannot be retaken.
Scenario ID {A34EF62C891CFF79}Missions/WCS_BelleauWood_Invasion_USSR_Layout1.conf
Game mode #WCS-Scenario_GameMode_Invasion
Player count 128 [WCS] Belleau Wood - Invasion #2 Invasion is an attack-and-defend mode where attackers capture objectives in a fixed order, and each captured point is permanently locked and cannot be retaken.
Scenario ID {FDA6DF6F36917176}Missions/WCS_BelleauWood_Invasion_USSR_Layout2.conf
Game mode #WCS-Scenario_GameMode_Invasion
Player count 128 [WCS] Belleau Wood - Invasion #1 Invasion is an attack-and-defend mode where attackers capture objectives in a fixed order, and each captured point is permanently locked and cannot be retaken.
Scenario ID {062DD61FAEB151C7}Missions/WCS_BelleauWood_Invasion_US_Layout1.conf
Game mode #WCS-Scenario_GameMode_Invasion
Player count 128 [WCS] Belleau Wood - Invasion #2 Invasion is an attack-and-defend mode where attackers capture objectives in a fixed order, and each captured point is permanently locked and cannot be retaken.
Scenario ID {58C5FF5C113CDFC8}Missions/WCS_BelleauWood_Invasion_US_Layout2.conf
Game mode #WCS-Scenario_GameMode_Invasion
Player count 128