GC Advance and Cooperate: Central Anizay US Rangers and Insurgents struggle for control of an urban area in central Anizay. Co-op version.
Scenario ID {6A8A85486B281B19}Missions/arc/AAC/CentralAnizay.conf
Game mode Cooperative
Player count 32 GC Advance and Cooperate: East Zarichne Russian forces struggle with separatists for control over war-torn countryside. Check each objective for bunkers! Co-op version.
Scenario ID {7804AACA225350FE}Missions/arc/AAC/EastZarichne.conf
Game mode Cooperative
Player count 32 GC Advance and Cooperate: Longmoor British and Soviet infantry struggle for control of the Longmoor training area. Co-op version.
Scenario ID {6026CADC3BC4FCD3}Missions/arc/AAC/Longmoor.conf
Game mode Cooperative
Player count 32 GC Advance and Cooperate: North Zarichne Russian forces struggle with separatists for control over a war-torn village. Check each objective for bunkers! Co-op version.
Scenario ID {8222ED30E14610EF}Missions/arc/AAC/NorthZarichne.conf
Game mode Cooperative
Player count 32 GC Advance and Cooperate: West Zarichne US Marines struggle to take control of Zarichne city from Separatists. Co-op version with 26 objectives.
Scenario ID {34197017F089D3CF}Missions/arc/AAC/WestZarichne.conf
Game mode Cooperative
Player count 32 GC Advance and Secure: Central Anizay US Rangers and Insurgents struggle for control of an urban area in central Anizay
Scenario ID {F42399158CF64CA0}Missions/arc/AAS/CentralAnizay.conf
Game mode Advance and Secure
Player count 64 GC Advance and Secure: Longmoor British and Soviet infantry struggle for control of the Longmoor training area
Scenario ID {B0A17A53D5D7BD0B}Missions/arc/AAS/Longmoor.conf
Game mode Advance and Secure
Player count 64 GC Advance and Secure: North Zarichne Russian forces struggle with separatists for control over a war-torn village. Check each objective for bunkers!
Scenario ID {1C8BF16D06984756}Missions/arc/AAS/NorthZarichne.conf
Game mode Advance and Secure
Player count 64 COOP (8-24) Bunker Busters US SF assault a bunker housing nuclear material that has been overrun by separatists.
Scenario ID {30704E46A37F46EC}Missions/arc/BunkerBusters.conf
Game mode Sandbox
Player count 24 TVT (30-45) Bunker Busters XL 2:1 US:Separatists | US SF assault a bunker housing nuclear material that has been overrun by separatists. TVT version.
Scenario ID {F3351B9FE7E95F69}Missions/arc/BunkerBustersXL.conf
Game mode Sandbox
Player count 45 COOP (10-20) Coastal Clearance Green Berets raid a Soviet coastal communications post
Scenario ID {F1AEED84D5DC8C8C}Missions/arc/CoastalClearance.conf
Game mode Sandbox
Player count 20 COTVT (40-64) Compromised 6:2:1 US:UK:USSR | A motorized US army platoon attempts to extract a compromised SBS element.
Scenario ID {FBFEFA8C83B6F865}Missions/arc/Compromised.conf
Game mode Sandbox
Player count 64 COOP (20-34) Dusty Drive Motorized US Army Rangers sweep a pair of towns for insurgent anti-aircraft weapons.
Scenario ID {E6674307434031A8}Missions/arc/DustyDrive.conf
Game mode Sandbox
Player count 34 TVT (28-54) Erquy Evasion 2:1 US:USSR | A US airmobile platoon combs Erquy Island for a trapped Spetznaz force.
Scenario ID {8092ACEBE62B916F}Missions/arc/ErquyEvasion.conf
Game mode Sandbox
Player count 54 COOP (20-38) First Light at Eden SAS air raid multiple objectives across northern Everon with US Blackhawks.
