Novka

by Kaffeina-

1.0.19

1.0.19v
# 1.6 Update Compatibility

***Update Changelog:***
- Removed snowclutter temporary (too many issues with 1.6)
- Fixed alot of issues caused by 1.6, but should be running correctly again

- Please give feedback if you encounter any issues with this patch!
 
Enjoy!
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 14:39:51 GMT
Last Modified
Thu, 30 Oct 2025 14:41:53 GMT

1.0.18

1.0.18v
# NORTHERN LIGHTS OVERHAUL

***Update Changelog:***
- Massive overhaul of the Northern Lights system
 - New features: 
  - Realistic visual effect
  - Global viewpoint
  - Affects ground and water more realistic
  - Removed the entities (old models that also tanked FPS when close)

Enjoy!
Game Version
1.4.0.55
Created
Wed, 01 Oct 2025 18:49:36 GMT
Last Modified
Wed, 01 Oct 2025 18:51:18 GMT

1.0.17

1.0.17v
# MAJOR UPDATE
***Update Changelog:***
Overhauls:
- Snow partiles overhaul - More immersive and realistic snow added
- Tjeska Long Bridge overhauled
- Conva Bridge overhauled
- Edited Water at the Dam
- Updated SatMap
- Adjusted Dynamic snow mechanisim - Lowered coverage and brightness 
- Updated Navmesh

Performance patches:
- Raised Terrain mountains (FPS and counter to AI seeing through mountains)
- Removed alot of "floaters"
- Removed Clouds_Distant
- Changed Pixel Size for all Buildings from 1.0 to 0.20 
- Global Pixel Size Limit set to 9 (from 8)
- Reduced Pixel size for Mountain_v3_Prefab - 0.04 (from 0.08)
- Reduced Particles on Heli crash smoke
- Reduced Particles on Global dust
- Reduced Particles on House smokes
- Added custom occluder box - Performance optimization
  - Under the Dam Bridge
  - Inside above the tunnels
- Adjusted WeatherState
- RainLow_Novka adjusted
- Fixed multiple Pixel Sized objects (lowered)

Added:
- Added Ocean_Novka and adjusted settings
- Added oceanSimIsland_Novka and adjusted settings
- Added Global layer (snow) to rock terrain material
- Repainted terrain areas
- Adjusted Global layers settings
- Adjusted Rock Terrain material
- Added Seabed to full map
- Retextured shoreline
- Built Shore Map
- Added coral reef along the coastline
- Add Snow to iceplains (on land)
- Added a House/Cabin (and details) next to Ireska (Thanks to Iris for suggestion!)
- Added some rocks at Kowert Town
- Added a new small harbor location (near Tjeska)

Fixes:
- Fixed a missing trailroad
- Updated background mountains material
- Removed parent from BrickWalls - Mountain tool
- Digged out the cellar under the red church
- Fixed mixplaced objects
- Removed CottagePier_01_green and replaced with red house
- Fixed Pendula trees (removed overrides)
- Repainted snow glitch areas
- Removed nearly all of the overriden prefabs/textures/materials
- Adjusted all terrain snow textures and clutter (lowered brightness)
- Fixed TransmitterTower - ladder not working
- Fixed tiles not have all materials (coloring issue)
- Fixed Sights having issues when aiming (distant rain appear before) - This overrides a texture and might effect other maps when raining (havnt found any issues tho)

Backyard update:
 - North-Banes
 - Catana
 - Bovaa Town
 - Ovaka
 - Livva
Game Version
1.4.0.55
Created
Mon, 22 Sep 2025 15:38:00 GMT
Last Modified
Mon, 22 Sep 2025 15:39:57 GMT

1.0.16

1.0.16v
# PERFORMANCE + BACKYARD UPDATE
This is another patch update for Novka, alot of particles have been either removed or reduced to get more performance. 
This update also have some updates to the backyards of a couple of cities.

