Attachment Framework

by McTiddies4Lunch3

Contributors

Tonic

1.0.36

Fixed error related to bipod when having a grenade in hand.
Game Version
1.6.0.108
Created
Wed, 28 Jan 2026 00:40:13 GMT
Last Modified
Wed, 28 Jan 2026 00:40:36 GMT

1.0.35

ADHD brain made me redo parts of the bipod system and animation graph. Should be better, clean and very readable.
MCTIDDIES4LUNCH also made the Radius Range finder a bit darker.
Game Version
1.6.0.95
Created
Mon, 22 Dec 2025 12:25:00 GMT
Last Modified
Mon, 22 Dec 2025 12:25:22 GMT

1.0.34

ADHD brain thought of a better way for stabilizer setup on bipods so yeah.. drastic change... but no more I swear. Not like anyone implemented this one yet.
Game Version
1.6.0.95
Created
Fri, 19 Dec 2025 16:07:40 GMT
Last Modified
Fri, 19 Dec 2025 16:08:05 GMT

1.0.33

Fixed minor issue with bipod component (all that testing to miss one little thing smh)
Game Version
1.6.0.95
Created
Fri, 19 Dec 2025 13:59:07 GMT
Last Modified
Fri, 19 Dec 2025 13:59:29 GMT

1.0.32

Added bipod attachment functionality along with one bipod (Leapers UTG). This system requires you to have a bone or memory point with nothing weighted to it. There is an AK-74 setup with it that you can look at as an example ( Rifle_AK74_BIPOD_EXAMPLE ).
Game Version
1.6.0.95
Created
Fri, 19 Dec 2025 11:43:11 GMT
Last Modified
Fri, 19 Dec 2025 11:43:32 GMT

1.0.31

Game Version
1.6.0.76
Created
Fri, 21 Nov 2025 13:06:34 GMT
Last Modified
Fri, 21 Nov 2025 13:07:02 GMT

1.0.30

Added Persistence component to prefabs that were missing it as they're made from scratch and not inherited from a base.
Slightly toned down the M600V spot cone and brightness (just a little bit)
Game Version
1.6.0.68
Created
Tue, 18 Nov 2025 23:38:31 GMT
Last Modified
Tue, 18 Nov 2025 23:38:51 GMT

1.0.29

Fixed issue with DynamicSights triggering before entity is ready in replication.
Game Version
1.6.0.54
Created
Fri, 31 Oct 2025 10:19:58 GMT
Last Modified
Fri, 31 Oct 2025 10:20:24 GMT

1.0.28

Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 12:14:58 GMT
Last Modified
Thu, 30 Oct 2025 12:15:42 GMT

1.0.27

Game Version
1.4.0.48
Created
Sat, 26 Jul 2025 12:23:29 GMT
Last Modified
Sat, 26 Jul 2025 12:23:56 GMT

1.0.26

Fixed tiny mistake tehe
Game Version
1.4.0.48
Created
Sat, 26 Jul 2025 12:16:31 GMT
Last Modified
Sat, 26 Jul 2025 12:16:58 GMT

1.0.25

Moved dynamic sight fliping to its own component (AFW_DynamicSightsComponent) to solve network sync issue for clients that come into replication.
Game Version
1.4.0.48
Created
Sat, 26 Jul 2025 11:46:46 GMT
Last Modified
Sat, 26 Jul 2025 11:47:14 GMT

1.0.24

Removed remaining traces of Surefire 660, they weren't meant to be there.
Game Version
1.4.0.48
Created
Thu, 24 Jul 2025 04:45:27 GMT
Last Modified
Thu, 24 Jul 2025 04:45:49 GMT

1.0.23

Game Version
1.4.0.48
Created
Sat, 12 Jul 2025 17:52:19 GMT
Last Modified
Sat, 12 Jul 2025 17:52:31 GMT

1.0.22

Adjusted Bolt Animation script
Game Version
1.4.0.48
Created
Sat, 12 Jul 2025 15:16:48 GMT
Last Modified
Sat, 12 Jul 2025 15:17:11 GMT

