COOP (5-15) Gravette Gamble 1989 US Green Berets and Partner Force conduct a Raid to destroy Soviet signals interception equipment
Scenario ID {CEA749D7F2AC669A}Missions/ac337/CO15_Gravette_Gamble.conf
Game mode Sandbox
Player count 15 TVT (30-60) Barn Busters 2:1 US:SEPARATIST | US SOF search for a weapons cache located in one of four Separatist safehouses.
Scenario ID {DE8AC1C1C5C457FE}Missions/arc/BarnBusters.conf
Game mode Sandbox
Player count 60 COOP (8-22) Barn Busters XS US SOF search FIA Separatist safehouses for weapons caches. Small co-op version.
Scenario ID {E583B75641AD80AD}Missions/arc/BarnBustersXS.conf
Game mode Sandbox
Player count 22 COOP (8-24) Bunker Busters US SF assault a bunker housing nuclear material that has been overrun by separatists.
Scenario ID {30704E46A37F46EC}Missions/arc/BunkerBusters.conf
Game mode Sandbox
Player count 24 TVT (28-56) Bunker Busters XL 2.5:1 US:Separatists | US SF assault a bunker housing nuclear material that has been overrun by separatists. TVT version.
Scenario ID {F3351B9FE7E95F69}Missions/arc/BunkerBustersXL.conf
Game mode Sandbox
Player count 64 COOP (10-20) Coastal Clearance Green Berets raid a Soviet coastal communications post
Scenario ID {F1AEED84D5DC8C8C}Missions/arc/CoastalClearance.conf
Game mode Sandbox
Player count 20 TVT (40-60) Commandos Reforged 1:4 US:RU | A CIA Special Activities Division team attempts to infiltrate and sabotage a Russian research base.
Scenario ID {8B0E3AE955CFBF03}Missions/arc/CommandosReforged.conf
Game mode Sandbox
Player count 60 COTVT (40-64) Compromised 6:2:1 US:UK:USSR | A motorized US army platoon attempts to extract a compromised SBS element.
Scenario ID {FBFEFA8C83B6F865}Missions/arc/Compromised.conf
Game mode Sandbox
Player count 64 TVT (30-75) Crash Party 1:2 US:INSURGENT | US infantry defend a crash site from an insurgent attack
Scenario ID {962B565C0221C2C3}Missions/arc/CrashParty.conf
Game mode Sandbox
Player count 75 COOP (20-34) Dusty Drive Motorized US Army Rangers sweep a pair of towns for insurgent anti-aircraft weapons.
Scenario ID {E6674307434031A8}Missions/arc/DustyDrive.conf
Game mode Sandbox
Player count 34 COOP (20-34) Dusty Drive 1995 Motorized US Army Rangers sweep a pair of towns for insurgent anti-aircraft weapons. 1995 edition.
Scenario ID {E3354F7DD6085F66}Missions/arc/DustyDrive95.conf
Game mode Sandbox
Player count 34 COOP (55-75) Eastern Envelopment VDV Company perform an air assault WAC
Scenario ID {079E9E49D3D88565}Missions/arc/EasternEnvelopment.conf
Game mode Sandbox
Player count 75 TVT (45-60) EFP Stragglers British reduced rifle platoon defends a hamlet against a Separatist attack
Scenario ID {954F6E8D833E1D57}Missions/arc/EFPStragglers.conf
Game mode Sandbox
Player count 60 TVT (28-54) Erquy Evasion 2:1 US:USSR | A US airmobile platoon combs Erquy Island for a trapped Spetznaz force.
Scenario ID {8092ACEBE62B916F}Missions/arc/ErquyEvasion.conf
Game mode Sandbox
Player count 54 TVT (46-72) Fighting Retreat US Army platoon attempts to extract while being intercepted by RU motor rifles
Scenario ID {0BD0830655A0877F}Missions/arc/FightingRetreat.conf
Game mode Sandbox
Player count 72 COOP (20-38) First Light at Eden SAS air raid multiple objectives across northern Everon with US Blackhawks.
Scenario ID {DBC2754D5D6F24A2}Missions/arc/FirstLightAtEden.conf
Game mode Sandbox
Player count 38 TVT (24-45) Foreign Exchange Students 2:1 US:UK | American forces assault a British compound during a training exercise on Longmoor
Scenario ID {95D466D5CF1B4CAA}Missions/arc/ForeignExchangeStudents.conf
Game mode Sandbox
Player count 45 TVT (30-56) Foreign Exchange Students II 1:1 US:UK | US and UK rifle platoons perform a training meeting engagement over a helo crash site
Scenario ID {8059B4D88C12FFBB}Missions/arc/ForeignExchangeStudentsII.conf
Game mode Sandbox
Player count 56 COOP (8-16) Happy Campers SAS troop recover hostages from Ruha camping
Scenario ID {440FEE82BA3A7D4B}Missions/arc/HappyCampers.conf
Game mode Sandbox
Player count 16 COOP (54-86) Heaven and Hell Two M113 platoons attack a Soviet trench line in Eastern Europe.
Scenario ID {589929F8B13A7E8D}Missions/arc/HeavenAndHell.conf
Game mode Sandbox
Player count 86 COOP (26-48) Hot Boxes US M113 platoon with attached recon team pushes down an occupied MSR to relieve a besieged FOB.
Scenario ID {539E57C72DCE7D64}Missions/arc/HotBoxes.conf
Game mode Sandbox
Player count 48 COOP (9-20) Hunted US Army Rangers evade or push through separatist contact to reach an extraction point.
Scenario ID {DF315EFB01ACE5A3}Missions/arc/Hunted.conf
Game mode Sandbox
Player count 20 TVT (55-70) Industrial Metal Motorized VDV Coy- clears CDF out of an Industrial harbour
Scenario ID {B95949171983C225}Missions/arc/IndustrialMetal.conf
Game mode Sandbox
Player count 70 TVT (18-30) Irish Checkpoint 2:1 IRA:UK | An IRA cell attacks a British checkpoint, early 1980s.
