CRF BRK92 Impasse It seems we've come to an impasse
Scenario ID {65E7CA15B7051EF6}Missions/CRF_BRK_Impasse.conf
Game mode Breakthrough
Player count 128 CRF SPCL100 BTI CLIFFS A ballistically transmitted infection - cliffs
Scenario ID {7B33941747FAADB0}Missions/CRF_BTI_Cliffs.conf
Game mode BTI
Player count 128 CRF CO30 Snatch ION SF teams are dispatched to snatch a political VIP
Scenario ID {4277410FCAB887F9}Missions/CRF_CO30_Snatch.conf
Game mode COOP
Player count 128 CRF CO45 HeliTakedown US Motorized Infantry take down a local USSR Helicopter Port and Headquarters
Scenario ID {84CE7BFF6C69A3F7}Missions/CRF_CO45_HeliTakedown.conf
Game mode COOP
Player count 128 CRF CO50 Snatch And Grab Destroy The Transmitters, Secure The Intel, Dont Die.
Scenario ID {E0B3A1592C8B9620}Missions/CRF_CO50_SnatchAndGrab.conf
Game mode COOP
Player count 128 CRF CO50 Thunder Run Take and secure the russian held power plant, then dig in for russian counter attack
Scenario ID {9D057A454FAB68AF}Missions/CRF_CO50_ThunderRun.conf
Game mode COOP
Player count 128 CRF CO53 Search Party US backed insurgents in the area must be destroyed to ensure a peaceful and prosperous region for the soviet union.
Scenario ID {0A0A767B4B9432C5}Missions/CRF_CO53_SearchParty.conf
Game mode COOP
Player count 128 CRF CO54 Powerplant "Garlic is inherently spicy" - mystrium 2025
Scenario ID {D495BA1AF54E9735}Missions/CRF_CO54_Powerplant.conf
Game mode COOP
Player count 128 CRF CQ92 Three Valleys An invading western force attempts to push inland in Chernarus
Scenario ID {E61D31D0BF7DC7AC}Missions/CRF_CQ82_ThreeValleys.conf
Game mode <Mode>
Player count 128 CRF ESC89 Escort A CIA agent requires escort through a known VC village
Scenario ID {58122130F1C86D9C}Missions/CRF_ESC89_Escort.conf
Game mode ESC
Player count 128 CRF HVT113 Snatch and Grab US Forces rescue pilot held hostage by taliban
Scenario ID {46174EAFBC03FFED}Missions/CRF_HVT113_SnatchAndGrab.conf
Game mode HVT
Player count 113 CRF HVT117 Phantom Pain Diamond Dogs attempt to capture a Soviet Platoon Leader.
Scenario ID {049A8D49ADDEAF5A}Missions/CRF_HVT117_PhantomPain.conf
Game mode High Value Target
Player count 117 CRF HVT94 St Phillipe Salient A company of US marines attempt to seize St. Phillipe and capture or kill the President of Everon.
Scenario ID {893161B60B77F428}Missions/CRF_HVT94_StPhillipeSalient.conf
Game mode HVT
Player count 94 CRF Raid88 Sudden Thrust A Royal Marine Platoon raids a Russian supply depot.
Scenario ID {B697E7D02BF5C620}Missions/CRF_RAID88_SuddenThrust.conf
Game mode Raid
Player count 88 CRF Rush123 Serhiivka Breakthrough 3:2 Russians attempt to breakthorugh American held town
Scenario ID {C70E1DCBCFFCC40F}Missions/CRF_Rush123_SerhiivkaBreakthrough.conf
Game mode Rush
Player count 124 CRF RUSH122 Artic Shear A US Infantry platoon defends from a Chinese company at night.
