COALITION Framework - CRF

by the tanaKa

Contributors

Njpatman, RandAlThor1, SalamiBoiDev

Scenario image

CRF <Mode><Playercount> <Name>

<Description>

Scenario ID
{3D094352621EA88C}Missions/CRF_BaseMissionConfig.conf
Game mode
<Mode>
Player count
128
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CRF BRK92 Impasse

It seems we've come to an impasse

Scenario ID
{65E7CA15B7051EF6}Missions/CRF_BRK_Impasse.conf
Game mode
Breakthrough
Player count
128
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CRF SPCL100 BTI CLIFFS

A ballistically transmitted infection - cliffs

Scenario ID
{7B33941747FAADB0}Missions/CRF_BTI_Cliffs.conf
Game mode
BTI
Player count
128
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CRF CH92 Haystack

Soviet air assault

Scenario ID
{2AFC66E27A8FB27F}Missions/CRF_CH92_Haystack.conf
Game mode
CH
Player count
128
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CRF CO30 Snatch

ION SF teams are dispatched to snatch a political VIP

Scenario ID
{4277410FCAB887F9}Missions/CRF_CO30_Snatch.conf
Game mode
COOP
Player count
128
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CRF CO45 HeliTakedown

US Motorized Infantry take down a local USSR Helicopter Port and Headquarters

Scenario ID
{84CE7BFF6C69A3F7}Missions/CRF_CO45_HeliTakedown.conf
Game mode
COOP
Player count
128
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CRF CO47 Bridge Ruha

Company Session

Scenario ID
{07C1148357833DD7}Missions/CRF_CO47_BridgeRuha.conf
Game mode
COOP
Player count
128
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CRF CO48 Builders Anonymous

<Description>

Scenario ID
{8112734CE38C956C}Missions/CRF_CO48_BuildersAnonymous.conf
Game mode
<Mode>
Player count
128
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CRF CO49 Pressure

Key infrastructure

Scenario ID
{1CDB806024F220BF}Missions/CRF_CO49_Pressure.conf
Game mode
COOP
Player count
128
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CRF CO50 Snatch And Grab

Destroy The Transmitters, Secure The Intel, Dont Die.

Scenario ID
{E0B3A1592C8B9620}Missions/CRF_CO50_SnatchAndGrab.conf
Game mode
COOP
Player count
128
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CRF CO50 Thunder Run

Take and secure the russian held power plant, then dig in for russian counter attack

Scenario ID
{9D057A454FAB68AF}Missions/CRF_CO50_ThunderRun.conf
Game mode
COOP
Player count
128
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CRF CO53 Search Party

US backed insurgents in the area must be destroyed to ensure a peaceful and prosperous region for the soviet union.

Scenario ID
{0A0A767B4B9432C5}Missions/CRF_CO53_SearchParty.conf
Game mode
COOP
Player count
128
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CRF CO54 Powerplant

"Garlic is inherently spicy" - mystrium 2025

Scenario ID
{D495BA1AF54E9735}Missions/CRF_CO54_Powerplant.conf
Game mode
COOP
Player count
128
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CRF CO69 OldSchool

No description only pain

Scenario ID
{00DBFF9AEC78EA44}Missions/CRF_CO_OldSchool.conf
Game mode
COOP
Player count
128
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CRF CO47 Thunderous Head

No description only pain

Scenario ID
{324354F734262008}Missions/CRF_CO_ThunderHead.conf
Game mode
COOP
Player count
47
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CRF COTVT55 Trench Foot

Oh boy

Scenario ID
{3FCCB1BC5F5368CA}Missions/CRF_CO_TrenchFoot.conf
Game mode
COOP
Player count
128
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CRF CQ92 Three Valleys

An invading western force attempts to push inland in Chernarus

Scenario ID
{E61D31D0BF7DC7AC}Missions/CRF_CQ82_ThreeValleys.conf
Game mode
<Mode>
Player count
128
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CRF ESC89 Escort

A CIA agent requires escort through a known VC village

Scenario ID
{58122130F1C86D9C}Missions/CRF_ESC89_Escort.conf
Game mode
ESC
Player count
128
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CRF COOP Test

Test

Scenario ID
{FD368CE0D875642F}Missions/CRF_HVI86_CoopTest.conf
Game mode
COOP
Player count
128
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CRF HVT113 Snatch and Grab

US Forces rescue pilot held hostage by taliban

Scenario ID
{46174EAFBC03FFED}Missions/CRF_HVT113_SnatchAndGrab.conf
Game mode
HVT
Player count
113
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CRF HVT117 Phantom Pain

Diamond Dogs attempt to capture a Soviet Platoon Leader.

