IPCAutonomousCaptureAI - dev
by IronPotStewingMaster
Contributors
Arvinn
3.0.3
Added: two player versus player versus environment scenarios. Frontline positions are now claimed only after a check for occupancy, room for the squad and nearby hostile players, and a claim frees itself again after a limited time (vehicles 300 s, infantry 60 s, mortar and helicopter positions permanent). Fixed: mortar emplacements no longer build an extra emplacement on every save load; hub airframes and their crews are re-adopted after a load instead of being rebuilt; a legacy helicopter spawn point claims its restored crew; ambient patrol points that lost their group after a load field a fresh patrol again; a side that no player can join only wins the match when the scenario allows the AI to win. Changed: quick reaction forces are capped by the current situation level and level 0 deploys none; a quick reaction force whose objective base is gone retires in place; an official scenario that does not configure the spawn rules now opens with both conventional sides playable, all three sides deploying and every helicopter wing off. Stability: script exception on every spawn point claim removed, engine error on every reinforcement placement removed, claim bookkeeping no longer carries over to the next session, artillery alert cooldowns are no longer silenced by a previous session.
- Game Version
- 1.8.0.13
- Created
- Wed, 07 Oct 2026 09:54:44 GMT
- Last Modified
- Wed, 07 Oct 2026 09:55:15 GMT
3.0.2
- Reinforcement rework: replacement AI now spawns about 200 m behind the squad at a valid position, instead of appearing next to the squad or in front of enemy players. - Squad state simplified to paused / active / retiring; fixed squads that held a slot but never produced anyone. - Each squad's reinforcement balance is now saved: loading a save no longer refills it. - Reinforcement toggle and interval are now editable component parameters: interval defaults to 5 s, legacy spawn points keep reinforcement off by default. - Save compatibility: spawn point state in older saves is reset by design (dropped with a logged warning). Bases, factions and tasks are unaffected. - No helicopters in this version (they return next version).
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 11:53:00 GMT
- Last Modified
- Tue, 06 Oct 2026 11:53:28 GMT
3.0.1
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 19:17:59 GMT
- Last Modified
- Mon, 05 Oct 2026 19:18:40 GMT
3.0.0
- [add] situation-based AI spawn pools - [add] player hunters and event-driven QRF - [add] need-based base garrisons - [add] shared discovery reporting - [add] frontline attack deployment - [change] faction deployment switches and NO_FIA starts - [change] category-based diagnostics
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 19:02:05 GMT
- Last Modified
- Mon, 05 Oct 2026 19:02:31 GMT
2.2.1
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 13:31:00 GMT
- Last Modified
- Sun, 06 Sep 2026 13:31:32 GMT
2.2.0
- Game Version
- 1.8.0.13
- Created
