Operation Uppercut Contact
by Isaac 039
1.0.16
Temporary fix for server crash loop Removed some code that wasn't meant to be published
- Game Version
- 1.4.0.55
- Created
- Wed, 22 Oct 2025 17:31:04 GMT
- Last Modified
- Wed, 22 Oct 2025 17:33:20 GMT
1.0.15
Applied new camera linked turret changes Improved banshee handling Changed player elite character to version with proper hitbox Improved energy weapon overheating script (no longer removes ammo from mag to stop firing) Updated helmets with new HUD settings Removed elites due to discovering the asset we received was a rip
- Game Version
- 1.4.0.55
- Created
- Sat, 11 Oct 2025 21:59:19 GMT
- Last Modified
- Sat, 11 Oct 2025 22:00:58 GMT
1.0.14
Fix for HQ/Armory doors not working on servers Sword added to the arsenal box (forgot a checkbox)
- Game Version
- 1.4.0.48
- Created
- Fri, 01 Aug 2025 03:34:13 GMT
- Last Modified
- Fri, 01 Aug 2025 03:35:03 GMT
1.0.13
Made third person reticles match helmet HUD colors with new component Changed banshee weapons to be more easily switchable Updated banshee with new brake function Tweaked banshee flight model to be easier to control Increased dispersion on banshee cannons Made sword stay visible at a distance when equipped Tweaked banshee to use new gradual boost setup
- Game Version
- 1.4.0.31
- Created
- Sat, 07 Jun 2025 23:26:13 GMT
- Last Modified
- Sat, 07 Jun 2025 23:27:01 GMT
1.0.12
- Game Version
- 1.3.0.157
- Created
- Fri, 02 May 2025 00:41:16 GMT
- Last Modified
- Fri, 02 May 2025 00:41:57 GMT
1.0.11
Fixed some conflicting files
- Game Version
- 1.3.0.157
- Created
- Tue, 29 Apr 2025 01:50:26 GMT
- Last Modified
- Tue, 29 Apr 2025 01:51:23 GMT
1.0.10
Removed front door on HQ and armory
- Game Version
- 1.3.0.157
- Created
- Tue, 29 Apr 2025 00:33:00 GMT
- Last Modified
- Tue, 29 Apr 2025 00:34:03 GMT
1.0.9
Tweaked shield colliders to address some projectile collision issues
- Game Version
- 1.3.0.157
- Created
- Fri, 25 Apr 2025 06:27:51 GMT
- Last Modified
- Fri, 25 Apr 2025 06:29:55 GMT
1.0.8
Placeable entity file deconfliction Reset elite character scale setting (until a better method arises) Moved shields to armor (no longer a wearable) Adjusted shields to regen at a slower rate Reworked shield colliders to fix shield regeneration bug Updated HUD layout to have reticle offset for better accuracy
- Game Version
- 1.3.0.157
- Created
- Wed, 23 Apr 2025 05:47:17 GMT
- Last Modified
- Wed, 23 Apr 2025 05:48:57 GMT
1.0.7
Fixed armor to have appropriate faction
- Game Version
- 1.3.0.130
- Created
- Thu, 03 Apr 2025 17:25:32 GMT
- Last Modified
- Thu, 03 Apr 2025 17:27:27 GMT
1.0.6
Fixed elite invisible inventory space bug Removed handheld covie radio from default loadout Modified overheat script to fix overheat effect not playing Removed overheat particle effects for testing Fixed a bug with the FRG freezing player animations Changed WCS camera on ghost to keybindable version Added banshee
- Game Version
- 1.3.0.130
- Created
- Sun, 30 Mar 2025 07:41:36 GMT
- Last Modified
- Sun, 30 Mar 2025 07:43:29 GMT
1.0.5
Added new settings to overheating script Adjusted some overheating settings Added overheat animation to plasma rifle and pistol Adjusted Plasma pistol/rifle and needler movement sway Added overheat particles Added WCS camera to ghost Temporary fix for AI
- Game Version
- 1.2.1.202
- Created
- Sat, 15 Mar 2025 02:56:23 GMT
- Last Modified
- Sat, 15 Mar 2025 02:57:56 GMT
1.0.4
Adjusted elite shield colliders Adjusted overheating script (another possible fix to work on servers) Updated plasma hit effects
- Game Version
- 1.2.1.169
- Created
- Tue, 07 Jan 2025 10:19:44 GMT
- Last Modified
- Tue, 07 Jan 2025 10:33:42 GMT
1.0.3
Adjusted overheating script (possible fix to work on servers) Moved HUD script to Core for centralized updating
- Game Version
- 1.2.1.169
- Created
- Mon, 06 Jan 2025 07:16:31 GMT
- Last Modified
- Mon, 06 Jan 2025 07:28:34 GMT
1.0.2
Added script to hide energy sword blade while not in hand Changed Elite NVG color to purple Updated Needler sounds Made Ural cargo truck spawnable in conflict Added dedicated ghost wreck model Made ghost spawnable in conflict Edited helmet HUD scripts Updated HUDs Added radio to helmets Added H2 variant of fuel rod gun with gold texture Tweaked base fuel rod gun ammo texture Added homing capability to needler Increased weight of energy shields (only spartans or elites can wear them) Updated Shield colliders Added melee sounds to energy sword Added script for energy weapon overheating Reduced ammo count for plasma pistol and plasma rifle to account for new ammo saving feature Improved plasma rifle and plasma pistol damage model Conflicting file fix Updated HUDs and HUD script to include compass and motion sensor Possible fix for shield depletion inventory crash Added sound references to shields Adjust HUD script to check for shields from helmet (HUD component removed from shield) Adjusted Ghost interaction points
- Game Version
- 1.2.1.169
- Created
- Sun, 05 Jan 2025 19:38:47 GMT
- Last Modified
- Sun, 05 Jan 2025 19:50:26 GMT
1.0.1
Added compass to character HUD Removed test loadout Added CRS class cruiser to UC GM Added GM placeable CRS class cruiser Fixed elite shields not functioning as intended Added plasma grenade
- Game Version
- 1.2.1.169
- Created
- Sat, 14 Dec 2024 09:44:14 GMT
- Last Modified
- Sat, 14 Dec 2024 09:56:34 GMT
1.0.0
- Game Version
- 1.2.1.169
- Created
- Fri, 13 Dec 2024 16:43:46 GMT
- Last Modified
- Fri, 13 Dec 2024 16:55:10 GMT
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