COALITION Framework - CRF

by the tanaKa

Contributors

Njpatman, RandAlThor1, SalamiBoiDev

Scenario image

CRF HVT152 The Drone Zone

Kill the internet famous FPV drone operators

Scenario ID
{88E52BCEE2360FF8}Missions/AlHadra/FanServ_0612_TVT88_TheDroneZone.conf
Game mode
TVT
Player count
128
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CRF COTVT44 FoolMeOnce

Russian forces retake a rural police station from insurgent forces

Scenario ID
{76A65055B28DD93E}Missions/AlHadra/fluff_0705_COTVT44_FoolMeOnce.conf
Game mode
COTVT
Player count
128
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CRF RAID106 Bountiful

It's Harvesting Season

Scenario ID
{51BCEBAD8B5E263C}Missions/AlHadra/Harry_0403_RAID106_Bountiful.conf
Game mode
RAID
Player count
128
Scenario image

CRF TVT95 Gremlins

What are they up to now?

Scenario ID
{7A68D2967A603F6F}Missions/AlHadra/Harry_0610_TVT95_Gremlins.conf
Game mode
TVT
Player count
128
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CRF RAID85 Red Struggle

This Film Is Dedicated to the Brave Mujahideen Fighters of Afghanistan

Scenario ID
{A00F4956AB1435D2}Missions/AlHadra/Harry_0616_RAID85_RedStruggle.conf
Game mode
RAID
Player count
128
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CRF SPECIAL101 Tomb Raiders

It belongs in a museum!

Scenario ID
{87474B009B5A7B46}Missions/Anizay/FanServ_0126_SPECIAL101_TombRaiders.conf
Game mode
SPECIAL
Player count
101
Scenario image

CRF TVT120 Comeuppance

Back In The Sandbox, Mashallah

Scenario ID
{DA964D1D454F92EF}Missions/Anizay/Harry_0127_TVT120_Comeuppance.conf
Game mode
TVT
Player count
128
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CRF COOP66 Coming Up Easy

Some rich fool got in trouble

Scenario ID
{A78496C2EAD9F34A}Missions/Anizay/Harry_0228_COOP66_ComingUpEasy.conf
Game mode
COOP
Player count
128
Scenario image

CRF TVT120 Clearing The Way

Opfor attempt to escape through Indfor held area

Scenario ID
{A51F87D0ED37384F}Missions/Anizay/Latofel_0322_TVT120_ClearingTheWay.conf
Game mode
TVT
Player count
128
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CRF S&D TVT113 Save The World

Soviet-Afghan war, in Anizay

Scenario ID
{4E7AAF2846846576}Missions/Anizay/Legs_0205_TVT113_SaveTheWorld.conf
Game mode
TVT
Player count
128
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CRF TVT107 Save The World Again

MEC in action.

Scenario ID
{E6493AA55E2E1ECA}Missions/Anizay/Legs_0220_TVT107_SaveTheWorldAgain.conf
Game mode
TVT
Player count
128
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CRF TVT116 Sultian Cache

Linear Cache hunt. Insurgency. MEC attacking INS.

Scenario ID
{FB4F999C0A7F6223}Missions/Anizay/Legs_0220_TVT116_SultianCache.conf
Game mode
TVT
Player count
128
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CRF TVT128 M777 Heist

An American Artillery battery has been ambushed by INDFOR and lost two of its guns. US forces head to the town of Murabat to retrieve them.

Scenario ID
{1086E29C3C4E9DBA}Missions/Anizay/Quack_0327_TVT128_M777Heist.conf
Game mode
TVT
Player count
128
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CRF SPECIAL64 Toy Helicopters

PEW PEW PEW PEW

Scenario ID
{1E08F9AC9D1738C6}Missions/Arland/Harry_0614_SPECIAL64_ToyHelicopters.conf
Game mode
SPECIAL
Player count
128
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CRF SPECIAL100 FightClub

It's a fight club

Scenario ID
{90B5B61D757F08B3}Missions/Arland/Harry_Arland_0123_SPECIAL100_FightClub.conf
Game mode
SPECIAL
Player count
128
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COA TVT102 Never Fade Away

Argentian forces attempt to surround and seize Arleville

Scenario ID
{2D3267D4B8E2BADA}Missions/Arland/tanaKa_0828_TVT102_NeverFadeAway.conf
Game mode
TVT
Player count
128
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COA SPECIAL90 Little Piggies

Piggies must run and survive snipers to get to the weapons

Scenario ID
{7754A735BC2E4D49}Missions/Arland/Trist_0814_SPECIAL90_LittlePiggies.conf
Game mode
SPECIAL
Player count
128
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COA TVT103 Revolt

French infantry platoon is to raid the town of Epaux-Bezu to destroy known weapons cache locations and recover rebel intelligence.

