EXPBG CDF Ambient Units Compat

by M.Pac

Contributors

K.Edgar

0.1.2

Lighter script start-up (no gameplay change): internal lists and registries are created on first use and kept
in container types the base game already has, lowering the #InitGlobals start-up load that crashes servers
with large mod lists.

- **Needs EXPBG Ambient Units 0.2.4 or later**, and Ambient Units 0.2.4 needs this version: update both
  together. Ambient Units 0.2.4 changed how other addons read its animation catalogue and its list of units
  with dialog; this addon now reads them the new way. Saves are written and read exactly as before, and older
  saves still load.
- The Unit Dialog bridge (`EUD_CDFState.c`) is no longer byte-identical to the one moved from EXPBG CDF GM
  Save Compat: it reads the unit list through the base game's own list type. Class names, paths and saved
  keys are unchanged (recorded in `tools/pack.json`).
Game Version
1.9.0.37
Created
Sat, 07 Nov 2026 15:56:13 GMT
Last Modified
Sat, 07 Nov 2026 15:56:26 GMT

0.1.1

Workshop listing only: a shorter, simpler description, and a second contributor who can publish updates. The mod's content is unchanged; only the version number differs from 0.1.0.
Game Version
1.8.0.13
Created
Tue, 03 Nov 2026 17:41:39 GMT
Last Modified
Tue, 03 Nov 2026 17:41:56 GMT

0.1.0

Game Version
1.8.0.13
Created
Tue, 13 Oct 2026 18:45:27 GMT
Last Modified
Tue, 13 Oct 2026 18:45:41 GMT

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