LinearConflictPVE

by Gramps303

1.5.7

- Added an additional exception to check for no remaining counters once the point is captured.  If none are left, it skips the cooldown as the main point of the cooldowns are to get players to stay to fight the counters.
Game Version
1.8.0.13
Created
Sat, 17 Oct 2026 01:48:17 GMT
Last Modified
Sat, 17 Oct 2026 01:48:21 GMT

1.5.6

- Added new variable on Campaign Military Base Component for Linear Cooldown Exemption
Game Version
1.8.0.13
Created
Sun, 11 Oct 2026 23:52:47 GMT
Last Modified
Sun, 11 Oct 2026 23:52:54 GMT

1.5.5

- Reimport fix
Game Version
1.8.0.13
Created
Thu, 01 Oct 2026 05:27:13 GMT
Last Modified
Thu, 01 Oct 2026 05:27:19 GMT

1.5.4

- Fixes a lot of bugs introduced in game version 1.8
Game Version
1.8.0.13
Created
Thu, 01 Oct 2026 02:34:01 GMT
Last Modified
Thu, 01 Oct 2026 02:34:07 GMT

1.5.3

- Fix for related point range to match scenario mod
Game Version
1.8.0.10
Created
Thu, 20 Aug 2026 02:02:20 GMT
Last Modified
Thu, 20 Aug 2026 02:02:29 GMT

1.5.2

- Fix for base captures
Game Version
1.8.0.10
Created
Tue, 18 Aug 2026 22:40:16 GMT
Last Modified
Tue, 18 Aug 2026 22:40:26 GMT

1.5.1

- Fix for being able to capture points not in the task list
Game Version
1.8.0.10
Created
Tue, 18 Aug 2026 04:12:14 GMT
Last Modified
Tue, 18 Aug 2026 04:12:20 GMT

1.5.0

- Update for game version 1.8.0.10
- Updated discord link in description
Game Version
1.8.0.10
Created
Mon, 17 Aug 2026 04:52:13 GMT
Last Modified
Mon, 17 Aug 2026 04:52:23 GMT

1.4.8

- Updated PreCapKiller function, now sends one salvo and then kills player by script if still alive
Game Version
1.7.0.54
Created
Mon, 10 Aug 2026 02:37:09 GMT
Last Modified
Mon, 10 Aug 2026 02:37:15 GMT

1.4.7

- Fixed logic for giving captured radio towers a protection radius for the pre cap killer feature
Game Version
1.7.0.54
Created
Fri, 26 Jun 2026 03:46:10 GMT
Last Modified
Fri, 26 Jun 2026 03:46:17 GMT

1.4.6

- Added safe zone for radio relay towers for the pre cap killer feature
Game Version
1.7.0.49
Created
Tue, 23 Jun 2026 04:36:55 GMT
Last Modified
Tue, 23 Jun 2026 04:37:05 GMT

1.4.5

- Disabled not needed code for tasks
Game Version
1.7.0.41
Created
Fri, 05 Jun 2026 08:29:19 GMT
Last Modified
Fri, 05 Jun 2026 08:29:24 GMT

1.4.4

- Corrected/Standardized tags in logs
Game Version
1.7.0.41
Created
Fri, 05 Jun 2026 02:38:34 GMT
Last Modified
Fri, 05 Jun 2026 02:38:39 GMT

1.4.3

- Added LogLevels to logs
- Adjusted logs for consistency
Game Version
1.7.0.41
Created
Fri, 05 Jun 2026 02:32:18 GMT
Last Modified
Fri, 05 Jun 2026 02:32:23 GMT

1.4.2

- Fixed null pointer issue
Game Version
1.7.0.41
Created
Fri, 29 May 2026 04:55:50 GMT
Last Modified
Fri, 29 May 2026 04:55:55 GMT

