TrainWreck-GM

by Badger 2-3

1.0.46

- Fixed editor warning about resource leaks for the UI info. Looks to be fixed according to logs.
- Added flag to skip assigning new groups a default waypoint (so other systems can apply their own)
Game Version
1.6.0.76
Created
Tue, 02 Dec 2025 00:03:22 GMT
Last Modified
Tue, 02 Dec 2025 00:03:30 GMT

1.0.45

- Added AI spawn points to buildings/ruins from 1.6
Game Version
1.6.0.68
Created
Wed, 12 Nov 2025 19:05:34 GMT
Last Modified
Wed, 12 Nov 2025 19:05:39 GMT

1.0.44

- Fixed 1.6 issue where EnableTypeDiscriminator started requiring a bool value...
Game Version
1.6.0.54
Created
Thu, 06 Nov 2025 03:57:27 GMT
Last Modified
Thu, 06 Nov 2025 03:57:32 GMT

1.0.43

Since reforger now handles toggling nametags, removed the forceful removal of nametags.
Game Version
1.4.0.48
Created
Sun, 03 Aug 2025 15:03:03 GMT
Last Modified
Sun, 03 Aug 2025 15:03:08 GMT

1.0.42

- Fixed Spawn in Buildings not spawning units (broke from memoization update)
Game Version
1.4.0.48
Created
Wed, 23 Jul 2025 10:29:09 GMT
Last Modified
Wed, 23 Jul 2025 10:29:14 GMT

1.0.41

We weren't skipping/ignoring grids that were already collected. Now it's memoized, and we pass around the processed chunks to ensure recursion doesn't process the same chunk.
Everon has like 15k spawn points. Before the fix it would return 120k spawn points near the northern airport. With the fix we get around 2k-3k depending on where you are.
Game Version
1.4.0.48
Created
Tue, 22 Jul 2025 10:29:15 GMT
Last Modified
Tue, 22 Jul 2025 10:29:18 GMT

1.0.40

Game Version
1.4.0.48
Created
Sun, 20 Jul 2025 19:44:50 GMT
Last Modified
Sun, 20 Jul 2025 19:44:52 GMT

1.0.38

Game Version
1.4.0.48
Created
Sun, 20 Jul 2025 19:37:00 GMT
Last Modified
Sun, 20 Jul 2025 19:37:03 GMT

1.0.37

I think I must have forgotten to push something cuz spawn thing broke... maybe this fixes it
Game Version
1.4.0.48
Created
Sun, 20 Jul 2025 19:33:26 GMT
Last Modified
Sun, 20 Jul 2025 19:33:28 GMT

1.0.36

Removed budget code, punting this to other mods
Game Version
1.4.0.48
Created
Thu, 17 Jul 2025 23:54:18 GMT
Last Modified
Thu, 17 Jul 2025 23:54:20 GMT

1.0.35

Game Version
1.4.0.48
Created
Thu, 17 Jul 2025 23:47:25 GMT
Last Modified
Thu, 17 Jul 2025 23:47:27 GMT

1.0.34

fixed budget value stuff breaking when disabled
Game Version
1.4.0.48
Created
Thu, 17 Jul 2025 23:34:23 GMT
Last Modified
Thu, 17 Jul 2025 23:34:26 GMT

1.0.33

## Grid Subscriptions

- Refactored `TW_MonitorPositions` class to allow subscribing to a grid and radius

## Spawn System

- AntiGridSize has been added back. The Spawn and AntiSpawn grids can now be separated or combined at runtime.
- Removed method within `SCR_BaseGameMode` that was used to retrieve the `TW_OnPlayerPositionsChangedInvoker`. Instead, should use `TW_MonitorPositions` to retrieve the invoker.

