1.3.0.157 nullptr crash fixes
by d3vil401
Contributors
d3vil401
1.0.9
Added boundary checks for SCR_PlacingEditorComponent
- Game Version
- 1.3.0.157
- Created
- Tue, 22 Apr 2025 15:39:37 GMT
- Last Modified
- Tue, 22 Apr 2025 15:39:41 GMT
1.0.8
Additional AND condition for resource consumer could cause a nullptr error.
- Game Version
- 1.3.0.157
- Created
- Mon, 21 Apr 2025 21:58:11 GMT
- Last Modified
- Mon, 21 Apr 2025 21:58:13 GMT
1.0.7
Removed string.Format since I'm not formatting anything in the logs
- Game Version
- 1.3.0.157
- Created
- Mon, 21 Apr 2025 19:06:06 GMT
- Last Modified
- Mon, 21 Apr 2025 19:06:08 GMT
1.0.6
Added warning logs to inform a crash prevented, look for [ContainerFix] log tags to find these entries
- Game Version
- 1.3.0.157
- Created
- Mon, 21 Apr 2025 19:04:02 GMT
- Last Modified
- Mon, 21 Apr 2025 19:04:05 GMT
1.0.5
Fixed a few more: nullptr for barbed wire persistent damage, entity in vehicles instigator nullptr, inventory usage of items that didn't exist anymore
- Game Version
- 1.3.0.157
- Created
- Sun, 20 Apr 2025 11:26:35 GMT
- Last Modified
- Sun, 20 Apr 2025 11:26:38 GMT
1.0.4
Added a check for nullptr on container.GetResourceValue() just in case
- Game Version
- 1.3.0.157
- Created
- Sat, 19 Apr 2025 23:41:37 GMT
- Last Modified
- Sat, 19 Apr 2025 23:41:40 GMT
1.0.3
Added to description it's for server only
- Game Version
- 1.3.0.157
- Created
- Sat, 19 Apr 2025 23:38:30 GMT
- Last Modified
- Sat, 19 Apr 2025 23:38:33 GMT
1.0.2
- Game Version
- 1.3.0.157
- Created
- Sat, 19 Apr 2025 23:11:09 GMT
- Last Modified
- Sat, 19 Apr 2025 23:11:11 GMT
1.0.1
- Game Version
- 1.3.0.157
- Created
- Sat, 19 Apr 2025 23:09:37 GMT
- Last Modified
- Sat, 19 Apr 2025 23:09:38 GMT
1.0.0
- Game Version
- 1.3.0.157
- Created
- Sat, 19 Apr 2025 23:08:20 GMT
- Last Modified
- Sat, 19 Apr 2025 23:08:24 GMT
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