Summary
Basic Settings and Presets for CAH
Description
This mod is designed to accelerate the creation of a Capture and Hold scenario.
It must be downloaded from the workshop and then added as a dependency.
Automatic changes applied by this mod:
- The distance for friendly tags is increased to 70 meters instead of 50 meters.
- All soldier classes (US and USSR) receive a small backpack containing the following items:
-- 2 smoke grenades
-- 1 pistol with two magazines
-- 2 explosive charges and a remote detonator
Prefabs provided with pre-configurations:
- FactionManager: Added FIA only for balancing when odd numbers of players are playing. Scoring will only be for US and USSR
- CaptureArea: Currently unchanged but set to default size for quicker deployment.
- Multiple loadout managers, selectable based on the scenario.
- GameMode with various settings reflecting best practices in our community:
4000 points to win.
-150 points for team kills.
-10 points for deaths.
+10 points for kills.
-Unconsciousness enabled, and radio communication disabled during that time.
-Kill feed set to maximum.
- SpawnAreas/Death Zones: Time to respawn increased to 15 seconds, set to default size for quicker deployment.
- SpawnPoints: Templates for US, USSR and FIA factions.
- Arsenal with various restrictions for US and USSR.
- Supply Stack for the arsenals. Place them next to the arsenal.
License
Arma Public License (APL)