Global Conflicts Missions

by arceo940

Contributors

arceo940, TilW, Little_Woodsy

COOP (5-15) Gravette Gamble

1989 US Green Berets and Partner Force conduct a Raid to destroy Soviet signals interception equipment

Scenario ID
{CEA749D7F2AC669A}Missions/ac337/CO15_Gravette_Gamble.conf
Game mode
Sandbox
Player count
15

TVT (30-60) Barn Busters

2:1 US:SEPARATIST | US SOF search for a weapons cache located in one of four Separatist safehouses.

Scenario ID
{DE8AC1C1C5C457FE}Missions/arc/BarnBusters.conf
Game mode
Sandbox
Player count
60

COOP (8-22) Barn Busters XS

US SOF search FIA Separatist safehouses for weapons caches. Small co-op version.

Scenario ID
{E583B75641AD80AD}Missions/arc/BarnBustersXS.conf
Game mode
Sandbox
Player count
22

COOP (8-24) Bunker Busters

US SF assault a bunker housing nuclear material that has been overrun by separatists.

Scenario ID
{30704E46A37F46EC}Missions/arc/BunkerBusters.conf
Game mode
Sandbox
Player count
24

TVT (28-56) Bunker Busters XL

2.5:1 US:Separatists | US SF assault a bunker housing nuclear material that has been overrun by separatists. TVT version.

Scenario ID
{F3351B9FE7E95F69}Missions/arc/BunkerBustersXL.conf
Game mode
Sandbox
Player count
64

COOP (10-20) Coastal Clearance

Green Berets raid a Soviet coastal communications post

Scenario ID
{F1AEED84D5DC8C8C}Missions/arc/CoastalClearance.conf
Game mode
Sandbox
Player count
20

TVT (40-60) Commandos Reforged

1:4 US:RU | A CIA Special Activities Division team attempts to infiltrate and sabotage a Russian research base.

Scenario ID
{8B0E3AE955CFBF03}Missions/arc/CommandosReforged.conf
Game mode
Sandbox
Player count
60

COTVT (40-64) Compromised

6:2:1 US:UK:USSR | A motorized US army platoon attempts to extract a compromised SBS element.

Scenario ID
{FBFEFA8C83B6F865}Missions/arc/Compromised.conf
Game mode
Sandbox
Player count
64

TVT (30-75) Crash Party

1:2 US:INSURGENT | US infantry defend a crash site from an insurgent attack

Scenario ID
{962B565C0221C2C3}Missions/arc/CrashParty.conf
Game mode
Sandbox
Player count
75

COOP (20-34) Dusty Drive

Motorized US Army Rangers sweep a pair of towns for insurgent anti-aircraft weapons.

Scenario ID
{E6674307434031A8}Missions/arc/DustyDrive.conf
Game mode
Sandbox
Player count
34

COOP (20-34) Dusty Drive 1995

Motorized US Army Rangers sweep a pair of towns for insurgent anti-aircraft weapons. 1995 edition.

Scenario ID
{E3354F7DD6085F66}Missions/arc/DustyDrive95.conf
Game mode
Sandbox
Player count
34

COOP (55-75) Eastern Envelopment

VDV Company perform an air assault WAC

Scenario ID
{079E9E49D3D88565}Missions/arc/EasternEnvelopment.conf
Game mode
Sandbox
Player count
75

TVT (45-60) EFP Stragglers

British reduced rifle platoon defends a hamlet against a Separatist attack

Scenario ID
{954F6E8D833E1D57}Missions/arc/EFPStragglers.conf
Game mode
Sandbox
Player count
60

TVT (28-54) Erquy Evasion

2:1 US:USSR | A US airmobile platoon combs Erquy Island for a trapped Spetznaz force.

Scenario ID
{8092ACEBE62B916F}Missions/arc/ErquyEvasion.conf
Game mode
Sandbox
Player count
54

TVT (46-72) Fighting Retreat

US Army platoon attempts to extract while being intercepted by RU motor rifles

Scenario ID
{0BD0830655A0877F}Missions/arc/FightingRetreat.conf
Game mode
Sandbox
Player count
72

COOP (20-38) First Light at Eden

SAS air raid multiple objectives across northern Everon with US Blackhawks.

Scenario ID
{DBC2754D5D6F24A2}Missions/arc/FirstLightAtEden.conf
Game mode
Sandbox
Player count
38

TVT (24-45) Foreign Exchange Students

2:1 US:UK | American forces assault a British compound during a training exercise on Longmoor

Scenario ID
{95D466D5CF1B4CAA}Missions/arc/ForeignExchangeStudents.conf
Game mode
Sandbox
Player count
45

TVT (30-56) Foreign Exchange Students II

1:1 US:UK | US and UK rifle platoons perform a training meeting engagement over a helo crash site

Scenario ID
{8059B4D88C12FFBB}Missions/arc/ForeignExchangeStudentsII.conf
Game mode
Sandbox
Player count
56

COOP (8-16) Happy Campers

SAS troop recover hostages from Ruha camping

Scenario ID
{440FEE82BA3A7D4B}Missions/arc/HappyCampers.conf
Game mode
Sandbox
Player count
16

COOP (54-86) Heaven and Hell

Two M113 platoons attack a Soviet trench line in Eastern Europe.

Scenario ID
{589929F8B13A7E8D}Missions/arc/HeavenAndHell.conf
Game mode
Sandbox
Player count
86

COOP (26-48) Hot Boxes

US M113 platoon with attached recon team pushes down an occupied MSR to relieve a besieged FOB.

Scenario ID
{539E57C72DCE7D64}Missions/arc/HotBoxes.conf
Game mode
Sandbox
Player count
48

COOP (9-20) Hunted

US Army Rangers evade or push through separatist contact to reach an extraction point.