Scenario ID {C58D810730ADF5E9}Missions/arc/IrishCheckpoint.conf
Game mode Sandbox
Player count 30 COOP (14-28) JEF RMC WAC Royal Marines clear out some Little Green Men blockading a railway line
Scenario ID {BE813586056D499C}Missions/arc/JEFRMCWAC.conf
Game mode Sandbox
Player count 28 TVT (24-48) Last Bastion 2:1 USSR:FIA | USSR motorized infantry attack the FIA stronghold of Montfort Castle
Scenario ID {274C2C02F4B5A49F}Missions/arc/LastBastion.conf
Game mode Sandbox
Player count 48 TVT (21-40) Patrol Troubles 2:1 UK:IRA | British infantry patrol an area in rural Northern Ireland, the IRA move to interdict.
Scenario ID {41CEBF44C87F01FC}Missions/arc/PatrolTroubles.conf
Game mode Sandbox
Player count 40 COTVT(16-24) Pirate Radio CDF motorized Spetsnaz seize a neo-ChDKZ propaganda station.
Scenario ID {F8E6A63995D2AAF7}Missions/arc/PirateRadio.conf
Game mode Sandbox
Player count 24 COTVT (16-24) Privateering Royal Marine Commando troop raids an island being used to smuggle firearms for the New IRA.
Scenario ID {286F429C02C57A01}Missions/arc/Privateering.conf
Game mode Sandbox
Player count 24 COOP (50-71) Quick Reaction CDF airborne QRF intercepts a ChDKZ force advancing down a major MSR.
Scenario ID {D01A5DB747A867E8}Missions/arc/QuickReaction.conf
Game mode Sandbox
Player count 71 TVT (22-44) Ravine Ruckus 1:1 | CDF and Russian Spetsnaz fight to secure a crash site in a wooded ravine.
Scenario ID {465E8D9EB31FC64B}Missions/arc/RavineRuckus.conf
Game mode Sandbox
Player count 44 COOP (50-73) Retribution VDV Spetsnaz seize several Chechen insurgent safehouses following a convoy ambush.
Scenario ID {CACB97932C598681}Missions/arc/Retribution.conf
Game mode Sandbox
Player count 73 COOP (14-29) Return of the WAC A British rifle platoon is tasked with a combat patrol around likely FIA safehouses.
Scenario ID {4C029821327507B4}Missions/arc/ReturnOfTheWac.conf
Game mode Sandbox
Player count 29 TVT (40-66) Ridge Rumble Royal Marines and USMC rifles conduct a training exercise on Arland.
Scenario ID {A2A1E906E341615D}Missions/arc/RidgeRumble.conf
Game mode Sandbox
Player count 66 TVT (16-40) Rocket Science After Everon's top nuclear physicist is kidnapped by the FIA, SAS and Spetznaz teams attempt to recover him for their own purposes.
Scenario ID {EB77B8B72B11D7D2}Missions/arc/RocketScience.conf
Game mode Sandbox
Player count 40 COOP (8-15) Shoot and Scoot A US Army Rifle Squad+ perform a hasty defense, delaying inbound Russian motor rifles.
Scenario ID {DA35326401323289}Missions/arc/ShootAndScoot.conf
Game mode Sandbox
Player count 15 COTVT (20-35) SOBR Up 4:1 SOBR raid separatist hideouts after a terror attack
Scenario ID {291F151417106DE9}Missions/arc/SOBRUp.conf
Game mode Sandbox
Player count 35 TVT (45-60) Soumont Sawmill Russian Naval Infantry attempt to seize a Chechen-held sawmill.
Scenario ID {B257306212C5A133}Missions/arc/SoumontSawmill.conf
Game mode Sandbox
Player count 60 TVT (36-48) Station Smashers SEAL platoon defends a fortified police station with a HVT against insurgent attack.
Scenario ID {67FFF03C1E7D51FC}Missions/arc/StationSmashers.conf
Game mode Sandbox
Player count 48 COOP (8-22) Sunny WAC US infantry patrol an area north of their FOB for insurgents.
Scenario ID {137E58CEF5E24816}Missions/arc/SunnyWAC.conf
Game mode Sandbox
Player count 22 TVT (24-60) Syrian Checkpoint '24 2:1 HTS:SAA | Hayat Tahrir al-Sham attempt to capture an SAA checkpoint during the December 2024 offensive
Scenario ID {C7ADAFEE0EB04054}Missions/arc/SyrianCheckpoint.conf
Game mode Sandbox
Player count 60 COOP (38-54) The Best Defense US Army Rangers air assault a Soviet MR staging area.
Scenario ID {47E5F841A27FEEBE}Missions/arc/TheBestDefense.conf
Game mode Sandbox
Player count 54 COOP (45-69) The Old Wood Redux British rifle company interdicts VDV and dislodges motor rifles from Le Moule.
Scenario ID {E6D3DBE5DF21C877}Missions/arc/TheOldWood.conf
Game mode Sandbox
Player count 69 COTVT (40-57) Tip of the Spear US Army Rangers in Strykers assist an NTA platoon in reclaiming an insurgent-held town.
Scenario ID {00AD6E7FC1EE2CFB}Missions/arc/TipOfTheSpear.conf
Game mode Sandbox
Player count 57 TVT (30-60) Urban Troubles 3:2:1 UK:CIV:IRA | British infantry sweep St Phillipe for IRA caches, with civilians present.