Scenario ID
{049A8D49ADDEAF5A}Missions/CRF_HVT117_PhantomPain.conf
Game mode
High Value Target
Player count
117
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CRF HVT94 St Phillipe Salient

A company of US marines attempt to seize St. Phillipe and capture or kill the President of Everon.

Scenario ID
{893161B60B77F428}Missions/CRF_HVT94_StPhillipeSalient.conf
Game mode
HVT
Player count
94
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CRF Prejoin 128

Prejoin - v1.1

Scenario ID
{F3965E78DB7F2837}Missions/CRF_Prejoin.conf
Game mode
Sandbox
Player count
128
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CRF Raid88 Sudden Thrust

A Royal Marine Platoon raids a Russian supply depot.

Scenario ID
{B697E7D02BF5C620}Missions/CRF_RAID88_SuddenThrust.conf
Game mode
Raid
Player count
88
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CRF Rush123 Serhiivka Breakthrough

3:2 Russians attempt to breakthorugh American held town

Scenario ID
{C70E1DCBCFFCC40F}Missions/CRF_Rush123_SerhiivkaBreakthrough.conf
Game mode
Rush
Player count
124
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CRF RUSH122 Artic Shear

A US Infantry platoon defends from a Chinese company at night.

Scenario ID
{F6A1981ACCC40E76}Missions/CRF_Rush126_ArcticShear.conf
Game mode
Rush
Player count
122
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CRF RUSH89 Bovemont

Soviet forces continue their invasion of Kolguyev

Scenario ID
{D8E72ED55ADF79CF}Missions/CRF_Rush66_Bovemont.conf
Game mode
RUSH
Player count
128
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CRF RUSH86 Dirt

Bearland rebels take on a modern army invasion

Scenario ID
{A473DAB1321851D7}Missions/CRF_RUSH86_Dirt.conf
Game mode
RUSH
Player count
86
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CRF RUSH87 Inch By Inch

Every inch matters

Scenario ID
{BA87121260CD4556}Missions/CRF_RUSH87_InchByInch.conf
Game mode
RUSH
Player count
128
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CRF Rush94 Flashpoint57

The Soviet invasion of Alaska cannot go on for too long...

Scenario ID
{32D02175E469AF97}Missions/CRF_RUSH91_Flashpoint57.conf
Game mode
Rush
Player count
94
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CRF RUSH92 Radio Zenit

Man what is all that spicy rain

Scenario ID
{513296AF3F1F2797}Missions/CRF_Rush92_RadioZenit.conf
Game mode
Rush
Player count
128
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CRF RUSH92 Rush

Destroy 2 MCOMS to proceed

Scenario ID
{113482667B6C735D}Missions/CRF_RUSH92_Rush.conf
Game mode
92
Player count
128
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CRF RUSH92 Rush (Night)

Destroy 2 MCOMS to proceed

Scenario ID
{A832D0B3BB74DEDA}Missions/CRF_RUSH92_RushNight.conf
Game mode
92
Player count
128
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CRF Rush 111 Ruha Salient

A British Royal Marines company attemps a gutsy breakthrough.

Scenario ID
{F4DCCEEEA954DFF3}Missions/CRF_RUSH_111_RuhaSalient.conf
Game mode
Rush
Player count
111
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CRF RUSH93 Tip to Tip

It's officially Rush. For real.

