CM-PlayerStatsHUD
by cocaa
0.0.8
• Fixed an issue where the StatsAreOnlyVisibleInOwnHQ feature did not work correctly when set to true
- Game Version
- 1.6.0.76
- Created
- Sat, 29 Nov 2025 23:44:07 GMT
- Last Modified
- Sat, 29 Nov 2025 23:44:11 GMT
0.0.7
• The WIPEpersistentRank feature is now fully integrated into the mod by default. The PersistentRank.json file can be deleted by server owners, as it is no longer needed. • SavingMethod.json is now set to true by default when the server creates the file for the first time. • ScenarioEndWipePlayerXP.json is now set to true by default when the server creates the file for the first time, in order to imitate the original ARMA Reforger behavior prior to the 1.6 update. • Added a new option for server admins that allows performing a one-time wipe of all player XP/Rank progress on the next server start. (If this setting is set to true the JSON file will automatically revert back to false after the wipe is completed.) Wipe exemptions are fully supported and can be configured in $profile:CMPlayerStatsHUD/AdminServerSettings/WipeXPExemptions.json.
- Game Version
- 1.6.0.76
- Created
- Wed, 26 Nov 2025 02:18:08 GMT
- Last Modified
- Wed, 26 Nov 2025 02:18:13 GMT
0.0.6
• Possible fix for certain Servers that previously had issues with Kills, Vehicle Kills, and Friendly Kills not being counted correctly • Reworked a couple of scripts related to the Dynamic Saving = false feature. (Certain Servers had problems with this setting) • Added a new option for server admins allowing them to enable or disable wiping all player XP/Rank progress at the end of the scenario (default = off, only works if CM_WIPEpersistentRank is set to true). • Added a new option for server admins allowing them to exempt certain players from the XP/Rank wipe (you can add an unlimited number of UIDs inside the JSON file, only works if CM_ScenarioEndWipePlayerXP is enabled). • Added a new option for server admins allowing them to enable or disable the visibility of the Playerstats HUD outside of faction owned bases/HQs (default = off, the radius for this feature can also be customized). • Added a new option for server admins allowing them to enable or disable wiping all Playerstats at the end of the scenario (default = off). • Added a new option for server admins allowing them to exempt certain players from the Playerstats wipe (you can add an unlimited number of UIDs inside the JSON file; only works if CM_ScenarioEndWipePlayerStats is enabled).
- Game Version
- 1.6.0.68
- Created
- Thu, 20 Nov 2025 23:29:20 GMT
- Last Modified
- Thu, 20 Nov 2025 23:29:23 GMT
0.0.5
• Adjusted and reworked the HUD elements for Rank, Rank Icon, and the Progress Bar • Fixed some HUD text clipping issues • Fixed an issue with the "Reset Playerstats" layout • Fixed a script error in the logs related to resetting player stats
- Game Version
- 1.6.0.68
- Created
- Wed, 12 Nov 2025 00:48:54 GMT
- Last Modified
- Wed, 12 Nov 2025 00:48:58 GMT
0.0.4
• fixed double counting of Kills • fixed double counting of Vehicle Kills
- Game Version
- 1.3.0.157
- Created
- Sat, 19 Apr 2025 10:35:13 GMT
- Last Modified
- Sat, 19 Apr 2025 10:35:20 GMT
0.0.3
• fixed double counting of Teamkills • extended the JSON with information from the player, which platform he is using (CM_PlayerPlatform) • Added a new option for Server Admins that allows them to enable or disable the Vehicle Kills from the KD Ratio calculation (default = Vehicle Kills are added and calculated in the KD Ratio)
- Game Version
- 1.3.0.157
- Created
- Sat, 19 Apr 2025 00:57:20 GMT
- Last Modified
- Sat, 19 Apr 2025 00:57:32 GMT
0.0.2
- Game Version
- 1.3.0.144
- Created
- Wed, 16 Apr 2025 19:17:34 GMT
- Last Modified
- Wed, 16 Apr 2025 19:17:42 GMT
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