Scenario ID
{260554A3B9015DAA}Missions/BelleauWood/Bradly_0917_TVT103_Revolt.conf
Game mode
TVT
Player count
128
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COA COTVT52 Heavy Metal

Scenario ID
{2D186BEB9A4243C1}Missions/BelleauWood/CassYoko_0804_COTVT52_HeavyMetal.conf
Game mode
COTVT
Player count
128
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COA KOTH88 Knife Point

Scenario ID
{2EA391EC5467E409}Missions/BelleauWood/CassYoko_0819_KOTH88_KnifePoint.conf
Game mode
KOTH
Player count
128
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COA COTVT43 Wrath

Scenario ID
{1701E317046A5DF3}Missions/BelleauWood/CassYoko_0905_COTVT43_Wrath.conf
Game mode
COTVT
Player count
128
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CRF TVT97 Old Troubles

An excercise in control

Scenario ID
{E5CDC02BD8DD2004}Missions/BelleauWood/Harry_0709_TVT97_OldTroubles.conf
Game mode
TVT
Player count
128
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CRF SPECIAL90 Cannonfire

Let's walk in a line at the enemy cannonade

Scenario ID
{D444BF3CFFAB2396}Missions/BelleauWood/Harry_0710_SPECIAL90_Cannonfire.conf
Game mode
SPECIAL
Player count
128
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COA TVT114 Allons

Let's go for seconds

Scenario ID
{02D0362E44260E95}Missions/BelleauWood/Harry_0908_TVT114_Allons.conf
Game mode
TVT
Player count
128
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CRF RUSH113 Grit

A Russian Motor Rifle Company engages a US Scout Troop conducting a guard for a Brigade maneuver.

Scenario ID
{0F929582A7C4D1EF}Missions/BelleauWood/Salami_0723_RUSH113_Grit.conf
Game mode
RUSH
Player count
128
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COA CACHEHUNT101 Operation Geo

US 1st Cav (air mobile) enters into war torn europe

Scenario ID
{7E34CE23CE192F10}Missions/BelleauWood/tanaKa_0811_CACHEHUNT101_OperationGeo.conf
Game mode
CACHEHUNT
Player count
128
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COA KOTH84 Real Steel

Scenario ID
{88105CE40D92F1D2}Missions/Chernarus/CassYoko_0825_KOTH84_RealSteel.conf
Game mode
KOTH
Player count
128
Scenario image

COA RUSH116 Sisyphus

Up the hill we go

Scenario ID
{666BCA0E4178A8FA}Missions/Chernarus/CassYoko_0909_RUSH116_Sisyphus.conf
Game mode
RUSH
Player count
128
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CRF SEARCHANDDESTROY108 DevilsPlayground

Search for and destroy the bomb sites in the town of Dubrovka

Scenario ID
{81EE3C344E0A2AAC}Missions/Chernarus/Creme_0509_SEARCHANDDESTROY108_DevilsPlayground.conf
Game mode
SEARCHANDDESTROY
Player count
128
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CRF TVT124 Shuttle Run

Those good for nothings just left!

Scenario ID
{D7F09E97018C7854}Missions/Chernarus/Harry_0224_TVT124_ShuttleRun.conf
Game mode
TVT
Player count
128
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CRF COOP55 Hickory

One shot

Scenario ID
{832AF04DEE68CC1A}Missions/Chernarus/Harry_0428_COOP55_Hickory.conf
Game mode
COOP
Player count
128
Scenario image

COA RUSH102 Quarters

History rhymes

Scenario ID
{FF6BBCD33EB1FC72}Missions/Chernarus/Harry_0807_RUSH102_Quarters.conf
Game mode
RUSH
Player count
128
Scenario image

COA TVT114 Drawing Straws

A new mission type

Scenario ID
{CEBB2AFA80E7067E}Missions/Chernarus/Harry_0825_TVT114_DrawingStraws.conf
Game mode
TVT
Player count
128
Scenario image

CRF COTVT53 Harvest Green

A US Marine platoon conducts joint operations with CDF forces.