Scenario ID
{8F7F4D0FA61F5D23}Missions/CRF_RUSH_Tip.conf
Game mode
RUSH
Player count
93
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CRF S&D103 Village Violence

British forces storm a Russian held village

Scenario ID
{19BCBA34C868F6A3}Missions/CRF_S&D103_VillageViolence.conf
Game mode
S&D
Player count
103
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CRF S&D72 Firepower

2:1 Russian forces storm a Taliban stronghold

Scenario ID
{D33DFC1C797F2D93}Missions/CRF_S&D108_Firepower.conf
Game mode
S&D
Player count
108
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CRF S&D112 Suurkyla Surge

3:2 FIA Assaults US held town

Scenario ID
{038C8590850D087F}Missions/CRF_S&D112_SuurkylaSurge.conf
Game mode
S&D
Player count
112

CRF S&D124 Semper Viva

CDF forces conduct a motorized assualt on the village of Pustoshka

Scenario ID
{8A84C87E4EE5C9F3}Missions/CRF_S&D124_SemperViva.conf
Game mode
Search and Destroy
Player count
124
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CRF S&D126 Gravity

Marine infantry force pushes russians off the lsland

Scenario ID
{F5CFCA1B8450C0EE}Missions/CRF_S&D126_Gravity.conf
Game mode
S&D
Player count
126
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CRF S&D 114 Entre-Provins Assault

BLU 3:2 OPF | US move to detonate explosive device in pair of Soviet controlled towns.

Scenario ID
{A4450978DC13AB82}Missions/CRF_S&D128_ProvinsEntre.conf
Game mode
Search & Destroy
Player count
114
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CRF S&D87 Full English

Gogland Search and destroy

Scenario ID
{FD5AB82093CCBE70}Missions/CRF_S&D87_FullEnglish.conf
Game mode
Search and Destroy
Player count
87
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CRF S&D89 Morning Raid

PAVN Conduct a morning raid

Scenario ID
{F1717F38B9A28F3E}Missions/CRF_S&D89_MorningRaid.conf
Game mode
S&D
Player count
89
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CRF S&D94 Pipe Bomb Dream

FIA giddy up and go attack soviet rahhh

Scenario ID
{BD4038F20EA8F849}Missions/CRF_S&D94_PipeBombDream.conf
Game mode
S&D
Player count
94
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CRF S&D95 Gentle Into That Good Night

Do not go gentle into that good night, Old age should burn and rave at close of day; Rage, rage against the dying of the light.

Scenario ID
{96A70E04FA28586C}Missions/CRF_S&D97_EasyIntoThatGoodNight.conf
Game mode
Search And Destroy
Player count
95
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CRF SPCL126 Snowball Fight

BLUE SWEATERS VS BEIGE RAHHHHHHHHHHH!

Scenario ID
{D536FB90E2433824}Missions/CRF_SPC126_SnowballFight.conf
Game mode
SPCL
Player count
126
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CRF GunGame128 Arland

Gun Game in Arland

Scenario ID
{EAD52FAE9534C6F9}Missions/CRF_SPC128_GunGameArland.conf
Game mode
Gun Game
Player count
128
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CRF SPCL120 Container Cacophony

something something, kill em

Scenario ID
{F61F9745DAF80774}Missions/CRF_SPCL120_ContainerCacophony.conf
Game mode
TDM
Player count
120
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CRF SPCL120 Set Sail

Guns on a boat are a great idea

Scenario ID
{4F252D283E9F4EAD}Missions/CRF_SPCL120_SetSail.conf
Game mode
<Mode>
Player count
128
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CRF SPCL80 LBQF

Littlebird quick fite

Scenario ID
{813D0C286B22FA9F}Missions/CRF_SPCL80_LBQF.conf
Game mode
SPCL
Player count
80
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CRF SPCL105 Banana Guards

Protect the bananas at all cost

Scenario ID
{2039404E9449C0A4}Missions/CRF_SPCL_BananaGuards.conf
Game mode
SPCL
Player count
128
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CRF SPCL100 Gophers

Cyka NATO dogs are coming for our vodka

Scenario ID
{8DCB82FCCE48C98C}Missions/CRF_SPCL_Gophers.conf
Game mode
SPCL
Player count
128
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CRF HVT93 False Gambit

Soviet forces scramble to hunt down a downed NATO C130 crew

Scenario ID
{9F754764232796E2}Missions/CRF_TvT93_False_Gambit.conf
Game mode
HVT
Player count
128
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CRF CH96 Trippin

A Russian Spetsnaz team attempts to confront a FIA cell

Scenario ID
{AAD787C1B9519991}Missions/CRF_TVT96_Trippin.conf
Game mode
CH
Player count
128
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CRF VIP 93 Things That Go Bump in the Night

CDF specops rescue a cabinet member from guerillas holed up in a sawmill turned fortress.

