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TacticalAnimationOverhaul TEST
by MrSable
2.0.48
Fixed : Fixed character froze after transitioning from weapon raised to weapon lowered while being in canting state. Fixed : Ak's switch firing modes and safety animations.
- Game Version
- 1.2.0.124
- Created
- Thu, 21 Nov 2024 22:56:02 GMT
- Last Modified
- Thu, 21 Nov 2024 22:56:11 GMT
2.0.47
- Added new ik pose and adjusted their ADS animations to all variant of M4A1 ; M4 CQB ; M4 ERGO ; M16 carbine (Not Bacon M4) Not more gap between the cross the and the rifles, this also avoid left hand sliding on the handguard. - Tweaked walk anim weapon up, fixed the legs deformation. - Fixed crouching ADS animation was playing wrong animation. - Fixed the snappy movevment when raising the weapons. - Updated the description.
- Game Version
- 1.2.0.124
- Created
- Mon, 18 Nov 2024 02:46:59 GMT
- Last Modified
- Mon, 18 Nov 2024 02:47:12 GMT
2.0.46
- Improved animation forward/backward walk weapon up - Re added AK-105 reload animation (my bad) - Added conditions to avoid activation of canting animations if weapon chamber is empty and using melee. - Smoothed out canting animation disabling when weapon is empty.
- Game Version
- 1.2.0.124
- Created
- Sat, 16 Nov 2024 17:55:02 GMT
- Last Modified
- Sat, 16 Nov 2024 17:55:23 GMT
2.0.45
- Reverted the sling position and the camera angle limit to vanilla
- Game Version
- 1.2.0.124
- Created
- Sat, 16 Nov 2024 13:12:11 GMT
- Last Modified
- Sat, 16 Nov 2024 13:12:17 GMT
2.0.44
- Reverted the sling position and the camera angle limit to vanilla
- Game Version
- 1.2.0.124
- Created
- Sat, 16 Nov 2024 13:11:40 GMT
- Last Modified
- Sat, 16 Nov 2024 13:11:47 GMT
2.0.43
- Melee is available if the weapon chamber is empty. - Muzzle thump for M4 melee. - Now you can use the canting key bind when weapon is lowered to play different animations more "combat ready", new animations when standing still and moving, the tactical sprint is possible only if the canting state is activated. - Added a new run when weapon is raised. - Added a new crouch and run when weapon raised, backward and forward. - Probably more things i forgot again. - Fixed some bug.
- Game Version
- 1.2.0.124
- Created
- Sat, 16 Nov 2024 01:00:04 GMT
- Last Modified
- Sat, 16 Nov 2024 01:00:11 GMT
2.0.42
- Fixed : First person camera height was wrong
- Game Version
- 1.2.0.124
- Created
- Sat, 09 Nov 2024 23:14:27 GMT
- Last Modified
- Sat, 09 Nov 2024 23:14:46 GMT
2.0.41
Fixed canting bug on/off for PC players.
- Game Version
- 1.2.0.124
- Created
- Mon, 04 Nov 2024 12:38:41 GMT
- Last Modified
- Mon, 04 Nov 2024 12:38:47 GMT
2.0.40
- Added walk, running and sprint animation for standing weapon lowered. -Added an animation for the vanilla American radio when pressing freelook key or looking down. -Tweaked Idle weapon lowered and his turning animations. -Tweaked Transition animation weapon going lowered to raised ><. -Added a shoulder motion to the blindfire animation for the RHS nato assaut rifles. -Fixed blindfire when crouch walking. -Fixed others things i forgot. -Modifyied the mod description.
- Game Version
- 1.2.0.124
- Created
- Sat, 02 Nov 2024 20:20:19 GMT
- Last Modified
- Sat, 02 Nov 2024 20:20:45 GMT
2.0.39
- Fixed legs bug when walking and pressing blind fire/canting key bind. - Activation of UGL cancel the canting to prevent a bug with the canting and ranging UGL.
- Game Version
- 1.2.0.124
- Created
- Thu, 24 Oct 2024 20:58:24 GMT
- Last Modified
- Thu, 24 Oct 2024 20:58:37 GMT
2.0.38
- Added low ready for all rhs and vanilla guns. - Adjusted camera position. - Tweaked the machine gun position when canted. A patch come out in the week for bug fixing.
- Game Version
- 1.2.0.124
- Created
- Thu, 24 Oct 2024 00:40:03 GMT
- Last Modified
- Thu, 24 Oct 2024 00:40:14 GMT
2.0.37
- Added pistols low ready and a first global version of pistols canting. - Graph tweak to fix a potential source of bug.
