ExclusionZone
by BoogieTheUnit
Contributors
BoogieTheUnit
1.1.134
fixed: cordon wall panels blocking central cordon checkpoint tunnel Uzh river tweaks chemical plant under reconstruction
- Game Version
- 1.4.0.55
- Created
- Sun, 07 Sep 2025 19:01:55 GMT
- Last Modified
- Sun, 07 Sep 2025 19:04:50 GMT
1.1.133
game version update fixed some powerlines minor vegitation tweaks
- Game Version
- 1.4.0.53
- Created
- Thu, 28 Aug 2025 18:54:51 GMT
- Last Modified
- Thu, 28 Aug 2025 18:57:55 GMT
1.1.132
New historical structures terrain update new buildings in some areas underground lighting changes game version update
- Game Version
- 1.4.0.48
- Created
- Tue, 29 Jul 2025 00:50:27 GMT
- Last Modified
- Tue, 29 Jul 2025 00:53:33 GMT
1.1.131
Terrain update Several locations have been reworked Added new historical buildings New navmeshes, soundmap, paper map New materials on some structures
- Game Version
- 1.4.0.45
- Created
- Sun, 22 Jun 2025 22:51:33 GMT
- Last Modified
- Sun, 22 Jun 2025 22:54:37 GMT
1.1.130
fixed positioning of a warning sign at eastern checkpoint game version update
- Game Version
- 1.4.0.38
- Created
- Fri, 13 Jun 2025 22:50:32 GMT
- Last Modified
- Fri, 13 Jun 2025 22:53:37 GMT
1.1.129
removed a dependency and its related structures - replaced with my own (WIP more details coming) New navmeshes new soundmap Reworked Jupiter plant and Pripyat underpass underground areas Fixed underground lighting probes that were bugged out terrain changes radiation zones changed to closer match radiation pattern of real exclusion zone new laboratory building in red forest with underground levels performance pass in Pripyat - players should see a +/- 15% boost in fps in the city now. added new static ship/shipwreck assets
- Game Version
- 1.4.0.29
- Created
- Wed, 04 Jun 2025 23:15:12 GMT
- Last Modified
- Wed, 04 Jun 2025 23:20:59 GMT
1.1.128
added signs to many towns, cities, poi's added dead pine variants - will redo some forest compositions to ensure they are in correct geographic spots in the future added loading platform to fuel storage building in CNPP added some train derailments at various locations added a train near agroprom foliage adjustments grass adjustments known issue: if you drive inside the fuel storage building at CNPP stay on the loading platform or your vehicle will get eaten - should be fixed next update
- Game Version
- 1.4.0.22
- Created
- Wed, 28 May 2025 00:57:11 GMT
- Last Modified
- Wed, 28 May 2025 01:00:10 GMT
1.1.127
fixed underground lighting in agroprom some new structures added new soundmap new navmeshes
- Game Version
- 1.4.0.22
- Created
- Tue, 27 May 2025 04:52:50 GMT
- Last Modified
- Tue, 27 May 2025 04:55:47 GMT
1.1.126
Game version update
- Game Version
- 1.4.0.22
- Created
- Sat, 24 May 2025 20:57:10 GMT
- Last Modified
- Sat, 24 May 2025 20:59:58 GMT
1.1.125
Game version update Navmesh updates for troops, vehicles, lowres Fixed an issue that would cause full res navmesh to load on certain server setups instead of streaming Paper map update Soundmap update fixed a tower that would randomly destroy itself at red forest lab
- Game Version
- 1.3.0.170
- Created
- Wed, 07 May 2025 20:37:27 GMT
- Last Modified
- Wed, 07 May 2025 20:44:45 GMT
1.1.124
dependencies update swapped a few material shaders out for testing
- Game Version
- 1.3.0.157
- Created
- Mon, 05 May 2025 19:58:19 GMT
- Last Modified
- Mon, 05 May 2025 20:01:37 GMT
1.1.123
game version update soundmap update
- Game Version
- 1.3.0.157
- Created
- Thu, 17 Apr 2025 21:04:23 GMT
- Last Modified
- Thu, 17 Apr 2025 21:07:38 GMT
1.1.122
dependencies update
- Game Version
- 1.3.0.144
- Created
- Sun, 13 Apr 2025 19:17:55 GMT
- Last Modified
- Sun, 13 Apr 2025 19:24:22 GMT
1.1.121
- Game Version
- 1.3.0.144
- Created
- Sat, 12 Apr 2025 17:37:17 GMT
- Last Modified
- Sat, 12 Apr 2025 17:44:54 GMT
1.1.120
dummy update
- Game Version
- 1.3.0.144
- Created
- Thu, 10 Apr 2025 16:26:00 GMT
- Last Modified
- Thu, 10 Apr 2025 16:29:43 GMT
1.1.119
terrain changes weather changes
- Game Version
- 1.3.0.130
- Created
- Tue, 08 Apr 2025 02:23:28 GMT
- Last Modified
- Tue, 08 Apr 2025 02:31:17 GMT
1.1.118
dummy update
- Game Version
- 1.3.0.130
- Created
- Mon, 07 Apr 2025 17:25:15 GMT
- Last Modified
- Mon, 07 Apr 2025 17:28:22 GMT