- Sat, 05 Sep 2026 01:52:52 GMT
- Last Modified
- Sat, 05 Sep 2026 01:53:50 GMT
2.1.155
- Game Version
- 1.8.0.13
- Created
- Thu, 03 Sep 2026 13:00:43 GMT
- Last Modified
- Thu, 03 Sep 2026 13:01:22 GMT
2.1.154
- Game Version
- 1.8.0.10
- Created
- Sat, 29 Aug 2026 13:27:13 GMT
- Last Modified
- Sat, 29 Aug 2026 13:27:38 GMT
2.1.153
- Game Version
- 1.8.0.10
- Created
- Sun, 23 Aug 2026 14:02:58 GMT
- Last Modified
- Sun, 23 Aug 2026 14:03:41 GMT
2.1.152
- Game Version
- 1.8.0.10
- Created
- Sun, 23 Aug 2026 13:49:53 GMT
- Last Modified
- Sun, 23 Aug 2026 13:51:50 GMT
2.1.151
- Game Version
- 1.8.0.10
- Created
- Sun, 23 Aug 2026 11:31:31 GMT
- Last Modified
- Sun, 23 Aug 2026 11:32:19 GMT
2.1.150
- Game Version
- 1.8.0.10
- Created
- Sat, 22 Aug 2026 20:29:58 GMT
- Last Modified
- Sat, 22 Aug 2026 20:30:38 GMT
2.1.149
- Game Version
- 1.8.0.10
- Created
- Sat, 22 Aug 2026 20:07:27 GMT
- Last Modified
- Sat, 22 Aug 2026 20:08:30 GMT
2.1.148
- Game Version
- 1.8.0.10
- Created
- Sat, 22 Aug 2026 19:23:55 GMT
- Last Modified
- Sat, 22 Aug 2026 19:24:35 GMT
2.1.147
- Game Version
- 1.8.0.10
- Created
- Sat, 22 Aug 2026 19:12:55 GMT
- Last Modified
- Sat, 22 Aug 2026 19:14:04 GMT
2.1.146
- Game Version
- 1.8.0.10
- Created
- Sat, 22 Aug 2026 18:43:42 GMT
- Last Modified
- Sat, 22 Aug 2026 18:44:18 GMT
2.1.145
- Game Version
- 1.8.0.10
- Created
- Sat, 22 Aug 2026 18:33:38 GMT
- Last Modified
- Sat, 22 Aug 2026 18:34:46 GMT
2.1.144
- Game Version
- 1.8.0.10
- Created
- Sat, 22 Aug 2026 17:44:16 GMT
- Last Modified
- Sat, 22 Aug 2026 17:45:24 GMT
2.1.143
- Game Version
- 1.8.0.10
- Created
- Sat, 22 Aug 2026 16:35:06 GMT
- Last Modified
- Sat, 22 Aug 2026 16:35:53 GMT
2.1.142
- Game Version
- 1.8.0.10
- Created
- Fri, 21 Aug 2026 13:17:46 GMT
- Last Modified
- Fri, 21 Aug 2026 13:18:23 GMT
2.1.141
- Game Version
- 1.7.0.54
- Created
- Sun, 09 Aug 2026 21:36:01 GMT
- Last Modified
- Sun, 09 Aug 2026 21:36:14 GMT
2.1.140
- Game Version
- 1.7.0.54
- Created
- Sun, 09 Aug 2026 21:19:43 GMT
- Last Modified
- Sun, 09 Aug 2026 21:20:27 GMT
2.1.139
- Game Version
- 1.7.0.54
- Created
- Sun, 09 Aug 2026 20:38:02 GMT
- Last Modified
- Sun, 09 Aug 2026 20:38:14 GMT
2.1.138
- Game Version
- 1.7.0.54
- Created
- Sun, 09 Aug 2026 20:14:48 GMT
- Last Modified
- Sun, 09 Aug 2026 20:15:00 GMT
2.1.137
- Game Version
- 1.7.0.54
- Created
- Sun, 09 Aug 2026 19:35:18 GMT
- Last Modified
- Sun, 09 Aug 2026 19:35:46 GMT
2.1.136
- Game Version
- 1.7.0.54
- Created
- Sun, 09 Aug 2026 19:12:21 GMT
- Last Modified
- Sun, 09 Aug 2026 19:12:40 GMT
2.1.135
- Game Version
- 1.7.0.54
- Created
- Sun, 09 Aug 2026 19:10:03 GMT
- Last Modified
- Sun, 09 Aug 2026 19:10:31 GMT
2.1.134
- Game Version
- 1.7.0.54
- Created
- Sun, 09 Aug 2026 18:52:39 GMT
- Last Modified
- Sun, 09 Aug 2026 18:53:00 GMT
2.1.133
- Game Version
- 1.7.0.54
- Created
- Sun, 09 Aug 2026 18:09:52 GMT
- Last Modified
- Sun, 09 Aug 2026 18:10:17 GMT
2.1.132
- Game Version
- 1.7.0.54
- Created
- Sun, 02 Aug 2026 08:46:49 GMT
- Last Modified
- Sun, 02 Aug 2026 08:47:25 GMT