Summary
The Alaskan tundra, already a brutal landscape in peace, becomes harrowing in war. BASE TERRAIN - NO GAME MODES
Description
Beneath leaden skies, the terrain stretches in rolling sheets of frozen soil, scarred by shell craters and boot tracks iced over in minutes. Dense clumps of dwarf willow and alder obscure sightlines, forcing soldiers into close quarters with the unknown. Movement is a grinding crawl—muskeg bogs swallow men up to the knee, and each step risks a twisted ankle or worse. Wind howls across the open flats, carrying snow sideways into every crevice, stinging skin and clogging weapons.
Visibility drops to yards in the fog, making ambushes easy, retreat dangerous. There is no cover but what nature grudgingly provides—rocky outcrops, frost-slicked ridges, the occasional stunted spruce. Vehicles freeze overnight; rifles jam with ice; radios crackle with static from the storm-choked skies. The silence is oppressive when the guns fall still—broken only by distant avalanches or the groan of shifting permafrost. Even the dead resist burial; the ground won’t yield.
This tundra is no man’s land in the truest sense—hostile not just because of the enemy, but because the land itself seems at war with those who dare to fight on it.
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This is the base terrain, which is designed for scenario creators who want to develop their own scenario and add structures. No gamemodes are included with this package.
License
Arma Public License (APL)