Scenario ID {DBC2754D5D6F24A2}Missions/arc/FirstLightAtEden.conf
Game mode Sandbox
Player count 38 TVT (24-45) Foreign Exchange Students 2:1 US:UK | American forces assault a British compound during a training exercise on Longmoor
Scenario ID {95D466D5CF1B4CAA}Missions/arc/ForeignExchangeStudents.conf
Game mode Sandbox
Player count 45 COOP (9-20) Hunted US Army Rangers evade or push through separatist contact to reach an extraction point.
Scenario ID {DF315EFB01ACE5A3}Missions/arc/Hunted.conf
Game mode Sandbox
Player count 20 TVT (18-30) Irish Checkpoint 2:1 IRA:UK | An IRA cell attacks a British checkpoint, early 1980s.
Scenario ID {C58D810730ADF5E9}Missions/arc/IrishCheckpoint.conf
Game mode Sandbox
Player count 30 TVT (24-48) Last Bastion 2:1 USSR:FIA | USSR motorized infantry attack the FIA stronghold of Montfort Castle
Scenario ID {274C2C02F4B5A49F}Missions/arc/LastBastion.conf
Game mode Sandbox
Player count 48 TVT (21-40) Patrol Troubles 2:1 UK:IRA | British infantry patrol an area in rural Northern Ireland, the IRA move to interdict.
Scenario ID {41CEBF44C87F01FC}Missions/arc/PatrolTroubles.conf
Game mode Sandbox
Player count 40 COOP (14-29) Return of the WAC A British rifle platoon is tasked with a combat patrol around likely FIA safehouses.
Scenario ID {4C029821327507B4}Missions/arc/ReturnOfTheWac.conf
Game mode Sandbox
Player count 29 TVT (16-42) Ridge Rumble MARSOC Teams conduct a training exercise meeting engagement
Scenario ID {A2A1E906E341615D}Missions/arc/RidgeRumble.conf
Game mode Sandbox
Player count 42 TVT (16-40) Rocket Science After Everon's top nuclear physicist is kidnapped by the FIA, SAS and Spetznaz teams attempt to recover him for their own purposes.
Scenario ID {EB77B8B72B11D7D2}Missions/arc/RocketScience.conf
Game mode Sandbox
Player count 40 COTVT (20-35) SOBR Up 4:1 SOBR raid separatist hideouts after a terror attack
Scenario ID {291F151417106DE9}Missions/arc/SOBRUp.conf
Game mode Sandbox
Player count 35 TVT (24-60) Syrian Checkpoint '24 2:1 HTS:SAA | Hayat Tahrir al-Sham attempt to capture an SAA checkpoint during the December 2024 offensive
Scenario ID {C7ADAFEE0EB04054}Missions/arc/SyrianCheckpoint.conf
Game mode Sandbox
Player count 60 COOP (38-54) The Best Defense US Army Rangers air assault a Soviet MR staging area.
Scenario ID {47E5F841A27FEEBE}Missions/arc/TheBestDefense.conf
Game mode Sandbox
Player count 54 COOP (42-74) The Old Wood British rifle company interdicts VDV and dislodges motor rifles from Le Moule.
Scenario ID {E6D3DBE5DF21C877}Missions/arc/TheOldWood.conf
Game mode Sandbox
Player count 74 TVT (30-45) Watery Grave 2:1 AFRF:CDF | Russian motor rifles attempt a river crossing against entrenched CDF
Scenario ID {BF3D46ACCA9EF3A0}Missions/arc/WateryGrave.conf
Game mode Sandbox
Player count 45 TVT (20-40) Zero Arc Thirty 1.5:1 US:INSURGENT | US SF raid a compound controlled by an insurgent warlord
Scenario ID {0734F433077D8D3E}Missions/arc/ZeroArcThirty.conf
Game mode Sandbox
Player count 40 COOP (10-20) Hush British Forces raid two facilities controlled by the USSR
Scenario ID {B567636A115C2ED3}Missions/Burger4606/Hush.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 20 TVT (20-60) Battle Of The Bulges In an alternate universe, Red and Blue clan face off in a Napoleonic WW1 cold war styled meeting engagement to capture each others base and secure some of the last fibrous natural material on earth.