## TW_AISpawnPoint and TW_VehicleSpawnPoint

- Exposed parameter which drives whether a vehicle spawn point gets removed from the world when used or not
- Refactored out the grid management for these spawn points into separate classes
Game Version
1.4.0.48
Created
Tue, 15 Jul 2025 15:14:01 GMT
Last Modified
Tue, 15 Jul 2025 15:14:04 GMT

1.0.32

- Fixed script error, sorry folks. It worked if used with another mod like loot or spawn settings, but now this works standalone
Game Version
1.4.0.48
Created
Sun, 13 Jul 2025 14:52:52 GMT
Last Modified
Sun, 13 Jul 2025 14:52:54 GMT

1.0.31

- Refactored player monitoring to centralize logic for player monitoring, instead of having duplicate efforts in different mods
Game Version
1.4.0.48
Created
Sun, 13 Jul 2025 12:11:00 GMT
Last Modified
Sun, 13 Jul 2025 12:11:04 GMT

1.0.30

Added some utility methods to assist with recent efforts
Game Version
1.4.0.45
Created
Sun, 29 Jun 2025 02:33:26 GMT
Last Modified
Sun, 29 Jun 2025 02:33:29 GMT

1.0.29

- Potential fix (verified locally with peer tool) -> Character selection for Spawn in Building system working
Game Version
1.3.0.130
Created
Mon, 31 Mar 2025 21:56:30 GMT
Last Modified
Mon, 31 Mar 2025 21:56:45 GMT

1.0.28

- changed category this mod appears in
Game Version
1.3.0.130
Created
Thu, 27 Mar 2025 20:01:26 GMT
Last Modified
Thu, 27 Mar 2025 20:01:29 GMT

1.0.27

Game Version
1.3.0.130
Created
Thu, 27 Mar 2025 20:00:54 GMT
Last Modified
Thu, 27 Mar 2025 20:01:04 GMT

1.0.26

- No changes to mod itself. Updating summary to include how to reach/find us. Can create a GH Issue for bugs/feature requests
Game Version
1.2.1.189
Created
Fri, 31 Jan 2025 23:19:43 GMT
Last Modified
Fri, 31 Jan 2025 23:19:49 GMT

1.0.25

- No changes to mod itself. Updating summary to include how to reach/find us. Can create a GH Issue for bugs/feature requests
Game Version
1.2.1.189
Created
Fri, 31 Jan 2025 23:18:38 GMT
Last Modified
Fri, 31 Jan 2025 23:18:44 GMT

1.0.24

- Utility methods added for saving/loading json
- Added struct for min/max
Game Version
1.2.1.169
Created
Tue, 17 Dec 2024 01:44:12 GMT
Last Modified
Tue, 17 Dec 2024 01:44:22 GMT

1.0.23

- Introduced a new approach towards initializing our mods. Hopefully it addresses some weirdness we've identified
Game Version
1.2.1.169
Created
Fri, 13 Dec 2024 00:13:19 GMT
Last Modified
Fri, 13 Dec 2024 00:13:27 GMT

1.0.22

- Adjusted some stuff based on new SpawnEntityPrefab Signature
Game Version
1.2.1.169
Created
Thu, 12 Dec 2024 13:28:52 GMT
Last Modified
Thu, 12 Dec 2024 13:28:58 GMT

1.0.21

- spawn point updates for buildings
Game Version
1.2.0.124
Created
Sun, 20 Oct 2024 19:48:44 GMT
Last Modified
Sun, 20 Oct 2024 19:49:57 GMT

1.0.20

- fixed group issues
Game Version
1.2.0.124
Created
Sat, 19 Oct 2024 19:02:55 GMT
Last Modified
Sat, 19 Oct 2024 19:03:03 GMT

1.0.19

- Tweaked group spawning utility method
- Added map manager
- WIP composition spawner
Game Version
1.2.0.124
Created
Sat, 19 Oct 2024 16:14:12 GMT
Last Modified
Sat, 19 Oct 2024 16:14:28 GMT

1.0.18

- Vehicle spawn points added to buildings
Game Version
1.2.0.124
Created
Mon, 07 Oct 2024 00:44:46 GMT
Last Modified
Mon, 07 Oct 2024 00:44:55 GMT

1.0.17

- Adjusted loiter point to not have action context manager
Game Version
1.2.0.124
Created
Thu, 03 Oct 2024 23:24:20 GMT
Last Modified
Thu, 03 Oct 2024 23:24:29 GMT

1.0.16

- Loiter point placed under placed spawn points so AI stop wandering around all the time
Game Version
1.2.0.124
Created
Thu, 03 Oct 2024 21:58:41 GMT
Last Modified
Thu, 03 Oct 2024 21:58:46 GMT

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