Scenario ID {F6A1981ACCC40E76}Missions/CRF_Rush126_ArcticShear.conf
Game mode Rush
Player count 122 CRF RUSH89 Bovemont Soviet forces continue their invasion of Kolguyev
Scenario ID {D8E72ED55ADF79CF}Missions/CRF_Rush66_Bovemont.conf
Game mode RUSH
Player count 128 CRF RUSH86 Dirt Bearland rebels take on a modern army invasion
Scenario ID {A473DAB1321851D7}Missions/CRF_RUSH86_Dirt.conf
Game mode RUSH
Player count 86 CRF Rush94 Flashpoint57 The Soviet invasion of Alaska cannot go on for too long...
Scenario ID {32D02175E469AF97}Missions/CRF_RUSH91_Flashpoint57.conf
Game mode Rush
Player count 94 CRF RUSH92 Radio Zenit Man what is all that spicy rain
Scenario ID {513296AF3F1F2797}Missions/CRF_Rush92_RadioZenit.conf
Game mode Rush
Player count 128 CRF RUSH92 Rush Destroy 2 MCOMS to proceed
Scenario ID {113482667B6C735D}Missions/CRF_RUSH92_Rush.conf
Game mode 92
Player count 128 CRF RUSH92 Rush (Night) Destroy 2 MCOMS to proceed
Scenario ID {A832D0B3BB74DEDA}Missions/CRF_RUSH92_RushNight.conf
Game mode 92
Player count 128 CRF Rush 111 Ruha Salient A British Royal Marines company attemps a gutsy breakthrough.
Scenario ID {F4DCCEEEA954DFF3}Missions/CRF_RUSH_111_RuhaSalient.conf
Game mode Rush
Player count 111 CRF RUSH93 Tip to Tip It's officially Rush. For real.
Scenario ID {8F7F4D0FA61F5D23}Missions/CRF_RUSH_Tip.conf
Game mode RUSH
Player count 93 CRF S&D103 Village Violence British forces storm a Russian held village
Scenario ID {19BCBA34C868F6A3}Missions/CRF_S&D103_VillageViolence.conf
Game mode S&D
Player count 103 CRF S&D72 Firepower 2:1 Russian forces storm a Taliban stronghold
Scenario ID {D33DFC1C797F2D93}Missions/CRF_S&D108_Firepower.conf
Game mode S&D
Player count 108 CRF S&D112 Suurkyla Surge 3:2 FIA Assaults US held town
Scenario ID {038C8590850D087F}Missions/CRF_S&D112_SuurkylaSurge.conf
Game mode S&D
Player count 112 CRF S&D124 Semper Viva CDF forces conduct a motorized assualt on the village of Pustoshka
Scenario ID {8A84C87E4EE5C9F3}Missions/CRF_S&D124_SemperViva.conf
Game mode Search and Destroy
Player count 124 CRF S&D126 Gravity Marine infantry force pushes russians off the lsland
Scenario ID {F5CFCA1B8450C0EE}Missions/CRF_S&D126_Gravity.conf
Game mode S&D
Player count 126 CRF S&D 114 Entre-Provins Assault BLU 3:2 OPF | US move to detonate explosive device in pair of Soviet controlled towns.
Scenario ID {A4450978DC13AB82}Missions/CRF_S&D128_ProvinsEntre.conf
Game mode Search & Destroy
Player count 114 CRF S&D87 Full English Gogland Search and destroy
Scenario ID {FD5AB82093CCBE70}Missions/CRF_S&D87_FullEnglish.conf
Game mode Search and Destroy
Player count 87 CRF S&D89 Morning Raid PAVN Conduct a morning raid
Scenario ID {F1717F38B9A28F3E}Missions/CRF_S&D89_MorningRaid.conf
Game mode S&D
Player count 89 CRF S&D94 Pipe Bomb Dream FIA giddy up and go attack soviet rahhh
Scenario ID {BD4038F20EA8F849}Missions/CRF_S&D94_PipeBombDream.conf
Game mode S&D
Player count 94 CRF S&D95 Gentle Into That Good Night Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.