Scenario ID
{DF315EFB01ACE5A3}Missions/arc/Hunted.conf
Game mode
Sandbox
Player count
20

TVT (55-70) Industrial Metal

Motorized VDV Coy- clears CDF out of an Industrial harbour

Scenario ID
{B95949171983C225}Missions/arc/IndustrialMetal.conf
Game mode
Sandbox
Player count
70

TVT (18-30) Irish Checkpoint

2:1 IRA:UK | An IRA cell attacks a British checkpoint, early 1980s.

Scenario ID
{C58D810730ADF5E9}Missions/arc/IrishCheckpoint.conf
Game mode
Sandbox
Player count
30

COOP (14-28) JEF RMC WAC

Royal Marines clear out some Little Green Men blockading a railway line

Scenario ID
{BE813586056D499C}Missions/arc/JEFRMCWAC.conf
Game mode
Sandbox
Player count
28

TVT (24-48) Last Bastion

2:1 USSR:FIA | USSR motorized infantry attack the FIA stronghold of Montfort Castle

Scenario ID
{274C2C02F4B5A49F}Missions/arc/LastBastion.conf
Game mode
Sandbox
Player count
48

TVT (21-40) Patrol Troubles

2:1 UK:IRA | British infantry patrol an area in rural Northern Ireland, the IRA move to interdict.

Scenario ID
{41CEBF44C87F01FC}Missions/arc/PatrolTroubles.conf
Game mode
Sandbox
Player count
40

COTVT(16-24) Pirate Radio

CDF motorized Spetsnaz seize a neo-ChDKZ propaganda station.

Scenario ID
{F8E6A63995D2AAF7}Missions/arc/PirateRadio.conf
Game mode
Sandbox
Player count
24

COTVT (16-24) Privateering

Royal Marine Commando troop raids an island being used to smuggle firearms for the New IRA.

Scenario ID
{286F429C02C57A01}Missions/arc/Privateering.conf
Game mode
Sandbox
Player count
24

COOP (50-71) Quick Reaction

CDF airborne QRF intercepts a ChDKZ force advancing down a major MSR.

Scenario ID
{D01A5DB747A867E8}Missions/arc/QuickReaction.conf
Game mode
Sandbox
Player count
71

TVT (22-44) Ravine Ruckus

1:1 | CDF and Russian Spetsnaz fight to secure a crash site in a wooded ravine.

Scenario ID
{465E8D9EB31FC64B}Missions/arc/RavineRuckus.conf
Game mode
Sandbox
Player count
44

COOP (50-73) Retribution

VDV Spetsnaz seize several Chechen insurgent safehouses following a convoy ambush.

Scenario ID
{CACB97932C598681}Missions/arc/Retribution.conf
Game mode
Sandbox
Player count
73

COOP (14-29) Return of the WAC

A British rifle platoon is tasked with a combat patrol around likely FIA safehouses.

Scenario ID
{4C029821327507B4}Missions/arc/ReturnOfTheWac.conf
Game mode
Sandbox
Player count
29

TVT (40-66) Ridge Rumble

Royal Marines and USMC rifles conduct a training exercise on Arland.

Scenario ID
{A2A1E906E341615D}Missions/arc/RidgeRumble.conf
Game mode
Sandbox
Player count
66

TVT (16-40) Rocket Science

After Everon's top nuclear physicist is kidnapped by the FIA, SAS and Spetznaz teams attempt to recover him for their own purposes.

Scenario ID
{EB77B8B72B11D7D2}Missions/arc/RocketScience.conf
Game mode
Sandbox
Player count
40

COOP (8-15) Shoot and Scoot

A US Army Rifle Squad+ perform a hasty defense, delaying inbound Russian motor rifles.

Scenario ID
{DA35326401323289}Missions/arc/ShootAndScoot.conf
Game mode
Sandbox
Player count
15

COTVT (20-35) SOBR Up

4:1 SOBR raid separatist hideouts after a terror attack

Scenario ID
{291F151417106DE9}Missions/arc/SOBRUp.conf
Game mode
Sandbox
Player count
35

TVT (45-60) Soumont Sawmill

Russian Naval Infantry attempt to seize a Chechen-held sawmill.

Scenario ID
{B257306212C5A133}Missions/arc/SoumontSawmill.conf
Game mode
Sandbox
Player count
60

TVT (36-48) Station Smashers

SEAL platoon defends a fortified police station with a HVT against insurgent attack.

Scenario ID
{67FFF03C1E7D51FC}Missions/arc/StationSmashers.conf
Game mode
Sandbox
Player count
48

COOP (8-22) Sunny WAC

US infantry patrol an area north of their FOB for insurgents.

Scenario ID
{137E58CEF5E24816}Missions/arc/SunnyWAC.conf
Game mode
Sandbox
Player count
22

TVT (24-60) Syrian Checkpoint '24

2:1 HTS:SAA | Hayat Tahrir al-Sham attempt to capture an SAA checkpoint during the December 2024 offensive

Scenario ID
{C7ADAFEE0EB04054}Missions/arc/SyrianCheckpoint.conf
Game mode
Sandbox
Player count
60

COOP (38-54) The Best Defense

US Army Rangers air assault a Soviet MR staging area.

Scenario ID
{47E5F841A27FEEBE}Missions/arc/TheBestDefense.conf
Game mode
Sandbox
Player count
54

COOP (45-69) The Old Wood Redux

British rifle company interdicts VDV and dislodges motor rifles from Le Moule.

Scenario ID
{E6D3DBE5DF21C877}Missions/arc/TheOldWood.conf
Game mode
Sandbox
Player count
69

COTVT (40-57) Tip of the Spear

US Army Rangers in Strykers assist an NTA platoon in reclaiming an insurgent-held town.

Scenario ID
{00AD6E7FC1EE2CFB}Missions/arc/TipOfTheSpear.conf
Game mode
Sandbox
Player count
57

TVT (30-60) Urban Troubles

3:2:1 UK:CIV:IRA | British infantry sweep St Phillipe for IRA caches, with civilians present.

