Summary
Scoreboard made for conflict
F3 to open on PC and Options + Up on DPAD to open in console, key bindings can be changing in the settings menu
Description
Conflict Scoreboard – Features & Scoring Overview
Tracks kills, deaths, point captures, and total score in real time.
Players are sorted by score from highest to lowest.
Local player is always shown at the bottom if not already visible.
Player stats are cached for 5 minutes after disconnect, so reconnecting restores them.
[ADMIN] tags are shown for logged-in admins, who also appear in an Admins Online list.
Scoring Rules:
Player Kill: 100 points
Headshot Bonus: +25 points (added to kill score)
AI Kill: 50 points
Kill Assist: 50 points (in development)
Teamkill: -100 points penalty
Base Capture & Defense:
Capture: 200 points × base type multiplier
Defense: 150 points × base type multiplier
Base Type Multipliers:
Control Point: ×2.0 (high priority)
Regular Base: ×1.0 (standard)
Relay Base: ×0.75 (reduced)
Examples:
Defending a Control Point: 150 × 2.0 = 300 points
Defending a Regular Base: 150 × 1.0 = 150 points
Defending a Relay Base: 150 × 0.75 = 112 points
Headshot Kill: 100 + 25 = 125 points
AI Headshot: 50 + 25 = 75 points
License
Arma Public License No Derivatives (APL-ND)