Scenario ID
{6278943E58CBD29E}Missions/Chernarus/Salami_0624_COTVT53_HarvestGreen.conf
Game mode
COTVT
Player count
128
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CRF SEARCHANDDESTROY93 THROWBACK

US Marines must push out the local CHDKz cell during their 2008 invasion

Scenario ID
{A05A7F6D0F3C8D99}Missions/Chernarus/tanaKa_0403_SEARCHANDDESTROY93_THROWBACK.conf
Game mode
SEARCHANDDESTROY
Player count
128
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COA COTVT73 Operation Zalena

NATO has approved a request from the Chernarussian government to interdict a growing insurgency in Southeast Chernarus.

Scenario ID
{6B869E97F463A790}Missions/Chernarus/tanaKa_0826_COTVT73_OperationZalena.conf
Game mode
COTVT
Player count
128
Scenario image

COA CACHEHUNT110 Den of Wolves

Scenario ID
{7538498835B4919E}Missions/Eden/CassYoko_0902_CACHEHUNT110_DenofWolves.conf
Game mode
CACHEHUNT
Player count
128
Scenario image

COA CACHEHUNT55 Dug In

Scenario ID
{0B46470375C83E39}Missions/Eden/CassYoko_0902_CACHEHUNT55_DugIn.conf
Game mode
CACHEHUNT
Player count
128
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CRF TVT126 Prejoin

Prejoin

Scenario ID
{0779075936255D4F}Missions/Eden/COALITION_Eden_0123_TVT126_Prejoin.conf
Game mode
TVT
Player count
128
Scenario image

CRF SPECIAL114 YouHaveMyWord

Words mean nothing

Scenario ID
{B427382FAF9058AE}Missions/Eden/Fluff_Eden_0123_SPECIAL114_YouHaveMyWord.conf
Game mode
SPECIAL
Player count
128
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CRF SPECIAL67 Manhunt

Big Boss?!

Scenario ID
{B5B0421D169C602D}Missions/Eden/Harry_0323_SPECIAL67_Manhunt.conf
Game mode
SPECIAL
Player count
128
Scenario image

CRF TVT134 Down Slope

SOV forces assault FIA bombsites

Scenario ID
{66E0A4F98C2CB5ED}Missions/Eden/Latofel_0225_TVT134_DownSlope.conf
Game mode
TVT
Player count
128
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CRF SPECIAL90 Your Average Rally

This came to me in a dream.

Scenario ID
{243E94AEDBE17093}Missions/Eden/Trist_0327_SPECIAL90_YourAverageRally.conf
Game mode
SPECIAL
Player count
128
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COA SEARCHANDDESTROY98 Face the Music

Scenario ID
{FF34A55312C120C4}Missions/Falklands/CassYoko_0805_SEARCHANDDESTROY98_FacetheMusic.conf
Game mode
SEARCHANDDESTROY
Player count
128
Scenario image

COA RAID118 FUBAR

Scenario ID
{629945534ABAA750}Missions/Falklands/CassYoko_0917_RAID118_FUBAR.conf
Game mode
RAID
Player count
128
Scenario image

COA RAID105 Cracked

Raid at dawn

Scenario ID
{73284B909568D08E}Missions/Falklands/Harry_0811_RAID105_Cracked.conf
Game mode
RAID
Player count
128
Scenario image

COA RUSH93 Here Goes Nothing

Try to keep the wheels on the ground.

Scenario ID
{BECBCAFEF081C3CC}Missions/Falklands/Harry_0819_RUSH93_HereGoesNothing.conf
Game mode
RUSH
Player count
128
Scenario image

CRF TVT108 Jagged Edge

Falklands 1982

Scenario ID
{689A938E7DBA2ECE}Missions/Falklands/tanaKa_0714_TVT108_JaggedEdge.conf
Game mode
TVT
Player count
128
Scenario image

COA COTVT71 Banging

What goes bump in the night

Scenario ID
{72FD29CBD53981C1}Missions/Falklands/tanaKa_0823_COTVT71_Banging.conf
Game mode
COTVT
Player count
128
Scenario image

