AiO Command Menu -Reforger-

by propst81

0.3.0

0.3.0 - Formations, routes and squad coordination

- Added Move > Formation: Column, Staggered column, Wedge and Line using Reforger's native formations. Applies to the whole squad and persists for later moves.
- Moved Speed to Stance & speed > Speed.
- Added More > Routes: plan up to 16 infantry waypoints from the map cursor or camera target, then hold at the end or repeat as a patrol. Select members or a colour team before adding the first point.
- Added queued arrival and stalled-movement popups for routes and ordinary Move here, visible with the menu closed. Arrival waits for the surviving assigned men; patrols stay quiet each lap.
- Added Defense > Watch that direction and Watch: own choice. Men already holding keep their posts.
- Added Supplies > Treat that soldier and Treat me: an available squad member uses real medical supplies and native treatment.
- Added 360 defense radii: Auto, 5, 10, 20, 30 and 50 m.
- Infantry retain movement destinations and posts during contact, fire from posts, and resume after immediate danger or available self-treatment. Engage at will releases a commanded post.
- Replaced timed Bound forward with Bound to position: two elements alternate moves until they reach the map/camera destination. Peel back also advances by actual arrivals.
- Bounding checks covering readiness, pauses for pinning or aid needs, and reports blocked movement or heavy losses. Use Attack > Resume bound / peel when a manual resume is required.
- Ordinary Move here and route travel support optional BBB relaxed marching. AiO remains standalone; BBB is not required.
- Report issues at the GitHub repository: https://github.com/propst-design/AIOCommandMenu/issues (New issue > Bug report).
Game Version
1.8.0.13
Created
Thu, 15 Oct 2026 02:42:07 GMT
Last Modified
Thu, 15 Oct 2026 02:42:16 GMT

0.2.1

0.2.1 - Public release. Same content as 0.2.0 (vehicles, map commands, garrison fixes).
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 05:03:02 GMT
Last Modified
Wed, 14 Oct 2026 05:03:07 GMT

0.2.0

0.2.0 - Vehicles and map commands

- Added vehicle boarding by seat role, seat switching, get out, passenger disembark and eject.
- Added engine/light controls and squad-assisted vehicle unflip.
- Added vehicle seat and boarding/dismounting status to the squad bar.
- The command menu now works with the map open; destination orders use the map cursor.
- Improved mortar and tripod machine gun targeting.
- Fixed camera targeting from inside vehicles so orders ignore your own vehicle's hull and attached parts.
- Added squad command support when taking control of an AI soldier in Game Master.
- Vehicles is now menu slot 3; Take cover is under Defense.
- Fixed soldiers remaining stuck on inaccessible building positions; garrison releases blocked posts and clear routes skip unreachable rooms with feedback.
- Fixed Return to formation clustering soldiers on the leader and leaving old building orders active.
- Improved interior-position checks and avoided duplicate garrison post assignments.
- Soldiers can open nearby closed building doors and retry a stalled interior route.
Game Version
1.8.0.13
Created
Wed, 14 Oct 2026 04:59:07 GMT
Last Modified
Wed, 14 Oct 2026 04:59:11 GMT

0.1.0

Game Version
1.8.0.13
Created
Tue, 13 Oct 2026 22:43:49 GMT
Last Modified
Tue, 13 Oct 2026 22:43:54 GMT

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