Mikes I&A Framework - Alpha

by Mike_00000

0.9.2

Added Admin Options Menu
Game Version
1.6.0.108
Created
Mon, 19 Jan 2026 06:08:43 GMT
Last Modified
Mon, 19 Jan 2026 06:08:58 GMT

0.9.1

Added Config Options for AI Artillery Strikes
Game Version
1.6.0.108
Created
Sun, 18 Jan 2026 23:11:17 GMT
Last Modified
Sun, 18 Jan 2026 23:11:42 GMT

0.9.0

Added new config options:

Civilian Controls - Control Civilian Count and Revolt options
Disable HQ Ground Vehicles or Helicopters or Both
Vehicle Spawn Options - Control both Civilian and Military Vehicle Spawn count separately.
Game Version
1.6.0.108
Created
Sun, 18 Jan 2026 23:04:33 GMT
Last Modified
Sun, 18 Jan 2026 23:05:02 GMT

0.8.21

Fix for Leaderboards not displaying
Game Version
1.6.0.95
Created
Sun, 14 Dec 2025 01:00:12 GMT
Last Modified
Sun, 14 Dec 2025 01:00:33 GMT

0.8.20

Fixed Kolguyev Vehicle and Heli Spawns
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 22:51:08 GMT
Last Modified
Thu, 30 Oct 2025 22:51:39 GMT

0.8.19

Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 21:59:54 GMT
Last Modified
Thu, 30 Oct 2025 22:00:09 GMT

0.8.18

New Map! - Kolguyev Initial Map
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 21:58:48 GMT
Last Modified
Thu, 30 Oct 2025 21:59:00 GMT

0.8.17

Update for 1.6
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 20:58:32 GMT
Last Modified
Thu, 30 Oct 2025 20:58:44 GMT

0.8.16

Game Version
1.4.0.48
Created
Sun, 17 Aug 2025 01:11:43 GMT
Last Modified
Sun, 17 Aug 2025 01:11:51 GMT

0.8.15

Changed Contribution score to +5
Game Version
1.4.0.48
Created
Sat, 16 Aug 2025 21:40:45 GMT
Last Modified
Sat, 16 Aug 2025 21:40:58 GMT

0.8.14

Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 22:18:18 GMT
Last Modified
Sun, 10 Aug 2025 22:18:34 GMT

0.8.13

Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 22:13:19 GMT
Last Modified
Sun, 10 Aug 2025 22:13:26 GMT

0.8.12

Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 22:12:52 GMT
Last Modified
Sun, 10 Aug 2025 22:12:58 GMT

0.8.11

Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 22:01:43 GMT
Last Modified
Sun, 10 Aug 2025 22:01:52 GMT

0.8.10

Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 21:51:55 GMT
Last Modified
Sun, 10 Aug 2025 21:52:11 GMT

0.8.9

Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 21:39:31 GMT
Last Modified
Sun, 10 Aug 2025 21:39:40 GMT

0.8.8

Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 21:30:10 GMT
Last Modified
Sun, 10 Aug 2025 21:30:18 GMT

0.8.7

Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 21:26:10 GMT
Last Modified
Sun, 10 Aug 2025 21:26:20 GMT

0.8.6

Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 21:06:52 GMT
Last Modified
Sun, 10 Aug 2025 21:07:08 GMT

0.8.5

Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 21:05:31 GMT
Last Modified
Sun, 10 Aug 2025 21:05:51 GMT

0.8.4

Pilot Whitelist - Config Option to enable this whitelist system. Server file named pilot_whitelist needs to be edited with player GUIDs
Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 20:11:26 GMT
Last Modified
Sun, 10 Aug 2025 20:11:36 GMT

0.8.3

Game Version
1.4.0.48
Created
Sat, 09 Aug 2025 16:57:25 GMT
Last Modified
Sat, 09 Aug 2025 16:57:33 GMT

0.8.2

Game Version
1.4.0.48
Created
Sat, 09 Aug 2025 06:25:20 GMT
Last Modified
Sat, 09 Aug 2025 06:25:26 GMT

0.8.1

Game Version
1.4.0.48
Created
Sat, 09 Aug 2025 06:24:30 GMT
Last Modified
Sat, 09 Aug 2025 06:24:38 GMT

0.8.0

Added new QRF mechanic in addition to the existing basic reinforcement system.
QRF system is implemented similar to the artillery system, there is a cooldown per group of objectives.
There is 4 types of QRF, with varying levels of randomness, the groups are:

Infantry QRF: Ground troops (armed vics soon)
Motorized QRF: Trucks filled with infantry. Accompanied by ground troops.
Mechanized QRF: APCs accompanied by Trucks filled with infantry
Armored QRF: Armored vehicles (vanilla is only APCs), accompanied by ground troops.

The QRF forces will attempt to respond directly to the objective area under attack. 

Destroying a radio tower will start a cooldown for QRF lasting 20 minutes. Side objective completion will create a cooldown for 30 minutes.
Game Version
1.4.0.48
Created
Sat, 09 Aug 2025 06:14:50 GMT
Last Modified
Sat, 09 Aug 2025 06:15:04 GMT

0.7.11

Game Version
1.4.0.48
Created
Fri, 08 Aug 2025 05:33:46 GMT
Last Modified
Fri, 08 Aug 2025 05:34:01 GMT

0.7.10

Added new Manual Spawnpoint option for Kunar's varied map height.
Game Version
1.4.0.48
Created
Thu, 31 Jul 2025 21:34:10 GMT
Last Modified
Thu, 31 Jul 2025 21:34:23 GMT

0.7.9

Game Version
1.4.0.48
Created
Thu, 31 Jul 2025 03:13:40 GMT
Last Modified
Thu, 31 Jul 2025 03:13:46 GMT

0.7.8

Fixed Objective Capture Contribution tracking logic. It now properly displays the amount of time each player spent capturing the objective in seconds. Not a seemingly random number.

Integrated that fixed logic into the leaderboard backend and frontend UI. Now every player has their minutes-spent-capturing stat being tracked. Right now set at +2 points per minute spent capturing.

Changed leaderboard sync interval back to 60 seconds.

Heavily optimized the objective capture system. Player vs AI query for each objective should use ~10x less cpu time.
Game Version
1.4.0.48
Created
Thu, 31 Jul 2025 02:55:35 GMT
Last Modified
Thu, 31 Jul 2025 02:55:49 GMT

0.7.7

Game Version
1.4.0.48
Created
Mon, 28 Jul 2025 16:10:44 GMT
Last Modified
Mon, 28 Jul 2025 16:10:52 GMT

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