Scenario ID {96A70E04FA28586C}Missions/CRF_S&D97_EasyIntoThatGoodNight.conf
Game mode Search And Destroy
Player count 95 CRF SPCL126 Snowball Fight BLUE SWEATERS VS BEIGE RAHHHHHHHHHHH!
Scenario ID {D536FB90E2433824}Missions/CRF_SPC126_SnowballFight.conf
Game mode SPCL
Player count 126 CRF SPCL120 Container Cacophony something something, kill em
Scenario ID {F61F9745DAF80774}Missions/CRF_SPCL120_ContainerCacophony.conf
Game mode TDM
Player count 120 CRF SPCL120 Set Sail Guns on a boat are a great idea
Scenario ID {4F252D283E9F4EAD}Missions/CRF_SPCL120_SetSail.conf
Game mode <Mode>
Player count 128 CRF SPCL105 Banana Guards Protect the bananas at all cost
Scenario ID {2039404E9449C0A4}Missions/CRF_SPCL_BananaGuards.conf
Game mode SPCL
Player count 128 CRF SPCL100 Gophers Cyka NATO dogs are coming for our vodka
Scenario ID {8DCB82FCCE48C98C}Missions/CRF_SPCL_Gophers.conf
Game mode SPCL
Player count 128 CRF HVT93 False Gambit Soviet forces scramble to hunt down a downed NATO C130 crew
Scenario ID {9F754764232796E2}Missions/CRF_TvT93_False_Gambit.conf
Game mode HVT
Player count 128 CRF CH96 Trippin A Russian Spetsnaz team attempts to confront a FIA cell
Scenario ID {AAD787C1B9519991}Missions/CRF_TVT96_Trippin.conf
Game mode CH
Player count 128 CRF VIP 93 Things That Go Bump in the Night CDF specops rescue a cabinet member from guerillas holed up in a sawmill turned fortress.
Scenario ID {914A3954D95DA291}Missions/CRF_VIP93_TTGBITN.conf
Game mode VIP
Player count 93 CRF S&D107 Fall of Langbiang Urban Search and Destroy on Vietnam
Scenario ID {EF16DD686A748764}Missions/FanServ_S&D107_FallOfLangbiang.conf
Game mode Search and Destroy
Player count 107 CRF VIP98 Heart of Darkness A rogue US Army colonel must be eliminated by a MACV-SOG team.
Scenario ID {CD0B67E981F61298}Missions/FanServ_VIP98_HeartOfDarkness.conf
Game mode VIP
Player count 98 CRF ZBM Khanh Trung Zeus Battle Mission on Khanh Trung Terrain
Scenario ID {6B9F46DA1B7054F8}Missions/FanServ_ZBM_Khanh_Trung.conf
Game mode Zeus Battle Mission
Player count 267 CRF CH107 Red Tailed Hawk US forces try to squash revolutionary forces
Scenario ID {B9BEE03AE04B3EE5}Missions/Harry_CH107_RedTailedHawk.conf
Game mode Cache Hunt
Player count 107 CRF CH120 Back To Basics Getting down to fundamentals
Scenario ID {2794BA31395679D6}Missions/Harry_CH120_BackToBasics.conf
Game mode Cache Hunt
Player count 120 CRF CH125 Clay Pigeons Blufor disrupts Opfor logistics preparation.
Scenario ID {454D55B3E48672C3}Missions/Harry_CH125_ClayPigeons.conf
Game mode Cache Hunt
Player count 125 CRF CacheHunt128 Wild Pines Blufor attacks under the cover of darkness
Scenario ID {AE3C3DFE9130155B}Missions/Harry_CH128_WildPines.conf
Game mode Cache Hunt
Player count 128 CRF DOM100 Reckoning Local police have upset the Taliban.
