Back to Workshop
Escapists - Dev Branch
by NotSocrates
1.4.73
fixed hq voices for EN and softlock when helicopter is destroyed
- Game Version
- 1.2.1.169
- Created
- Mon, 16 Dec 2024 14:11:49 GMT
- Last Modified
- Mon, 16 Dec 2024 14:13:40 GMT
1.4.72
## 1.4.72 - More Variety Update ### Additions - RHS Support - AFRF and USMC factions, expanded USSR item pool with AN-94, APS and different rocket types for RPG-7 - Gogland support - Withstand death - ability to wake up from unconsciousness by administering epinephrine on yourself, opt-in in difficulty settings - New location type - Vehicle Depot, may spawn armored armed vehicle - New start type - Helicrash, more equipment-starved variant of the escape start compared to Hideout and Military Prison starts - Ability to tune ambient events frequency via setup menu and mission header - Added 1.2.1 Arma Reforger items to loot pool (suppressors, 7.62 tracer, LPS and AP/API rounds for marksman rifles) - Additional doubleside MG checkpoint composition for both USSR and US sides - (British Forces) Updated overriden prefabs and faction catalogs in line with the new BF update - (Chernarus Reforged) Minor fixes and updates ### Changes - Jerrycans may ignite and explode on incendiary damage, changed it's material to reflect it's new explosive nature - Small performance improvements due to usage of square distance check function for location distance checks on each tick - Explosive barrel damage system tweaks, performance improvement for flame damage tick - Changed win-lose check algorhitm to allow loadout editors and Game Master to work without instantly losing the game under some circumstances - Fixed game crash on exit - Fixed (or at least attempted to fix as cause still unknown) disappearing items from storage containers on locations - Fixed nicknames of players who hadn't boarded the escape helicopter not being shown in "No Man Left Behind" ending - Fixed wrong start hint for clients on prison starts - Fixed non-working hints on a difficulty tab in setup menu - Fixed floating objects in some location compositions - Fixed stuck unconscious characters (including players) in destroyed vehicles by forcefully ejecting them out of vehicle on destruction - Fixed broken Escapists category in Game Master entities list when any other mod affecting GM entities list is enabled - Improved location composition spawn code to reduce placement artifacts and increase placement performance by cutting unnecessary orient/snap align calls - Improved performance of group and character entity catalogs usage by using runtime-built lookup maps (also reduced tediousness of faction porting process as now it requires much less manual setup of faction catalogs) - FIA sharpshooters will carry LPS 57N323S rounds for SVD - Military police groups may patrol cities - Moderately increased default setting ambient events frequency - Introduced noise for cumulative weights random pick algorhitm to allow more variety for items/characters/groups - More item types may spawn on loot points due to arsenal component changes - More FIA unit types have 7.62x39 API magazines in their loadouts - Tuned 7.62x39 API cartridge to have more noticeable incendiary effect - Reduced health bonus from applying epinephrine to limb hit zones from 25% to 15% - Reenabled more props-rich FIA hideout compositions due to resolved problems with network-friendly composition placements - Military police units will wear officer and rifleman vests - Spawn reasons system for locations (allows to spawn/despawn locations other than by "player in location radius" condition, important for future gameplay conditions) - Reduced volume for metal cabinets, safes and medical cabinets open/close sound cues - Reduced mod size by removing unused and/or unnecessary navmesh patches - Updated navmesh patches to 1.2.1 version on each supported terrain ### Removals - Replaced Escapists implementations of 5.56 45 M995 AP ammo, 7T2 tracer rounds and M62 tracer cartridges with newly introduced vanilla implementations - Removed disable car alarm action in favour of more streamlined engine start, reduced car alarm active timer to make it less annoying too - Removed temporary additional debug-level logging for loops - Removed patrol spawn probability option - Removed squad leader map marker - Removed persistent civilians in cities for the sake of simplicity and stability - Removed non-armed helicopters from Helicopter FlyBy ambient event
- Game Version
- 1.2.1.169
- Created
- Mon, 16 Dec 2024 12:27:25 GMT
- Last Modified
- Mon, 16 Dec 2024 12:29:25 GMT
1.4.42
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 09:51:57 GMT
- Last Modified
- Thu, 29 Aug 2024 09:54:23 GMT
1.4.41
missing localization and test level
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 09:39:11 GMT
- Last Modified
- Thu, 29 Aug 2024 09:41:30 GMT
1.4.40
exit crash fix
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 09:23:20 GMT
- Last Modified
- Thu, 29 Aug 2024 09:25:41 GMT
1.4.39
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 09:16:18 GMT
- Last Modified
- Thu, 29 Aug 2024 09:16:24 GMT
1.4.38
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 09:14:12 GMT
- Last Modified
- Thu, 29 Aug 2024 09:14:17 GMT
1.4.37
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 09:01:38 GMT
- Last Modified
- Thu, 29 Aug 2024 09:01:43 GMT
1.4.36
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 09:01:00 GMT
- Last Modified
- Thu, 29 Aug 2024 09:01:05 GMT
1.4.35
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:57:56 GMT
- Last Modified
- Thu, 29 Aug 2024 08:58:02 GMT
1.4.34
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:52:49 GMT
- Last Modified
- Thu, 29 Aug 2024 08:52:55 GMT
1.4.33
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:51:26 GMT
- Last Modified
- Thu, 29 Aug 2024 08:51:31 GMT
1.4.32
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:50:05 GMT
- Last Modified
- Thu, 29 Aug 2024 08:50:11 GMT
1.4.31
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:48:45 GMT
- Last Modified
- Thu, 29 Aug 2024 08:48:51 GMT
1.4.30
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:46:59 GMT
- Last Modified
- Thu, 29 Aug 2024 08:47:04 GMT
1.4.29
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:45:31 GMT
- Last Modified
- Thu, 29 Aug 2024 08:45:36 GMT
1.4.28
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:44:12 GMT
- Last Modified
- Thu, 29 Aug 2024 08:44:18 GMT
1.4.27
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:41:55 GMT
- Last Modified
- Thu, 29 Aug 2024 08:42:01 GMT
1.4.26
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:40:32 GMT
- Last Modified
- Thu, 29 Aug 2024 08:40:37 GMT
1.4.25
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:39:36 GMT
- Last Modified
- Thu, 29 Aug 2024 08:39:41 GMT
1.4.24
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:38:34 GMT
- Last Modified
- Thu, 29 Aug 2024 08:38:40 GMT
1.4.23
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:37:23 GMT
- Last Modified
- Thu, 29 Aug 2024 08:37:29 GMT
1.4.22
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:36:02 GMT
- Last Modified
- Thu, 29 Aug 2024 08:36:08 GMT
1.4.21
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:27:46 GMT
- Last Modified
- Thu, 29 Aug 2024 08:27:52 GMT
1.4.20
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:26:32 GMT
- Last Modified
- Thu, 29 Aug 2024 08:26:39 GMT
1.4.19
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:24:51 GMT
- Last Modified
- Thu, 29 Aug 2024 08:25:27 GMT
1.4.18
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:21:22 GMT
- Last Modified
- Thu, 29 Aug 2024 08:22:01 GMT
1.4.17
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:18:48 GMT
- Last Modified
- Thu, 29 Aug 2024 08:19:26 GMT
1.4.16
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:14:19 GMT
- Last Modified
- Thu, 29 Aug 2024 08:14:54 GMT
1.4.15
- Game Version
- 1.2.0.124
- Created
- Thu, 29 Aug 2024 08:11:51 GMT
- Last Modified
- Thu, 29 Aug 2024 08:12:30 GMT