NVA Battalion is conducting an all out offensive against a dug-in US Force, to dislocate them from their defensive fortifications and push towards the river before conducting a crossing assault.
Scenario ID
{65AF6C422C9CADA4}Missions/HitTheMan/2nd Break The Line/2ndBreakTheLine.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
79
COOP (60-79) 3rd Company - Break The Line V1.8
NVA Battalion is conducting an all out offensive against a dug-in US Force, to dislocate them from their defensive fortifications and push towards the river before conducting a crossing assault.
Scenario ID
{47AD747021048AFD}Missions/HitTheMan/3rd Break The Line/3rdBreakTheLine.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
79
COTVT (45-60) Air Assault On Skalisty V2.5
CAF secured the island of Skalisty in the early beginnings of the liberation of this region.. however the Soviets are sending in their VDV to reclaim this vital island.
A East Germany Battalion has broken through the British forward defences, a Company (-) ahead of said Battalion has been tasked with securing the British Battalion HQ while also securing the town of Kamoryn itself, to continue their breakthrough. The British Battalion HQ is preparing hasty defences after having destroyed a PLT of Recon BRDMs.
US Rifle Platoon (+) with Bradley Support move to secure the town of Rasman from Takistani Army of a Light Rifle Platoon & a BMP Platoon
Scenario ID
{EF4B51EF8D9DA223}Missions/HitTheMan/Battle For Rasman/BattleForRasman.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
77
TVT (60-80) Battle For Zarichne V3
East German Army is sending a Rifle Company (-) with T-72A support to clear out the town of Zarichne, while the Seperatists Unit are tasked with defending the town with a Rifle Platoon and a LAV Section provided by their US Backers.
Scenario ID
{CA89BBEFEF7EFF44}Missions/HitTheMan/Battle For Zarichne/BattleForZarichne.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110
COTVT (65-90) Beach Holiday to Mineraly V2
A Canadian Mechanized Company (-) with a attached USMC AH-1S flight is tasked with securing a beachhead on Kulgoyev at the Mineraly Military Site & Harbour, while the soviets have been anticipating a landing for some time, sending units to fortify themselves and have air suppport on the way to the island.
Scenario ID
{F6D71EF0527903EA}Missions/HitTheMan/Beach Holiday to Mineraly/BeachHolidaytoMineraly.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110
TVT (64-83) BMP Incursion V1
Soviet BMP Company (-) is conducting a incursion onto a Canadian Platoon (-) whose been camping and maintaining security for their Battalion's left flank, with the intended goal to secure the bridge and campsite located further in.
US Mech Company (-) conducts a "river" crossing assault by seizing two bridges before securing parts of the village from the NVA entrenched units.
Scenario ID
{23134C9F3128AA96}Missions/HitTheMan/Bradley Leads The Way/BradleyLeadsTheWay.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
73
TVT (60-84) Brambledeep Adventure V2
A East Germany Company (-) has been tasked with moving in to destroy British Ammo Dumps used by the Royal Marines in the operation theatre, A Recon Team has already moved into position to observe while the British conduct a hasty defence to protect their ammunitions.
A Soviet Company (-) has made a breakthrough in Canadian's defence lines and are pushing towards a Canadian HQ, while the Platoon (-) stationed there makes a hasty defence
Scenario ID
{79808A7749EDC254}Missions/HitTheMan/Breaking Into Nova Olesov/BreakingIntoNovaOlesov.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110
TVT (60-80) Clearing Out Gorshkovo V2
Seperatists have secured the town of Gorshkovo but Soviet Forces have already dispatched a Company to secure & root out the Seperatists
Scenario ID
{3631F11AFCFC1BF4}Missions/HitTheMan/Clearing Out Gorshkovo/ClearingOutGorshkovo.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110
TVT (60-80) Clearing The Path V2
A East Germany Company (-) has been tasked with the Kamoryn Military Base from the British Royal Marines, to continue their advance westwards, while the British are setting up forward defences to either deny or destroy the East German Advance.
