1.3.0.157 nullptr crash fixes

by d3vil401

Contributors

d3vil401

1.0.9

Added boundary checks for SCR_PlacingEditorComponent
Game Version
1.3.0.157
Created
Tue, 22 Apr 2025 15:39:37 GMT
Last Modified
Tue, 22 Apr 2025 15:39:41 GMT

1.0.8

Additional AND condition for resource consumer could cause a nullptr error.
Game Version
1.3.0.157
Created
Mon, 21 Apr 2025 21:58:11 GMT
Last Modified
Mon, 21 Apr 2025 21:58:13 GMT

1.0.7

Removed string.Format since I'm not formatting anything in the logs
Game Version
1.3.0.157
Created
Mon, 21 Apr 2025 19:06:06 GMT
Last Modified
Mon, 21 Apr 2025 19:06:08 GMT

1.0.6

Added warning logs to inform a crash prevented, look for [ContainerFix] log tags to find these entries
Game Version
1.3.0.157
Created
Mon, 21 Apr 2025 19:04:02 GMT
Last Modified
Mon, 21 Apr 2025 19:04:05 GMT

1.0.5

Fixed a few more:
nullptr for barbed wire persistent damage, 
entity in vehicles instigator nullptr,
inventory usage of items that didn't exist anymore
Game Version
1.3.0.157
Created
Sun, 20 Apr 2025 11:26:35 GMT
Last Modified
Sun, 20 Apr 2025 11:26:38 GMT

1.0.4

Added a check for nullptr on container.GetResourceValue() just in case
Game Version
1.3.0.157
Created
Sat, 19 Apr 2025 23:41:37 GMT
Last Modified
Sat, 19 Apr 2025 23:41:40 GMT

1.0.3

Added to description it's for server only
Game Version
1.3.0.157
Created
Sat, 19 Apr 2025 23:38:30 GMT
Last Modified
Sat, 19 Apr 2025 23:38:33 GMT

1.0.2

Game Version
1.3.0.157
Created
Sat, 19 Apr 2025 23:11:09 GMT
Last Modified
Sat, 19 Apr 2025 23:11:11 GMT

1.0.1

Game Version
1.3.0.157
Created
Sat, 19 Apr 2025 23:09:37 GMT
Last Modified
Sat, 19 Apr 2025 23:09:38 GMT

1.0.0

Game Version
1.3.0.157
Created
Sat, 19 Apr 2025 23:08:20 GMT
Last Modified
Sat, 19 Apr 2025 23:08:24 GMT

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