Scenario ID
{E83143EE5E5618D6}Missions/arc/UrbanTroubles.conf
Game mode
Sandbox
Player count
60

TVT (45-60) Watery Grave

2:1 AFRF:CDF | Russian motor rifles attempt a river crossing against entrenched CDF

Scenario ID
{BF3D46ACCA9EF3A0}Missions/arc/WateryGrave.conf
Game mode
Sandbox
Player count
45

TVT (20-40) Zero Arc Thirty

1.5:1 US:INSURGENT | US SF raid a compound controlled by an insurgent warlord

Scenario ID
{0734F433077D8D3E}Missions/arc/ZeroArcThirty.conf
Game mode
Sandbox
Player count
40

COOP (2-10) Spearhead Air Support

A US Cobra flight supports the US invasion of Arland.

Scenario ID
{239EBC4BE53743C4}Missions/Aurelas/SpearheadAirSupport.conf
Game mode
Sandbox
Player count
10

TVT (40-70) Montignac Meat Grind

US and UK Paratroopers clash during a NATO Joint Training Exercise

Scenario ID
{38DAF490E9938370}Missions/Aurelas/TVT70_MontignacMeatGrind.conf
Game mode
Sandbox
Player count
70

COTVT (68-80) The Bear Went Over The Mountain 2

Soviets clearout insurgents from final Mujahadeen Pocket. BTR70s & MI24 Gunship

Scenario ID
{15820EC55B2A9B62}Missions/Blue/COTVT80_TheBearWentOvertheMountainCH1S6.conf
Game mode
Sandbox
Player count
80

TVT (45-60) Simons Abatis

80s Soviet Attacking and Candians Delaying

Scenario ID
{89B454510AB7CD60}Missions/Blue/SimonsAbatis.conf
Game mode
Sandbox
Player count
60

TVT (30-39) Direction Found

80s VDV Attacking and US Signal Section Defending

Scenario ID
{5C8BB06AEBA2B663}Missions/Blue/TVT39_Direction_Found.conf
Game mode
Sandbox
Player count
39

TVT (50-66) Opportunity Knocks

American PLT conduct night patrol and sieze an opportunity against Russian Arty

Scenario ID
{DA6CAB973A74BD91}Missions/Blue/TVT66_OpportunityKnocks.conf
Game mode
Sandbox
Player count
66

COOP (10-20) Hush

British Forces raid two facilities controlled by the USSR

Scenario ID
{B567636A115C2ED3}Missions/Burger4606/Hush.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
20

COTVT (45-62) Rocky Road

2:1 US:Insurgent | US convoy to a town.

Scenario ID
{C0C2F619C4551CFB}Missions/Burn0ut7/RockyRoad.conf
Game mode
Sandbox
Player count
62

TVT (40-49) Breach and Clear

US Rangers Assault a Russian held residential block (Immediate CQB combat)

Scenario ID
{D311B829159C56C3}Missions/Corax/Breachandclear/BreachAndClear.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
49

COOP (50-67) Intersecting Forces

US Mechanised (M113) company assaults VDV forces to secure a key intersection.

Scenario ID
{7B82A1891A1DC1CB}Missions/Corax/IntersectionForces/IntersectingForces.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
67

COOP (47-57) Loose Ends

Delta force conduct a raid to secure a classified computer while rangers secure/defend their extract route

Scenario ID
{2B73EAFD3FFE9D0B}Missions/Corax/LooseEnds/CO57_Loose_Ends.conf
Game mode
Sandbox
Player count
57

COTVT128 Summer Days

Z Coy, 45 Commando assaults Summer days 1982

Scenario ID
{CCA8ED77EB887FB6}Missions/Corax/SummerDays/summerdays.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
128

COTVT Arty Arty Arty (30-58)

Russian forces attempt to secure GREEN VALLEY while American forces delay with mortars.

Scenario ID
{65110CC90A2E7F5F}Missions/Cunnah/Arty_Arty_Arty.conf
Game mode
Sandbox
Player count
58

TVT A Hop Skip And A Jump (35-67) V2

British Air Mobile infantry attempt to delay a Russian Tanks and mechanised infantry.

Scenario ID
{851375F3365B6CE8}Missions/Cunnah/A_Hop_Skip_And_A_Jump.conf
Game mode
Sandbox
Player count
65

COTVT Coastal Capers (30-50) V2

Russian forces escort convoy along dangerous route. British forces attempt to ambush convoy.

Scenario ID
{FD82197A0E00C1B9}Missions/Cunnah/coastal_cappers.conf
Game mode
Sandbox
Player count
50

TVT (85-128) Darwin Hill

UK forces attempt to capture a hill from Argentinians

Scenario ID
{FA4D11AA0C4AE22B}Missions/Cunnah/Darwin_Hill.conf
Game mode
Sandbox
Player count
128

COOP (10-40) Local Problems V3

Russian garrison has to be rescued by a QRF.

Scenario ID
{6595309795E2C7F0}Missions/Cunnah/Local_Problems.conf
Game mode
Sandbox
Player count
1

TvT (24-39) Rocky Start

British platoon attack church defended by Russian mechanised squad. (Ratio 2:1)

Scenario ID
{A9D5F26B76E42FB4}Missions/Cunnah/Rocky_Start.conf
Game mode
Sandbox
Player count
39

TVT (15-45) Grouse Hunt

Soviets hunt downed pilot. Independent and Civilians help pilot escape.

Scenario ID
{92225FBF81951299}Missions/Delfer/Grouse Hunt/Grouse Hunt.conf
Game mode
Sandbox
Player count
45

COTVT (50-60) Concrete Jungle

UK Royal Marines defend a city against Russian aggression.

Scenario ID
{6510FA9E472EFD1C}Missions/Elite/ConcreteJungleV2.conf
Game mode
Sandbox
Player count
60

TVT (45-63) Desert Heat

US Troops defend FOB from Insurgent assault.

Scenario ID
{D63365EB0C8D29EF}Missions/Elite/DesertHeat.conf
Game mode
Sandbox
Player count
63

TVT (36-48) Pondering Thy Orb

US and USSR meet and fight in the woods of Germany.