- Game Version
- 1.2.0.124
- Created
- Sun, 20 Oct 2024 23:40:35 GMT
- Last Modified
- Sun, 20 Oct 2024 23:40:43 GMT
2.0.36
- Fix attempt to a possible cause of crash when blind firing on hosted servers
- Game Version
- 1.2.0.124
- Created
- Sun, 20 Oct 2024 02:15:54 GMT
- Last Modified
- Sun, 20 Oct 2024 02:16:02 GMT
2.0.35
Attemp fix
- Game Version
- 1.2.0.124
- Created
- Sat, 19 Oct 2024 20:49:42 GMT
- Last Modified
- Sat, 19 Oct 2024 20:49:54 GMT
2.0.34
Fix attempt
- Game Version
- 1.2.0.124
- Created
- Sat, 19 Oct 2024 20:46:25 GMT
- Last Modified
- Sat, 19 Oct 2024 20:46:33 GMT
2.0.33
- Game Version
- 1.2.0.124
- Created
- Sat, 19 Oct 2024 20:37:00 GMT
- Last Modified
- Sat, 19 Oct 2024 20:37:19 GMT
2.0.32
- Fixed the bug when trying to unequip weapons
- Game Version
- 1.2.0.124
- Created
- Sat, 19 Oct 2024 20:32:11 GMT
- Last Modified
- Sat, 19 Oct 2024 20:32:21 GMT
2.0.31
- Game Version
- 1.2.0.124
- Created
- Sat, 19 Oct 2024 04:04:13 GMT
- Last Modified
- Sat, 19 Oct 2024 04:04:20 GMT
2.0.30
- Game Version
- 1.2.0.124
- Created
- Sat, 19 Oct 2024 03:50:25 GMT
- Last Modified
- Sat, 19 Oct 2024 03:50:32 GMT
2.0.29
- Game Version
- 1.2.0.124
- Created
- Sat, 19 Oct 2024 03:42:44 GMT
- Last Modified
- Sat, 19 Oct 2024 03:42:54 GMT
2.0.28
Quick fix for two animations
- Game Version
- 1.2.0.124
- Created
- Sat, 19 Oct 2024 03:14:00 GMT
- Last Modified
- Sat, 19 Oct 2024 03:14:07 GMT
2.0.27
Quick fix for two animations
- Game Version
- 1.2.0.124
- Created
- Sat, 19 Oct 2024 03:10:45 GMT
- Last Modified
- Sat, 19 Oct 2024 03:10:52 GMT
2.0.26
Quick fix, my bad
- Game Version
- 1.2.0.124
- Created
- Sat, 19 Oct 2024 03:08:42 GMT
- Last Modified
- Sun, 20 Oct 2024 03:13:11 GMT
2.0.25
- Modified low ready for almost all weapon ( Only the M4 series and m16 are not WIP ) - Increased the speed to go from low ready to weapon raised to match a realistic transition, more light is the weapon = more speed. - Added Canting pose replacing melee, same as low ready almost everything is work in progress. - Increased the movements speed limit of blindfire for Xbox players. - Added conditions to use the blind fire state.
- Game Version
- 1.2.0.124
- Created
- Sat, 19 Oct 2024 03:01:10 GMT
- Last Modified
- Sat, 19 Oct 2024 03:01:22 GMT
2.0.24
- The mod is now in public category in workshop to avoid confusion.
- Game Version
- 1.2.0.124
- Created
- Wed, 16 Oct 2024 01:37:56 GMT
- Last Modified
- Wed, 16 Oct 2024 01:38:02 GMT
2.0.23
- Fixed a bug sometimes when going from weapon lowered to raised the weapon was taking a wrong placement. - Tweaked blind fire animations, added one for middle standing stance. - Added crouching blindfire specific to machine guns and AK, very simple but for some reason i can't do better before i change every machine guns combat animations. - Fixed machine-guns crouching walk was playing wrong crouching animation. - Fixed crouching blind fire right and left was inversed for some rifles.
- Game Version
- 1.2.0.124
- Created
- Wed, 16 Oct 2024 00:03:50 GMT
- Last Modified
- Wed, 16 Oct 2024 00:03:57 GMT
2.0.22
- Added very rudimentary blind fire animation for every rifles and machine guns, i will improve and tweak them with time. - Fixed the bug preventing turning animations during blindfire. - Decreased weapon sway when weapon is lowered and in movement. (AK/M4/M27/M16) - The weapon won't go in blindfiring mode or will cancel it without reseting it if you walk fast, lower weapon, ADS, go prone, weapon obstruction.
- Game Version
- 1.2.0.124
- Created
- Tue, 15 Oct 2024 14:42:39 GMT
- Last Modified
- Tue, 15 Oct 2024 14:42:52 GMT
2.0.21
Lot of changes, i writte a little part but i will list everything tomorrow. - Implemented first experimental version of blind fire. This replace the tactical ping/finger pointing. Defaut keybind works or i added "T" but you can customize it by changing tactical ping control. !!! Some bug should appear, they gonna be fixed !!! - Added a crouching walk differing from the middle standing up stance walk. - Almost all M4/M4A1/M4URG/M16/M27 animations have changed, some are advanced and some other still simple, i will improve everything with time. - Added Additive animations for ADS, Breathing, Weapons collision with gear, Obstruction high ready.
- Game Version
- 1.2.0.124
- Created
- Mon, 14 Oct 2024 02:25:38 GMT
- Last Modified
- Mon, 14 Oct 2024 02:25:48 GMT
2.0.20
Tweaked and fixed some anomaly of the standing walk caused by Blender, now the walk look like it should. Tweaked the right leg of run weapon raised. Tweaked the standing stance weapon raised.
- Game Version
- 1.2.0.124
- Created
- Mon, 16 Sep 2024 21:50:54 GMT
- Last Modified
- Mon, 16 Sep 2024 21:51:01 GMT
2.0.19
Sprint and run reverted to vanilla
- Game Version
- 1.2.0.124
- Created
- Mon, 16 Sep 2024 12:33:46 GMT
- Last Modified
- Mon, 16 Sep 2024 12:33:52 GMT