COALITION Framework - CRF

by the tanaKa

Contributors

Njpatman, RandAlThor1, SalamiBoiDev

Scenario image

CRF RAID106 Bountiful

It's Harvesting Season

Scenario ID
{51BCEBAD8B5E263C}Missions/AlHadra/Harry_0403_RAID106_Bountiful.conf
Game mode
RAID
Player count
128
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CRF SPECIAL100 Arland Loop

Rally on Arland

Scenario ID
{7A954B6A878EFFEA}Missions/Arland/Arkangel_0224_SPECIAL100_ArlandLoop.conf
Game mode
SPECIAL
Player count
128
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CRF SPECIAL100 FightClub

It's a fight club

Scenario ID
{90B5B61D757F08B3}Missions/Arland/Harry_Arland_0123_SPECIAL100_FightClub.conf
Game mode
SPECIAL
Player count
128
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CRF RALLY24 Rally Eight

This is a test

Scenario ID
{7A060E91B6B66D94}Missions/Arland/tanaKa_0326_RALLY24_RallyEight.conf
Game mode
RALLY
Player count
128
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CRF PROPHUNT54 Prophunt Beta

You're either a hunter or the hunted

Scenario ID
{BE29FF6AE42BF8EE}Missions/Arland/tanaKa_0408_PROPHUNT54_ProphuntBeta.conf
Game mode
PROPHUNT
Player count
128
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CRF TVT124 Shuttle Run

Those good for nothings just left!

Scenario ID
{D7F09E97018C7854}Missions/Chernarus/Harry_0224_TVT124_ShuttleRun.conf
Game mode
TVT
Player count
128
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CRF COOP65 Hickory

Hickory Description

Scenario ID
{395C279155E2DADD}Missions/Chernarus/Harry_0430_COOP65_Hickory.conf
Game mode
COOP
Player count
128
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CRF TVT94 GettingStarted

A mission description for sure

Scenario ID
{4DFCFE2096E4F9EF}Missions/Chernarus/Harry_Chernarus_0123_TVT94_GettingStarted.conf
Game mode
TVT
Player count
128
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CRF SEARCHANDDESTROY93 THROWBACK

US Marines must push out the local CHDKz cell during their 2008 invasion

Scenario ID
{A05A7F6D0F3C8D99}Missions/Chernarus/tanaKa_0403_SEARCHANDDESTROY93_THROWBACK.conf
Game mode
SEARCHANDDESTROY
Player count
128
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CRF <Mode><Playercount> <Name>

<Description>

Scenario ID
{3D094352621EA88C}Missions/CRF_BaseMissionConfig.conf
Game mode
<Mode>
Player count
128
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CRF TVT126 Prejoin

Prejoin

Scenario ID
{0779075936255D4F}Missions/Eden/COALITION_Eden_0123_TVT126_Prejoin.conf
Game mode
TVT
Player count
128
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CRF SPECIAL114 YouHaveMyWord

Words mean nothing

Scenario ID
{B427382FAF9058AE}Missions/Eden/Fluff_Eden_0123_SPECIAL114_YouHaveMyWord.conf
Game mode
SPECIAL
Player count
128
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CRF SPECIAL67 Manhunt

Big Boss?!

Scenario ID
{B5B0421D169C602D}Missions/Eden/Harry_0323_SPECIAL67_Manhunt.conf
Game mode
SPECIAL
Player count
128
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CRF TVT134 Down Slope

SOV forces assault FIA bombsites

Scenario ID
{66E0A4F98C2CB5ED}Missions/Eden/Latofel_0225_TVT134_DownSlope.conf
Game mode
TVT
Player count
128
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CRF SPECIAL100 Shieldwall

Its either this or the plague

Scenario ID
{98861A6465437AB5}Missions/Eden/Trist_0303_SPECIAL100_Shieldwall.conf
Game mode
SPECIAL
Player count
128
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CRF SPECIAL90 Your Average Rally

This came to me in a dream.

Scenario ID
{243E94AEDBE17093}Missions/Eden/Trist_0327_SPECIAL90_YourAverageRally.conf
Game mode
SPECIAL
Player count
128
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CRF SPECIAL100 King And Country

It's either this or the sea.