Scenario ID
{914A3954D95DA291}Missions/CRF_VIP93_TTGBITN.conf
Game mode
VIP
Player count
93
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CRF S&D107 Fall of Langbiang

Urban Search and Destroy on Vietnam

Scenario ID
{EF16DD686A748764}Missions/FanServ_S&D107_FallOfLangbiang.conf
Game mode
Search and Destroy
Player count
107
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CRF VIP98 Heart of Darkness

A rogue US Army colonel must be eliminated by a MACV-SOG team.

Scenario ID
{CD0B67E981F61298}Missions/FanServ_VIP98_HeartOfDarkness.conf
Game mode
VIP
Player count
98
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CRF ZBM Khanh Trung

Zeus Battle Mission on Khanh Trung Terrain

Scenario ID
{6B9F46DA1B7054F8}Missions/FanServ_ZBM_Khanh_Trung.conf
Game mode
Zeus Battle Mission
Player count
267
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CRF CH98 Winds In The Pines

Presents from the sky

Scenario ID
{3FA9E5362955DF32}Missions/Harry_CH.98_WITP.conf
Game mode
Cache Hunt
Player count
98
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CRF CH107 Red Tailed Hawk

US forces try to squash revolutionary forces

Scenario ID
{B9BEE03AE04B3EE5}Missions/Harry_CH107_RedTailedHawk.conf
Game mode
Cache Hunt
Player count
107
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CRF CH120 Back To Basics

Getting down to fundamentals

Scenario ID
{2794BA31395679D6}Missions/Harry_CH120_BackToBasics.conf
Game mode
Cache Hunt
Player count
120
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CRF CH125 Clay Pigeons

Blufor disrupts Opfor logistics preparation.

Scenario ID
{454D55B3E48672C3}Missions/Harry_CH125_ClayPigeons.conf
Game mode
Cache Hunt
Player count
125
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CRF CacheHunt128 Wild Pines

Blufor attacks under the cover of darkness

Scenario ID
{AE3C3DFE9130155B}Missions/Harry_CH128_WildPines.conf
Game mode
Cache Hunt
Player count
128
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CRF DOM100 Reckoning

Local police have upset the Taliban.

Scenario ID
{6915ED31CA152F05}Missions/Harry_DOM100_Reckoning.conf
Game mode
Dom
Player count
100
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CRF DOM103 Tug Of War

Blufor blocks the way past Rasman

Scenario ID
{E882E3A698B36A2C}Missions/Harry_DOM103_TugOfWar.conf
Game mode
DOM
Player count
103
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CRF DOM116 New World Blues

Tensions boil over from the Korean peninsula.

Scenario ID
{425FE9ACAA7DE1F3}Missions/Harry_DOM114_NewWorldBlues.conf
Game mode
Domination
Player count
116
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CRF DOM118 Piecemeal

A Taliban cell attacks Blufor in their high towers

Scenario ID
{31179F87A8B9D3B5}Missions/Harry_DOM118_Piecemeal.conf
Game mode
Domination
Player count
128
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CRF DOM125 Island Rumble

Opfor attacks an Indfor cell at Arleville.

Scenario ID
{678B70B296302485}Missions/Harry_DOM125_IslandRumble.conf
Game mode
Domination
Player count
125
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CRF Escort109 Gunpowder

Opfor advances through Alaska

Scenario ID
{2239EE15C68D3B09}Missions/Harry_Escort109_Gunpowder.conf
Game mode
Escort
Player count
109
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CRF Evac96 Consigned

What did they find in the tunnels?

Scenario ID
{2022E07965BBAD43}Missions/Harry_Evac96_Consigned.conf
Game mode
Evacuation
Player count
96
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CRF Uplink114 Uplink

What's old is new again

Scenario ID
{D7E0D7EAB9D56B20}Missions/Harry_Everon_1025_Uplink114_Uplink.conf
Game mode
Uplink
Player count
114
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CRF HVT109 Rising Creek

Can Blufor keep their HVT alive?