1.1.117
lighting changes
- Game Version
- 1.3.0.130
- Created
- Mon, 07 Apr 2025 16:45:47 GMT
- Last Modified
- Mon, 07 Apr 2025 16:49:07 GMT
1.1.116
core dependency update fixed a spraypaint mural texture in Rostok that was accidental glass. navmesh gen still broken per T190652
- Game Version
- 1.3.0.130
- Created
- Sun, 06 Apr 2025 22:33:58 GMT
- Last Modified
- Sun, 06 Apr 2025 22:38:36 GMT
1.1.115
terrain changes road updates new historical building (wip) added a few other new assets (RBMK core etc) navmesh gen still broken, waiting on hotfix from bohemia
- Game Version
- 1.3.0.130
- Created
- Sun, 06 Apr 2025 00:17:10 GMT
- Last Modified
- Sun, 06 Apr 2025 00:20:37 GMT
1.1.114
added Rostok Arena location terrain tweaks -navmesh gen still broken
- Game Version
- 1.3.0.130
- Created
- Tue, 01 Apr 2025 18:45:38 GMT
- Last Modified
- Tue, 01 Apr 2025 18:48:42 GMT
1.1.113
dependencies update small terrain adjustments paper map update known issues: navmesh generation still broken as of 1.3 release, some small areas will have poor ai navigation until it's fixed.
- Game Version
- 1.3.0.130
- Created
- Mon, 31 Mar 2025 04:53:49 GMT
- Last Modified
- Mon, 31 Mar 2025 04:56:45 GMT
1.1.112
added env probes to underground areas updated paper map several new locations (wip) updated sound map added hidden hideouts across the terrain fixed turret offset issue for jakked hmvw, repainted turret added radio relays and broadcast extenders for all radio channels added relays for faction specific radios that should cover the entire terrain (need to test) added control room interiors CNPP (WIP) added lab interiors (several locations) (WIP) lighting overhaul underground lighting tweaks added stairs to chemical plant underground known issues: workbench has a navmesh generation bug currently so new/moved structures may have weird interactions with ai movement, will have this updated as soon as the issue is resolved some custom historical buildings are currently destructible when they shouldnt be/need their child entities paired correctly to despawn on destruction landscape textural bug on a collapsed tunnel near agroprom
- Game Version
- 1.3.0.130
- Created
- Sat, 29 Mar 2025 07:15:13 GMT
- Last Modified
- Sat, 29 Mar 2025 07:19:24 GMT
1.1.111
first update to bring the terrain in-line with 1.3 release. Vegitation and most buildings now fully destructible Many new locations, some new interiors (WIP), localized signage for some locations, various improvements and tweaks. second update will come later today with new navmesh/soundmap/updated paper map with new location markers there are hideouts that can be found around the zone now along with STALKER camps (WIP)
- Game Version
- 1.3.0.130
- Created
- Fri, 28 Mar 2025 16:36:31 GMT
- Last Modified
- Fri, 28 Mar 2025 16:51:12 GMT
1.1.110
fixed null pointers in scripts terrain updates new navemeshes updated paper map roads and rasterization updated soundmapping update for gamemode addon tomorrow repub due to api timeout
- Game Version
- 1.2.1.173
- Created
- Thu, 16 Jan 2025 17:27:57 GMT
- Last Modified
- Thu, 16 Jan 2025 18:55:32 GMT
1.1.107
hotifx to patch null pointer and fix bunker that was rotated 90 degrees.
- Game Version
- 1.2.1.173
- Created
- Sun, 12 Jan 2025 05:40:24 GMT
- Last Modified
- Sun, 12 Jan 2025 07:04:09 GMT
1.1.106
dummy update for game update note: the particle effect inside reactor core 4 can cause massive framedrops when looking at it closely (5m), i'll be changing the effect to be less gpu intensive soon
- Game Version
- 1.2.1.173
- Created
- Fri, 10 Jan 2025 18:19:10 GMT
- Last Modified
- Fri, 10 Jan 2025 19:43:05 GMT
1.1.105
repub of previous patch - api timeout
- Game Version
- 1.2.1.169
- Created
- Wed, 08 Jan 2025 22:20:41 GMT
- Last Modified
- Wed, 08 Jan 2025 23:45:02 GMT
1.1.103
small patch to fix some floating grass and move a fencepost off a highway
- Game Version
- 1.2.1.169
- Created
- Mon, 06 Jan 2025 19:20:59 GMT
- Last Modified
- Mon, 06 Jan 2025 20:49:29 GMT
1.1.102
small patch to remove baked teleporter in favour of spawnable type for now until improvements to the system have been made and detector enabled (backend)
- Game Version
- 1.2.1.169
- Created
- Mon, 06 Jan 2025 06:33:17 GMT
- Last Modified
- Mon, 06 Jan 2025 08:01:09 GMT