Scenario ID
{59AD59368755F41B}Missions/Elite/PonderingThyOrb.conf
Game mode
Sandbox
Player count
48

AAC Through The Valley

US Army moves through the valley to re-secure a route from FOB Thunderbolt to FOB Michigan

Scenario ID
{231FB52E7F278D1E}Missions/FloridaMan/AAC_ThroughTheValley.conf
Game mode
Advance and Cooperate
Player count
50

AAS Bad Orb Outskirts

USMC and Russian forces clash on the outskrts of Western Bad Orb

Scenario ID
{6C3F32DBA7F57111}Missions/FloridaMan/AAS_BadOrbOutskirts.conf
Game mode
Advance and Secure
Player count
50

AAS Bad Orb Outskirts (1983)

UK Forces go head-to-head with NVA forces on the southern outskirts of Western Bad Orb

Scenario ID
{2E55C13140167586}Missions/FloridaMan/AAS_BadOrbOutskirts_1983.conf
Game mode
Advance and Secure
Player count
50

AAS Valley Street Fight

Insurgents start an attack towards the Airbase. US Army forces are counter-assaulting the insurgents before they get to the airbase.

Scenario ID
{D354475A5BE70EF6}Missions/FloridaMan/AAS_ValleyStreetFight.conf
Game mode
Advance and Secure
Player count
50

COOP (42-58) Counter the Counter

US mechanized company minus re-secured a railroad bridge.

Scenario ID
{2BAB18F7B45A6304}Missions/FloridaMan/CounterTheCounter.conf
Game mode
COOP
Player count
58

TVT (20-49) Eminent Domain

UK Special Forces attempt to secure a secret separatist hideout and blow up a cache.

Scenario ID
{C2889CD67BA4D5D9}Missions/FloridaMan/EminentDomain.conf
Game mode
TVT
Player count
49

TVT (53-80) Lost and Found V1.1

Separatists and U.S. Pararescue move to find downed pilot and blackbox.

Scenario ID
{0FA6E00FAD3E3456}Missions/FloridaMan/LostAndFound.conf
Game mode
TVT
Player count
80

TVT (45-67) Operation Tampa

Convoy Operations against insurgent cell.

Scenario ID
{B75E5DE8035BC238}Missions/Fruz/Operation_Tampa.conf
Game mode
TVT
Player count
67

TVT (40-66) Zherebets River Cache

CAF secure a separatist cache

Scenario ID
{4CF6CD5DB70C9522}Missions/FSM/TVT66ZherebetsRiverCache.conf
Game mode
TVT
Player count
66

TVT (45-72) Unowald Cache

CDF search for a separatist cache

Scenario ID
{B6C4CC0439EA5FFB}Missions/FSM/TVT72UnowaldCache.conf
Game mode
TVT
Player count
72

TVT (51-103) Power Struggle

USSR Motorized Rifle Company assaults two objectives in a town defended by anti-Soviet separatists.

Scenario ID
{4749F4C46F036A54}Missions/Gabe/TVT103PowerStruggle/TVT103PowerStruggle.conf
Game mode
Sandbox
Player count
103

TVT (24-50) Zavarak Slums

U.S. Army vs insurgent cells in a meeting engagement/objective capture scenario amongst outskirt compounds.

Scenario ID
{06BD7ABC1F506CA7}Missions/Gabe/TVT50ZavarakSlums/TVT50ZavarakSlums.conf
Game mode
Sandbox
Player count
50

TVT (40-66) The Hills Have Eyes

M1A1 vs T72B company sized meeting engagement with additional recon elements

Scenario ID
{EDC41002CC90F924}Missions/Gabe/TVT66TheHillsHaveEyes.conf
Game mode
Sandbox
Player count
66

COOP (16-28) Argent Holdouts

A US-FIA platoon must capture the island of Argent from Soviet forces.

Scenario ID
{7B8971514FCFB480}Missions/HelloCam3/CO28_Argent_Holdouts.conf
Game mode
Sandbox
Player count
28

COOP (34-55) Stashed Cache

A Soviet motorised company moves to capture a large FIA supply cache.

Scenario ID
{42A3C5DCF68C07D9}Missions/HelloCam3/CO55_Stashed_Cache.conf
Game mode
Sandbox
Player count
55

COOP (60-79) 2nd Company - Break The Line V1.6

NVA Battalion is conducting an all out offensive against a dug-in US Force, to dislocate them from their defensive fortifications and push towards the river before conducting a crossing assault.

Scenario ID
{65AF6C422C9CADA4}Missions/HitTheMan/2nd Break The Line/2ndBreakTheLine.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
79

COOP (60-79) 3rd Company - Break The Line V1.8

NVA Battalion is conducting an all out offensive against a dug-in US Force, to dislocate them from their defensive fortifications and push towards the river before conducting a crossing assault.

Scenario ID
{47AD747021048AFD}Missions/HitTheMan/3rd Break The Line/3rdBreakTheLine.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
79

COTVT (45-60) Air Assault On Skalisty V2

CAF secured the island of Skalisty in the early beginnings of the liberation of this region.. however the Soviets are sending in their VDV to reclaim this vital island.

Scenario ID
{1D24DA106649DE13}Missions/HitTheMan/Air Assault Onto Skalisty/AirAssaultOntoSkalisty.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
79

COOP (30-49) Anti Insurgency Patrol V1.5

Company (-) Takistani Army is tasked with clearing out some Insurgency from the country side during a political turmoil with neighbouring countries

Scenario ID
{4824984A78C70DA3}Missions/HitTheMan/Anti Insurgency Patrol/AntiInsurgencyPatrol.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
49

COTVT (60-77) Battle For Rasman V3.0

US Rifle Platoon (+) with Bradley Support move to secure the town of Rasman from Takistani Army of a Light Rifle Platoon & a BMP Platoon

Scenario ID
{EF4B51EF8D9DA223}Missions/HitTheMan/Battle For Rasman/BattleForRasman.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
77

TVT (60-80) Battle For Zarichne V3

East German Army is sending a Rifle Company (-) with T-72A support to clear out the town of Zarichne, while the Seperatists Unit are tasked with defending the town with a Rifle Platoon and a LAV Section provided by their US Backers.