Scenario ID
{6D7997D304EE49BE}Missions/Harry_HVT109_RisingCreek.conf
Game mode
HVT
Player count
109
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CRF SO120 Circumstance

Time to breach and clear.

Scenario ID
{A05859B7032CE576}Missions/Harry_HVT120_Circumstance.conf
Game mode
Strike Objective
Player count
120
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CRF HVT125 Out Of Beer

A defector decides to go for a beer run.

Scenario ID
{CAB5E360255AD493}Missions/Harry_HVT125_OutOfBeer.conf
Game mode
High Value Target
Player count
125
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CRF HVT86 Hayfever

Someone's calling themselves FOXHOUND again...

Scenario ID
{A014824D53407EAB}Missions/Harry_HVT86_Hayfever.conf
Game mode
High Value Target
Player count
86
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CRF HVT94 Low Riders

Ambush survivors try to hold out.

Scenario ID
{D6F93DBE8DFCC6DD}Missions/Harry_HVT94_LowRiders.conf
Game mode
HVT
Player count
89
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CRF INV128 Acorn King

Blufor conducts a major operation in Rostov

Scenario ID
{61AAA2E631B77E75}Missions/Harry_INV128_AcornKing.conf
Game mode
Invasion
Player count
128
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CRF Evac99 Evac

The game of kings

Scenario ID
{DCA8D706E1588BD0}Missions/Harry_Kolguyev_1025_Evac99_Evac.conf
Game mode
Evacuation
Player count
99
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CRF Push109 Start Pushing

Blufor must escort their command truck through a tight AO

Scenario ID
{E50ED7805CEB40A0}Missions/Harry_Push109_Push.conf
Game mode
Push
Player count
128
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CRF HVT104 Scrapyard Rebellion

British forces face a reprisal on Kolguyev

Scenario ID
{7327A5277F9CD37A}Missions/Harry_Rush104_ScrapyardRebellion.conf
Game mode
High Value Target
Player count
104
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CRF Rush107 River Rocks

Who can establish air superiorty above Rostov?

Scenario ID
{753E08C8E3DEBC54}Missions/Harry_Rush107_RiverRocks.conf
Game mode
Rush
Player count
128
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CRF RUSH109 Over The Top

Moto v Mech

Scenario ID
{CD1E30BAAEEAB4DE}Missions/Harry_RUSH109_OverTheTop.conf
Game mode
Rush
Player count
109
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CRF Rush99 Among The Leaves

There's bad blood in Valentine's Gang.

Scenario ID
{1209FE6F456164FF}Missions/Harry_Rush99_AmongTheLeaves.conf
Game mode
Rush
Player count
99
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CRF SD109 Cast Down

Opfor removes a resistance group in Arland.

Scenario ID
{7424096F06458390}Missions/Harry_SD109_CastDown.conf
Game mode
SD
Player count
109
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CRF S&D125 Snake Eyes

Civilians defend weapons cache, and try to arm themselves in the face of a rapidly advancing enemy.

Scenario ID
{FFDD70706B0DEC2A}Missions/Harry_SD125_SnakeEyes.conf
Game mode
SD
Player count
125
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CRF SupplyExtract118 Sunflower Sonata

Indfor and Opfor fight over a single cache of supplies.

Scenario ID
{DE2619CB7D8FB237}Missions/Harry_SE118_SunflowerSonata.conf
Game mode
Supply Extract
Player count
118
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CRF SE99 Mountain Pass

The mountains of Novka are beautiful this time of year.

Scenario ID
{271EDF6094198A76}Missions/Harry_SE99_MountainPass.conf
Game mode
Supply Extract
Player count
99
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CRF SO113 Pressure Change

It takes two to tango.

Scenario ID
{DFEDD42705A8B029}Missions/Harry_SO113_PressureChange.conf
Game mode
Strike Objective
Player count
113
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CRF SPCL120 Looter Shooter v2.1

Teams of two compete to get off the island.

