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Operation Uppercut XCore

by Isaac 039

Contributors

Kurt 051

1.0.30

Added Drive-By dependency and overrode scripts to fix it's errors until the original dev fixes it (may remove since it might put servers in crash loops)
Reenabled HUD reticles in first person only
Game Version
1.3.0.157
Created
Tue, 22 Apr 2025 22:13:51 GMT
Last Modified
Tue, 22 Apr 2025 22:19:57 GMT

1.0.29

Removed some more diagnostic log spam code
Added backstop to shield damage in event of excess damage taken
Game Version
1.3.0.144
Created
Sat, 12 Apr 2025 17:21:31 GMT
Last Modified
Sat, 12 Apr 2025 17:27:36 GMT

1.0.28

Removed Some diagnostic log spam code
Game Version
1.3.0.144
Created
Fri, 11 Apr 2025 01:24:40 GMT
Last Modified
Fri, 11 Apr 2025 01:35:18 GMT

1.0.27

Adjusted shield managing script for new shield setup (possible fix for shields not recharging glitch)
Game Version
1.3.0.144
Created
Thu, 10 Apr 2025 17:36:28 GMT
Last Modified
Thu, 10 Apr 2025 17:42:19 GMT

1.0.26

Made sure to delete HQ front door this time
Game Version
1.3.0.130
Created
Wed, 09 Apr 2025 16:38:58 GMT
Last Modified
Wed, 09 Apr 2025 16:45:06 GMT

1.0.25

Removed front door from armories and HQs until doors can be fixed
Game Version
1.3.0.130
Created
Wed, 09 Apr 2025 15:56:30 GMT
Last Modified
Wed, 09 Apr 2025 16:02:47 GMT

1.0.24

Completely overhauled ammo counter script
Game Version
1.3.0.130
Created
Wed, 09 Apr 2025 13:56:23 GMT
Last Modified
Wed, 09 Apr 2025 14:02:25 GMT

1.0.23

Updated shield status sounds to be local to player
Improved shield managing script for better shield status sounds and shield availability
Reset character scale setting for spartans (until a better method arises)
Adjusted HUD script to find shields attached to armor
Game Version
1.3.0.130
Created
Wed, 09 Apr 2025 01:54:12 GMT
Last Modified
Wed, 09 Apr 2025 02:00:37 GMT

1.0.22

Added special arsenal tag for customization option organization
Stability and optimization improvement for automatic door script
Added new box attached to UNSC arsenal for customization
Added ability to set the activation distance and perma override of automatic doors in GM
Added GM placeable UNSC door
Game Version
1.3.0.130
Created
Sun, 06 Apr 2025 07:53:43 GMT
Last Modified
Sun, 06 Apr 2025 07:59:51 GMT

1.0.21

Added more labels for customization attachment slots
Game Version
1.3.0.130
Created
Sat, 05 Apr 2025 19:42:50 GMT
Last Modified
Sat, 05 Apr 2025 19:48:47 GMT

1.0.20

Added extra HUD scripting for high ammo capacity weapon magazines
Removed conflicting HUD interaction layout override
Added new dependency with script modifications for better 3rd person weapon reticles
Removed static HUD reticle functions from HUD managing script
Added script for pilot controlled turrets
Game Version
1.3.0.130
Created
Wed, 02 Apr 2025 02:25:30 GMT
Last Modified
Wed, 02 Apr 2025 02:31:22 GMT

1.0.19

Fixed spartan helmet night vision
Added non-tracer sniper ammo
Reduced Charon class and Halcyon class texture resolutions
Improved reserve ammo counter script for HUDs (Fixes server peer freezing on last mag change)
Game Version
1.2.1.202
Created
Wed, 26 Mar 2025 04:31:28 GMT
Last Modified
Wed, 26 Mar 2025 04:37:27 GMT

1.0.18

Fix attempt
Game Version
1.2.1.202
Created
Fri, 21 Mar 2025 10:02:46 GMT
Last Modified
Fri, 21 Mar 2025 10:08:37 GMT

1.0.17

Added new script for character scaling
Added new ballistics table for no-drop ammo for proper AI utilization
Added new vehicle boost script component with new keybinding option
Improved the vehicle flip prompt script
Game Version
1.2.1.202
Created
Fri, 21 Mar 2025 09:11:20 GMT
Last Modified
Fri, 21 Mar 2025 09:17:03 GMT

1.0.16

Updated AI to use new armor variations
Possible fix for Covie AI looking at ground
Game Version
1.2.1.202
Created
Thu, 27 Feb 2025 22:41:26 GMT
Last Modified
Thu, 27 Feb 2025 22:47:07 GMT

