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LinearConflictPVE

by Gramps303

1.2.1

- readme file failed
- updated info onto mod description
Game Version
1.2.0.124
Created
Thu, 07 Nov 2024 03:46:16 GMT
Last Modified
Thu, 07 Nov 2024 03:46:24 GMT

1.2.0

- Added a server config file to configure the numbers used in the scripts
- Hard coded values are now the default values, configuration not required
- See readme file in the mod folder for more info on custom configuration
Game Version
1.2.0.124
Created
Thu, 07 Nov 2024 03:37:08 GMT
Last Modified
Thu, 07 Nov 2024 03:37:16 GMT

1.1.9

- potential fix for selecting enemy HQ
Game Version
1.2.0.124
Created
Sat, 26 Oct 2024 03:47:58 GMT
Last Modified
Sat, 26 Oct 2024 03:48:07 GMT

1.1.8

- Fix for enemy captured vehicles despawning
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 22:57:46 GMT
Last Modified
Thu, 24 Oct 2024 22:57:54 GMT

1.1.7

- Moved 4x vehicle patrols map to the main scenario mod
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 08:32:29 GMT
Last Modified
Thu, 24 Oct 2024 08:32:37 GMT

1.1.6

- reverted scenario ID change
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 08:07:38 GMT
Last Modified
Thu, 24 Oct 2024 08:08:00 GMT

1.1.5

- changed scenario ID for server config files
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 08:02:59 GMT
Last Modified
Thu, 24 Oct 2024 08:03:22 GMT

1.1.4

- loading page fix?
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 07:41:28 GMT
Last Modified
Thu, 24 Oct 2024 07:41:48 GMT

1.1.3

- loading screen fix?
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 07:30:15 GMT
Last Modified
Thu, 24 Oct 2024 07:30:22 GMT

1.1.2

- mission config fix?
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 07:05:19 GMT
Last Modified
Thu, 24 Oct 2024 07:05:27 GMT

1.1.1

- Fix for map override
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 06:40:30 GMT
Last Modified
Thu, 24 Oct 2024 06:40:38 GMT

1.1.0

- Added 3x more vehicle patrols
- Fixed: Counter attacks were spawning in for inactive points
- Fixed: Vehicle patrol AI was spawning in before their assigned vehicle was available
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 06:20:17 GMT
Last Modified
Thu, 24 Oct 2024 06:20:25 GMT

1.0.6

- Attempted fix for enemy HQ being selected for capture
Game Version
1.2.0.124
Created
Thu, 17 Oct 2024 22:29:16 GMT
Last Modified
Thu, 17 Oct 2024 22:29:25 GMT

1.0.5

HOTFIX:
- Fixed bug where the enemy HQ could be selected for an objective
Game Version
1.2.0.124
Created
Tue, 15 Oct 2024 02:44:14 GMT
Last Modified
Tue, 15 Oct 2024 02:44:22 GMT

1.0.4

- If a point is recaptured by the enemy it will automatically be added back to the sieze objectives list.  (No new tasks will be assigned until all points in the list are taken)
Game Version
1.2.0.124
Created
Thu, 10 Oct 2024 20:51:38 GMT
Last Modified
Thu, 10 Oct 2024 20:51:48 GMT

1.0.3

- Disallow radio tower reconfiguring unless it's an assigned task
- Fixed a bug with tasks
- Fixed 3rd point calculation
Game Version
1.2.0.124
Created
Thu, 10 Oct 2024 19:19:10 GMT
Last Modified
Thu, 10 Oct 2024 19:19:20 GMT

1.0.2

- Disallow radio tower reconfiguring unless it's an assigned task
- Fixed a bug with tasks
- Fixed 3rd point calculation
Game Version
1.2.0.124
Created
Thu, 10 Oct 2024 19:16:48 GMT
Last Modified
Fri, 11 Oct 2024 19:19:09 GMT

1.0.1

- Added rule to auto-spawn points within 500m of each other
- Added scaling of multiple points dependent on player count
Game Version
1.2.0.124
Created
Wed, 09 Oct 2024 20:04:48 GMT
Last Modified
Wed, 09 Oct 2024 20:04:58 GMT

1.0.0

- Updated from unlisted to Public
- Removed dependency on Bacon Linear Conflict PVE mod and included his code in this mod (with permission of course)
Game Version
1.2.0.124
Created
Sat, 05 Oct 2024 19:24:41 GMT
Last Modified
Sat, 05 Oct 2024 19:25:08 GMT

0.8.1

- hotfix
Game Version
1.2.0.124
Created
Fri, 04 Oct 2024 02:34:10 GMT
Last Modified
Fri, 04 Oct 2024 02:34:17 GMT

0.8.0

Game Version
1.2.0.124
Created
Thu, 03 Oct 2024 23:33:12 GMT
Last Modified
Thu, 03 Oct 2024 23:33:20 GMT

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