Scenario ID
{D7F034DB1E7525A9}Missions/Harry_SPCL120_LooterShooterv2.conf
Game mode
SPCL
Player count
120
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CRF SPCL80 Groundwork 2.0

It spoke to me in a fever dream

Scenario ID
{95A453522B228DC5}Missions/Harry_SPCL80_Groundwork.conf
Game mode
SPCL
Player count
80
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CRF SPCL97 Wetwork

Bodyguards hold out against assassins

Scenario ID
{DF05D67A238F41ED}Missions/Harry_SPCL_Wetwork.conf
Game mode
SPCL
Player count
97
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CRF HVT113 Sleeping Dogs

Opfor is hunting down an HVT

Scenario ID
{1DAD735910902DC7}Missions/Harry_TVT_SleepingsDogs.conf
Game mode
HVT
Player count
113
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CRF VIP106 Grindstone

Opfor has a VIP in Serhiivka

Scenario ID
{18FA9C8628E7F1B1}Missions/Harry_VIP106_Grindstone.conf
Game mode
VIP
Player count
106
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CRF VIP88 Cliff Side RDV

No one would kill a civ...right?

Scenario ID
{B9588EE78C984FB3}Missions/Harry_VIP88_CliffSideRDV.conf
Game mode
VIP
Player count
88
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CRF S&D 122 Hot Seat

BLU vs IND 3:2

Scenario ID
{98C65327B8C8B33F}Missions/Kenji_SD_122_Hot_Seat.conf
Game mode
Search & Destroy
Player count
122
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CRF COTVT111 SURVIVE

ANOMALY DETECTED

Scenario ID
{24293EA19261CCBE}Missions/Njpatman_Kolguyev_10-31-25_COTVT111_Survive.conf
Game mode
COTVT
Player count
128
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CRF SPCL128 GET THE BANANA

ONLY ONE BANANA WAY OF LIFE CAN REMAIN

Scenario ID
{D026B2C8EA09E2C7}Missions/Njpatman_SPCL126_GETTHEBANANA.conf
Game mode
SPCL
Player count
128
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CRF S&D 101 Operation Nuclear For The People

The Department of Energy's Anti-Nuclear Terrorist Commando Task Force has been advised of a incoming attack on a Nuclear power plant and has been deployed to defuse the bombs, but has arrived earlier than expected and should be able to defend it prior to the attack.

Scenario ID
{148A192F55CC9B63}Missions/Owen7_S&D101_OperationNuclearForThePeople.conf
Game mode
Search and Destroy
Player count
101
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CRF CH62 Morphine Heist

A criminal gang attempts to destroy evidence in the police's evidence lock-up.

Scenario ID
{E8A0A63D1538495C}Missions/OwenSeven_CH61_MorphineHeist.conf
Game mode
Cache Hunt
Player count
62
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CRF HVT110 1 Gorge Dam

PMCs have been hired to protect a Dam and the King's Royal Army needs to destroy it. Various assets are abandoned in the AO and can be aquired or destroyed.

Scenario ID
{5D8263CE1849487D}Missions/OwenSeven_HVT110_1GorgeDam.conf
Game mode
High Value Target
Player count
110
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OwenSeven SPCL112 RostovianRally

Orders from command are in. Time to race. Cowardice will be punished with landmines and the slow will be culled.

Scenario ID
{60CF60B1D58F57D6}Missions/OwenSeven_SPCL112_RostovianRally.conf
Game mode
SPCL
Player count
112
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CRF COOP48 SOSRA

Supress, Obscure, Secure, Reduce, Assault

Scenario ID
{ADDAD7BAFC249C44}Missions/Salami_BadOrb_1129_COOP48_SOSRA.conf
Game mode
COOP
Player count
48
Scenario image

CRF TVT101 Radio Scramble

A Local Russian Milita attempts to overrun a US Cavalry Platoon

Scenario ID
{9C4C37AFE5C06B0D}Missions/Salami_Novka_1121_TVT101_RadioScramble.conf
Game mode
TVT
Player count
101
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CRF COOP46 Midnight Saunter

A Green Beret platoon drops onto Russian Artillery

Scenario ID
{D2826C856E7549B2}Missions/Salami_Zarichne_1123_COOP46_MidnightSaunter.conf
Game mode
COOP
Player count
46
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CRF COOP37 Winter Wonderland

A soviet armror platoon assaults a US screen line

Scenario ID
{0931E4FD73A27FA5}Missions/SAL_Ruha_1206_COOP37_WinterWonderland.conf
Game mode
COOP
Player count
37
Scenario image

CRF TVT128 Heartbreak Saddle

An airborn company drops behind enemy lines to destroy soviet 2S1 Batteries

Scenario ID
{EE75BCF7D4617650}Missions/SAL_Ruha_1211_TVT128_HeartbreakSaddle.conf
Game mode
TVT
Player count
128
Scenario image

CRF Rush100 Farmers Only

NATO integrates with angry farmers to beat off some Russians.