Scenario ID
{A5B2D9DF8658C190}Missions/Eden/Trist_0417_SPECIAL100_KingAndCountry.conf
Game mode
SPECIAL
Player count
128
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CRF COTVT49 Holdout

Scenario ID
{2B77B75DB0DBAD5F}Missions/Fallujah/CassYoko_0409_COTVT49_Holdout.conf
Game mode
COTVT
Player count
128
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CRF HVT94 Decisions

When is enough enough

Scenario ID
{107EE0CBBD70E965}Missions/Fallujah/Harry_0408_HVT94_Decisions.conf
Game mode
HVT
Player count
128
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CRF COTVT52 Offline

Geek Squad man saves the world.

Scenario ID
{D32F0F3FB2E60ACF}Missions/Fallujah/Trist_0401_COTVT52_Offline.conf
Game mode
COTVT
Player count
128
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CRF RUSH96 Give It Your All

This is it.

Scenario ID
{A584372D4376158E}Missions/Golden Gate/CassYoko_0402_RUSH96_GiveItYourAll.conf
Game mode
RUSH
Player count
128
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CRF PROPHUNT110 Prophunt Alcatraz

Hunt, hide, it's all the same.

Scenario ID
{A67D75D36CAA0B98}Missions/Golden Gate/tanaKa_0409_PROPHUNT110_ProphuntAlcatraz.conf
Game mode
PROPHUNT
Player count
128
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CRF RUSH105 Frogs of War

Under fog coverage, Green Berets assault the island of Kolguyev and establish a foothold.

Scenario ID
{074293C68EC1B220}Missions/Kolguyev/CassYoko_0126_RUSH105_FrogsofWar.conf
Game mode
RUSH
Player count
105
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CRF RUSH103 Clear Sky

A British Army unit is thrust into the defense of Finland when the Cold War goes hot

Scenario ID
{A767817F5D626549}Missions/Mussalo/tanaKa_0417_RUSH103_ClearSky.conf
Game mode
RUSH
Player count
128
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CRF RAID93 Counters

It's not over till it's over

Scenario ID
{10EF9E7EA6781270}Missions/Yeonpyeong/Harry_0414_RAID93_Counters.conf
Game mode
RAID
Player count
128
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CRF SEARCHANDDESTROY93 Fresh Air

American soldiers attempt to hold Guridong Beach from an invading USSR force.

Scenario ID
{F224A6FBA3A6C81E}Missions/Yeonpyeong/Klub_0410_SEARCHANDDESTROY93_FreshAir.conf
Game mode
SEARCHANDDESTROY
Player count
128
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CRF TVT122 SundayMorningComingDown

Sunday

Scenario ID
{4A978CAC8ED4B733}Missions/Zarichne/Fluff_Zarichne_0123_TVT122_SundayMorningComingDown.conf
Game mode
TVT
Player count
128
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CRF COOP48 Tee Up

Shits about to go down

Scenario ID
{4EDBB2A0A73918D7}Missions/Zarichne/Harry_0315_COOP48_TeeUp.conf
Game mode
COOP
Player count
128
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CRF RAID96 Priorities

Disco's going to have to wait

Scenario ID
{5B4EDDF06234B86B}Missions/Zarichne/Harry_0318_RAID96_Priorities.conf
Game mode
RAID
Player count
128
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CRF TVT140 Darts Galore

2 caches phase 1. 1 cache phase 2.

Scenario ID
{1ACA7766B71396FE}Missions/Zarichne/Legs_0320_TVT140_DartsGalore.conf
Game mode
TVT
Player count
128
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CRF RUSH120 Iron Sickle

An American Rifle Company attempts to capture a bridge head from a soviet platoon.

Scenario ID
{E40F9F160FEC1032}Missions/Zarichne/Salami_0218_RUSH120_IronSickle.conf
Game mode
RUSH
Player count
128
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CRF RUSH104 Echo

MEC forces have been stationed at the Western dam defending it from an onslaught of Russian commandos whom have been tasked to level the dam itself. While the MEC are weary and running out of supplies, the opposing side is said to be amassing the last of their forces in the region. Intel suggests that the Russian forces are unable to communicate over long ranges with the artillery support necessary to cause the breach, thus, MEC forces are to defend the surrounding territory and restrict access to the MCOM radios, otherwise the local ecosystems will collapse.

