EXPBG CDF Ambient Units Compat
by M.Pac
Contributors
K.Edgar
0.1.2
Lighter script start-up (no gameplay change): internal lists and registries are created on first use and kept in container types the base game already has, lowering the #InitGlobals start-up load that crashes servers with large mod lists. - **Needs EXPBG Ambient Units 0.2.4 or later**, and Ambient Units 0.2.4 needs this version: update both together. Ambient Units 0.2.4 changed how other addons read its animation catalogue and its list of units with dialog; this addon now reads them the new way. Saves are written and read exactly as before, and older saves still load. - The Unit Dialog bridge (`EUD_CDFState.c`) is no longer byte-identical to the one moved from EXPBG CDF GM Save Compat: it reads the unit list through the base game's own list type. Class names, paths and saved keys are unchanged (recorded in `tools/pack.json`).
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 15:56:13 GMT
- Last Modified
- Sat, 07 Nov 2026 15:56:26 GMT
0.1.1
Workshop listing only: a shorter, simpler description, and a second contributor who can publish updates. The mod's content is unchanged; only the version number differs from 0.1.0.
- Game Version
- 1.8.0.13
- Created
- Tue, 03 Nov 2026 17:41:39 GMT
- Last Modified
- Tue, 03 Nov 2026 17:41:56 GMT
0.1.0
- Game Version
- 1.8.0.13
- Created
- Tue, 13 Oct 2026 18:45:27 GMT
- Last Modified
- Tue, 13 Oct 2026 18:45:41 GMT
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