Scenario ID
{CA89BBEFEF7EFF44}Missions/HitTheMan/Battle For Zarichne/BattleForZarichne.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110

COTVT (65-90) Beach Holiday to Mineraly V1.0

A Canadian Mechanized Company (-) with a attached USMC AH-1S flight is tasked with securing a beachhead on Kulgoyev at the Mineraly Military Site & Harbour, while the soviets have been anticipating a landing for some time, sending units to fortify themselves and have air suppport on the way to the island.

Scenario ID
{F6D71EF0527903EA}Missions/HitTheMan/Beach Holiday to Mineraly/BeachHolidaytoMineraly.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110

COOP (55-73) Bradley Leads The Way V1.5

US Mech Company (-) conducts a "river" crossing assault by seizing two bridges before securing parts of the village from the NVA entrenched units.

Scenario ID
{23134C9F3128AA96}Missions/HitTheMan/Bradley Leads The Way/BradleyLeadsTheWay.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
73

COTVT (60-80) Breaking Into Nova Olesov V1

A Soviet Company (-) has made a breakthrough in Canadian's defence lines and are pushing towards a Canadian HQ, while the Platoon (-) stationed there makes a hasty defence

Scenario ID
{79808A7749EDC254}Missions/HitTheMan/Breaking Into Nova Olesov/BreakingIntoNovaOlesov.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110

TVT (60-80) Clearing Out Gorshkovo V2

Seperatists have secured the town of Gorshkovo but Soviet Forces have already dispatched a Company to secure & root out the Seperatists

Scenario ID
{3631F11AFCFC1BF4}Missions/HitTheMan/Clearing Out Gorshkovo/ClearingOutGorshkovo.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110

TVT (40-66) Devil's Crossing V1.5

A Company (-) of NVA Forces are crossing over some poisonous swamp to secure the ruined village while a Platoon (-) of Canadians are holding onto it.

Scenario ID
{53C7F90617543660}Missions/HitTheMan/Devils Crossing/DevilsCrossing.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110

TVT (36-46) Encircled NVA V1

NVA has been surrounded by the CAF units, held up at a compound with a large building under construction. CAF are moving in to destroy the remaining elements while NVA tries to hold out & survive.

Scenario ID
{6279558BCB5A7E3A}Missions/HitTheMan/Encircled NVA/EncircledNVA.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
75

TVT (57-75) Fate of 2nd Platoon V2

East German Army is sending a Rifle Company (-) with 2x T-72A support to clear out the town of Kaaranmanniko after defeating a US Rifle Company.

Scenario ID
{66B50B0828BA686E}Missions/HitTheMan/Fate of 2nd Platoon/FateOf2ndPlatoon.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
75

TVT (45-63) Assault on Green Hill V2

CAF has made progress pushing back the Soviet Army, in their promise to aid the US Forces in securing & "Liberating" this island. However the Soviet Army is reorganizing in preperation to counter attack.

Scenario ID
{1279E02ED201BAF1}Missions/HitTheMan/Green Hill Military Assault/GreenHillAssault.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
75

TVT (31-47) Hall Boss V1

Soviet Forces attempted to secure the town of Ugoldar, however US Forces responded quickly, driving most of the Soviet units out while encircling an unfortunate squad in an apartment.. a US Platoon is preparing to breach & clear.

Scenario ID
{FEC6545CAEDC2F11}Missions/HitTheMan/Hall Boss/HallBoss.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
75

TVT (31-47) Hall Boss with Mines :D V1

Soviet Forces attempted to secure the town of Ugoldar, however US Forces responded quickly, driving most of the Soviet units out while encircling an unfortunate squad in an apartment.. a US Platoon is preparing to breach & clear.

Scenario ID
{E28713E631FCBDFB}Missions/HitTheMan/Hall Boss Mines/HallBossMines.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
75

TVT (39-66) Nadezhda Mine Clearence V2

US have gotten intel of a ammo dump located within the Nadezhda Coal Mine, they are moving in to destroy the ammunition while USSR have stationed a PLT there holding it.

Scenario ID
{DE22239260293C5D}Missions/HitTheMan/Nadezhda Mine Clearence/NadezhdaMineClearence.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
75

TVT (60-81) Pushing Through Hnevice V1

A Canadian Company (-) has been tasked with destroying a Soviet Ammo Depot behind the village of Hnevice, while the stationed Soviet Platoon acting as security makes a hasty defence

Scenario ID
{AC70273932DEC13A}Missions/HitTheMan/Pushing Through Hnevice/PushingThroughHnevice.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110

TVT (42-72) Ruinous Defence V2

Soviet forces are moving in to destroy a US Ammo Dump recently setup, while US are hastily establishing defences to prevent that from happening.

Scenario ID
{1A32C8AE9B6C5710}Missions/HitTheMan/Ruinous Defence/RuinousDefence.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110

COOP (60-79) Screening The Orb V3

Company (-) of NVA assault & secure Western Bad Orb, to prevent a CAF QRF & Supply Routes

Scenario ID
{B8207D1BE32152D0}Missions/HitTheMan/Screening The Orb/ScreeningTheOrb.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
79

TVT (41-75) Stealthing Into Villa V4

Soviet forces are continuing their patrols and preparing defences for the inevitable US invasion.. US have already sent in Green Berets to conduct a sabotage mission ontop of killing their Supreme Commander on the island.