1.4.1

- Added debugging for lost tasks on scenario load
Game Version
1.7.0.41
Created
Fri, 29 May 2026 03:51:12 GMT
Last Modified
Fri, 29 May 2026 03:51:17 GMT

1.4.0

- Fixed Task system
- Added kill pre-cappers feature
- Moved cooldown timer variable into the config file
- Update for 1.7
- Updated the mod description
Game Version
1.7.0.41
Created
Thu, 28 May 2026 20:28:11 GMT
Last Modified
Thu, 28 May 2026 20:28:21 GMT

1.3.10

- Fixed the new mission header cooldown timer variable, m_iNewTaskCooldown
Game Version
1.6.0.95
Created
Thu, 08 Jan 2026 08:42:55 GMT
Last Modified
Thu, 08 Jan 2026 08:42:59 GMT

1.3.9

- Attempted a fix for consile logs getting null pointer on FindClosestBase when loading a save file
Game Version
1.6.0.95
Created
Mon, 22 Dec 2025 06:15:03 GMT
Last Modified
Mon, 22 Dec 2025 06:15:06 GMT

1.3.8

- Cleaned up prints used for debugging
- Attempt at adding server config variable for defining task cooldown timer
Game Version
1.6.0.95
Created
Fri, 19 Dec 2025 00:28:36 GMT
Last Modified
Fri, 19 Dec 2025 00:28:42 GMT

1.3.7

- Added variable to track the most recently captured point so the next point is selected based on its position
Game Version
1.6.0.76
Created
Sun, 23 Nov 2025 03:47:36 GMT
Last Modified
Sun, 23 Nov 2025 03:47:40 GMT

1.3.6

- Added 5 minute timer after a point is capped until the next point is selected (Will make this configurable soon)
Game Version
1.6.0.68
Created
Fri, 21 Nov 2025 06:06:55 GMT
Last Modified
Fri, 21 Nov 2025 06:06:59 GMT

1.3.5

- Script updates for 1.6
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 14:19:37 GMT
Last Modified
Thu, 30 Oct 2025 14:19:44 GMT

1.3.4

- Set define variable added in conflict remixed pve scenario
Game Version
1.4.0.38
Created
Sat, 14 Jun 2025 02:43:33 GMT
Last Modified
Sat, 14 Jun 2025 02:43:37 GMT

1.3.3

- Removed some print scripts from log files
- Removed unused variables
- Added workbench thumbnail
Game Version
1.4.0.31
Created
Thu, 05 Jun 2025 14:46:23 GMT
Last Modified
Thu, 05 Jun 2025 14:46:30 GMT

1.3.2

- fixed potential null pointer script error
Game Version
1.3.0.157
Created
Sat, 03 May 2025 22:28:35 GMT
Last Modified
Sat, 03 May 2025 22:28:52 GMT

1.3.1

- fixed reading the config file
- adjusted detection of possible capturable points
Game Version
1.3.0.157
Created
Sat, 03 May 2025 18:02:07 GMT
Last Modified
Sat, 03 May 2025 18:02:15 GMT

1.3.0

- Update for 1.3.0
- Added save file LCPProgress.json in LinearConflictPVEConfig folder in your server profile folder.  This file should be deleted if you restart/end a conflict match.
Game Version
1.3.0.130
Created
Thu, 27 Mar 2025 18:35:39 GMT
Last Modified
Thu, 27 Mar 2025 18:35:52 GMT

1.2.1

- readme file failed
- updated info onto mod description
Game Version
1.2.0.124
Created
Thu, 07 Nov 2024 03:46:16 GMT
Last Modified
Thu, 07 Nov 2024 03:46:24 GMT

1.2.0

- Added a server config file to configure the numbers used in the scripts
- Hard coded values are now the default values, configuration not required
- See readme file in the mod folder for more info on custom configuration
Game Version
1.2.0.124
Created
Thu, 07 Nov 2024 03:37:08 GMT
Last Modified
Thu, 07 Nov 2024 03:37:16 GMT

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