***Update Changelog:***
- Removed two background scenes 
- Added Snow global layers to:
 - Helicopter crashes x2
 - The wreck of a truck (backyard truck)
 - More wooden fences
- Shadow settings reduced
- Updated SoundWorld_Novka
- Updated SCR_CameraManager1
- Removed Fireflys particles
- Reduced dust particles (global)
- Removed all tree nature splines
- Removed all powerline splines
- Removed all Occluders (no effect)
- Fixed the Dam water (had multiple ponds overlapping)
- Fixed Rocksides reduced Pixel Size Scale and Far shadow off
- Turned Lights of LightTower on the Dam

- Added backyards for:
 - Two houses (near the Dam)
 - Vipar
Game Version
1.4.0.55
Created
Wed, 10 Sep 2025 09:38:51 GMT
Last Modified
Wed, 10 Sep 2025 09:40:54 GMT

1.0.15

1.0.15v
# PERFORMANCE UPDATE
This is another heavy FPS performance patch. Reducing alot of numbers here and there to increase FPS - My personal results have been high - from Mt. M. Spanel the fps was at 49 when looking over the landscape and now im running at 80 FPS. 
I appreciate the feedback im recieving, keep it coming! 

***Update Changelog:***
- Raised NorthernLights up (FPS Increase)
- Increased normal power on Granite Snowfloat ice
- Updated Support sign (QR)
- Added global layers to tree bark (Snow)
- Added global layers to fallen tree (Snow)
- Added global layers to Stonewalls (Snow)
- Added global layers to Bridges (Snow)
- Added global layers to TransmitterTower (Snow) 
- Added global layers to StoneVergePosts (Snow) 
- Added global layers to Street Lamps (Snow) 
- Reducing of Waterfall particles at D.Hall Dam
- Raised Clouds from 200 to 800/2100
- Remove stifness from b_corylus_avellana_1l_polyplane_Novka
- Removed some override textures
- Removed alot of Rocks inside the mountains 
- Houses LOD rendering reduction 
- Smoke from chimnys particle reduction
- Smoke from helicrashes particle reduction
- Dust particles reduction
- Fire and smoke particles reduction
Game Version
1.4.0.53
Created
Thu, 04 Sep 2025 10:44:29 GMT
Last Modified
Thu, 04 Sep 2025 10:46:19 GMT

1.0.14

1.0.14v
# Hotfix patch

***Update Changelog:***
- Removed custom Nightsky stars (test objects that wasnt removed with the 1.0.13v patch)
Game Version
1.4.0.53
Created
Sun, 31 Aug 2025 11:51:01 GMT
Last Modified
Sun, 31 Aug 2025 11:52:33 GMT

1.0.13

1.0.13v
# PERFORMANCE UPDATE AND WEATHERSTATE ADJUSTMENTS

This is yet another performance patch for Novka - This patch also adds some heavy adjustments to the WeatherState system - adding HazyFog and other adjustments

***Update Changelog:***
- Fixed alot of LODs: There was alot of lods and LOD Factors that needed rebuilt. 
- Added misisng LODs to Icicles models
- Removed background mountains (ones that was out of sight - Not being used)
- Mountain verts/faces reduction
- Massive Weatherstate overhaul: Added Hazy Fog and adjusted Clear state - now stars and moon will appear in some cases
- Hazy Fog state has medium chances to appear/Snowstorm has really low chances
- Added MLOD to granitecliff_02_snowfloat_Novka obejcts to lower rendering
Game Version
1.4.0.53
Created
Sun, 31 Aug 2025 11:38:03 GMT
Last Modified
Sun, 31 Aug 2025 11:39:38 GMT

1.0.12

1.0.12v
# PERFORMANCE UPDATE AND FIXES

This is another performance patch for Novka, this patch increases performance with around 15-20 FPS - this should help with AI amount and other mods. 
Besides the performance fixes, more details have been added to some cities. This is the start of my "Backyard update" but since Ive had alot of positive FPS performance results, im releasing early. 