CRF HVT94 Decisions

When is enough enough

Scenario ID
{107EE0CBBD70E965}Missions/Fallujah/Harry_0408_HVT94_Decisions.conf
Game mode
HVT
Player count
128
Scenario image

CRF RUSH98 Negotiations

Try to make some friends

Scenario ID
{E6622E4E3D8674E9}Missions/Fallujah/Harry_0505_RUSH98_Negotiations.conf
Game mode
RUSH
Player count
128
Scenario image

CRF COOP52 Lessons

Shoot coward, you'll just kill a man

Scenario ID
{02B5FB1B925BFF17}Missions/Fallujah/Harry_0524_COOP52_Lessons.conf
Game mode
COOP
Player count
128
Scenario image

CRF SPECIAL100 MarketDash

PewPew Big boom, stuff happens

Scenario ID
{67352BCCFF681208}Missions/Fallujah/RandAlThor_0522_SPECIAL100_MarketDash.conf
Game mode
SPECIAL
Player count
128
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CRF HVT123 Out For A Walk

US Marines attempt to escort a damaged T14 to an extract while an under equipped Russian cell tries to stop them.

Scenario ID
{B4FA1C8E7B89E735}Missions/Golden Gate/OwenSeven_0512_HVT171_OutForAWalk.conf
Game mode
Escort
Player count
123
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CRF RAID100 Clay Warewolf

Russian forces attempt to salvage supplies and manpower. All the while, U.S. citizens take up arms and begin resisting.

Scenario ID
{D8E833CEF9565DBB}Missions/Golden Gate/Quack_0505_RAID100_ClayWarewolf.conf
Game mode
RAID
Player count
128
Scenario image

CRF SPECIAL80 Battleship

Aim Towards Enemy

Scenario ID
{6C0BBE21E5E743B4}Missions/Kolguyev/Harry_0522_SPECIAL80_Battleship.conf
Game mode
SPECIAL
Player count
128
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CRF HVT91 Rat Trap

CHDKz forces attempt to weaken the American presence on Kolguyev by using a downed pilot as bait.

Scenario ID
{17CF5937F3FA3186}Missions/Kolguyev/Klub_0417_HVT91_RatTrap.conf
Game mode
HVT
Player count
128
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CRF RUSH94 Descent

USSR forces seek to drive out FIA from the western peninsula of Kolguyev.

Scenario ID
{B5B12132A263C86B}Missions/Kolguyev/Klub_0529_RUSH94_Descent.conf
Game mode
RUSH
Player count
128
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CRF HVT89 Wat Twap

Russian training operations on Kolguyev are halted after receiving word that an Mi8 on a test flight was shot down.

Scenario ID
{4D42D6940EA5276B}Missions/Kolguyev/Klub_0710_HVT89_WatTwap.conf
Game mode
HVT
Player count
128
Scenario image

CRF TVT104 Dark Business

It's dark, but we need to conduct some very important business.

Scenario ID
{C96CBE17F6E44348}Missions/Kolguyev/tanaKa_0506_TVT104_DarkBusiness.conf
Game mode
TVT
Player count
128
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CRF CACHEHUNT105 Dur Kalay

A USMC Infantry platoon conducts a raid on the insurgent stronghold of Dur Kalay to locate and destroy four weapons caches, while defending insurgent forces fight to protect their stockpile and repel the assault.

Scenario ID
{7E079B58B2384A92}Missions/Kunar/Bradly_0723_CACHEHUNT105_DurKalay.conf
Game mode
CACHEHUNT
Player count
128
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CRF HVT90 Roller Coaster

Ion looks to move their operations to a new FOB in the Kunar region.

Scenario ID
{C68695565FE987C1}Missions/Kunar/Klub_0717_HVT90_RollerCoaster.conf
Game mode
HVT
Player count
128
Scenario image

COA TVT129 Tread Mud

Assault and destroy AFRF's positions and caches.