Scenario ID
{F5F8AF0336E76699}Missions/HitTheMan/Clearing The Path/ClearingThePath.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
80
TVT (40-66) Devil's Crossing V1.5
A Company (-) of NVA Forces are crossing over some poisonous swamp to secure the ruined village while a Platoon (-) of Canadians are holding onto it.
NVA has been surrounded by the CAF units, held up at a compound with a large building under construction. CAF are moving in to destroy the remaining elements while NVA tries to hold out & survive.
East German Army is sending a Rifle Company (-) with 2x T-72A support to clear out the town of Kaaranmanniko after defeating a US Rifle Company.
Scenario ID
{66B50B0828BA686E}Missions/HitTheMan/Fate of 2nd Platoon/FateOf2ndPlatoon.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
75
TVT (45-63) Assault on Green Hill V2
CAF has made progress pushing back the Soviet Army, in their promise to aid the US Forces in securing & "Liberating" this island. However the Soviet Army is reorganizing in preperation to counter attack.
Scenario ID
{1279E02ED201BAF1}Missions/HitTheMan/Green Hill Military Assault/GreenHillAssault.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
75
TVT (31-47) Hall Boss V1
Soviet Forces attempted to secure the town of Ugoldar, however US Forces responded quickly, driving most of the Soviet units out while encircling an unfortunate squad in an apartment.. a US Platoon is preparing to breach & clear.
Soviet Forces attempted to secure the town of Ugoldar, however US Forces responded quickly, driving most of the Soviet units out while encircling an unfortunate squad in an apartment.. a US Platoon is preparing to breach & clear.
Scenario ID
{E28713E631FCBDFB}Missions/HitTheMan/Hall Boss Mines/HallBossMines.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
75
TVT (39-66) Nadezhda Mine Clearence V2
US have gotten intel of a ammo dump located within the Nadezhda Coal Mine, they are moving in to destroy the ammunition while USSR have stationed a PLT there holding it.
A Canadian Company (-) has been tasked with destroying a Soviet Ammo Depot behind the village of Hnevice, while the stationed Soviet Platoon acting as security makes a hasty defence
Scenario ID
{AC70273932DEC13A}Missions/HitTheMan/Pushing Through Hnevice/PushingThroughHnevice.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110
TVT (42-72) Ruinous Defence V2
Soviet forces are moving in to destroy a US Ammo Dump recently setup, while US are hastily establishing defences to prevent that from happening.
Company (-) of NVA assault & secure Western Bad Orb, to prevent a CAF QRF & Supply Routes
Scenario ID
{B8207D1BE32152D0}Missions/HitTheMan/Screening The Orb/ScreeningTheOrb.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
79
TVT (41-75) Stealthing Into Villa V4
Soviet forces are continuing their patrols and preparing defences for the inevitable US invasion.. US have already sent in Green Berets to conduct a sabotage mission ontop of killing their Supreme Commander on the island.
Scenario ID
{D7F3B0A0AD9999DC}Missions/HitTheMan/Stealthing Into Villa/StealthingIntoVilla.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
110
TVT (60-81) The Commonwealth Joint Operation V2
A Royal Marines Platoon is moving in to secure the Pasastejn Coal Mine being defended by a Soviet Platoon, to destroy a hidden ammo depot located in its depth. While a Canadian Rifle Platoon has been sent from another theatre to conduct its own operation against the Coal Mine, in support for the Royal Marines.
CAF Mechanized Company is tasked with pushing into a USSR Motor Pool, securing the site before moving in to assault Udarnik, to secure a fortified apartment and prevent any counter attack
Soviet VDV Company with Attached Mi-24s are conducting an air assault to secure the Bysovice Airfield from Canadian control, having already bypassed most of the forward emplaced defences. Canadians are just now aware of the threat and are preparing defences while QRFs are inbound, but unknown when or if they'll arrive.
