1stMDiv Fallujah PVE
by AngelsKing
1.0.15
Fixed missing buildings Added +1 unit to AI defence Added more repair/rearm/refuel station for the new heli pads added to main Moved vic refueling station to inside the main base
- Game Version
- 1.4.0.48
- Created
- Tue, 26 Aug 2025 17:40:57 GMT
- Last Modified
- Tue, 26 Aug 2025 17:41:00 GMT
1.0.14
Fixed main base spawn Removed "office space" Added a few easter eggs Fixed starting ambo spawn + added a 2nd spawn
- Game Version
- 1.4.0.48
- Created
- Mon, 25 Aug 2025 21:49:04 GMT
- Last Modified
- Mon, 25 Aug 2025 21:49:07 GMT
1.0.13
Fixed relays being under the map Possible fix for AI not spawning Fixed C130 being mostly under the map
- Game Version
- 1.4.0.48
- Created
- Sun, 24 Aug 2025 01:44:34 GMT
- Last Modified
- Sun, 24 Aug 2025 01:44:36 GMT
1.0.12
Fixed mains resupply tick back to 15 I apparently set it to 2 at some point lol
- Game Version
- 1.3.0.170
- Created
- Mon, 12 May 2025 09:06:11 GMT
- Last Modified
- Mon, 12 May 2025 09:06:17 GMT
1.0.11
Removed preplaced vics and added them to the USs starter vic list Moved US main command tent to accomidate new starter vics
- Game Version
- 1.3.0.170
- Created
- Mon, 12 May 2025 06:17:12 GMT
- Last Modified
- Mon, 12 May 2025 06:17:16 GMT
1.0.10
Lower AI spanws on TrainStation Add back CIV / Enemy Vic / Enemy Armor patrols Added back Roadblock fires and AI Possible fix for bases losing to many AI to local argro Lower XP gain for a better leveling expiriance Lower main resupply per tick to 15 from 30 Fixed border base not spawning command tent Removed starting helis Adjust AI spawners more Added IEDs!!!
- Game Version
- 1.3.0.170
- Created
- Fri, 09 May 2025 21:43:24 GMT
- Last Modified
- Fri, 09 May 2025 21:43:40 GMT
1.0.9
Removed all additons since 1.0.0 Removed 66% of the remaining AI spawns
- Game Version
- 1.3.0.170
- Created
- Wed, 07 May 2025 20:36:56 GMT
- Last Modified
- Wed, 07 May 2025 20:37:07 GMT
1.0.8
Further adjusted main base resupply amount from 50 per 10 to 30 per 10 Further adjusted non-main bases resupply cap from 1500 to 1000 Non-main bases regain double supply up to 500, and default generation for the second 500
- Game Version
- 1.3.0.157
- Created
- Tue, 06 May 2025 20:18:48 GMT
- Last Modified
- Tue, 06 May 2025 20:19:02 GMT
1.0.7
Reenable CIV Spawners Changed random group spawners to set fireteams groups to avoid firteams becoming unarmed civ fireteams Fixed Downed C130 relay point not counting for the win Fixed enemy armor patrol points
- Game Version
- 1.3.0.157
- Created
- Tue, 06 May 2025 20:10:42 GMT
- Last Modified
- Tue, 06 May 2025 20:10:58 GMT
1.0.6
As requested..... ALL CIV AI have been removed Lower spawn counts to 1 group per spawner dynamic flow removed from map If the AI still wounder to far after this update I will make them static.
- Game Version
- 1.3.0.157
- Created
- Tue, 06 May 2025 16:22:16 GMT
- Last Modified
- Tue, 06 May 2025 16:22:30 GMT
1.0.5
Adjust AI spawns in several locations Add more armor patrol Add more enemy vic controls
- Game Version
- 1.3.0.157
- Created
- Mon, 05 May 2025 21:12:38 GMT
- Last Modified
- Mon, 05 May 2025 21:12:52 GMT
1.0.4
Lower AI Spawn Counts per counter attack
- Game Version
- 1.3.0.157
- Created
- Mon, 05 May 2025 16:43:05 GMT
- Last Modified
- Mon, 05 May 2025 16:43:11 GMT
1.0.3
Added main base command post back in and boosted starting supplies Reconfigured main to regen supplies
- Game Version
- 1.3.0.157
- Created
- Mon, 05 May 2025 08:50:40 GMT
- Last Modified
- Mon, 05 May 2025 08:50:46 GMT
1.0.2
Config fix
- Game Version
- 1.3.0.157
- Created
- Mon, 05 May 2025 07:41:40 GMT
- Last Modified
- Mon, 05 May 2025 07:41:46 GMT
1.0.1
- Game Version
- 1.3.0.157
- Created
- Mon, 05 May 2025 07:28:33 GMT
- Last Modified
- Mon, 05 May 2025 07:28:44 GMT
1.0.0
- Game Version
- 1.3.0.157
- Created
- Mon, 05 May 2025 06:36:25 GMT
- Last Modified
- Mon, 05 May 2025 06:36:35 GMT
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