MCW - Air Assault
by Lak1z
1.2.1
MCW Air Assault — Update 1.3.0 Added Helicopter Delay: choose 30–1800 seconds between battle air support packages. Default: 75 seconds. Added host controls for active helicopters (1–4), transports per package (1–2) and gunship support on/off. Added Rocket Target Policy: disable rockets, restrict them to vehicles/military structures, or include hostile infantry. Infantry targeting is enabled by default. Fixed rocket selection on supported native Mi-8 weapon systems, allowing gunships to use their loaded rocket pods. Improved switching from gun targets to eligible rocket attacks while preserving crew, ammunition, aiming, range and friendly-fire checks. Fixed an FF AI error triggered by aircraft gunfire. Prevented longer helicopter delays from releasing shared air resources before the next support opportunity. Fixed rocket settings temporarily blacklisting rocket-only aircraft after rockets were re-enabled. New controls save and synchronize through FF Admin Menu → Game Settings → MCW Air Support. Testing and feedback needed: Local native checks passed, including real ammunition use and safety vetoes. Larger multiplayer sessions, actual attack runs and RHS/custom helicopter variants still require player testing. Please use matching server/client versions and report the helicopter model, settings and logs when reporting an issue.
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 14:09:28 GMT
- Last Modified
- Mon, 26 Oct 2026 14:09:35 GMT
1.2.0
Added MCW Air Support settings to the Freedom Fighters host/admin Game Settings menu. Use Same Budget: allocate 0–40% of the enemy battle budget to helicopter operations. Default: 40%. Ground forces receive the remaining share. Independent Budget: preserve the full FF ground-force budget and fund helicopter support separately, without consuming FF battle resources. Independent support stops when the battle’s green progress reaches 35% and stays disabled for the remainder of that battle. Added cutoff handling for pending departures and active aircraft: cancel boarding, stop further troop releases and withdraw support while allowing existing descents to finish safely. Settings are saved with the campaign. Changes apply to the next battle. Corrected budget rounding and guarded aircraft discovery while campaign data is loading. Retained existing aircraft limits, troop caps and player takeover protections. Testing: Budget, settings and progress checks passed in Workbench. Broader multiplayer testing and feedback are still needed, especially for aircraft withdrawal, interrupted fast-rope/paradrop operations, dedicated servers and JIP.
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 09:37:56 GMT
- Last Modified
- Mon, 26 Oct 2026 09:38:01 GMT
1.1.8
- Game Version
- 1.8.0.13
- Created
- Sun, 04 Oct 2026 20:49:09 GMT
- Last Modified
- Sun, 04 Oct 2026 20:49:15 GMT
1.1.7
- Fixed missing entity IDs in insertion prefabs that caused REPLICATION / SYSTEM_FAILURE kicks when fast-rope or paradrop visuals spawned. - Added stable IDs to the insertion anchor, rope and parachute prefabs. - Preserved the 1.1.6 helicopter hover alignment fixes.
- Game Version
- 1.8.0.13
- Created
- Sun, 04 Oct 2026 18:17:32 GMT
- Last Modified
- Sun, 04 Oct 2026 18:17:38 GMT
1.1.6
Fixed fast-rope helicopters stopping short of their drop zone and failing to deploy troops. Added diagnostics for fast-rope hover alignment and deployment readiness.
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 15:07:34 GMT
- Last Modified
- Sat, 03 Oct 2026 15:07:38 GMT
1.1.5
Fixed parachutes disappearing while troops were still airborne. Parachutes now remain deployed until feet-to-ground contact. Removed forced freefall after the 45-second descent timeout. Killed paratroopers still lose their parachute and enter freefall. Improved descent timing during server lag.
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 07:43:06 GMT
- Last Modified
- Sat, 03 Oct 2026 07:43:11 GMT
1.1.4
- Improved gunship rocket weapon and crew detection. - Corrected firing-side selection, orbit direction and fly-by positioning. - Improved weapon aiming and attack alignment. - Added repositioning when no usable firing arc or shot is achieved.
