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Realism Overhaul - Vehicles

by Maisteri
Realism Overhaul - Vehicles

Summary

Part of the Realism Overhaul mod collection.

Description

This mod aims to improve the realism of the handling and damage of vehicles in Reforger.
All vehicles will no longer explode on collision like in action movies. They are also less likely to catch fire unless ammo or fuel tank is directly hit. Burning lasts for longer before fully exploding.
Hitting vital components of the vehicle have more of an effect now.
A BTR can be disabled by just damaging the engine or transmission.
Helicopters are easier to take down as they have fragile rotors and a driveshaft in the tail.
So essentially vehicles are more fragile but less explody across the board.

Current changes:
- Vehicle driving assistance is forced to NONE
- Added working turn signals to all vehicles
- You can now open doors of hostile vehicles
- Increased wheeled vehicle and helicopter hull health and reduced collision damage multiplier
- Increased fuel tank and engine incendiary damage passthrough to balance out higher hull health
- Destroyed wheels have more impact on vehicles movement
- Critical damage to engine causes it to stop running
- Critical damage to gearbox and transmission renders the vehicle immobile (helicopters can also be downed by shooting at the tail)
- Helicopter rotors can now be destroyed more easily by gunfire
- Increased most surface materials roughness to make offroad driving more bumpy and slower

License

Arma Public License No Derivatives (APL-ND)

Rating
100%
Version
1.0.2
Game Version
1.3.0.130
Version size
25.61 KB
Downloads
1,837
Created
27.03.2025
Last Modified
07.04.2025
ID
631C0CCC3F4506CB