Scenario ID {E83143EE5E5618D6}Missions/arc/UrbanTroubles.conf
Game mode Sandbox
Player count 60 TVT (45-60) Watery Grave 2:1 AFRF:CDF | Russian motor rifles attempt a river crossing against entrenched CDF
Scenario ID {BF3D46ACCA9EF3A0}Missions/arc/WateryGrave.conf
Game mode Sandbox
Player count 45 TVT (20-40) Zero Arc Thirty 1.5:1 US:INSURGENT | US SF raid a compound controlled by an insurgent warlord
Scenario ID {0734F433077D8D3E}Missions/arc/ZeroArcThirty.conf
Game mode Sandbox
Player count 40 COOP (2-10) Spearhead Air Support A US Cobra flight supports the US invasion of Arland.
Scenario ID {239EBC4BE53743C4}Missions/Aurelas/SpearheadAirSupport.conf
Game mode Sandbox
Player count 10 TVT (40-70) Montignac Meat Grind US and UK Paratroopers clash during a NATO Joint Training Exercise
Scenario ID {38DAF490E9938370}Missions/Aurelas/TVT70_MontignacMeatGrind.conf
Game mode Sandbox
Player count 70 COTVT (68-80) The Bear Went Over The Mountain 2 Soviets clearout insurgents from final Mujahadeen Pocket. BTR70s & MI24 Gunship
Scenario ID {15820EC55B2A9B62}Missions/Blue/COTVT80_TheBearWentOvertheMountainCH1S6.conf
Game mode Sandbox
Player count 80 TVT (45-60) Simons Abatis 80s Soviet Attacking and Candians Delaying
Scenario ID {89B454510AB7CD60}Missions/Blue/SimonsAbatis.conf
Game mode Sandbox
Player count 60 TVT (30-39) Direction Found 80s VDV Attacking and US Signal Section Defending
Scenario ID {5C8BB06AEBA2B663}Missions/Blue/TVT39_Direction_Found.conf
Game mode Sandbox
Player count 39 TVT (50-66) Opportunity Knocks American PLT conduct night patrol and sieze an opportunity against Russian Arty
Scenario ID {DA6CAB973A74BD91}Missions/Blue/TVT66_OpportunityKnocks.conf
Game mode Sandbox
Player count 66 COOP (10-20) Hush British Forces raid two facilities controlled by the USSR
Scenario ID {B567636A115C2ED3}Missions/Burger4606/Hush.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 20 COTVT (45-62) Rocky Road 2:1 US:Insurgent | US convoy to a town.
Scenario ID {C0C2F619C4551CFB}Missions/Burn0ut7/RockyRoad.conf
Game mode Sandbox
Player count 62 TVT (40-49) Breach and Clear US Rangers Assault a Russian held residential block (Immediate CQB combat)
Scenario ID {D311B829159C56C3}Missions/Corax/Breachandclear/BreachAndClear.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 49 COOP (50-67) Intersecting Forces US Mechanised (M113) company assaults VDV forces to secure a key intersection.
Scenario ID {7B82A1891A1DC1CB}Missions/Corax/IntersectionForces/IntersectingForces.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 67 COOP (47-57) Loose Ends Delta force conduct a raid to secure a classified computer while rangers secure/defend their extract route
Scenario ID {2B73EAFD3FFE9D0B}Missions/Corax/LooseEnds/CO57_Loose_Ends.conf
Game mode Sandbox
Player count 57 COTVT128 Summer Days Z Coy, 45 Commando assaults Summer days 1982
Scenario ID {CCA8ED77EB887FB6}Missions/Corax/SummerDays/summerdays.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 128 COTVT Arty Arty Arty (30-58) Russian forces attempt to secure GREEN VALLEY while American forces delay with mortars.
Scenario ID {65110CC90A2E7F5F}Missions/Cunnah/Arty_Arty_Arty.conf
Game mode Sandbox
Player count 58 TVT A Hop Skip And A Jump (35-67) V2 British Air Mobile infantry attempt to delay a Russian Tanks and mechanised infantry.
Scenario ID {851375F3365B6CE8}Missions/Cunnah/A_Hop_Skip_And_A_Jump.conf
Game mode Sandbox
Player count 65 COTVT Coastal Capers (30-50) V2 Russian forces escort convoy along dangerous route. British forces attempt to ambush convoy.
Scenario ID {FD82197A0E00C1B9}Missions/Cunnah/coastal_cappers.conf
Game mode Sandbox
Player count 50 TVT (85-128) Darwin Hill UK forces attempt to capture a hill from Argentinians
Scenario ID {FA4D11AA0C4AE22B}Missions/Cunnah/Darwin_Hill.conf
Game mode Sandbox
Player count 128 COOP (10-40) Local Problems V3 Russian garrison has to be rescued by a QRF.
Scenario ID {6595309795E2C7F0}Missions/Cunnah/Local_Problems.conf
Game mode Sandbox
Player count 1 TvT (24-39) Rocky Start British platoon attack church defended by Russian mechanised squad. (Ratio 2:1)
Scenario ID {A9D5F26B76E42FB4}Missions/Cunnah/Rocky_Start.conf
Game mode Sandbox
Player count 39 TVT (15-45) Grouse Hunt Soviets hunt downed pilot. Independent and Civilians help pilot escape.
Scenario ID {92225FBF81951299}Missions/Delfer/Grouse Hunt/Grouse Hunt.conf
Game mode Sandbox
Player count 45 COTVT (50-60) Concrete Jungle UK Royal Marines defend a city against Russian aggression.
Scenario ID {6510FA9E472EFD1C}Missions/Elite/ConcreteJungleV2.conf
Game mode Sandbox
Player count 60 TVT (45-63) Desert Heat US Troops defend FOB from Insurgent assault.
Scenario ID {D63365EB0C8D29EF}Missions/Elite/DesertHeat.conf
Game mode Sandbox
Player count 63 TVT (36-48) Pondering Thy Orb US and USSR meet and fight in the woods of Germany.
