Encounter Project

by xl Void lx

Contributors

fmazzotti, xSolid

Scenario image

Encounter Project | Co-op | (WIP)

This Encounter Project game mode is designed to deliver a challenging multiplayer survival experience. Players begin with nothing and must scavenge for supplies while facing the relentless undead, rival factions, and other survivors. The Bunker serves as a secure safe zone where players can store valuables, manage their in-game currency, and trade with vendors. The dynamic economy system enables players to buy and sell essential items, including weapons, food, and even contraband. For those looking to diversify their earnings, fishing and drug processing provide lucrative alternatives. Additionally, players can find and use vehicles for temporary transportation, which respawn upon server restart, keeping the gameplay fresh and competitive.

Scenario ID
{604889E8C72AA342}Missions/EncounterProject.conf
Game mode
Survival
Player count
60
Scenario image

Encounter Project | Solo | (WIP)

This Encounter Project game mode is crafted exclusively for single-player experiences on PC. Players start with nothing and must scavenge for supplies while surviving against the undead, rival factions, and the harsh environment. The Bunker acts as a secure safe zone where you can store valuables, manage your in-game currency, and trade with various vendors. A robust economy system lets you buy and sell essentials, including weapons, food, and contraband. For those seeking additional income, fishing and drug processing provide unique opportunities. Unlike the multiplayer mode, vehicles remain persistent on the map, offering reliable transportation as you navigate the wasteland.

Scenario ID
{2EABD293DF548A5E}Missions/EncounterProjectSP.conf
Game mode
Survival
Player count
1