1.0.21

Changed RailSystem code to support multi-rails. Plan to change this more in the future.
Cleaned up some junk code
Added new component AFW_BoltAnimationComponent, it's an extension of WeaponAnimateComponent to trigger casing ejection particle effect depending on event. tl;dr it's for bolts not using chungus stuff.
Game Version
1.4.0.45
Created
Sun, 06 Jul 2025 17:40:03 GMT
Last Modified
Sun, 06 Jul 2025 17:40:28 GMT

1.0.20

Game Version
1.4.0.45
Created
Thu, 26 Jun 2025 16:20:59 GMT
Last Modified
Thu, 26 Jun 2025 16:21:19 GMT

1.0.19

Added radial wheel for additional actions/functions
Fixed PEQ-01's weight
Added missing actions to PEQ-01, LA5B and M600V
Added ability to change laser's color through radial menu
More adjustments to Range Finder
Game Version
1.4.0.45
Created
Wed, 25 Jun 2025 17:32:21 GMT
Last Modified
Wed, 25 Jun 2025 17:32:41 GMT

1.0.18

Fixed mistake in range finder, added offset to its ray cast.
Game Version
1.4.0.45
Created
Sun, 22 Jun 2025 16:32:01 GMT
Last Modified
Sun, 22 Jun 2025 16:32:20 GMT

1.0.17

Changed main attachments from AttachmentRIS1913 to AttachmentRIS1913Short
Game Version
1.4.0.45
Created
Sun, 22 Jun 2025 13:04:29 GMT
Last Modified
Sun, 22 Jun 2025 13:04:48 GMT

1.0.16

Remade recoil reduction script as old one did not function as intended.

Please use AFW_AttachmentRecoilAttribute instead of AFW_WeaponAttachmentRecoilAttributes

You also need to change SCR_WeaponStatsManagerComponent to AFW_WeaponStatsManagerComponent to be able to use it. Leave the signal field blank
Game Version
1.4.0.45
Created
Sun, 22 Jun 2025 10:51:48 GMT
Last Modified
Sun, 22 Jun 2025 10:52:12 GMT

1.0.15

Added new component that extends SCR_WEaponStatsManagerComponent to be used for triggering signals when an optic is attached or detached (Look at Wasteland Weapon Pack's M60/G36K for example)
Game Version
1.4.0.45
Created
Sun, 22 Jun 2025 06:20:16 GMT
Last Modified
Sun, 22 Jun 2025 06:20:35 GMT

1.0.14

Added a rail like system (Attachment dependencies)
Game Version
1.4.0.45
Created
Thu, 19 Jun 2025 23:51:02 GMT
Last Modified
Thu, 19 Jun 2025 23:51:24 GMT

1.0.13

- Updated M500 emis material
Game Version
1.4.0.38
Created
Wed, 18 Jun 2025 13:08:41 GMT
Last Modified
Wed, 18 Jun 2025 13:09:01 GMT

1.0.12

- Fixed base weapon overwrites
Game Version
1.4.0.38
Created
Tue, 17 Jun 2025 11:52:29 GMT
Last Modified
Tue, 17 Jun 2025 11:52:51 GMT

1.0.11

- Added "Taped flashlight"
- Overwrote base gun prefabs to have attatchment slots for the standard barrel mount lights
Game Version
1.4.0.38
Created
Tue, 17 Jun 2025 01:57:17 GMT
Last Modified
Tue, 17 Jun 2025 01:57:39 GMT

1.0.10

- Added Hierarchy to prefabs
- Removed outdated prefabs that are no longer in use due to confusion
- Updated config to add new M500 light
Game Version
1.4.0.38
Created
Sun, 15 Jun 2025 11:18:38 GMT
Last Modified
Sun, 15 Jun 2025 11:19:01 GMT

1.0.9

Game Version
1.4.0.38
Created
Sat, 14 Jun 2025 17:42:30 GMT
Last Modified
Sat, 14 Jun 2025 17:42:48 GMT

1.0.8

- M500 Light added
Game Version
1.4.0.38
Created
Sat, 14 Jun 2025 17:40:05 GMT
Last Modified
Sat, 14 Jun 2025 17:40:26 GMT

1.0.7

Updated Radius Range finder model
Game Version
1.4.0.31
Created
Thu, 12 Jun 2025 02:43:25 GMT
Last Modified
Thu, 12 Jun 2025 02:43:40 GMT

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