***Update Changelog:***
- Added missing iceplain at Agafonova Island
- Added Support signs (For anyone who wanna support my projects)
- Adjusted Iceplain textures
- Added Cliffs at Ireska
- Fixed powerline (misplacement)
- Fixed Mountain location
- Fixed bridges clipping
- Adjusted Snow brightness - Lowered
- Adjusted Mountains/Trees and Background objects LODs - Increased FPS
- Flatten out an area (Next to Husca) for better base building option
- Weatherstate adjustments - Added Snowstorm (low chances)
- Clouds_Volmetric_Novka - Adjusted Cloud settings to increase FPS 
- Reduced number of lamps on Dam construction
- Mountain_Cliff_1_Novka fixed LOD issue
- Moved Lighttower at Dam construction
- Removed "On filtered Navhmesh" on GraniteCliff_02 to counter AI seen players through rocks
- Removed "On filtered Navhmesh" on GraniteCliff_03 to counter AI seen players through rocks
- Enabled "On filtered Navhmesh" on NorthernLights
- Updated Navmesh
- Adjusted Rain.emat - Disabled distant layers (to test fix scope issues)
- Ground textures adjustments - fixed some areas with weird collision
- Fixed lights not being turned on at night (tunnels/bunker)
- Town backyards updates:
 - Tjeska
 - Husca
 - Ireska
 - Small Kvess
Game Version
1.4.0.53
Created
Fri, 29 Aug 2025 18:24:53 GMT
Last Modified
Fri, 29 Aug 2025 18:26:32 GMT

1.0.11

1.1.1v
# PERFORMANCE PATCH
This is another performance patch with alot of positive results (from internal testing), from personal testing my own FPS is being raised by around 10-15 FPS. 
Let me know if you have any feedback (good and bad).

***Update Changelog:***
- Pixel Size Limit: 6 to 8
- Global dust: Smoke_Cloud_Anim_2 editing (reducing settings to increase FPS)
- ParticleEffectEntity (Global Dust): Use Frame Event -> Off
- WeatherState_Novka Edited: Reduced clouds density and scales (for FPS increase)
- ParticleEffectEntity (Global Dust): Reducing particle numbers
- E_granitecliff_02_snowfloat_Novka: Pixel Size Scale: 180 -> 250
- Plane_Ice_Novka: Pixel Size Scale: 1 -> 0.2
Game Version
1.4.0.48
Created
Sun, 17 Aug 2025 15:17:01 GMT
Last Modified
Sun, 17 Aug 2025 15:18:35 GMT

1.0.10

1.1.0v
# Update Changelog:
First off - The last performance patch is working as intended! Reports from consol players and heavy testing has been done and the results are positiv!
Special thanks to Monkey, the NexusOps community and Ultradar and others for helping out, testing and giving feedback! 

Minor patch:
- Fixed trees being misplaced in top northern part
- Fixed some material paint areas
- Fixed some overriden objects -> Made inherited instead
 - Fueltank_03
 - Fueltank_01
 - ChurchSmall_E_01
 - Church_01_red
 - Pub_Village_E
 - House_Village_E_1108t
 - MunicipalOffice_E_01_School
 - MunicipalOffice_E_01_beige
 - ShopModern_E_01
- Fixed a double door (Thanks Josh!)
- Fixed lights in underground areas, they now are turned on in daytime
Game Version
1.4.0.48
Created
Sun, 10 Aug 2025 09:12:43 GMT
Last Modified
Sun, 10 Aug 2025 09:14:37 GMT

1.0.9

Delayed fixes:
- Fix longitude & altitude coordinates
- Reduce/replace ice floaters
- Overriden objects fixes
- Add cabin at dam location
- Move SCP_AiWorld to subworlds

UPDATE Changelog
- Fix Mountain.xob LOD issue
- Reducing weather snow particles (100K to 30K)
- Deleted some mountain wind particles (Globals)
- Reducing mountain wind particles (Globals and MT Edges)
 - Added LODs
 - Added min FPS play count (50)
- Reduced paper flying particle
 - Added LODs
 - Added min FPS play count (50)
- Reducing chimney smoke particles
 - Added min FPS play count (60)
- Reducing waterfall particles
 - Added LODs
 - Added min FPS play count (50)
- Mountain_Cliff_1_Novka LOD Fix
- Reduction of global visibility (Default View Farplane 4000-2700)
- Reduction of wind speeds
- Weather Cloudy fog reduction
- Move Relay station to subworlds
 - Moved to GM and Conflict modes default layer