Scenario ID {6915ED31CA152F05}Missions/Harry_DOM100_Reckoning.conf
Game mode Dom
Player count 100 CRF DOM103 Tug Of War Blufor blocks the way past Rasman
Scenario ID {E882E3A698B36A2C}Missions/Harry_DOM103_TugOfWar.conf
Game mode DOM
Player count 103 CRF DOM116 New World Blues Tensions boil over from the Korean peninsula.
Scenario ID {425FE9ACAA7DE1F3}Missions/Harry_DOM114_NewWorldBlues.conf
Game mode Domination
Player count 116 CRF DOM118 Piecemeal A Taliban cell attacks Blufor in their high towers
Scenario ID {31179F87A8B9D3B5}Missions/Harry_DOM118_Piecemeal.conf
Game mode Domination
Player count 128 CRF DOM125 Island Rumble Opfor attacks an Indfor cell at Arleville.
Scenario ID {678B70B296302485}Missions/Harry_DOM125_IslandRumble.conf
Game mode Domination
Player count 125 CRF Escort109 Gunpowder Opfor advances through Alaska
Scenario ID {2239EE15C68D3B09}Missions/Harry_Escort109_Gunpowder.conf
Game mode Escort
Player count 109 CRF Evac96 Consigned What did they find in the tunnels?
Scenario ID {2022E07965BBAD43}Missions/Harry_Evac96_Consigned.conf
Game mode Evacuation
Player count 96 CRF HVT109 Rising Creek Can Blufor keep their HVT alive?
Scenario ID {6D7997D304EE49BE}Missions/Harry_HVT109_RisingCreek.conf
Game mode HVT
Player count 109 CRF SO120 Circumstance Time to breach and clear.
Scenario ID {A05859B7032CE576}Missions/Harry_HVT120_Circumstance.conf
Game mode Strike Objective
Player count 120 CRF HVT125 Out Of Beer A defector decides to go for a beer run.
Scenario ID {CAB5E360255AD493}Missions/Harry_HVT125_OutOfBeer.conf
Game mode High Value Target
Player count 125 CRF HVT86 Hayfever Someone's calling themselves FOXHOUND again...
Scenario ID {A014824D53407EAB}Missions/Harry_HVT86_Hayfever.conf
Game mode High Value Target
Player count 86 CRF HVT94 Low Riders Ambush survivors try to hold out.
Scenario ID {D6F93DBE8DFCC6DD}Missions/Harry_HVT94_LowRiders.conf
Game mode HVT
Player count 89 CRF INV128 Acorn King Blufor conducts a major operation in Rostov
Scenario ID {61AAA2E631B77E75}Missions/Harry_INV128_AcornKing.conf
Game mode Invasion
Player count 128 CRF Push109 Start Pushing Blufor must escort their command truck through a tight AO
Scenario ID {E50ED7805CEB40A0}Missions/Harry_Push109_Push.conf
Game mode Push
Player count 128 CRF HVT104 Scrapyard Rebellion British forces face a reprisal on Kolguyev
Scenario ID {7327A5277F9CD37A}Missions/Harry_Rush104_ScrapyardRebellion.conf
Game mode High Value Target
Player count 104 CRF Rush107 River Rocks Who can establish air superiorty above Rostov?
Scenario ID {753E08C8E3DEBC54}Missions/Harry_Rush107_RiverRocks.conf
Game mode Rush
Player count 128 CRF Rush99 Among The Leaves There's bad blood in Valentine's Gang.
Scenario ID {1209FE6F456164FF}Missions/Harry_Rush99_AmongTheLeaves.conf
Game mode Rush
Player count 99 CRF SD109 Cast Down Opfor removes a resistance group in Arland.
Scenario ID {7424096F06458390}Missions/Harry_SD109_CastDown.conf
Game mode SD
Player count 109 CRF S&D125 Snake Eyes Civilians defend weapons cache, and try to arm themselves in the face of a rapidly advancing enemy.