Scenario ID
{9291D0642FBC4B30}Missions/Trist_RUSH100_FarmersOnly.conf
Game mode
Rush
Player count
100
Scenario image

CRF SPCL80 Just Another Rally

This rally came to me in a dream.

Scenario ID
{71FD27249F1A56D1}Missions/Trist_SPCL80_JustAnotherRally.conf
Game mode
SPCL
Player count
80
Scenario image

CRF SPCL94 Gangs Of Eden

Looting/Infection TVT SPCL. Police grow in number on death of gangs.

Scenario ID
{1E27BE02A5F67E47}Missions/Trist_SPCL93_GangsOfEden.conf
Game mode
SPCL
Player count
94
Scenario image

CRF SPCL98 Get Somme

Rejects with very little, fight in the trenches for even less.

Scenario ID
{B10219AE23818472}Missions/Trist_SPCL98_GetSomme.conf
Game mode
SPCL
Player count
98
Scenario image

CRF RP101 Quite The Pickle

A SpecOps helo is shot down and all forces converge to save/destroy the survivors.

Scenario ID
{841721CB2C7B323F}Missions/Trist_TVT101_QuiteThePickle.conf
Game mode
TVT
Player count
101
Scenario image

CRF RP101 Quite The Pickle (Dusk)

A SpecOps helo is shot down and all forces converge to save/destroy the survivors.

Scenario ID
{5295C69F8B20ACE6}Missions/Trist_TVT101_QuiteThePickleDusk.conf
Game mode
TVT
Player count
101
Scenario image

CRF CH118 Death From Above

Confidence CAN BE a slow and insidious killer.

Scenario ID
{D12FEAA7DEA3ED21}Missions/Yoko_CH_DeathFromAbove.conf
Game mode
Cache Hunt
Player count
118
Scenario image

CRF Escort 90 Prototype

What is that thing?

Scenario ID
{E75953A91004F39A}Missions/Yoko_Escort90_Prototype_11-29-25.conf
Game mode
Escort
Player count
90
Scenario image

CRF HVT93 Castling

0-0

Scenario ID
{D2E0CEAEF84E59C7}Missions/Yoko_HVT93_Castling.conf
Game mode
High Value Target
Player count
93
Scenario image

CRF Rush 108 Mincemeat

US Forces have stolen a BTR in a recent attack, what could possibly go wrong....

Scenario ID
{56CA8B2882197552}Missions/Yoko_Rush108_Mincemeat.conf
Game mode
Rush
Player count
108
Scenario image

CRF S&D104 Storage Wars

USSR forces are being deployed to destroy the docks and a nearby storage facility. UK forces have become aware of the attack and established defensive positions around both targets.

Scenario ID
{B12C392B4B316331}Missions/Yoko_S&D104_StorageWars.conf
Game mode
S&D
Player count
104
Scenario image

CRF S&D 121 Quietus

A search and destroy mission on Gogland

Scenario ID
{5B5F04A80B44ABD7}Missions/Yoko_S&D121_Quietus.conf
Game mode
S&D
Player count
121
Scenario image

CRF_S&D_128_Show of Force

A search and destroy mission in Rostov

Scenario ID
{12CFBF8CF335D9C2}Missions/Yoko_S&D_113_ShowOfForce.conf
Game mode
S&D
Player count
128
Scenario image

CRF S&D 121 River Run

Search and destroy mission in Kunar

Scenario ID
{560BC5C2B5D27AB2}Missions/Yoko_S&D_121_River_Run.conf
Game mode
S&D
Player count
121
Scenario image

CRF SND96 Send It

Thunder Run?

Scenario ID
{45419711EB1E3792}Missions/Yoko_SD96_SendIt.conf
Game mode
Search And Destroy
Player count
96