Massive thanks to the Arma community for the feedback, tricks and tips!
Game Version
1.4.0.48
Created
Wed, 06 Aug 2025 17:04:45 GMT
Last Modified
Wed, 06 Aug 2025 17:06:43 GMT

1.0.8

UPDATE Changelog
- Fixed positions of trees on the road in the northern part
- Terrain paint fixing (snowclutter bending too)
- Industrial lamps in bunkers and tunnels are now destructable
- Icefloaters object added RockFireView layer under UTM_BODY and Snow.gamemat
- Added objects to block a transparent wall in the bunker when wall was destroyed
- Moved MusicManager_Campaign from base world to GM, Behind Red Lines and Conflict scenarios (so it can be modified by others)
- Removed MapEntity under Behind Red Lines
- Background mountains added RockFireView and Snow.gamemat material
- Transmitter towers: Enabled ActionsManagerComponent
- Transmitter towers in Keywood: Enabled ScriptedRadioComponent

HELP NEEDED:
I know there is FPS drops - this seems to be related to mainly PS5 players when explosions are going off
Since I dont own a PS5, I cant debug this - if you're an server owner and have someway of getting intel. 
Please contact me at the offical Arma Discord under the name Kaffeina
Game Version
1.4.0.48
Created
Tue, 22 Jul 2025 17:35:28 GMT
Last Modified
Tue, 22 Jul 2025 17:37:10 GMT

1.0.7

UPDATE 1.0.7 Changelog
- Changed Dirt.gamemat to SnowGameMat material
- Removed more overriden textures (not done yet)
- GM Mode had an extra radio manager module - Removed
- Added Signal Component to Keywood Sound
- Removed a test item base component (on a single tree)
- Inherited Flagpole - Added hierarchy component
- Removed barrels (was giving unknown errors)
- Fixed "snow" particles overriden in 3rd party maps
- Removed MANW 2025 Tags - adding onto another workshop mod upload
Game Version
1.4.0.48
Created
Mon, 21 Jul 2025 09:32:23 GMT
Last Modified
Mon, 21 Jul 2025 09:34:06 GMT

1.0.6

//Fixed an issue causing players to get kicked
Game Version
1.4.0.48
Created
Wed, 16 Jul 2025 16:11:54 GMT
Last Modified
Wed, 16 Jul 2025 16:13:27 GMT

1.0.5

//Update: Fixing more issues regarding overrides - This is not the last update regarding this since more objects are missing solutions.
Game Version
1.4.0.48
Created
Wed, 16 Jul 2025 14:37:37 GMT
Last Modified
Wed, 16 Jul 2025 14:39:17 GMT

1.0.4

//ISSUE: The world uses overrides in mainly most snow covered objects, this creates and issue where all objects in eg. Everon also gets this snowcover - Im working on a fix for these issues. 
Test fix for Overrides issues 
// Fixed an issue with MapEnitity to MapEntity_Novka (thanks to Drongo!)
Game Version
1.4.0.48
Created
Wed, 16 Jul 2025 13:06:37 GMT
Last Modified
Wed, 16 Jul 2025 13:08:17 GMT

1.0.3

Game Version
1.4.0.48
Created
Wed, 16 Jul 2025 10:10:40 GMT
Last Modified
Wed, 16 Jul 2025 10:12:55 GMT

1.0.2

Game Version
1.4.0.48
Created
Wed, 16 Jul 2025 09:50:47 GMT
Last Modified
Wed, 16 Jul 2025 09:52:22 GMT

1.0.1

//Fixed Snowclutter glitching
//Updated Mission configs
Game Version
1.4.0.48
Created
Wed, 16 Jul 2025 09:34:33 GMT
Last Modified
Wed, 16 Jul 2025 09:36:06 GMT

1.0.0

Game Version
1.4.0.48
Created
Wed, 16 Jul 2025 09:12:20 GMT
Last Modified
Wed, 16 Jul 2025 09:13:54 GMT

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