Scenario ID {59AD59368755F41B}Missions/Elite/PonderingThyOrb.conf
Game mode Sandbox
Player count 48 AAC Through The Valley US Army moves through the valley to re-secure a route from FOB Thunderbolt to FOB Michigan
Scenario ID {231FB52E7F278D1E}Missions/FloridaMan/AAC_ThroughTheValley.conf
Game mode Advance and Cooperate
Player count 50 AAS Bad Orb Outskirts USMC and Russian forces clash on the outskrts of Western Bad Orb
Scenario ID {6C3F32DBA7F57111}Missions/FloridaMan/AAS_BadOrbOutskirts.conf
Game mode Advance and Secure
Player count 50 AAS Bad Orb Outskirts (1983) UK Forces go head-to-head with NVA forces on the southern outskirts of Western Bad Orb
Scenario ID {2E55C13140167586}Missions/FloridaMan/AAS_BadOrbOutskirts_1983.conf
Game mode Advance and Secure
Player count 50 AAS Valley Street Fight Insurgents start an attack towards the Airbase. US Army forces are counter-assaulting the insurgents before they get to the airbase.
Scenario ID {D354475A5BE70EF6}Missions/FloridaMan/AAS_ValleyStreetFight.conf
Game mode Advance and Secure
Player count 50 COOP (42-58) Counter the Counter US mechanized company minus re-secured a railroad bridge.
Scenario ID {2BAB18F7B45A6304}Missions/FloridaMan/CounterTheCounter.conf
Game mode COOP
Player count 58 TVT (20-49) Eminent Domain UK Special Forces attempt to secure a secret separatist hideout and blow up a cache.
Scenario ID {C2889CD67BA4D5D9}Missions/FloridaMan/EminentDomain.conf
Game mode TVT
Player count 49 TVT (53-80) Lost and Found V1.1 Separatists and U.S. Pararescue move to find downed pilot and blackbox.
Scenario ID {0FA6E00FAD3E3456}Missions/FloridaMan/LostAndFound.conf
Game mode TVT
Player count 80 TVT (45-67) Operation Tampa Convoy Operations against insurgent cell.
Scenario ID {B75E5DE8035BC238}Missions/Fruz/Operation_Tampa.conf
Game mode TVT
Player count 67 TVT (40-66) Zherebets River Cache CAF secure a separatist cache
Scenario ID {4CF6CD5DB70C9522}Missions/FSM/TVT66ZherebetsRiverCache.conf
Game mode TVT
Player count 66 TVT (45-72) Unowald Cache CDF search for a separatist cache
Scenario ID {B6C4CC0439EA5FFB}Missions/FSM/TVT72UnowaldCache.conf
Game mode TVT
Player count 72 TVT (51-103) Power Struggle USSR Motorized Rifle Company assaults two objectives in a town defended by anti-Soviet separatists.
Scenario ID {4749F4C46F036A54}Missions/Gabe/TVT103PowerStruggle/TVT103PowerStruggle.conf
Game mode Sandbox
Player count 103 TVT (24-50) Zavarak Slums U.S. Army vs insurgent cells in a meeting engagement/objective capture scenario amongst outskirt compounds.
Scenario ID {06BD7ABC1F506CA7}Missions/Gabe/TVT50ZavarakSlums/TVT50ZavarakSlums.conf
Game mode Sandbox
Player count 50 TVT (40-66) The Hills Have Eyes M1A1 vs T72B company sized meeting engagement with additional recon elements
Scenario ID {EDC41002CC90F924}Missions/Gabe/TVT66TheHillsHaveEyes.conf
Game mode Sandbox
Player count 66 COOP (16-28) Argent Holdouts A US-FIA platoon must capture the island of Argent from Soviet forces.
Scenario ID {7B8971514FCFB480}Missions/HelloCam3/CO28_Argent_Holdouts.conf
Game mode Sandbox
Player count 28 COOP (34-55) Stashed Cache A Soviet motorised company moves to capture a large FIA supply cache.
Scenario ID {42A3C5DCF68C07D9}Missions/HelloCam3/CO55_Stashed_Cache.conf
Game mode Sandbox
Player count 55 COOP (60-79) 2nd Company - Break The Line V1.6 NVA Battalion is conducting an all out offensive against a dug-in US Force, to dislocate them from their defensive fortifications and push towards the river before conducting a crossing assault.
Scenario ID {65AF6C422C9CADA4}Missions/HitTheMan/2nd Break The Line/2ndBreakTheLine.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 79 COOP (60-79) 3rd Company - Break The Line V1.8 NVA Battalion is conducting an all out offensive against a dug-in US Force, to dislocate them from their defensive fortifications and push towards the river before conducting a crossing assault.
Scenario ID {47AD747021048AFD}Missions/HitTheMan/3rd Break The Line/3rdBreakTheLine.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 79 COTVT (45-60) Air Assault On Skalisty V2 CAF secured the island of Skalisty in the early beginnings of the liberation of this region.. however the Soviets are sending in their VDV to reclaim this vital island.
Scenario ID {1D24DA106649DE13}Missions/HitTheMan/Air Assault Onto Skalisty/AirAssaultOntoSkalisty.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 79 COOP (30-49) Anti Insurgency Patrol V1.5 Company (-) Takistani Army is tasked with clearing out some Insurgency from the country side during a political turmoil with neighbouring countries
Scenario ID {4824984A78C70DA3}Missions/HitTheMan/Anti Insurgency Patrol/AntiInsurgencyPatrol.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 49 COTVT (60-77) Battle For Rasman V3.0 US Rifle Platoon (+) with Bradley Support move to secure the town of Rasman from Takistani Army of a Light Rifle Platoon & a BMP Platoon
Scenario ID {EF4B51EF8D9DA223}Missions/HitTheMan/Battle For Rasman/BattleForRasman.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 77 TVT (60-80) Battle For Zarichne V3 East German Army is sending a Rifle Company (-) with T-72A support to clear out the town of Zarichne, while the Seperatists Unit are tasked with defending the town with a Rifle Platoon and a LAV Section provided by their US Backers.