1.0.15

Updated shield check in HUD script
Added function to delete shields after death in shield managing script
Game Version
1.2.1.173
Created
Sat, 11 Jan 2025 11:44:11 GMT
Last Modified
Sat, 11 Jan 2025 12:44:38 GMT

1.0.14

Increased delay timer for 8 gauge buckshot spread to address barrel collision issue
Moved HUD script to Core for centralized updating
Game Version
1.2.1.169
Created
Thu, 09 Jan 2025 03:53:57 GMT
Last Modified
Thu, 09 Jan 2025 04:49:34 GMT

1.0.13

Added sound files
Added sound calls to shield managing script
Game Version
1.2.1.169
Created
Sun, 05 Jan 2025 15:09:48 GMT
Last Modified
Sun, 05 Jan 2025 16:02:56 GMT

1.0.12

Fixed spartan II loadout not spawning with basic items
Another fix for a composition placement crash
Game Version
1.2.1.169
Created
Sat, 04 Jan 2025 07:18:19 GMT
Last Modified
Sat, 04 Jan 2025 08:11:11 GMT

1.0.11

Another fix for a composition not being placeable
Game Version
1.2.1.169
Created
Tue, 31 Dec 2024 21:13:19 GMT
Last Modified
Tue, 31 Dec 2024 22:07:03 GMT

1.0.10

Another fix for a composition not being placeable
Game Version
1.2.1.169
Created
Tue, 31 Dec 2024 19:55:50 GMT
Last Modified
Thu, 02 Jan 2025 07:57:00 GMT

1.0.9

Added script for weapon firing signal setting
Another fix for a composition placement crash
Game Version
1.2.1.169
Created
Tue, 31 Dec 2024 17:50:17 GMT
Last Modified
Tue, 31 Dec 2024 18:43:28 GMT

1.0.8

Added new script to manage shields
Fixed some compositions not being placeable
Game Version
1.2.1.169
Created
Sun, 29 Dec 2024 02:31:00 GMT
Last Modified
Sun, 29 Dec 2024 03:24:06 GMT

1.0.7

Fixed UNSC HQ having extra supplies in conflict
Fixed Innie faction logo
Fixed Innie HQ not having supplies in conflict
Fixed M41 rocket inaccuracy at long range
Added new script for weapons
Added script for making placeable sounds and a sample prefab
Added icons for Innie and Covie faction entity filter
Adjusted stamina for marine character
Added textures for skybox planets
Made new UNSC faction emblem
Fixed AI group names
Added custom AI group icons
Possible fix for proximity activated doors getting stuck
Game Version
1.2.1.169
Created
Mon, 23 Dec 2024 10:26:33 GMT
Last Modified
Mon, 23 Dec 2024 11:25:20 GMT

1.0.6

Fixed UNSC HQ having extra supplies in conflict
Fixed Innie faction logo
Fixed Innie HQ not having supplies in conflict
Fixed M41 rocket inaccuracy at long range
Added new script for weapons
Added script for making placeable sounds and a sample prefab
Added icons for Innie and Covie faction entity filter
Adjusted stamina for marine character
Added textures for skybox planets
Made new UNSC faction emblem
Fixed AI group names
Added custom AI group icons
Possible fix for proximity activated doors getting stuck
Game Version
1.2.1.169
Created
Mon, 23 Dec 2024 09:53:55 GMT
Last Modified
Tue, 24 Dec 2024 21:58:12 GMT

1.0.5

Fixed Marine loadout inventory being empty
Fixed UNSC HQ not having supplies in conflict
Game Version
1.2.1.169
Created
Sun, 15 Dec 2024 22:44:58 GMT
Last Modified
Sun, 15 Dec 2024 23:44:01 GMT

1.0.4

Properly removed character based HUDs
Game Version
1.2.1.169
Created
Thu, 12 Dec 2024 21:06:38 GMT
Last Modified
Thu, 12 Dec 2024 22:02:07 GMT

1.0.3

Current public version update
Game Version
1.2.1.169
Created
Thu, 12 Dec 2024 17:10:29 GMT
Last Modified
Thu, 12 Dec 2024 18:04:22 GMT

1.0.2

Added crashed pelican prop
Changed ODST loadout icon in spawn menu
Edited Charon and Halcyon class ship textures to add marker lighting
Innie file clean up
Fixed spawnpoint tagging (should be findable again)
Game Version
1.2.0.124
Created
Mon, 16 Sep 2024 07:01:26 GMT
Last Modified
Mon, 16 Sep 2024 07:38:02 GMT

1.0.1

Script edits
Equipped Innie squad leader with MA2B
Disabled Ammo counters again to prevent crashes on consoles
Game Version
1.2.0.124
Created
Wed, 28 Aug 2024 21:40:20 GMT
Last Modified
Wed, 28 Aug 2024 22:05:48 GMT

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