Summary
Basically, trying to make guns more scary
Description
Current changes: - Character damage increased by 50% - Resilience regeneration start 10s -> 2s - Resilience unconscious level 0.333 -> 0.650 (this will make you go unconscious when shot earlier - often one 5.56 shot vs a PASGT vest means you go to sleep) - Physics impulses applied to ragdolls when taking traced damage (with network sync)