Scenario ID
{A0BAA2E770B07414}Missions/Zimnitrita/Author_0313_RUSH104_Echo.conf
Game mode
RUSH
Player count
128
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CRF COOP34 Queen's Gambit

Scenario ID
{9A07574562A10588}Missions/Zimnitrita/CassYoko_0221_COOP34_QueensGambit.conf
Game mode
COOP
Player count
128
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CRF COTVT51 Unbowed

Scenario ID
{208B19288FCAA491}Missions/Zimnitrita/CassYoko_0318_COTVT51_Unbowed.conf
Game mode
COTVT
Player count
128
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CRF HVT98 Castle Crasher

Two Teams Hunt down an HVT before he escapes

Scenario ID
{81E5335E56325969}Missions/Zimnitrita/DV_0410_HVT116_CastleCrasher.conf
Game mode
HVT
Player count
98
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CRF COTVT63 Crime Spree

The Gang Goes On A Crime Spree

Scenario ID
{2A404500C9F0CCA5}Missions/Zimnitrita/FanServ_0408_COTVT63_CrimeSpree.conf
Game mode
COTVT
Player count
63
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CRF TVT86 Lionshead

Rock and a hard place

Scenario ID
{EF77A4C809DD2952}Missions/Zimnitrita/Harry_0305_TVT86_Lionshead.conf
Game mode
TVT
Player count
128
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CRF SEARCHANDDESTROY141 Generally Pain-Free

Simple SnD with some specialties

Scenario ID
{1869EB09EB71E849}Missions/Zimnitrita/Klub_0226_SEARCHANDDESTROY141_GenerallyPainFree.conf
Game mode
SEARCHANDDESTROY
Player count
128
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WetWork

VIP Extraction

Scenario ID
{DF2904D70AD6B1FC}Missions/Zimnitrita/MattBan_0316_TVT106_WetWork.conf
Game mode
VIP
Player count
128
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CRF TVT101 LOZ Campaign Day 4

LOZ Campaign Day 4

Scenario ID
{A4AF55E1C9B56967}Missions/Zimnitrita/tanaKa_0130_TVT101_LOZCampaignDay4.conf
Game mode
TVT
Player count
128
Scenario image

CRF TVT107 LOZ Campaign Day 5

LOZ Campaign Day 5

Scenario ID
{814A9D84833A348D}Missions/Zimnitrita/tanaKa_0206_TVT107_LOZCampaignDay5.conf
Game mode
TVT
Player count
128
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CRF TVT111 LOZ Campaign Day 6

LOZ Campaign Day 6

Scenario ID
{5F80CF925444348D}Missions/Zimnitrita/tanaKa_0213_TVT111_LOZCampaignDay5.conf
Game mode
TVT
Player count
128
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CRF TVT111 LOZ Campaign Day 7

LOZ Campaign Day 7

Scenario ID
{E6ACB3564D5CE167}Missions/Zimnitrita/tanaKa_0219_TVT111_LOZCampaignDay7.conf
Game mode
TVT
Player count
128
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CRF TVT116 FINALE

The real finale

Scenario ID
{870CD2556BA86D6C}Missions/Zimnitrita/tanaKa_0226_TVT116_FINALE.conf
Game mode
TVT
Player count
128
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CRF HVT79 NO MOTION

A HVI has been identified by rebel forces as having no motion. Time to free him.

Scenario ID
{0FE569B12B92DA45}Missions/Zimnitrita/tanaKa_0312_HVT79_NOMOTION.conf
Game mode
HVT
Player count
128
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CRF TVT101 CampaignA2

LOZ Campaign Day 3

Scenario ID
{5E5FD8AB9FD5D9E7}Missions/Zimnitrita/tanaKa_Zimnitrita_0123_TVT101_CampaignA2.conf
Game mode
TVT
Player count
128