Scenario ID {2BC2F7233601B114}Missions/TheLocalPub/BattleOfTheBulges.conf
Game mode Sandbox
Player count 60 COOP (10-22) Hasty Ambush A US motorised platoon(-) race to conduct a hasty ambush on a rapidly advancing USSR motorised platoon, in an attempt to stop them striking the rear of US combined forces in combat.
Scenario ID {EED9EFB975742704}Missions/TheLocalPub/HastyAmbush.conf
Game mode Sandbox
Player count 22 COTVT (20-45) Lamentin Losers A reduced soviet motor rifle company that's been cut off from their battalion during a withdraw must fend off a large attack from US forces while waiting out for friendly reinforcements to arrive.
Scenario ID {19A11C3EC097134B}Missions/TheLocalPub/LamentinLosers.conf
Game mode Sandbox
Player count 45 TVT (15-41) Longmoor Lashings British 90's light infantry platoon conduct early morning raid to DESTROY a SAPA cell and their supplies.
Scenario ID {579CF5FE812D7575}Missions/TheLocalPub/LongmoorLashings.conf
Game mode Sandbox
Player count 41 TVT (30-63) Andres Beacon US Rifle platoon assaults USSR positions
Scenario ID {FD483A6EF284BBEA}Missions/Til/AndresBeacon.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 63 COTVT (12-24) Gorey Raid British light infantry raid on a Soviet signal platoon
Scenario ID {DE4B1631FB66967C}Missions/Til/GoreyRaid.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 24 COOP (5-13) Gull Bay Guns US Marines raid a Russian SPG Platoon
Scenario ID {6DCD50114C8B260C}Missions/Til/GullBayGuns.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 13 COOP (7-14) Heather Bay Harbor US forces seize a USSR-held harbor
Scenario ID {87BC0CFA21375D16}Missions/Til/HeatherBayHarbor.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 14 COOP (8-12) Huey Hill A motorized US squad with an attached maintenance crew enters hostile territory to help a downed pilot.
Scenario ID {C0ACF9F4BC92650C}Missions/Til/HueyHill.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 12 COTVT (15-25) Landfill Lookout Russian Motor Rifles seize a landfill
Scenario ID {888BEFFA57589713}Missions/Til/LandfillLookout.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 25 COTVT (30-50) Metalwave Russian Mechanized assault on CDF
Scenario ID {038DC672E5A4778B}Missions/Til/Metalwave.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 50 COOP (12-20) Perelle Bay Peril Soviet Spetsnaz raid FIA smuggling hideout
Scenario ID {A2EC34CF28A5A00A}Missions/Til/PerelleBayPeril.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 20 COOP (20-27) Roadblock Recon A Soviet Motor Rifle platoon conducts reconnaissance-in-force by temporarily seizing a US defended roadblock.
Scenario ID {30B3F8654DB7E717}Missions/Til/RoadblockRecon.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 27 COOP (26-44) Route Pierre Motorized USMC Rifle Platoon secures a route into the village of Vernon, which is defended by a Russian Motor Rifle company.
Scenario ID {058E8658CBD67293}Missions/Til/RoutePierre.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 44 COTVT (26-60) Steel Pastures Two Russian tank companies conduct a training exercise
Scenario ID {BB3C1A1E786D8F51}Missions/Til/SteelPastures.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 60 TVT (20-35) Terminal Takeover Russian Motor Rifles seize an FIA-held gas terminal
Scenario ID {8341C1CC436883A0}Missions/Til/TerminalTakeover.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 35 COTVT (18-24) The Adjacent Wave Russian light motor rifle assault on CDF position
Scenario ID {E3B3F5CE3CEA231B}Missions/Til/TheAdjacentWave.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 24 COOP (15-30) Tyrone Thrust Russian Motor Rifles seize the village of Tyrone
Scenario ID {540FA1CA26E0224B}Missions/Til/TyroneThrust.conf
Game mode #AR-ServerBrowser_ServerScenario
Player count 30