A symmetrical, head-on conflict where the contested frontline can move in both directions. Capturing an objective allows a team to advance closer to the enemy base. Once a team loses the objective closest to their base, they lose.
Scenario ID
{C8B1597068120923}Missions/Test Conflict Mission Bad Orb_Autonomous.conf
Game mode
Conflict (Frontlines) - Fulda Gap
Player count
64
Conflict (Frontlines) - Bad Orb AI Test 2
A symmetrical, head-on conflict where the contested frontline can move in both directions. Capturing an objective allows a team to advance closer to the enemy base. Once a team loses the objective closest to their base, they lose.
Scenario ID
{9C3304CFCF00A812}Missions/Test Conflict Mission Bad Orb_Autonomous_Layout2.conf
Game mode
Conflict (Frontlines) - Fulda Gap
Player count
64
Conflict (Frontlines) - Bad Orb AI Test 2 Dense AI
A symmetrical, head-on conflict where the contested frontline can move in both directions. Capturing an objective allows a team to advance closer to the enemy base. Once a team loses the objective closest to their base, they lose.
Scenario ID
{FBF0F2A91B2395C7}Missions/Test Conflict Mission Bad Orb_Autonomous_Layout2_dense.conf