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 22:09:15 GMT
- Last Modified
- Fri, 02 Oct 2026 22:09:26 GMT
1.1.3
Insertion and compatibility update - Added original parachute and fast-rope models, four LODs and fabric textures. - Replaced direct bone-matrix overrides with native character animation attachments. - Improved parachute and rope cleanup on landing, death and cancellation. - Added slower moving paradrops, inherited helicopter momentum, gradual steering, wind drift and landing flare. - Added reachable landing-area checks for terrain, buildings and trees. - Airborne casualties lose their parachute and return to native falling physics. - Healthy transports retain remaining troops and retry another insertion zone instead of returning early. - Improved pilot-seat binding and mounted weapon discovery for gunships. - Required addons: Freedom Fighters and Reoccupation. Additional aircraft and faction addons are optional and discovered through faction catalogues and vehicle components.
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 16:34:56 GMT
- Last Modified
- Fri, 02 Oct 2026 16:35:02 GMT
1.1.2
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 10:02:29 GMT
- Last Modified
- Fri, 02 Oct 2026 10:02:34 GMT
1.1.1
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 17:57:16 GMT
- Last Modified
- Tue, 29 Sep 2026 17:57:20 GMT
1.1.0
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 16:18:19 GMT
- Last Modified
- Tue, 29 Sep 2026 16:18:25 GMT
1.0.26
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 15:21:26 GMT
- Last Modified
- Tue, 29 Sep 2026 15:21:30 GMT
1.0.25
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 14:56:03 GMT
- Last Modified
- Tue, 29 Sep 2026 14:56:07 GMT
1.0.24
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 13:33:46 GMT
- Last Modified
- Tue, 29 Sep 2026 13:33:50 GMT
1.0.23
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 10:44:37 GMT
- Last Modified
- Tue, 29 Sep 2026 10:44:41 GMT
1.0.22
- Game Version
- 1.8.0.13
- Created
- Tue, 29 Sep 2026 09:06:10 GMT
- Last Modified
- Tue, 29 Sep 2026 09:06:14 GMT
1.0.21
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 20:50:35 GMT
- Last Modified
- Wed, 23 Sep 2026 20:50:40 GMT
1.0.20
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 20:10:00 GMT
- Last Modified
- Wed, 23 Sep 2026 20:10:02 GMT
1.0.19
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 19:42:02 GMT
- Last Modified
- Wed, 23 Sep 2026 19:42:04 GMT
1.0.18
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 19:26:46 GMT
- Last Modified
- Wed, 23 Sep 2026 19:26:48 GMT
1.0.17
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 15:59:58 GMT
- Last Modified
- Wed, 23 Sep 2026 16:00:00 GMT
1.0.16
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 15:21:44 GMT
- Last Modified
- Wed, 23 Sep 2026 15:21:47 GMT
1.0.15
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 15:10:37 GMT
- Last Modified
- Wed, 23 Sep 2026 15:10:39 GMT
1.0.14
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 14:45:17 GMT
- Last Modified
- Wed, 23 Sep 2026 14:45:19 GMT
1.0.13
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 14:23:06 GMT
- Last Modified
- Wed, 23 Sep 2026 14:23:09 GMT
1.0.12
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 13:50:04 GMT
- Last Modified
- Wed, 23 Sep 2026 13:50:06 GMT
1.0.11
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 13:30:36 GMT
- Last Modified
- Wed, 23 Sep 2026 13:30:41 GMT
1.0.10
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 12:46:03 GMT
- Last Modified
- Wed, 23 Sep 2026 12:46:05 GMT
1.0.9
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 12:05:22 GMT
- Last Modified
- Wed, 23 Sep 2026 12:05:26 GMT
1.0.8
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 11:35:33 GMT
- Last Modified
- Wed, 23 Sep 2026 11:35:35 GMT