Scenario ID
{30C55C9A53CB334D}Missions/Kupyansk/Lobo_0821_TVT129_TreadMud.conf
Game mode
TVT
Player count
128
Scenario image

CRF FRONTLINE118 Disagreements

Islamic revolution has come to Somalia

Scenario ID
{8EC722B48767D936}Missions/Mogadishu/Harry_0714_FRONTLINE118_Disagreements.conf
Game mode
FRONTLINE
Player count
128
Scenario image

CRF ATTRITION103 Ladders

Ladders are the devils tools

Scenario ID
{0DEB84594CD14D8E}Missions/Mogadishu/Harry_0728_ATTRITION103_Ladders.conf
Game mode
ATTRITION
Player count
128
Scenario image

CRF SPECIAL108 SHANTY SHOWDOWN

Two gangs one block

Scenario ID
{214F24AEBED4D6BC}Missions/Mogadishu/tanaKa_0710_SPECIAL108_SHANTYSHOWDOWN.conf
Game mode
SPECIAL
Player count
128
Scenario image

CRF SPECIAL100 Shieldwall 2

The coalition advances on the horde.

Scenario ID
{665AF36A2A7CDDF1}Missions/Mogadishu/Trist_0724_SPECIAL100_Shieldwall2.conf
Game mode
SPECIAL
Player count
128
Scenario image

CRF RAID113 Turnkey

Blufor makes a house call

Scenario ID
{B75711BA3CBB1836}Missions/Mussalo/Harry_0529_RAID113_Turnkey.conf
Game mode
RAID
Player count
128
Scenario image

CRF SEARCHANDDESTROY125 <Good Neighbours>

<Search and Destroy>

Scenario ID
{734A14CE14256ABF}Missions/Mussalo/MattBan_0426_SEARCHANDDESTROY125_GoodNeighbours.conf
Game mode
SEARCHANDDESTROY
Player count
128
Scenario image

CRF TVT104 Pressed

But where'd they get the gear?

Scenario ID
{15BA12C4E85FE84F}Missions/Pacifica/Harry_0210_TVT104_Pressed.conf
Game mode
TVT
Player count
128
Scenario image

COA COTVT45 Burning Sky

Scenario ID
{A29ED4B9B0FB66C8}Missions/Serhiivka/CassYoko_0801_COTVT45_BurningSky.conf
Game mode
COTVT
Player count
128
Scenario image

CRF HVT104 Down and Dirty

Keep your eye on the ball

Scenario ID
{E67065B7D334B16B}Missions/Serhiivka/Harry_0721_HVT104_DownandDirty.conf
Game mode
HVT
Player count
128
Scenario image

COA SUPPLYEXTRACT111 BREAKTHROUGH

Desperate times calls for desperate measures

Scenario ID
{3F50F28A1017CBF9}Missions/Serhiivka/tanaKa_0731_SUPPLYEXTRACT111_BREAKTHROUGH.conf
Game mode
SUPPLYEXTRACT
Player count
128
Scenario image

COA RUSH103 Crossing

No ratting allowed

Scenario ID
{C58FF6D7267FD1E7}Missions/WakeIsland/Harry_0916_RUSH103_Crossing.conf
Game mode
RUSH
Player count
128
Scenario image

CRF COTVT77 Battle Canyon

Secure the airfield on the other end of a canyon.

Scenario ID
{D4F8D2E86AA31AF4}Missions/Worthy Island/FanServ_0616_COTVT77_BattleCanyon.conf
Game mode
COTVT
Player count
128
Scenario image

CRF COTVT56 First In, First Out

1st Recon Gets Caught

Scenario ID
{1392AC87285AF070}Missions/Yeonpyeong/FanServ_0609_COTVT56_FirstInFirstOut.conf
Game mode
COTVT
Player count
56
Scenario image

CRF RAID93 Counters

It's not over till it's over

Scenario ID
{10EF9E7EA6781270}Missions/Yeonpyeong/Harry_0414_RAID93_Counters.conf
Game mode
RAID
Player count
128
Scenario image

CRF COOP49 Solstice

To whom much is given

Scenario ID
{5050B140FB4D6262}Missions/Yeonpyeong/Harry_0621_COOP49_Solstice.conf
Game mode
COOP
Player count
128
Scenario image

CRF SEARCHANDDESTROY93 Fresh Air

American soldiers attempt to hold Guridong Beach from an invading USSR force.

Scenario ID
{F224A6FBA3A6C81E}Missions/Yeonpyeong/Klub_0410_SEARCHANDDESTROY93_FreshAir.conf
Game mode
SEARCHANDDESTROY
Player count
128
Scenario image

CRF RUSH106 Rebuke

US forces counterattack to disrupt and destroy vital infastructure in the SW of Yeonpyeong after losing the area to Soviet forces.

