AiO Command Menu -Reforger-
by propst81
0.3.0
0.3.0 - Formations, routes and squad coordination - Added Move > Formation: Column, Staggered column, Wedge and Line using Reforger's native formations. Applies to the whole squad and persists for later moves. - Moved Speed to Stance & speed > Speed. - Added More > Routes: plan up to 16 infantry waypoints from the map cursor or camera target, then hold at the end or repeat as a patrol. Select members or a colour team before adding the first point. - Added queued arrival and stalled-movement popups for routes and ordinary Move here, visible with the menu closed. Arrival waits for the surviving assigned men; patrols stay quiet each lap. - Added Defense > Watch that direction and Watch: own choice. Men already holding keep their posts. - Added Supplies > Treat that soldier and Treat me: an available squad member uses real medical supplies and native treatment. - Added 360 defense radii: Auto, 5, 10, 20, 30 and 50 m. - Infantry retain movement destinations and posts during contact, fire from posts, and resume after immediate danger or available self-treatment. Engage at will releases a commanded post. - Replaced timed Bound forward with Bound to position: two elements alternate moves until they reach the map/camera destination. Peel back also advances by actual arrivals. - Bounding checks covering readiness, pauses for pinning or aid needs, and reports blocked movement or heavy losses. Use Attack > Resume bound / peel when a manual resume is required. - Ordinary Move here and route travel support optional BBB relaxed marching. AiO remains standalone; BBB is not required. - Report issues at the GitHub repository: https://github.com/propst-design/AIOCommandMenu/issues (New issue > Bug report).
- Game Version
- 1.8.0.13
- Created
- Thu, 15 Oct 2026 02:42:07 GMT
- Last Modified
- Thu, 15 Oct 2026 02:42:16 GMT
0.2.1
0.2.1 - Public release. Same content as 0.2.0 (vehicles, map commands, garrison fixes).
- Game Version
- 1.8.0.13
- Created
- Wed, 14 Oct 2026 05:03:02 GMT
- Last Modified
- Wed, 14 Oct 2026 05:03:07 GMT
0.2.0
0.2.0 - Vehicles and map commands - Added vehicle boarding by seat role, seat switching, get out, passenger disembark and eject. - Added engine/light controls and squad-assisted vehicle unflip. - Added vehicle seat and boarding/dismounting status to the squad bar. - The command menu now works with the map open; destination orders use the map cursor. - Improved mortar and tripod machine gun targeting. - Fixed camera targeting from inside vehicles so orders ignore your own vehicle's hull and attached parts. - Added squad command support when taking control of an AI soldier in Game Master. - Vehicles is now menu slot 3; Take cover is under Defense. - Fixed soldiers remaining stuck on inaccessible building positions; garrison releases blocked posts and clear routes skip unreachable rooms with feedback. - Fixed Return to formation clustering soldiers on the leader and leaving old building orders active. - Improved interior-position checks and avoided duplicate garrison post assignments. - Soldiers can open nearby closed building doors and retry a stalled interior route.
- Game Version
- 1.8.0.13
- Created
- Wed, 14 Oct 2026 04:59:07 GMT
- Last Modified
- Wed, 14 Oct 2026 04:59:11 GMT
0.1.0
- Game Version
- 1.8.0.13
- Created
- Tue, 13 Oct 2026 22:43:49 GMT
- Last Modified
- Tue, 13 Oct 2026 22:43:54 GMT
Showing 1 to 4 of 4 results
Rows per page
Showing 1 to 4 of 4 results
Rows per page