Project Listener 184

by BishopsArch

Contributors

BishopsArch

1.0.17

+Fixed floating rocks on the American Spawn
+ Fixed holes in the terrain where enbankments met the ground
+ Fixed floating trees across the map
+ Updated the Nav Mesh, AI should now use the bridge to the tower and avoid walking in to the lake, as funny as it was.
Game Version
1.2.1.189
Created
Fri, 24 Jan 2025 22:37:50 GMT
Last Modified
Fri, 24 Jan 2025 22:38:39 GMT

1.0.16

Game Version
1.2.1.173
Created
Fri, 24 Jan 2025 18:00:30 GMT
Last Modified
Fri, 24 Jan 2025 18:01:12 GMT

1.0.15

Game Version
1.2.1.173
Created
Fri, 24 Jan 2025 15:16:00 GMT
Last Modified
Fri, 24 Jan 2025 15:16:32 GMT

1.0.14

Game Version
1.2.1.173
Created
Fri, 24 Jan 2025 15:00:07 GMT
Last Modified
Fri, 24 Jan 2025 15:00:35 GMT

1.0.13

+ Added a bunker system beneath the listening station in the north east.
Game Version
1.2.1.173
Created
Fri, 24 Jan 2025 14:41:55 GMT
Last Modified
Fri, 24 Jan 2025 14:42:22 GMT

1.0.12

Game Version
1.2.1.173
Created
Thu, 16 Jan 2025 18:59:29 GMT
Last Modified
Thu, 16 Jan 2025 18:59:53 GMT

1.0.11

+ Added doors to the Hanger in the Soviet FARP
+ Added a lake west of the control tower by the trenches
+ Added a river leading from the lake, down to the beach in the north
+ Added a tunnel for the river that runs under the road leading to the control tower
+ Added embankments to the sides of the river leading through the woods, this should allow players to move from the beach all the way to the control tower without being spotted
Game Version
1.2.1.173
Created
Thu, 16 Jan 2025 18:07:44 GMT
Last Modified
Thu, 16 Jan 2025 18:08:03 GMT

1.0.10

+ Added powerlines and lamps to the roads
Game Version
1.2.1.173
Created
Tue, 14 Jan 2025 18:27:57 GMT
Last Modified
Tue, 14 Jan 2025 18:28:24 GMT

1.0.9

+ Added screenshots of the map
Game Version
1.2.1.173
Created
Tue, 14 Jan 2025 14:10:06 GMT
Last Modified
Tue, 14 Jan 2025 14:10:26 GMT

1.0.8

+ Added Ambient Noise to the Island.
+ Added a rudimentary SAT Map (the Island is no longer glows white at range)
+ Added detailing to attacking forces spawn.
Game Version
1.2.1.173
Created
Tue, 14 Jan 2025 13:28:27 GMT
Last Modified
Tue, 14 Jan 2025 13:28:37 GMT

1.0.7

Game Version
1.2.1.173
Created
Tue, 14 Jan 2025 12:38:21 GMT
Last Modified
Tue, 14 Jan 2025 12:38:34 GMT

1.0.6

Game Version
1.2.1.173
Created
Tue, 14 Jan 2025 12:34:03 GMT
Last Modified
Tue, 14 Jan 2025 12:34:11 GMT

1.0.5

Game Version
1.2.1.173
Created
Tue, 14 Jan 2025 11:51:12 GMT
Last Modified
Tue, 14 Jan 2025 11:51:24 GMT

1.0.4

+ Fixed the GM Scenario, so the map is now playable.
Game Version
1.2.1.173
Created
Tue, 14 Jan 2025 11:34:42 GMT
Last Modified
Tue, 14 Jan 2025 11:34:53 GMT

1.0.3

+ Added a small FARP Island to the north western corner for an attack force to start from.
+ Added a collection of sand banks to the south western corner of the map for some diversity in terrain around the island.
+ Fixed the AI Nav mesh issue (man it sucked)
Game Version
1.2.1.173
Created
Tue, 14 Jan 2025 11:24:11 GMT
Last Modified
Tue, 14 Jan 2025 11:24:20 GMT

1.0.1

+ Added 2D Map so you can see where you're going now
+ Added Terrain Mesh so that vehicles are now drivable
Game Version
1.2.1.173
Created
Mon, 13 Jan 2025 00:40:11 GMT
Last Modified
Mon, 13 Jan 2025 00:40:19 GMT

1.0.0

Game Version
1.2.1.173
Created
Sun, 12 Jan 2025 21:21:09 GMT
Last Modified
Sun, 12 Jan 2025 21:21:34 GMT

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