Scenario ID
{D7F3B0A0AD9999DC}Missions/HitTheMan/Stealthing Into Villa/StealthingIntoVilla.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110

COOP (40-61) Urdarnik Assault V2

CAF Mechanized Company is tasked with pushing into a USSR Motor Pool, securing the site before moving in to assault Udarnik, to secure a fortified apartment and prevent any counter attack

Scenario ID
{9DC1EDF50522C993}Missions/HitTheMan/Urdarnik Assault/UdarnikAssault.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110

TVT (57-75) Woody's Horse Track V2

Woody has acquired some rather exquisite horses.. however no one know whats happening to them over at his horse track

Scenario ID
{66B50B09E879B829}Missions/HitTheMan/Woodys Horse Track/WoodysHorseTrack.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
75

COOP (45-63) Assads Last Stand (v2.0)

Assault two objectives and kill Assad and his sons.

Scenario ID
{2A5E638C0F8E2F0D}Missions/Hot Mic/AssadsLastStandV2.conf
Game mode
Sandbox
Player count
63

COOP (17-85) Assault On Rasman Military Base

Air Assult on Rasman Miliary Base, Takistan

Scenario ID
{1F90A01D04BBCFFD}Missions/Hot Mic/AssaultOnRasmanMilitaryBase.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
80

COOP (28-43) Delaying Action for Ruha (v1.3)

US Platoon conducting a delaying action against the Soviets at Ruha

Scenario ID
{3886926E1B3EE4C5}Missions/Hot Mic/DelayingActionRuhaPlatoon.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
43

TVT (33-57) Fight For USS Concrete (v1.2)

Separatist fights USMC over the fate of USS Concrete.

Scenario ID
{A2720B5349C11651}Missions/Hot Mic/FightForUSSConcrete.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
57

COOP (60-85) Operation Concrete Crushers

US Marines utilize USS Concrete to kill the enemy commander.

Scenario ID
{DDBEBFBF7D95FC0C}Missions/Hot Mic/OperationConcreteCrushers.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
85

COOP (21-32) Stop the FOOD Market at Kunar

Takistan Army conducts an Air Assault on enemy markets.

Scenario ID
{E668AF3C4FAE9AA1}Missions/Hot Mic/StopTheFOODMarketAtKunar.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
32

COTVT (20-60) Secure Supplies Montignac (v1.4)

Secure and extract designated “FOOD” supply trucks located within the Montignac.

Scenario ID
{658B54FB173E4D51}Missions/Hot Mic/SupplySecureAtMontignac.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
60

COOP (3-14) Vehicle Interdiction at Kunar

Takistan Army conducts a Vehicle Interdiction on enemy convoys.

Scenario ID
{FC352401E687F707}Missions/Hot Mic/VehicleInterdictionAtKunarCOOP.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
14

COOP (50-70) Morton Bay

COOP (50-70) Amphibious assault by a US Army Mechanized Platoon (M113s) supported by USMC LAR. Playable at 50-70 players, GM add slots and vehicles.

Scenario ID
{D97D59286A6D1E3A}Missions/Huska/MortonBay.conf
Game mode
Sandbox
Player count
70

COTVT (50-80) Windy Goat

US Joint Task Force conducts a raid to capture HVTs Wade and Gabe. COTVT. Opfor must be slotted

Scenario ID
{11F3B555B8BFD7B8}Missions/Huska/WindyGoat.conf
Game mode
Sandbox
Player count
80

COTVT (80-113) Lucky Pierre

Iron Funnel Event/Campaign, Mission 1.

Scenario ID
{316F66FF12280C31}Missions/IronFunnelEvent/MSN1.conf
Game mode
Sandbox
Player count
108

TVT (80-108) Scouts Out

Iron Funnel Event/Campaign, Mission 2.

Scenario ID
{6F874FBCADA5823E}Missions/IronFunnelEvent/MSN2.conf
Game mode
Sandbox
Player count
108

TVT (80-107) Soviet Levies

Iron Funnel Event/Campaign, Mission 3.

Scenario ID
{9B8F0824A078EA4A}Missions/IronFunnelEvent/MSN3.conf
Game mode
Sandbox
Player count
107

TVT (48-66) Bootnecks and BTRs

Royal Marine Troop attacks understrength Soviet Marine platoon.

Scenario ID
{3658A37E2EF92E5C}Missions/James/BootnecksAndBTRs.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
66

TVT (40-60) Lacourt Manor

Soviet motor rifle platoon attacks understrength British platoon

Scenario ID
{76A4CA36FABF8C16}Missions/James/LacourtManor.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
60

TVT (48-66) Lehto Tussle

Royal Marine Troop attacks understrength Soviet motor rifle platoon.

Scenario ID
{533E0FEE315A9427}Missions/James/LehtoTussle.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
66

COOP (52-76) Orb Sturm

East German motor schutzen company attacks US mech company defending west of western Bad Orb.

Scenario ID
{9EC3AAB2583F8E84}Missions/James/OrbSturm.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
79

TVT (50-67) Richahlam Rumble

Soviet MR Company attacks up valley towards Mujahideen held town.

Scenario ID
{F11EC583EB6D6D61}Missions/James/RichahlamRumble.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
67

TVT (50-125) Another Hill

UK vs ARG during the Falklands war fight over a hill; Made for the event

Scenario ID
{A1B652D813B24A1C}Missions/Jub/Another Hill/Another Hill.conf
Game mode
TVT
Player count
124

TVT (10-39) Duck Hunt

lol mission based on the halo gamemode duck hunt.

Scenario ID
{77D1E526306BBA4E}Missions/Jub/DuckHunt.conf
Game mode
TVT
Player count
39

TVT (30-66) MissionWithAssets

A reduced motorized USMC rifle platoon with ACV-30(Stryker Dragoon) attempt to hold Ruha against a RU attack. 2:1 RU : USMC, 5 minute setup, 60 minute TL after setup RU restricted to their spawn during setup, USMC restricted to within 250m of Ruha during setup but unrestricted after. Mission stolen from ARC <3

Scenario ID
{17D252AB7AABB35C}Missions/Jub/MissionWithAssets.conf
Game mode
TVT
Player count
66

TVT (30-70) Op Steel

RU armored company convoy across the map to reach the other side. US army armored cav in Bradleys attempt to stop them. 2:1 RU:US. Modern

Scenario ID
{5EE4E2CA8F11220A}Missions/Jub/OpSteel.conf
Game mode
TVT
Player count
70

COOP (50-62) Nagalam Traffic Jam

A US Army Quick Reaction Force is tasked with responding to a ANA convoy ambush. Your objective: rescue the ambushed ANA Platoon, recover wounded, recover their vehicles, and return everyone safely to base.

