Randomized Loadout Manager
by wyqydsyq
1.0.22
- Update for compat with latest DL version - Potential minor performance improvements by not abusing global callqueue
- Game Version
- 1.6.0.76
- Created
- Tue, 02 Dec 2025 13:55:30 GMT
- Last Modified
- Tue, 02 Dec 2025 13:55:34 GMT
1.0.21
Update mod description
- Game Version
- 1.6.0.68
- Created
- Wed, 12 Nov 2025 02:20:19 GMT
- Last Modified
- Wed, 12 Nov 2025 02:20:25 GMT
1.0.20
- Fix character not being properly set as parent of equipped items preventing changing them and causing them to vanish when moving from origin
- Game Version
- 1.6.0.54
- Created
- Tue, 11 Nov 2025 10:02:09 GMT
- Last Modified
- Tue, 11 Nov 2025 10:02:13 GMT
1.0.19
- Add fix for case when data is already initialized (most likely on DS)
- Game Version
- 1.6.0.54
- Created
- Tue, 11 Nov 2025 09:07:02 GMT
- Last Modified
- Tue, 11 Nov 2025 09:07:07 GMT
1.0.18
- DS crash hotfix
- Game Version
- 1.6.0.54
- Created
- Tue, 11 Nov 2025 08:18:26 GMT
- Last Modified
- Tue, 11 Nov 2025 08:18:30 GMT
1.0.17
- DS crash hotfix
- Game Version
- 1.6.0.54
- Created
- Tue, 11 Nov 2025 07:01:45 GMT
- Last Modified
- Tue, 11 Nov 2025 07:01:51 GMT
1.0.16
- DS crash hotfix
- Game Version
- 1.6.0.54
- Created
- Tue, 11 Nov 2025 06:31:24 GMT
- Last Modified
- Tue, 11 Nov 2025 06:31:28 GMT
1.0.15
- Rewrite to depend on and utilize DynamicLoot for automatically spawning gear and loot from entity catalogs instead of manually managed lists
- Game Version
- 1.6.0.54
- Created
- Tue, 11 Nov 2025 06:12:01 GMT
- Last Modified
- Tue, 11 Nov 2025 06:12:07 GMT
1.0.14
- Support for persisted characters (will not randomize already randomized loot on later load-ins) - Support for inventory items inserted into randomized slots
- Game Version
- 1.6.0.54
- Created
- Sat, 01 Nov 2025 12:41:32 GMT
- Last Modified
- Sat, 01 Nov 2025 12:41:35 GMT
1.0.13
- add check for if some other prefab is already in target slot before replacing with placeholder, should help avoid replacing gear on persisted characters
- Game Version
- 1.4.0.55
- Created
- Tue, 21 Oct 2025 10:39:28 GMT
- Last Modified
- Tue, 21 Oct 2025 10:39:42 GMT
1.0.12
- Remove randomized timeouts (didn't help perf, just caused random RPL issues / naked NPCs)
- Game Version
- 1.4.0.38
- Created
- Thu, 19 Jun 2025 10:48:09 GMT
- Last Modified
- Thu, 19 Jun 2025 10:48:15 GMT
1.0.11
Additional storage full checks
- Game Version
- 1.4.0.31
- Created
- Tue, 10 Jun 2025 02:25:46 GMT
- Last Modified
- Tue, 10 Jun 2025 02:26:03 GMT
1.0.10
Defer call to AttachEntity in EquipItem
- Game Version
- 1.4.0.31
- Created
- Sun, 08 Jun 2025 10:15:50 GMT
- Last Modified
- Sun, 08 Jun 2025 10:15:55 GMT
1.0.9
Add several null checks
- Game Version
- 1.4.0.31
- Created
- Sun, 08 Jun 2025 10:10:08 GMT
- Last Modified
- Sun, 08 Jun 2025 10:10:12 GMT
1.0.8
Fix null slot error in EquipItem on server startup if preloading a prefab using RLM
- Game Version
- 1.4.0.31
- Created
- Sun, 08 Jun 2025 09:43:15 GMT
- Last Modified
- Sun, 08 Jun 2025 09:43:21 GMT
1.0.7
- Fix droppy weapon
- Game Version
- 1.4.0.29
- Created
- Sun, 01 Jun 2025 11:50:32 GMT
- Last Modified
- Sun, 01 Jun 2025 11:50:39 GMT
1.0.6
Fix floaty/invisible silent guns
- Game Version
- 1.4.0.29
- Created
- Sun, 01 Jun 2025 11:42:23 GMT
- Last Modified
- Sun, 01 Jun 2025 11:42:28 GMT
1.0.5
- Defer item spawning to minimize server chugging - Fix skip logic
- Game Version
- 1.4.0.29
- Created
- Sun, 01 Jun 2025 10:33:34 GMT
- Last Modified
- Sun, 01 Jun 2025 10:33:39 GMT
1.0.4
- Handle some edge case errors - Support NO PREFAB slots on loot to also increase chances of not spawning loot - Remove logging
- Game Version
- 1.4.0.22
- Created
- Thu, 22 May 2025 17:02:45 GMT
- Last Modified
- Thu, 22 May 2025 17:03:15 GMT
1.0.3
- Credit Vlad for helping me wrangle container API :)
- Game Version
- 1.3.0.170
- Created
- Sat, 17 May 2025 07:55:18 GMT
- Last Modified
- Sat, 17 May 2025 07:55:25 GMT
1.0.2
- Major refactor - Fix loot placeholder being attached to feet - Fix edge-cases that would result in too much loot being spawned - Add check for if item to be inserted is blocked by another slot to prevent invalid slot arrangements (e.g. armored vest w/ rig block normal rig vest slot)
- Game Version
- 1.3.0.170
- Created
- Sat, 17 May 2025 07:53:47 GMT
- Last Modified
- Sat, 17 May 2025 07:53:54 GMT
1.0.1
- Enable configuring min and max magazine counts from WB - Reduce max count of mags to be added by count of current mags
- Game Version
- 1.3.0.170
- Created
- Mon, 12 May 2025 05:55:23 GMT
- Last Modified
- Mon, 12 May 2025 05:55:30 GMT
1.0.0
- Game Version
- 1.3.0.170
- Created
- Mon, 12 May 2025 00:52:18 GMT
- Last Modified
- Mon, 12 May 2025 00:52:24 GMT
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