Scenario ID {CA89BBEFEF7EFF44}Missions/HitTheMan/Battle For Zarichne/BattleForZarichne.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 110 COTVT (65-90) Beach Holiday to Mineraly V1.0 A Canadian Mechanized Company (-) with a attached USMC AH-1S flight is tasked with securing a beachhead on Kulgoyev at the Mineraly Military Site & Harbour, while the soviets have been anticipating a landing for some time, sending units to fortify themselves and have air suppport on the way to the island.
Scenario ID {F6D71EF0527903EA}Missions/HitTheMan/Beach Holiday to Mineraly/BeachHolidaytoMineraly.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 110 COOP (55-73) Bradley Leads The Way V1.5 US Mech Company (-) conducts a "river" crossing assault by seizing two bridges before securing parts of the village from the NVA entrenched units.
Scenario ID {23134C9F3128AA96}Missions/HitTheMan/Bradley Leads The Way/BradleyLeadsTheWay.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 73 COTVT (60-80) Breaking Into Nova Olesov V1 A Soviet Company (-) has made a breakthrough in Canadian's defence lines and are pushing towards a Canadian HQ, while the Platoon (-) stationed there makes a hasty defence
Scenario ID {79808A7749EDC254}Missions/HitTheMan/Breaking Into Nova Olesov/BreakingIntoNovaOlesov.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 110 TVT (60-80) Clearing Out Gorshkovo V2 Seperatists have secured the town of Gorshkovo but Soviet Forces have already dispatched a Company to secure & root out the Seperatists
Scenario ID {3631F11AFCFC1BF4}Missions/HitTheMan/Clearing Out Gorshkovo/ClearingOutGorshkovo.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 110 TVT (40-66) Devil's Crossing V1.5 A Company (-) of NVA Forces are crossing over some poisonous swamp to secure the ruined village while a Platoon (-) of Canadians are holding onto it.
Scenario ID {53C7F90617543660}Missions/HitTheMan/Devils Crossing/DevilsCrossing.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 110 TVT (36-46) Encircled NVA V1 NVA has been surrounded by the CAF units, held up at a compound with a large building under construction. CAF are moving in to destroy the remaining elements while NVA tries to hold out & survive.
Scenario ID {6279558BCB5A7E3A}Missions/HitTheMan/Encircled NVA/EncircledNVA.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 75 TVT (57-75) Fate of 2nd Platoon V2 East German Army is sending a Rifle Company (-) with 2x T-72A support to clear out the town of Kaaranmanniko after defeating a US Rifle Company.
Scenario ID {66B50B0828BA686E}Missions/HitTheMan/Fate of 2nd Platoon/FateOf2ndPlatoon.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 75 TVT (45-63) Assault on Green Hill V2 CAF has made progress pushing back the Soviet Army, in their promise to aid the US Forces in securing & "Liberating" this island. However the Soviet Army is reorganizing in preperation to counter attack.
Scenario ID {1279E02ED201BAF1}Missions/HitTheMan/Green Hill Military Assault/GreenHillAssault.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 75 TVT (31-47) Hall Boss V1 Soviet Forces attempted to secure the town of Ugoldar, however US Forces responded quickly, driving most of the Soviet units out while encircling an unfortunate squad in an apartment.. a US Platoon is preparing to breach & clear.
Scenario ID {FEC6545CAEDC2F11}Missions/HitTheMan/Hall Boss/HallBoss.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 75 TVT (31-47) Hall Boss with Mines :D V1 Soviet Forces attempted to secure the town of Ugoldar, however US Forces responded quickly, driving most of the Soviet units out while encircling an unfortunate squad in an apartment.. a US Platoon is preparing to breach & clear.
Scenario ID {E28713E631FCBDFB}Missions/HitTheMan/Hall Boss Mines/HallBossMines.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 75 TVT (39-66) Nadezhda Mine Clearence V2 US have gotten intel of a ammo dump located within the Nadezhda Coal Mine, they are moving in to destroy the ammunition while USSR have stationed a PLT there holding it.
Scenario ID {DE22239260293C5D}Missions/HitTheMan/Nadezhda Mine Clearence/NadezhdaMineClearence.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 75 TVT (60-81) Pushing Through Hnevice V1 A Canadian Company (-) has been tasked with destroying a Soviet Ammo Depot behind the village of Hnevice, while the stationed Soviet Platoon acting as security makes a hasty defence
Scenario ID {AC70273932DEC13A}Missions/HitTheMan/Pushing Through Hnevice/PushingThroughHnevice.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 110 TVT (42-72) Ruinous Defence V2 Soviet forces are moving in to destroy a US Ammo Dump recently setup, while US are hastily establishing defences to prevent that from happening.
Scenario ID {1A32C8AE9B6C5710}Missions/HitTheMan/Ruinous Defence/RuinousDefence.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 110 COOP (60-79) Screening The Orb V3 Company (-) of NVA assault & secure Western Bad Orb, to prevent a CAF QRF & Supply Routes
Scenario ID {B8207D1BE32152D0}Missions/HitTheMan/Screening The Orb/ScreeningTheOrb.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 79 TVT (41-75) Stealthing Into Villa V4 Soviet forces are continuing their patrols and preparing defences for the inevitable US invasion.. US have already sent in Green Berets to conduct a sabotage mission ontop of killing their Supreme Commander on the island.