Scenario ID
{964AA9C20DC8754F}Missions/HitTheMan/VDV Hello From The Sky/VDVHelloFromTheSky.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
79
COOP (60-66) VDV Leads The Way V1
A Soviet VDV Company has just been dropped off south of Nova Olesov by a Mi-8 Squadron and moved up to the cover of a riverbed. Preparing to conduct a assault onto the town itself imminently which is being defended by a Motorized Canadian Company (+)
Scenario ID
{39837D0ED682C8C7}Missions/HitTheMan/VDV Leads The Way/VDVLeadsTheWay.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
79
TVT (65-94) VDV Sweeping Kamoryn V1
Russians VDV have managed to successfully air assault onto the Bysovice Airfield (HAH), securing the military base, industrial area and more. A VDV Company with strengthend platoons and a attached BRDM platoon is now making their way to secure Kamoryn from a Canadian Rifle Platoon located there, while the Canadians during the air assault are conducting preparing to maintain their control over the town.
A reduced motorized USMC rifle platoon with ACV-30(Stryker Dragoon) attempt to hold Ruha against a RU attack.
2:1 RU : USMC, 5 minute setup, 60 minute TL after setup
RU restricted to their spawn during setup, USMC restricted to within 250m of Ruha during setup but unrestricted after. Mission stolen from ARC <3
A US Army Quick Reaction Force is tasked with responding to a ANA convoy ambush. Your objective: rescue the ambushed ANA Platoon, recover wounded, recover their vehicles, and return everyone safely to base.
Game mode
Sandbox
Player count
62
COTVT (30-61) Power Play
A US Delta platoon is tasked with responding to a separatist attack on a power plant.
Scenario ID
{D74421CBDA64B73D}Missions/Perfk/PowerPlay.conf
Game mode
Sandbox
Player count
61
LOL (3-60) Race Day - Kunar
LOL Race mission down the Kunar mountains on motorbikes
Operation Scottish Independence: The Airfield Incident - Shortly after the 2014 Scottish Independence Referendum a group of highly motivated separatists assault an RAF base.
In an alternate universe, Red and Blue clan face off in a Napoleonic WW1 cold war styled meeting engagement to capture each others base and secure some of the last fibrous natural material on earth.
A British SBS Squadron has been tasked with conduting a raid onto Bebble Island, due north of the main Falkland island.
They've been tasked with destroying Argentine rotary aircraft and various other objectives around the island in preperation for follow on attacks from the main friendly body in a few days.
A reduced soviet motor rifle company that's been cut off from their battalion during a withdraw must fend off a large attack from US forces while waiting out for friendly reinforcements to arrive.
A British Royal Marine unit has chosen to conduct a deliberate assault onto an Argentine OP, in order to destroy them, so not to delay follow on forces the next day.
A company team sent by the 2nd Armored Division performs a counterattack on a small East German covering force, seeking to allow a larger spearhead to move through and fight the Panzerregiment 22.
Scenario ID
{86193C4DC02B6515}Missions/Til/DevilsDrive.conf
Game mode
Sandbox
Player count
105
TVT (85-109) Falcon's Flight
The East German LStr-40 conducts an air assault on a US cavalry troop headquarters of the 3rd Armored Cavalry Regiment, in support of the advancing 9. Panzer Division.
Scenario ID
{2CF95296727B836E}Missions/Til/FalconsFlight.conf
Game mode
Sandbox
Player count
109
COTVT (12-24) Gorey Raid
British light infantry raid on a Soviet signal platoon
Scenario ID
{DE4B1631FB66967C}Missions/Til/GoreyRaid.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
24
TVT (40-47) Green Screen
NVA reconnaissance company moves through a forest while a USMC LAR platoon is screening.
Cut off by the prior air assault, two platoons of the 3rd ACR are forced into an engagement with the 9. PDs Panzerregiment 22, and have to attempt a delaying action.
Scenario ID
{72117BD5CDF60D61}Missions/Til/MetalsMight.conf
Game mode
Sandbox
Player count
105
COTVT (42-57) Metalwave
Russian mechanized assault on CDF
Scenario ID
{038DC672E5A4778B}Missions/Til/Metalwave.conf
Game mode
#AR-ServerBrowser_ServerScenario
Player count
57
COTVT (56-72) Metsala Airfield
Russian VDV company stages an air assault on an operationally important airfield