Scenario ID {FFDD70706B0DEC2A}Missions/Harry_SD125_SnakeEyes.conf
Game mode SD
Player count 125 CRF SupplyExtract118 Sunflower Sonata Indfor and Opfor fight over a single cache of supplies.
Scenario ID {DE2619CB7D8FB237}Missions/Harry_SE118_SunflowerSonata.conf
Game mode Supply Extract
Player count 118 CRF SE99 Mountain Pass The mountains of Novka are beautiful this time of year.
Scenario ID {271EDF6094198A76}Missions/Harry_SE99_MountainPass.conf
Game mode Supply Extract
Player count 99 CRF SPCL120 Looter Shooter v2.1 Teams of two compete to get off the island.
Scenario ID {D7F034DB1E7525A9}Missions/Harry_SPCL120_LooterShooterv2.conf
Game mode SPCL
Player count 120 CRF SPCL80 Groundwork 2.0 It spoke to me in a fever dream
Scenario ID {95A453522B228DC5}Missions/Harry_SPCL80_Groundwork.conf
Game mode SPCL
Player count 80 CRF SPCL97 Wetwork Bodyguards hold out against assassins
Scenario ID {DF05D67A238F41ED}Missions/Harry_SPCL_Wetwork.conf
Game mode SPCL
Player count 97 CRF HVT113 Sleeping Dogs Opfor is hunting down an HVT
Scenario ID {1DAD735910902DC7}Missions/Harry_TVT_SleepingsDogs.conf
Game mode HVT
Player count 113 CRF VIP106 Grindstone Opfor has a VIP in Serhiivka
Scenario ID {18FA9C8628E7F1B1}Missions/Harry_VIP106_Grindstone.conf
Game mode VIP
Player count 106 CRF VIP88 Cliff Side RDV No one would kill a civ...right?
Scenario ID {B9588EE78C984FB3}Missions/Harry_VIP88_CliffSideRDV.conf
Game mode VIP
Player count 88 CRF SPCL128 GET THE BANANA ONLY ONE BANANA WAY OF LIFE CAN REMAIN
Scenario ID {D026B2C8EA09E2C7}Missions/Njpatman_SPCL126_GETTHEBANANA.conf
Game mode SPCL
Player count 128 CRF S&D 101 Operation Nuclear For The People The Department of Energy's Anti-Nuclear Terrorist Commando Task Force has been advised of a incoming attack on a Nuclear power plant and has been deployed to defuse the bombs, but has arrived earlier than expected and should be able to defend it prior to the attack.
Scenario ID {148A192F55CC9B63}Missions/Owen7_S&D101_OperationNuclearForThePeople.conf
Game mode Search and Destroy
Player count 101 CRF CH62 Morphine Heist A criminal gang attempts to destroy evidence in the police's evidence lock-up.
Scenario ID {E8A0A63D1538495C}Missions/OwenSeven_CH61_MorphineHeist.conf
Game mode Cache Hunt
Player count 62 CRF HVT110 1 Gorge Dam PMCs have been hired to protect a Dam and the King's Royal Army needs to destroy it. Various assets are abandoned in the AO and can be aquired or destroyed.
Scenario ID {5D8263CE1849487D}Missions/OwenSeven_HVT110_1GorgeDam.conf
Game mode High Value Target
Player count 110 OwenSeven SPCL112 RostovianRally Orders from command are in. Time to race. Cowardice will be punished with landmines and the slow will be culled.