Scenario ID {D7F3B0A0AD9999DC}Missions/HitTheMan/Stealthing Into Villa/StealthingIntoVilla.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 110 COOP (40-61) Urdarnik Assault V2 CAF Mechanized Company is tasked with pushing into a USSR Motor Pool, securing the site before moving in to assault Udarnik, to secure a fortified apartment and prevent any counter attack
Scenario ID {9DC1EDF50522C993}Missions/HitTheMan/Urdarnik Assault/UdarnikAssault.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 110 TVT (57-75) Woody's Horse Track V2 Woody has acquired some rather exquisite horses.. however no one know whats happening to them over at his horse track
Scenario ID {66B50B09E879B829}Missions/HitTheMan/Woodys Horse Track/WoodysHorseTrack.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 75 COOP (45-63) Assads Last Stand (v2.0) Assault two objectives and kill Assad and his sons.
Scenario ID {2A5E638C0F8E2F0D}Missions/Hot Mic/AssadsLastStandV2.conf
Game mode Sandbox
Player count 63 COOP (17-85) Assault On Rasman Military Base Air Assult on Rasman Miliary Base, Takistan
Scenario ID {1F90A01D04BBCFFD}Missions/Hot Mic/AssaultOnRasmanMilitaryBase.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 80 COOP (28-43) Delaying Action for Ruha (v1.3) US Platoon conducting a delaying action against the Soviets at Ruha
Scenario ID {3886926E1B3EE4C5}Missions/Hot Mic/DelayingActionRuhaPlatoon.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 43 TVT (33-57) Fight For USS Concrete (v1.2) Separatist fights USMC over the fate of USS Concrete.
Scenario ID {A2720B5349C11651}Missions/Hot Mic/FightForUSSConcrete.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 57 COOP (60-85) Operation Concrete Crushers US Marines utilize USS Concrete to kill the enemy commander.
Scenario ID {DDBEBFBF7D95FC0C}Missions/Hot Mic/OperationConcreteCrushers.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 85 COOP (21-32) Stop the FOOD Market at Kunar Takistan Army conducts an Air Assault on enemy markets.
Scenario ID {E668AF3C4FAE9AA1}Missions/Hot Mic/StopTheFOODMarketAtKunar.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 32 COTVT (20-60) Secure Supplies Montignac (v1.4) Secure and extract designated “FOOD” supply trucks located within the Montignac.
Scenario ID {658B54FB173E4D51}Missions/Hot Mic/SupplySecureAtMontignac.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 60 COOP (3-14) Vehicle Interdiction at Kunar Takistan Army conducts a Vehicle Interdiction on enemy convoys.
Scenario ID {FC352401E687F707}Missions/Hot Mic/VehicleInterdictionAtKunarCOOP.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 14 COOP (50-70) Morton Bay COOP (50-70) Amphibious assault by a US Army Mechanized Platoon (M113s) supported by USMC LAR. Playable at 50-70 players, GM add slots and vehicles.
Scenario ID {D97D59286A6D1E3A}Missions/Huska/MortonBay.conf
Game mode Sandbox
Player count 70 COTVT (50-80) Windy Goat US Joint Task Force conducts a raid to capture HVTs Wade and Gabe. COTVT. Opfor must be slotted
Scenario ID {11F3B555B8BFD7B8}Missions/Huska/WindyGoat.conf
Game mode Sandbox
Player count 80 COTVT (80-113) Lucky Pierre Iron Funnel Event/Campaign, Mission 1.
Scenario ID {316F66FF12280C31}Missions/IronFunnelEvent/MSN1.conf
Game mode Sandbox
Player count 108 TVT (80-108) Scouts Out Iron Funnel Event/Campaign, Mission 2.
Scenario ID {6F874FBCADA5823E}Missions/IronFunnelEvent/MSN2.conf
Game mode Sandbox
Player count 108 TVT (80-107) Soviet Levies Iron Funnel Event/Campaign, Mission 3.
Scenario ID {9B8F0824A078EA4A}Missions/IronFunnelEvent/MSN3.conf
Game mode Sandbox
Player count 107 TVT (48-66) Bootnecks and BTRs Royal Marine Troop attacks understrength Soviet Marine platoon.
Scenario ID {3658A37E2EF92E5C}Missions/James/BootnecksAndBTRs.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 66 TVT (40-60) Lacourt Manor Soviet motor rifle platoon attacks understrength British platoon
Scenario ID {76A4CA36FABF8C16}Missions/James/LacourtManor.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 60 TVT (48-66) Lehto Tussle Royal Marine Troop attacks understrength Soviet motor rifle platoon.
Scenario ID {533E0FEE315A9427}Missions/James/LehtoTussle.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 66 COOP (52-76) Orb Sturm East German motor schutzen company attacks US mech company defending west of western Bad Orb.
Scenario ID {9EC3AAB2583F8E84}Missions/James/OrbSturm.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 79 TVT (50-67) Richahlam Rumble Soviet MR Company attacks up valley towards Mujahideen held town.
Scenario ID {F11EC583EB6D6D61}Missions/James/RichahlamRumble.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 67 TVT (50-125) Another Hill UK vs ARG during the Falklands war fight over a hill; Made for the event
Scenario ID {A1B652D813B24A1C}Missions/Jub/Another Hill/Another Hill.conf
Game mode TVT
Player count 124 TVT (10-39) Duck Hunt lol mission based on the halo gamemode duck hunt.
Scenario ID {77D1E526306BBA4E}Missions/Jub/DuckHunt.conf
Game mode TVT
Player count 39 TVT (30-66) MissionWithAssets A reduced motorized USMC rifle platoon with ACV-30(Stryker Dragoon) attempt to hold Ruha against a RU attack.
