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Encounter Project WIP

by xl Void lx

Contributors

fmazzotti, xSolid

Scenario image

Encounter - Multiplayer - (WIP)

This Encounter Project game mode is designed for multiplayer experiences, players start with nothing and must scavenge for supplies while facing the undead, rival factions, and other survivors. The bunker serves as a safe zone where players can store valuables, manage in-game currency, and trade with various vendors. The economy system allows players to buy and sell items, including weapons, food, and illicit goods. Fishing and drug processing provide alternative ways to earn money, while vehicles offer temporary transportation before respawning at server restart.

Scenario ID
{604889E8C72AA342}Missions/EncounterProject.conf
Game mode
Survival
Player count
60
Scenario image

Encounter - Single Player - (Do Not Play)

This Encounter Project game mode is designed for single player experiences, players start with nothing and must scavenge for supplies while facing the undead, rival factions. This SP game mode is designed to run on lower spec PCs and consoles in a scenario environment The bunker serves as a safe zone where players can store valuables, manage in-game currency, and trade with various vendors. The economy system allows players to buy and sell items, including weapons, food, and illicit goods. Fishing and drug processing provide alternative ways to earn money, while all vehicles remain persistent on the map.

Scenario ID
{2EABD293DF548A5E}Missions/EncounterProjectSP.conf
Game mode
Survival
Player count
1