Scenario ID {60CF60B1D58F57D6}Missions/OwenSeven_SPCL112_RostovianRally.conf
Game mode SPCL
Player count 112 CRF COOP48 SOSRA Supress, Obscure, Secure, Reduce, Assault
Scenario ID {ADDAD7BAFC249C44}Missions/Salami_BadOrb_1129_COOP48_SOSRA.conf
Game mode COOP
Player count 48 CRF TVT101 Radio Scramble A Local Russian Milita attempts to overrun a US Cavalry Platoon
Scenario ID {9C4C37AFE5C06B0D}Missions/Salami_Novka_1121_TVT101_RadioScramble.conf
Game mode TVT
Player count 101 CRF COOP46 Midnight Saunter A Green Beret platoon drops onto Russian Artillery
Scenario ID {D2826C856E7549B2}Missions/Salami_Zarichne_1123_COOP46_MidnightSaunter.conf
Game mode COOP
Player count 46 CRF COOP37 Winter Wonderland A soviet armror platoon assaults a US screen line
Scenario ID {0931E4FD73A27FA5}Missions/SAL_Ruha_1206_COOP37_WinterWonderland.conf
Game mode COOP
Player count 37 CRF TVT128 Heartbreak Saddle An airborn company drops behind enemy lines to destroy soviet 2S1 Batteries
Scenario ID {EE75BCF7D4617650}Missions/SAL_Ruha_1211_TVT128_HeartbreakSaddle.conf
Game mode TVT
Player count 128 CRF Rush100 Farmers Only NATO integrates with angry farmers to beat off some Russians.
Scenario ID {9291D0642FBC4B30}Missions/Trist_RUSH100_FarmersOnly.conf
Game mode Rush
Player count 100 CRF SPCL80 Just Another Rally This rally came to me in a dream.
Scenario ID {71FD27249F1A56D1}Missions/Trist_SPCL80_JustAnotherRally.conf
Game mode SPCL
Player count 80 CRF SPCL94 Gangs Of Eden Looting/Infection TVT SPCL. Police grow in number on death of gangs.
Scenario ID {1E27BE02A5F67E47}Missions/Trist_SPCL93_GangsOfEden.conf
Game mode SPCL
Player count 94 CRF SPCL98 Get Somme Rejects with very little, fight in the trenches for even less.
Scenario ID {B10219AE23818472}Missions/Trist_SPCL98_GetSomme.conf
Game mode SPCL
Player count 98 CRF RP101 Quite The Pickle A SpecOps helo is shot down and all forces converge to save/destroy the survivors.
Scenario ID {841721CB2C7B323F}Missions/Trist_TVT101_QuiteThePickle.conf
Game mode TVT
Player count 101 CRF RP101 Quite The Pickle (Dusk) A SpecOps helo is shot down and all forces converge to save/destroy the survivors.
Scenario ID {5295C69F8B20ACE6}Missions/Trist_TVT101_QuiteThePickleDusk.conf
Game mode TVT
Player count 101 CRF CH118 Death From Above Confidence CAN BE a slow and insidious killer.
Scenario ID {D12FEAA7DEA3ED21}Missions/Yoko_CH_DeathFromAbove.conf
Game mode Cache Hunt
Player count 118 CRF Rush 108 Mincemeat US Forces have stolen a BTR in a recent attack, what could possibly go wrong....
Scenario ID {56CA8B2882197552}Missions/Yoko_Rush108_Mincemeat.conf
Game mode Rush
Player count 108 CRF S&D104 Storage Wars USSR forces are being deployed to destroy the docks and a nearby storage facility. UK forces have become aware of the attack and established defensive positions around both targets.
Scenario ID {B12C392B4B316331}Missions/Yoko_S&D104_StorageWars.conf
Game mode S&D
Player count 104 CRF S&D 121 Quietus A search and destroy mission on Gogland
Scenario ID {5B5F04A80B44ABD7}Missions/Yoko_S&D121_Quietus.conf
Game mode S&D
Player count 121 CRF_S&D_128_Show of Force A search and destroy mission in Rostov
Scenario ID {12CFBF8CF335D9C2}Missions/Yoko_S&D_113_ShowOfForce.conf
Game mode S&D
Player count 128 CRF S&D 121 River Run Search and destroy mission in Kunar
Scenario ID {560BC5C2B5D27AB2}Missions/Yoko_S&D_121_River_Run.conf
Game mode S&D
Player count 121