Game mode
Sandbox
Player count
62

COTVT (30-61) Power Play

A US Delta platoon is tasked with responding to a separatist attack on a power plant.

Scenario ID
{D74421CBDA64B73D}Missions/Perfk/PowerPlay.conf
Game mode
Sandbox
Player count
61

LOL (3-60) Race Day - Kunar

LOL Race mission down the Kunar mountains on motorbikes

Scenario ID
{FD4DB283FA91287B}Missions/Perfk/RaceDayKunar.conf
Game mode
Sandbox
Player count
60

LOL (3-60) Race Day - Ruha

LOL Race mission through the forrests of Ruha

Scenario ID
{9D79168D35FD07B1}Missions/Perfk/RaceDayRuha.conf
Game mode
Sandbox
Player count
60

COTVT (30-66) Deadlock

US Rangers and Russian SSO race to save their compromised allies

Scenario ID
{3AD0A4A7BC4E5549}Missions/Reapzr/Deadlock.conf
Game mode
Sandbox
Player count
60

COOP (10-16) FIA Le Moule Raid

The FIA raid a Soviet Command Post as a disctracting action for other operatives. (Thanks to Woody for help with my first mission)

Scenario ID
{65AC7EBEA742E690}Missions/RoseOutTheAshes/FIALeMouleRaid.conf
Game mode
Sandbox
Player count
16

TVT (10-32) Get To The Chop Tank

UK vs USSR race against time to secure a vehicle's location and fight off the enemy team.

Scenario ID
{D142EA072EC2B7C4}Missions/StatusRed/GetToTheChopTank.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
32

TVT (20-60) Battle Of The Bulges

In an alternate universe, Red and Blue clan face off in a Napoleonic WW1 cold war styled meeting engagement to capture each others base and secure some of the last fibrous natural material on earth.

Scenario ID
{2BC2F7233601B114}Missions/TheLocalPub/BattleOfTheBulges.conf
Game mode
Sandbox
Player count
60

COTVT (25-77) Bebble Island Raid

A British SBS Squadron has been tasked with conduting a raid onto Bebble Island, due north of the main Falkland island. They've been tasked with destroying Argentine rotary aircraft and various other objectives around the island in preperation for follow on attacks from the main friendly body in a few days.

Scenario ID
{5ECD231F90E0863D}Missions/TheLocalPub/BebbleIslandRaid.conf
Game mode
Sandbox
Player count
77

COTVT (20-45) Lamentin Losers

A reduced soviet motor rifle company that's been cut off from their battalion during a withdraw must fend off a large attack from US forces while waiting out for friendly reinforcements to arrive.

Scenario ID
{19A11C3EC097134B}Missions/TheLocalPub/LamentinLosers.conf
Game mode
Sandbox
Player count
45
Scenario image

TVT (20-117) Longmoor Lashings

British 90's light infantry platoon conduct early morning deliberate assault to DESTROY a SAPA cell and their supplies.

Scenario ID
{579CF5FE812D7575}Missions/TheLocalPub/LongmoorLashings.conf
Game mode
Sandbox
Player count
117

TVT (20-48) OilRigRangos

42 Cmdo must stop a radical group called ECO, from blowing up the TEM POWER oil rig.

Scenario ID
{1632122B67742075}Missions/TheLocalPub/OilRigRangos.conf
Game mode
Sandbox
Player count
47

TVT (15-31) Top Malo House

A British Royal Marine unit has chosen to conduct a deliberate assault onto an Argentine OP, in order to destroy them, so not to delay follow on forces the next day.

Scenario ID
{9FB9B613B200BB85}Missions/TheLocalPub/TopMaloHouse.conf
Game mode
Sandbox
Player count
31

TVT (32-68) Andres Beacon

US Rifle platoon assaults USSR positions

Scenario ID
{FD483A6EF284BBEA}Missions/Til/AndresBeacon.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
68

COTVT (40-57) Company Team Counter Attack

US 'tank and mechanized infantry company team' leads a counter attack against an East German motorized rifle batallion.

Scenario ID
{BC31E6C21B5FDC3A}Missions/Til/CompanyTeamCounterAttack.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
57

TVT (38-52) Daybreak Diplomacy

1st Special Forces Operational Detachment–Delta rescues two US diplomats currently held hostage by an anti-US extremist group.

Scenario ID
{0A61D12A1A1AF71D}Missions/Til/DaybreakDiplomacy.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
53

TVT (85-105) Devil's Drive

A company team sent by the 2nd Armored Division performs a counterattack on a small East German covering force, seeking to allow a larger spearhead to move through and fight the Panzerregiment 22.

Scenario ID
{86193C4DC02B6515}Missions/Til/DevilsDrive.conf
Game mode
Sandbox
Player count
105

TVT (85-109) Falcon's Flight

The East German LStr-40 conducts an air assault on a US cavalry troop headquarters of the 3rd Armored Cavalry Regiment, in support of the advancing 9. Panzer Division.

Scenario ID
{2CF95296727B836E}Missions/Til/FalconsFlight.conf
Game mode
Sandbox
Player count
109

COTVT (12-24) Gorey Raid

British light infantry raid on a Soviet signal platoon

Scenario ID
{DE4B1631FB66967C}Missions/Til/GoreyRaid.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
24

TVT (40-47) Green Screen

NVA reconnaissance company moves through a forest while a USMC LAR platoon is screening.

