Summary
Optimized cleanup system for 64v64 servers. Removes bodies, loot, and vehicles while preserving performance and gameplay flow.
Description
Cleans up corpses, loot, and empty vehicles without impacting gameplay. Corpses & loot removed after 300s if no player nearby (15m) Vehicles removed after 300s if no player nearby (30m) Timer pauses if a player is within range MHQs and key assets protected





