T.A.O DEV
by Bale'
1.0.61
Reverted codes reorganisation to fix server crash because of mods dependancies
- Game Version
- 1.6.0.119
- Created
- Fri, 01 May 2026 23:18:36 GMT
- Last Modified
- Fri, 01 May 2026 23:18:47 GMT
1.0.60
Head tracking changelog - Head tracking rotation gating : Head tracking rotation is now active only while the free look control is held. Reset when free look is released, preventing unwanted head movement during normal weapon handling. Head tracking rotation gating applies only to infantry; vehicles and turrets keep their own independent head tracking behavior. - Head tracking rotation state is properly reset on spawn, respawn, and controlled entity changes. - A new control was Added, ADS head tracking translation can now be disabled to lock the view on the sight. ADS translation toggle behavior is smoothly blended to avoid abrupt transitions. - ADS side translation now unlocks progressively based on head height, reducing unwanted lateral drift before alignment - During ADS, downward head movement no longer pushes the camera below the sight line, helping maintain proper sight alignment. - During ADS, forward and backward head movement no longer shifts the camera position, forward and backward head movement now drives zoom instead of camera translation. This change fixes the previous parallax issue caused by forward/backward head movement while aiming off-center. - Vehicle head tracking translation now uses its own dedicated values. - Turret head tracking translation now uses its own dedicated values.
- Game Version
- 1.6.0.119
- Created
- Fri, 01 May 2026 21:30:06 GMT
- Last Modified
- Fri, 01 May 2026 21:30:13 GMT
1.0.59
TrackIR translation system : - Throwable items and opening vehicles doors no longer send your camera into space. -Added Up and Down motion to the character head proc animation.
- Game Version
- 1.6.0.119
- Created
- Tue, 28 Apr 2026 17:22:59 GMT
- Last Modified
- Tue, 28 Apr 2026 17:23:06 GMT
1.0.58
Fixed camera being send to space when trackir activated while get in a vehicle
- Game Version
- 1.6.0.119
- Created
- Tue, 28 Apr 2026 12:40:16 GMT
- Last Modified
- Tue, 28 Apr 2026 12:40:23 GMT
1.0.57
Head tracking test: added translation L/R/F/B/Up/Down with character head animation to follow the L/R camera movement. (Developed with smoothtrack on the smartphone camera and opentrack on the PC, I share my settings in Arma official discord in T.A.O mod enf_showcase)
- Game Version
- 1.6.0.119
- Created
- Tue, 28 Apr 2026 01:51:42 GMT
- Last Modified
- Tue, 28 Apr 2026 01:51:52 GMT
1.0.56
Fix radio .asi error
- Game Version
- 1.6.0.119
- Created
- Sun, 12 Apr 2026 23:42:52 GMT
- Last Modified
- Sun, 12 Apr 2026 23:42:57 GMT
1.0.55
Testing first gesture "helmet", available only for rifle type weapons, controls unassigned by default.
- Game Version
- 1.6.0.119
- Created
- Sun, 12 Apr 2026 16:22:33 GMT
- Last Modified
- Sun, 12 Apr 2026 16:22:38 GMT
1.0.54
Updated all animations graphs and controls to 1.6
- Game Version
- 1.6.0.54
- Created
- Sat, 08 Nov 2025 16:52:09 GMT
- Last Modified
- Sat, 08 Nov 2025 16:52:15 GMT
1.0.53
- Game Version
- 1.4.0.53
- Created
- Fri, 29 Aug 2025 14:22:09 GMT
- Last Modified
- Fri, 29 Aug 2025 14:22:14 GMT
1.0.52
Test new feature walk speed limits Use vanilla walk action under character control settings menu > walk. Pressing the walk keybind + speed up/down will set your speed to 3 presets (Slow walk, normal walk, fast walk) Hotkeys are bindable under TAO control setting menu to set the wanted preset while pressing walk, and before. The last preset is saved after walk release.
- Game Version
- 1.4.0.48
- Created
- Thu, 21 Aug 2025 20:30:10 GMT
- Last Modified
- Thu, 21 Aug 2025 20:30:16 GMT
1.0.51
- Game Version
- 1.4.0.48
- Created
- Wed, 06 Aug 2025 23:28:21 GMT
- Last Modified
- Wed, 06 Aug 2025 23:28:26 GMT
1.0.50
- Game Version
- 1.4.0.48
- Created
- Sat, 02 Aug 2025 16:21:48 GMT
- Last Modified
- Sat, 02 Aug 2025 16:21:52 GMT
1.0.49
- Game Version
- 1.4.0.48
- Created
- Sat, 02 Aug 2025 12:17:44 GMT
- Last Modified
- Sat, 02 Aug 2025 12:17:48 GMT
1.0.48
- Game Version
- 1.4.0.48
- Created
- Thu, 31 Jul 2025 14:42:25 GMT
- Last Modified
- Thu, 31 Jul 2025 14:42:30 GMT
1.0.47
- Game Version
- 1.4.0.48
- Created
- Thu, 31 Jul 2025 13:15:59 GMT
- Last Modified
- Thu, 31 Jul 2025 13:16:02 GMT
1.0.46
- Game Version
- 1.4.0.48
- Created
- Thu, 31 Jul 2025 12:06:35 GMT
- Last Modified
- Thu, 31 Jul 2025 12:06:39 GMT
1.0.45
- Game Version
- 1.4.0.48
- Created
- Wed, 30 Jul 2025 22:51:17 GMT
- Last Modified
- Wed, 30 Jul 2025 22:51:21 GMT
1.0.44
Integration of changes and new content of the next T.A.O update.
- Game Version
- 1.4.0.48
- Created
- Wed, 30 Jul 2025 17:29:16 GMT
- Last Modified
- Wed, 30 Jul 2025 17:29:22 GMT
1.0.43
- Game Version
- 1.4.0.45
- Created
- Sat, 28 Jun 2025 17:44:40 GMT
- Last Modified
- Sat, 28 Jun 2025 17:44:44 GMT
1.0.42
- Updated to 1.3 - Fixed weapons pack mods being broken by TAO because of hierachy - Fixed first person camera placement was too high in vehicles - Tweaks and bug fixing for the animation graph, prefabs config, scripts, error in logs.
- Game Version
- 1.3.0.130
- Created
- Fri, 04 Apr 2025 16:43:10 GMT
- Last Modified
- Fri, 04 Apr 2025 16:43:20 GMT
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