2:1 RU : USMC, 5 minute setup, 60 minute TL after setup
RU restricted to their spawn during setup, USMC restricted to within 250m of Ruha during setup but unrestricted after. Mission stolen from ARC <3
Scenario ID {17D252AB7AABB35C}Missions/Jub/MissionWithAssets.conf
Game mode TVT
Player count 66 TVT (30-70) Op Steel RU armored company convoy across the map to reach the other side. US army armored cav in Bradleys attempt to stop them. 2:1 RU:US. Modern
Scenario ID {5EE4E2CA8F11220A}Missions/Jub/OpSteel.conf
Game mode TVT
Player count 70 COOP (50-62) Nagalam Traffic Jam A US Army Quick Reaction Force is tasked with responding to a ANA convoy ambush. Your objective: rescue the ambushed ANA Platoon, recover wounded, recover their vehicles, and return everyone safely to base.
Game mode Sandbox
Player count 62 COTVT (30-61) Power Play A US Delta platoon is tasked with responding to a separatist attack on a power plant.
Scenario ID {D74421CBDA64B73D}Missions/Perfk/PowerPlay.conf
Game mode Sandbox
Player count 61 LOL (3-60) Race Day - Kunar LOL Race mission down the Kunar mountains on motorbikes
Scenario ID {FD4DB283FA91287B}Missions/Perfk/RaceDayKunar.conf
Game mode Sandbox
Player count 60 LOL (3-60) Race Day - Ruha LOL Race mission through the forrests of Ruha
Scenario ID {9D79168D35FD07B1}Missions/Perfk/RaceDayRuha.conf
Game mode Sandbox
Player count 60 COTVT (30-66) Deadlock US Rangers and Russian SSO race to save their compromised allies
Scenario ID {3AD0A4A7BC4E5549}Missions/Reapzr/Deadlock.conf
Game mode Sandbox
Player count 60 COOP (10-16) FIA Le Moule Raid The FIA raid a Soviet Command Post as a disctracting action for other operatives. (Thanks to Woody for help with my first mission)
Scenario ID {65AC7EBEA742E690}Missions/RoseOutTheAshes/FIALeMouleRaid.conf
Game mode Sandbox
Player count 16 TVT (10-32) Get To The Chop Tank UK vs USSR race against time to secure a vehicle's location and fight off the enemy team.
Scenario ID {D142EA072EC2B7C4}Missions/StatusRed/GetToTheChopTank.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 32 TVT (20-60) Battle Of The Bulges In an alternate universe, Red and Blue clan face off in a Napoleonic WW1 cold war styled meeting engagement to capture each others base and secure some of the last fibrous natural material on earth.
Scenario ID {2BC2F7233601B114}Missions/TheLocalPub/BattleOfTheBulges.conf
Game mode Sandbox
Player count 60 COTVT (25-77) Bebble Island Raid A British SBS Squadron has been tasked with conduting a raid onto Bebble Island, due north of the main Falkland island.
They've been tasked with destroying Argentine rotary aircraft and various other objectives around the island in preperation for follow on attacks from the main friendly body in a few days.
Scenario ID {5ECD231F90E0863D}Missions/TheLocalPub/BebbleIslandRaid.conf
Game mode Sandbox
Player count 77 COTVT (20-45) Lamentin Losers A reduced soviet motor rifle company that's been cut off from their battalion during a withdraw must fend off a large attack from US forces while waiting out for friendly reinforcements to arrive.
Scenario ID {19A11C3EC097134B}Missions/TheLocalPub/LamentinLosers.conf
Game mode Sandbox
Player count 45 TVT (20-117) Longmoor Lashings British 90's light infantry platoon conduct early morning deliberate assault to DESTROY a SAPA cell and their supplies.
Scenario ID {579CF5FE812D7575}Missions/TheLocalPub/LongmoorLashings.conf
Game mode Sandbox
Player count 117 TVT (20-48) OilRigRangos 42 Cmdo must stop a radical group called ECO, from blowing up the TEM POWER oil rig.
Scenario ID {1632122B67742075}Missions/TheLocalPub/OilRigRangos.conf
Game mode Sandbox
Player count 47 TVT (15-31) Top Malo House A British Royal Marine unit has chosen to conduct a deliberate assault onto an Argentine OP, in order to destroy them, so not to delay follow on forces the next day.
Scenario ID {9FB9B613B200BB85}Missions/TheLocalPub/TopMaloHouse.conf
Game mode Sandbox
Player count 31 TVT (32-68) Andres Beacon US Rifle platoon assaults USSR positions
Scenario ID {FD483A6EF284BBEA}Missions/Til/AndresBeacon.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 68 COTVT (40-57) Company Team Counter Attack US 'tank and mechanized infantry company team' leads a counter attack against an East German motorized rifle batallion.
Scenario ID {BC31E6C21B5FDC3A}Missions/Til/CompanyTeamCounterAttack.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 57 TVT (38-52) Daybreak Diplomacy 1st Special Forces Operational Detachment–Delta rescues two US diplomats currently held hostage by an anti-US extremist group.
Scenario ID {0A61D12A1A1AF71D}Missions/Til/DaybreakDiplomacy.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 53 TVT (85-105) Devil's Drive A company team sent by the 2nd Armored Division performs a counterattack on a small East German covering force, seeking to allow a larger spearhead to move through and fight the Panzerregiment 22.
Scenario ID {86193C4DC02B6515}Missions/Til/DevilsDrive.conf
Game mode Sandbox
Player count 105 TVT (85-109) Falcon's Flight The East German LStr-40 conducts an air assault on a US cavalry troop headquarters of the 3rd Armored Cavalry Regiment, in support of the advancing 9. Panzer Division.
Scenario ID {2CF95296727B836E}Missions/Til/FalconsFlight.conf
Game mode Sandbox
Player count 109 COTVT (12-24) Gorey Raid British light infantry raid on a Soviet signal platoon
Scenario ID {DE4B1631FB66967C}Missions/Til/GoreyRaid.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 24 TVT (40-47) Green Screen NVA reconnaissance company moves through a forest while a USMC LAR platoon is screening.
