LinearConflictPVE

by Gramps303

1.4.6

- Added safe zone for radio relay towers for the pre cap killer feature
Game Version
1.7.0.49
Created
Tue, 23 Jun 2026 04:36:55 GMT
Last Modified
Tue, 23 Jun 2026 04:37:05 GMT

1.4.5

- Disabled not needed code for tasks
Game Version
1.7.0.41
Created
Fri, 05 Jun 2026 08:29:19 GMT
Last Modified
Fri, 05 Jun 2026 08:29:24 GMT

1.4.4

- Corrected/Standardized tags in logs
Game Version
1.7.0.41
Created
Fri, 05 Jun 2026 02:38:34 GMT
Last Modified
Fri, 05 Jun 2026 02:38:39 GMT

1.4.3

- Added LogLevels to logs
- Adjusted logs for consistency
Game Version
1.7.0.41
Created
Fri, 05 Jun 2026 02:32:18 GMT
Last Modified
Fri, 05 Jun 2026 02:32:23 GMT

1.4.2

- Fixed null pointer issue
Game Version
1.7.0.41
Created
Fri, 29 May 2026 04:55:50 GMT
Last Modified
Fri, 29 May 2026 04:55:55 GMT

1.4.1

- Added debugging for lost tasks on scenario load
Game Version
1.7.0.41
Created
Fri, 29 May 2026 03:51:12 GMT
Last Modified
Fri, 29 May 2026 03:51:17 GMT

1.4.0

- Fixed Task system
- Added kill pre-cappers feature
- Moved cooldown timer variable into the config file
- Update for 1.7
- Updated the mod description
Game Version
1.7.0.41
Created
Thu, 28 May 2026 20:28:11 GMT
Last Modified
Thu, 28 May 2026 20:28:21 GMT

1.3.10

- Fixed the new mission header cooldown timer variable, m_iNewTaskCooldown
Game Version
1.6.0.95
Created
Thu, 08 Jan 2026 08:42:55 GMT
Last Modified
Thu, 08 Jan 2026 08:42:59 GMT

1.3.9

- Attempted a fix for consile logs getting null pointer on FindClosestBase when loading a save file
Game Version
1.6.0.95
Created
Mon, 22 Dec 2025 06:15:03 GMT
Last Modified
Mon, 22 Dec 2025 06:15:06 GMT

1.3.8

- Cleaned up prints used for debugging
- Attempt at adding server config variable for defining task cooldown timer
Game Version
1.6.0.95
Created
Fri, 19 Dec 2025 00:28:36 GMT
Last Modified
Fri, 19 Dec 2025 00:28:42 GMT

1.3.7

- Added variable to track the most recently captured point so the next point is selected based on its position
Game Version
1.6.0.76
Created
Sun, 23 Nov 2025 03:47:36 GMT
Last Modified
Sun, 23 Nov 2025 03:47:40 GMT

1.3.6

- Added 5 minute timer after a point is capped until the next point is selected (Will make this configurable soon)
Game Version
1.6.0.68
Created
Fri, 21 Nov 2025 06:06:55 GMT
Last Modified
Fri, 21 Nov 2025 06:06:59 GMT

1.3.5

- Script updates for 1.6
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 14:19:37 GMT
Last Modified
Thu, 30 Oct 2025 14:19:44 GMT

1.3.4

- Set define variable added in conflict remixed pve scenario
Game Version
1.4.0.38
Created
Sat, 14 Jun 2025 02:43:33 GMT
Last Modified
Sat, 14 Jun 2025 02:43:37 GMT

1.3.3

- Removed some print scripts from log files
- Removed unused variables
- Added workbench thumbnail
Game Version
1.4.0.31
Created
Thu, 05 Jun 2025 14:46:23 GMT
Last Modified
Thu, 05 Jun 2025 14:46:30 GMT

1.3.2

- fixed potential null pointer script error
Game Version
1.3.0.157
Created
Sat, 03 May 2025 22:28:35 GMT
Last Modified
Sat, 03 May 2025 22:28:52 GMT

1.3.1

- fixed reading the config file
- adjusted detection of possible capturable points
Game Version
1.3.0.157
Created
Sat, 03 May 2025 18:02:07 GMT
Last Modified
Sat, 03 May 2025 18:02:15 GMT

1.3.0

- Update for 1.3.0
- Added save file LCPProgress.json in LinearConflictPVEConfig folder in your server profile folder.  This file should be deleted if you restart/end a conflict match.
Game Version
1.3.0.130
Created
Thu, 27 Mar 2025 18:35:39 GMT
Last Modified
Thu, 27 Mar 2025 18:35:52 GMT

1.2.1

- readme file failed
- updated info onto mod description
Game Version
1.2.0.124
Created
Thu, 07 Nov 2024 03:46:16 GMT
Last Modified
Thu, 07 Nov 2024 03:46:24 GMT

1.2.0

- Added a server config file to configure the numbers used in the scripts
- Hard coded values are now the default values, configuration not required
- See readme file in the mod folder for more info on custom configuration
Game Version
1.2.0.124
Created
Thu, 07 Nov 2024 03:37:08 GMT
Last Modified
Thu, 07 Nov 2024 03:37:16 GMT

1.1.9

- potential fix for selecting enemy HQ
Game Version
1.2.0.124
Created
Sat, 26 Oct 2024 03:47:58 GMT
Last Modified
Sat, 26 Oct 2024 03:48:07 GMT

1.1.8

- Fix for enemy captured vehicles despawning
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 22:57:46 GMT
Last Modified
Thu, 24 Oct 2024 22:57:54 GMT

1.1.7

- Moved 4x vehicle patrols map to the main scenario mod
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 08:32:29 GMT
Last Modified
Thu, 24 Oct 2024 08:32:37 GMT

1.1.6

- reverted scenario ID change
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 08:07:38 GMT
Last Modified
Thu, 24 Oct 2024 08:08:00 GMT

1.1.5

- changed scenario ID for server config files
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 08:02:59 GMT
Last Modified
Thu, 24 Oct 2024 08:03:22 GMT

1.1.4

- loading page fix?
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 07:41:28 GMT
Last Modified
Thu, 24 Oct 2024 07:41:48 GMT

1.1.3

- loading screen fix?
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 07:30:15 GMT
Last Modified
Thu, 24 Oct 2024 07:30:22 GMT

1.1.2

- mission config fix?
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 07:05:19 GMT
Last Modified
Thu, 24 Oct 2024 07:05:27 GMT

1.1.1

- Fix for map override
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 06:40:30 GMT
Last Modified
Thu, 24 Oct 2024 06:40:38 GMT

1.1.0

- Added 3x more vehicle patrols
- Fixed: Counter attacks were spawning in for inactive points
- Fixed: Vehicle patrol AI was spawning in before their assigned vehicle was available
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 06:20:17 GMT
Last Modified
Thu, 24 Oct 2024 06:20:25 GMT

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