VRT - Fallujah
by ZeeVRT
Contributors
crlundeen, Dihfrent_Official, EODBreachmaster
1.0.32
- Removed conflicting MOB assets to work with current Fallujah map version and Arma Terrain Core. - Adjusted existing MOB assets that will still work. - VRT Map Dev team will start working on a completely new VRT Fallujah.
- Game Version
- 1.4.0.38
- Created
- Sun, 15 Jun 2025 03:21:45 GMT
- Last Modified
- Sun, 15 Jun 2025 03:21:54 GMT
1.0.31
- Updated configs to display JSOC loadouts in menu
- Game Version
- 1.4.0.31
- Created
- Sat, 07 Jun 2025 03:34:52 GMT
- Last Modified
- Sat, 07 Jun 2025 03:35:00 GMT
1.0.30
- Added VRT - JSOC Loadouts as a dependency - Configured characters for VRT - JSOC Loadouts - Other additions.
- Game Version
- 1.4.0.31
- Created
- Sat, 07 Jun 2025 03:00:39 GMT
- Last Modified
- Sat, 07 Jun 2025 03:00:46 GMT
1.0.29
- Added VRT - AlienWear as a dependency for custom belt and plate carrier edits.
- Game Version
- 1.4.0.31
- Created
- Fri, 06 Jun 2025 17:24:44 GMT
- Last Modified
- Fri, 06 Jun 2025 17:25:03 GMT
1.0.28
- Removed MK46-MK48 mod as dependency due to broken sound models.
- Game Version
- 1.4.0.29
- Created
- Fri, 30 May 2025 01:42:26 GMT
- Last Modified
- Fri, 30 May 2025 01:42:34 GMT
1.0.27
- GM94 Ammunition Added to US Arsenal, 2 variants
- Game Version
- 1.3.0.170
- Created
- Wed, 21 May 2025 03:55:38 GMT
- Last Modified
- Wed, 21 May 2025 03:56:08 GMT
1.0.26
- Readded GM-94 to US Arsenal - Added Better Patches Pack to Dependency List
- Game Version
- 1.3.0.170
- Created
- Mon, 19 May 2025 01:57:46 GMT
- Last Modified
- Mon, 19 May 2025 01:57:59 GMT
1.0.25
- Added a few more QoL dependencies - Fixed rank issues (too high) on helicopters - Readjusted the XP multipliers on a few tasks - Minor tweaks to various managers within the scenario default
- Game Version
- 1.3.0.170
- Created
- Thu, 15 May 2025 23:05:19 GMT
- Last Modified
- Thu, 15 May 2025 23:05:31 GMT
1.0.24
- Disabled session saving within the mission config to attempt to prevent the JIP errors caused by recent BI updates - Added a timeandweather component to the scenario instance to attempt to override the day/night cycle to try to speed up time progression - **Patrol IR readded to arsenal** - Removed broken NVG/Helmet entity models from arsenal **- Adjusted the following XP multipliers:** - Transport (Ground and Air): Increased 5x - Objective seizing and defense increased 5x - Supplies, Fuel, and Equipment Deliveries: Increased 4x
- Game Version
- 1.3.0.170
- Created
- Wed, 14 May 2025 23:12:15 GMT
- Last Modified
- Wed, 14 May 2025 23:12:35 GMT
1.0.23
- Fixed several spawnpoints across multiple objectives where the AI would get stuck in walls and other entities. Please note that some AI will end up just clipping into the wall, by walking into it.
- Game Version
- 1.3.0.130
- Created
- Fri, 04 Apr 2025 23:01:00 GMT
- Last Modified
- Fri, 04 Apr 2025 23:01:13 GMT
1.0.22
- Disabled perceived faction setting to prevent unintentional TK kick
- Game Version
- 1.3.0.130
- Created
- Mon, 31 Mar 2025 00:16:52 GMT
- Last Modified
- Mon, 31 Mar 2025 00:17:04 GMT
1.0.21
- Fixed AI clipping in various locations - Added VRT recruiter station in main hangar
- Game Version
- 1.2.1.202
- Created
- Fri, 21 Mar 2025 00:31:17 GMT
- Last Modified
- Fri, 21 Mar 2025 00:31:31 GMT
1.0.20
- Added custom VRT images to loading screens
- Game Version
- 1.2.1.202
- Created
- Sun, 16 Mar 2025 01:37:23 GMT
- Last Modified
- Sun, 16 Mar 2025 01:37:38 GMT
1.0.19
- Removed Zees Military Props as dependency
- Game Version
- 1.2.1.202
- Created
- Fri, 14 Mar 2025 22:24:37 GMT
- Last Modified
- Fri, 14 Mar 2025 22:24:51 GMT
1.0.18
- Added new hangars for 2/75 RRC and the MMA arena hangar after removal from the Gulfcoast Buildings.
- Game Version
- 1.2.1.202
- Created
- Sun, 09 Mar 2025 05:43:03 GMT
- Last Modified
- Sun, 09 Mar 2025 05:43:14 GMT
1.0.17
- Fixed all seating within the MILSIM compound - Added 120mm mortar to HHT hangar - Added black strykers to RRC hangar - Cleared 2/75 HQ building of all prefabs - Added torches and flag to 2/75 MMA octagon - Added SH-60B to 160th Hangar - Added mobile antenna to ISA hooch - Resized base spawn area component to allow shooting in shoothouse without need for GM manipulation
- Game Version
- 1.2.1.202
- Created
- Fri, 28 Feb 2025 01:59:08 GMT
- Last Modified
- Fri, 28 Feb 2025 01:59:18 GMT
1.0.16
- Created the HHT Hanger - Added M777 Howitzer, Moonshine Still, SCUD Launcher, MMA Octagon, SEAL Team 2 Wall Flag, SEAL Team 2 Wall Banner, ISA Wall Flag, and ISA Wall Banner Props - Added Moonshine Still to EOD Facility, Octagon to 2/75 RRC Hangar, Added light prefabs to HHT Hangar, Added light and heavy vehicle spawners and maintenance ramps to HHT Hangar - Added SEAL Team 2 Hooch - Added ISA Hooch - Added Frog Box to MARSOC Hooch
- Game Version
- 1.2.1.189
- Created
- Sun, 02 Feb 2025 02:20:32 GMT
- Last Modified
- Sun, 02 Feb 2025 02:21:05 GMT
1.0.15
- Added Medical Bay - Added new Whiskey Bottle Prop - Removed Destructible Doors from Demo Den - Relocated explosives boxes in Demo Den - Added light prefabs to 160th hangar - Added light prefabs to Medical Bay
- Game Version
- 1.2.1.189
- Created
- Thu, 30 Jan 2025 04:56:44 GMT
- Last Modified
- Thu, 30 Jan 2025 04:57:14 GMT
1.0.13
- Added new 160th props to world - Added new unit wall flags to world - Created 160th Team Hangar - Removed destructible walls from Demo Den
- Game Version
- 1.2.1.189
- Created
- Tue, 28 Jan 2025 04:46:43 GMT
- Last Modified
- Tue, 28 Jan 2025 04:47:16 GMT
1.0.12
- Added Several VRT Props - Added EOD DET Team House - Added EOD DET Demo Den - Added VRT Grills with UTM and LOD0 for Physics - Removed dirt helipads and only kept areas for repair and fuel - Fixed helipad spawners - Added motor pool repair points for small and large vehicles
- Game Version
- 1.2.1.189
- Created
- Mon, 27 Jan 2025 05:01:26 GMT
- Last Modified
- Mon, 27 Jan 2025 05:01:58 GMT