Scenario ID {DD9BEA0EE98A6F8C}Missions/Til/GreenScreen.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 47 COOP (5-13) Gull Bay Guns US Marines raid a Russian SPG Platoon
Scenario ID {6DCD50114C8B260C}Missions/Til/GullBayGuns.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 13 COOP (10-17) Heather Bay Harbor US forces seize a USSR-held harbor
Scenario ID {87BC0CFA21375D16}Missions/Til/HeatherBayHarbor.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 17 COOP (8-12) Huey Hill A motorized US squad with an attached maintenance crew enters hostile territory to help a downed pilot.
Scenario ID {C0ACF9F4BC92650C}Missions/Til/HueyHill.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 12 COTVT (37-44) Kasselberg Clamber US Mech platoon clears a path towards Sommerberg.
Scenario ID {7369A3042DF47062}Missions/Til/KasselbergClamber.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 44 TVT (42-54) Koskelankyla Crossing NVA motorized rifle platoon attempts to secure a bridge defended by British light infantry
Scenario ID {2ABF2CD7318422DC}Missions/Til/KoskelankylaCrossing.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 54 TVT (85-105) Metal's Might Cut off by the prior air assault, two platoons of the 3rd ACR are forced into an engagement with the 9. PDs Panzerregiment 22, and have to attempt a delaying action.
Scenario ID {72117BD5CDF60D61}Missions/Til/MetalsMight.conf
Game mode Sandbox
Player count 105 COTVT (42-57) Metalwave Russian mechanized assault on CDF
Scenario ID {038DC672E5A4778B}Missions/Til/Metalwave.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 57 COTVT (56-72) Metsala Airfield Russian VDV company stages an air assault on an operationally important airfield
Scenario ID {04D3666D4AF06BE0}Missions/Til/MetsalaAirfield.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 72 COTVT (30-38) Owl's Prey Chernarussian SF venture into the Green Sea, on the hunt for grass snakes.
Scenario ID {2F7D34D66EE1CEFE}Missions/Til/OwlsPrey.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 38 COOP (12-20) Perelle Bay Peril Soviet Spetsnaz raid FIA smuggling hideout
Scenario ID {A2EC34CF28A5A00A}Missions/Til/PerelleBayPeril.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 20 COOP (26-44) Route Pierre Motorized USMC Rifle Platoon secures a route into the village of Vernon, which is defended by a Russian Motor Rifle company.
Scenario ID {058E8658CBD67293}Missions/Til/RoutePierre.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 44 TVT (29-37) Route Rowan USMC LAR platoon conducts route security on Kolguyev
Scenario ID {47DA44BEE12E3D42}Missions/Til/RouteRowan.conf
Game mode Sandbox
Player count 37 TVT (20-35) Terminal Takeover Russian Motor Rifles seize an FIA-held gas terminal
Scenario ID {8341C1CC436883A0}Missions/Til/TerminalTakeover.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 35 COTVT (18-23) The Adjacent Wave Russian light motor rifle assault on CDF position
Scenario ID {E3B3F5CE3CEA231B}Missions/Til/TheAdjacentWave.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 23 COTVT (12-18) Trench Assault Chernarussian SF assault a Russian trench
Scenario ID {5C50C66D8367E646}Missions/Til/TrenchAssault.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 18 COOP (15-30) Tyrone Thrust Russian Motor Rifles seize the village of Tyrone
Scenario ID {540FA1CA26E0224B}Missions/Til/TyroneThrust.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 30 COTVT (50-83) Karachinar Crashout Soviet Motor Rifles and Mujahideen fight over some different dirt houses.
Scenario ID {6B3C403862B4584B}Missions/Woody/COTVTXX_Karachinar_Crashout.conf
Game mode Sandbox
Player count 83 COTVT (50-69) Kassel Crashers Soviet Motor Rifle Company assaults a village near Bad Orb.
Scenario ID {75ECCC07C3D3A9EF}Missions/Woody/COTVTXX_Kassel_Crashers.conf
Game mode Sandbox
Player count 69 COTVT (50-75) Zavarak Farmland Soviet Motor Rifles and Mujahideen fight over some dirt houses.
Scenario ID {158237C42BC9F179}Missions/Woody/COTVTXX_Zavarak_Farmland.conf
Game mode Sandbox
Player count 75 COOP (40-67) Funf Wege Lodgement DDR motor rifle company flanks a UK I Corps light infantry company.
Scenario ID {FFB2746FAAB7A1D1}Missions/Woody/COXX_Funf_Wege_Lodgement.conf
Game mode Sandbox
Player count 67 COOP (16-30) Heely Co Peter Raid Part 1 US Army Rangers cag goonishly in the mountains of Afghanistan.
Scenario ID {A28CCF465C897005}Missions/Woody/COXX_Heely_Co_Peter_Raid_Part_1.conf
Game mode Sandbox
Player count 30 COOP (30-44) Hof Lomelsberg Flank Soviet motorised reconnassaince company flanks a US V Corps mechanised infantry company.
Scenario ID {39D36863D040B82F}Missions/Woody/COXX_Hof_Lomelsberg_Flank.conf
Game mode Sandbox
Player count 44 COOP (40-60) Landay Haul Takistan Army (TKA) mechanized infantry sweep of two rebel held villages.
Scenario ID {3308C1CCA661ED3A}Missions/Woody/COXX_Landay_Haul.conf
Game mode Sandbox
Player count 60 COOP (40-64) Torske Crossing Estonia, 2024 | 1 RIFLES Coy(-) conducts an attack and contested river crossing.
Scenario ID {9B807D4151598ECC}Missions/Woody/COXX_Torske_Crossing.conf
Game mode Sandbox
Player count 64 TVT (40-51) Waterside Punchup Royal Marines Commandos battle FIA Separatists on the St. Phillipe coast.
Scenario ID {802E4AA76CDE70CF}Missions/Woody/TVTXX_Waterside_Punchup.conf
Game mode Sandbox
Player count 51