Summary
Custom Humvees - green and tan, with variations. Conflict Compatible
Description
Features:
-28 new Humvee variants (14 green, 14 tan)
-variants for 3 squads (three variants for each - two armed with an M2/M60, one unarmed)
-2 variants for platoon/command
-3 variants for support - Combat Engineer vic, Mortar Team vic and Ambulance (Engi vic has a RHINO and tools for fortifying and various explosives,
Mortar vic has a dissasmbled mortar in storage)
-all variants have removable orange VS-17 panels on the hoods (Generation Kill reference)
-all variants have additional blackout (BO) lights
-interior decoration (radio racks, ammoracks, ammoboxes, MRE boxes, stuff)
-unarmed variants have turret-hole covers
-some have deep fording exhaust pipes/duckboards/Combat ID panels/tiremounts
-working exterior storage in the form of attached backpacks and ammoboxes
-attached jerrycan storage
All the added things get deleted upon vehicle destruction
TO DO:
-figure out a way to get the mounted machine guns to pull ammo from the ammoracks, for now they still just pull from vehicle inventory as in vanilla
Will probably make more variants in the future.
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for any questions, suggestions or bug reports, find my thread in enf_showcases on the Arma 3 Discord
License
Arma Public License (APL)