Scenario ID
{DD9BEA0EE98A6F8C}Missions/Til/GreenScreen.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
47

COOP (5-13) Gull Bay Guns

US Marines raid a Russian SPG Platoon

Scenario ID
{6DCD50114C8B260C}Missions/Til/GullBayGuns.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
13

COOP (10-17) Heather Bay Harbor

US forces seize a USSR-held harbor

Scenario ID
{87BC0CFA21375D16}Missions/Til/HeatherBayHarbor.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
17

COOP (8-12) Huey Hill

A motorized US squad with an attached maintenance crew enters hostile territory to help a downed pilot.

Scenario ID
{C0ACF9F4BC92650C}Missions/Til/HueyHill.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
12

COTVT (37-44) Kasselberg Clamber

US Mech platoon clears a path towards Sommerberg.

Scenario ID
{7369A3042DF47062}Missions/Til/KasselbergClamber.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
44

TVT (42-54) Koskelankyla Crossing

NVA motorized rifle platoon attempts to secure a bridge defended by British light infantry

Scenario ID
{2ABF2CD7318422DC}Missions/Til/KoskelankylaCrossing.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
54

TVT (85-105) Metal's Might

Cut off by the prior air assault, two platoons of the 3rd ACR are forced into an engagement with the 9. PDs Panzerregiment 22, and have to attempt a delaying action.

Scenario ID
{72117BD5CDF60D61}Missions/Til/MetalsMight.conf
Game mode
Sandbox
Player count
105

COTVT (42-57) Metalwave

Russian mechanized assault on CDF

Scenario ID
{038DC672E5A4778B}Missions/Til/Metalwave.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
57

COTVT (56-72) Metsala Airfield

Russian VDV company stages an air assault on an operationally important airfield

Scenario ID
{04D3666D4AF06BE0}Missions/Til/MetsalaAirfield.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
72

COTVT (30-38) Owl's Prey

Chernarussian SF venture into the Green Sea, on the hunt for grass snakes.

Scenario ID
{2F7D34D66EE1CEFE}Missions/Til/OwlsPrey.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
38

COOP (12-20) Perelle Bay Peril

Soviet Spetsnaz raid FIA smuggling hideout

Scenario ID
{A2EC34CF28A5A00A}Missions/Til/PerelleBayPeril.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
20

COOP (26-44) Route Pierre

Motorized USMC Rifle Platoon secures a route into the village of Vernon, which is defended by a Russian Motor Rifle company.

Scenario ID
{058E8658CBD67293}Missions/Til/RoutePierre.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
44

TVT (29-37) Route Rowan

USMC LAR platoon conducts route security on Kolguyev

Scenario ID
{47DA44BEE12E3D42}Missions/Til/RouteRowan.conf
Game mode
Sandbox
Player count
37

TVT (20-35) Terminal Takeover

Russian Motor Rifles seize an FIA-held gas terminal

Scenario ID
{8341C1CC436883A0}Missions/Til/TerminalTakeover.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
35

COTVT (18-23) The Adjacent Wave

Russian light motor rifle assault on CDF position

Scenario ID
{E3B3F5CE3CEA231B}Missions/Til/TheAdjacentWave.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
23

COTVT (12-18) Trench Assault

Chernarussian SF assault a Russian trench

Scenario ID
{5C50C66D8367E646}Missions/Til/TrenchAssault.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
18

COOP (15-30) Tyrone Thrust

Russian Motor Rifles seize the village of Tyrone

Scenario ID
{540FA1CA26E0224B}Missions/Til/TyroneThrust.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
30

COTVT (50-83) Karachinar Crashout

Soviet Motor Rifles and Mujahideen fight over some different dirt houses.

Scenario ID
{6B3C403862B4584B}Missions/Woody/COTVTXX_Karachinar_Crashout.conf
Game mode
Sandbox
Player count
83

COTVT (50-69) Kassel Crashers

Soviet Motor Rifle Company assaults a village near Bad Orb.

Scenario ID
{75ECCC07C3D3A9EF}Missions/Woody/COTVTXX_Kassel_Crashers.conf
Game mode
Sandbox
Player count
69

COTVT (50-75) Zavarak Farmland

Soviet Motor Rifles and Mujahideen fight over some dirt houses.

Scenario ID
{158237C42BC9F179}Missions/Woody/COTVTXX_Zavarak_Farmland.conf
Game mode
Sandbox
Player count
75

COOP (40-67) Funf Wege Lodgement

DDR motor rifle company flanks a UK I Corps light infantry company.

Scenario ID
{FFB2746FAAB7A1D1}Missions/Woody/COXX_Funf_Wege_Lodgement.conf
Game mode
Sandbox
Player count
67

COOP (16-30) Heely Co Peter Raid Part 1

US Army Rangers cag goonishly in the mountains of Afghanistan.

Scenario ID
{A28CCF465C897005}Missions/Woody/COXX_Heely_Co_Peter_Raid_Part_1.conf
Game mode
Sandbox
Player count
30

COOP (30-44) Hof Lomelsberg Flank

Soviet motorised reconnassaince company flanks a US V Corps mechanised infantry company.

Scenario ID
{39D36863D040B82F}Missions/Woody/COXX_Hof_Lomelsberg_Flank.conf
Game mode
Sandbox
Player count
44

COOP (40-60) Landay Haul

Takistan Army (TKA) mechanized infantry sweep of two rebel held villages.

Scenario ID
{3308C1CCA661ED3A}Missions/Woody/COXX_Landay_Haul.conf
Game mode
Sandbox
Player count
60

COOP (40-64) Torske Crossing

Estonia, 2024 | 1 RIFLES Coy(-) conducts an attack and contested river crossing.

Scenario ID
{9B807D4151598ECC}Missions/Woody/COXX_Torske_Crossing.conf
Game mode
Sandbox
Player count
64

TVT (40-51) Waterside Punchup

Royal Marines Commandos battle FIA Separatists on the St. Phillipe coast.

Scenario ID
{802E4AA76CDE70CF}Missions/Woody/TVTXX_Waterside_Punchup.conf
Game mode
Sandbox
Player count
51