Operation Uppercut XCore
by Isaac 039
Contributors
Kurt 051
1.0.37
Fixed issue with HUD script
- Game Version
- 1.3.0.170
- Created
- Fri, 09 May 2025 01:39:26 GMT
- Last Modified
- Fri, 09 May 2025 01:42:07 GMT
1.0.36
Tweaked driver camera controlled turret script
- Game Version
- 1.3.0.170
- Created
- Fri, 09 May 2025 01:21:51 GMT
- Last Modified
- Fri, 09 May 2025 01:24:17 GMT
1.0.35
Added component script to allow for colored third person reticles Tweaked third person reticle script to use new component for setting reticle colors Tweaked HUD script to increase the movement speed threshold for motion tracker detection Tweaked HUD script to include character controlled vehicles with larger blip Fixed rearming kit being wrong faction Fixed AI loadouts Added spawnable random SIII with Mk V[B]
- Game Version
- 1.3.0.170
- Created
- Thu, 08 May 2025 00:31:47 GMT
- Last Modified
- Thu, 08 May 2025 00:34:22 GMT
1.0.34
Made biofoam and medigel get consumed on use and reduced their weight Adjusted spartan health stats Made civilians or friendly factions show as white on motion trackers
- Game Version
- 1.3.0.157
- Created
- Mon, 05 May 2025 22:43:32 GMT
- Last Modified
- Mon, 05 May 2025 22:46:12 GMT
1.0.33
Removed banned DRIVE-BY dependency :(
- Game Version
- 1.3.0.157
- Created
- Thu, 01 May 2025 21:16:20 GMT
- Last Modified
- Thu, 01 May 2025 21:18:54 GMT
1.0.32
Fixed some conflicting files
- Game Version
- 1.3.0.157
- Created
- Tue, 29 Apr 2025 05:21:32 GMT
- Last Modified
- Tue, 29 Apr 2025 05:24:08 GMT
1.0.31
Tweaked Biofoam
- Game Version
- 1.3.0.157
- Created
- Mon, 28 Apr 2025 02:11:31 GMT
- Last Modified
- Mon, 28 Apr 2025 02:17:38 GMT
1.0.30
Added Drive-By dependency and overrode scripts to fix it's errors until the original dev fixes it (may remove since it might put servers in crash loops) Reenabled HUD reticles in first person only
- Game Version
- 1.3.0.157
- Created
- Tue, 22 Apr 2025 22:13:51 GMT
- Last Modified
- Tue, 22 Apr 2025 22:19:57 GMT
1.0.29
Removed some more diagnostic log spam code Added backstop to shield damage in event of excess damage taken
- Game Version
- 1.3.0.144
- Created
- Sat, 12 Apr 2025 17:21:31 GMT
- Last Modified
- Sat, 12 Apr 2025 17:27:36 GMT
1.0.28
Removed Some diagnostic log spam code
- Game Version
- 1.3.0.144
- Created
- Fri, 11 Apr 2025 01:24:40 GMT
- Last Modified
- Fri, 11 Apr 2025 01:35:18 GMT
1.0.27
Adjusted shield managing script for new shield setup (possible fix for shields not recharging glitch)
- Game Version
- 1.3.0.144
- Created
- Thu, 10 Apr 2025 17:36:28 GMT
- Last Modified
- Thu, 10 Apr 2025 17:42:19 GMT
1.0.26
Made sure to delete HQ front door this time
- Game Version
- 1.3.0.130
- Created
- Wed, 09 Apr 2025 16:38:58 GMT
- Last Modified
- Wed, 09 Apr 2025 16:45:06 GMT
1.0.25
Removed front door from armories and HQs until doors can be fixed
- Game Version
- 1.3.0.130
- Created
- Wed, 09 Apr 2025 15:56:30 GMT
- Last Modified
- Wed, 09 Apr 2025 16:02:47 GMT
1.0.24
Completely overhauled ammo counter script
- Game Version
- 1.3.0.130
- Created
- Wed, 09 Apr 2025 13:56:23 GMT
- Last Modified
- Wed, 09 Apr 2025 14:02:25 GMT
1.0.23
Updated shield status sounds to be local to player Improved shield managing script for better shield status sounds and shield availability Reset character scale setting for spartans (until a better method arises) Adjusted HUD script to find shields attached to armor
- Game Version
- 1.3.0.130
- Created
- Wed, 09 Apr 2025 01:54:12 GMT
- Last Modified
- Wed, 09 Apr 2025 02:00:37 GMT
1.0.22
Added special arsenal tag for customization option organization Stability and optimization improvement for automatic door script Added new box attached to UNSC arsenal for customization Added ability to set the activation distance and perma override of automatic doors in GM Added GM placeable UNSC door
- Game Version
- 1.3.0.130
- Created
- Sun, 06 Apr 2025 07:53:43 GMT
- Last Modified
- Sun, 06 Apr 2025 07:59:51 GMT
1.0.21
Added more labels for customization attachment slots
- Game Version
- 1.3.0.130
- Created
- Sat, 05 Apr 2025 19:42:50 GMT
- Last Modified
- Sat, 05 Apr 2025 19:48:47 GMT
1.0.20
Added extra HUD scripting for high ammo capacity weapon magazines Removed conflicting HUD interaction layout override Added new dependency with script modifications for better 3rd person weapon reticles Removed static HUD reticle functions from HUD managing script Added script for pilot controlled turrets
- Game Version
- 1.3.0.130
- Created
- Wed, 02 Apr 2025 02:25:30 GMT
- Last Modified
- Wed, 02 Apr 2025 02:31:22 GMT
1.0.19
Fixed spartan helmet night vision Added non-tracer sniper ammo Reduced Charon class and Halcyon class texture resolutions Improved reserve ammo counter script for HUDs (Fixes server peer freezing on last mag change)
- Game Version
- 1.2.1.202
- Created
- Wed, 26 Mar 2025 04:31:28 GMT
- Last Modified
- Wed, 26 Mar 2025 04:37:27 GMT
1.0.18
Fix attempt
- Game Version
- 1.2.1.202
- Created
- Fri, 21 Mar 2025 10:02:46 GMT
- Last Modified
- Fri, 21 Mar 2025 10:08:37 GMT