Scenario ID
{BA271EA09F3835E8}Missions/Yeonpyeong/Klub_0505_RUSH106_Rebuke.conf
Game mode
RUSH
Player count
128
Scenario image

CRF RUSH128 Blockbuster

US Marines rush to sweep Soviet forces from the town of Yeonpyeong before night falls.

Scenario ID
{2719B1B78F29FFBB}Missions/Yeonpyeong/LightningStrikesX_0609_RUSH128_Blockbuster.conf
Game mode
RUSH
Player count
128
Scenario image

COA CTF106 Capture the Flag

Cmon bro, it's in the mission title

Scenario ID
{202FB127460A9025}Missions/Yeonpyeong/tanaKa_0904_CTF106_CapturetheFlag.conf
Game mode
CTF
Player count
128
Scenario image

CRF TVT122 SundayMorningComingDown

Sunday

Scenario ID
{4A978CAC8ED4B733}Missions/Zarichne/Fluff_Zarichne_0123_TVT122_SundayMorningComingDown.conf
Game mode
TVT
Player count
128
Scenario image

CRF COOP48 Tee Up

Shits about to go down

Scenario ID
{4EDBB2A0A73918D7}Missions/Zarichne/Harry_0315_COOP48_TeeUp.conf
Game mode
COOP
Player count
128
Scenario image

CRF RAID96 Priorities

Disco's going to have to wait

Scenario ID
{5B4EDDF06234B86B}Missions/Zarichne/Harry_0318_RAID96_Priorities.conf
Game mode
RAID
Player count
128
Scenario image

CRF COOP47 Fishbone

Who feels lucky?

Scenario ID
{892F16BAC58055F8}Missions/Zarichne/Harry_0519_COOP47_Fishbone.conf
Game mode
COOP
Player count
128
Scenario image

CRF TVT140 Darts Galore

2 caches phase 1. 1 cache phase 2.

Scenario ID
{1ACA7766B71396FE}Missions/Zarichne/Legs_0320_TVT140_DartsGalore.conf
Game mode
TVT
Player count
128
Scenario image

CRF RUSH120 Iron Sickle

An American Rifle Company attempts to capture a bridge head from a soviet platoon.

Scenario ID
{E40F9F160FEC1032}Missions/Zarichne/Salami_0218_RUSH120_IronSickle.conf
Game mode
RUSH
Player count
128
Scenario image

CRF RUSH104 Echo

MEC forces have been stationed at the Western dam defending it from an onslaught of Russian commandos whom have been tasked to level the dam itself. While the MEC are weary and running out of supplies, the opposing side is said to be amassing the last of their forces in the region. Intel suggests that the Russian forces are unable to communicate over long ranges with the artillery support necessary to cause the breach, thus, MEC forces are to defend the surrounding territory and restrict access to the MCOM radios, otherwise the local ecosystems will collapse.

Scenario ID
{A0BAA2E770B07414}Missions/Zimnitrita/Author_0313_RUSH104_Echo.conf
Game mode
RUSH
Player count
128
Scenario image

CRF HVT98 Castle Crasher

Two Teams Hunt down an HVT before he escapes

Scenario ID
{81E5335E56325969}Missions/Zimnitrita/DV_0410_HVT116_CastleCrasher.conf
Game mode
HVT
Player count
98
Scenario image

CRF COTVT63 Crime Spree

The Gang Goes On A Crime Spree

Scenario ID
{2A404500C9F0CCA5}Missions/Zimnitrita/FanServ_0408_COTVT63_CrimeSpree.conf
Game mode
COTVT
Player count
63
Scenario image

CRF TVT86 Lionshead

Rock and a hard place

Scenario ID
{EF77A4C809DD2952}Missions/Zimnitrita/Harry_0305_TVT86_Lionshead.conf
Game mode
TVT
Player count
128
Scenario image

CRF TVT124 Quickshot

Back to Basics

Scenario ID
{5C12EF161BC4A10B}Missions/Zimnitrita/Harry_0604_TVT124_Quickshot.conf
Game mode
TVT
Player count
128
Scenario image

CRF SEARCHANDDESTROY141 Generally Pain-Free

Simple SnD with some specialties

Scenario ID
{1869EB09EB71E849}Missions/Zimnitrita/Klub_0226_SEARCHANDDESTROY141_GenerallyPainFree.conf
Game mode
SEARCHANDDESTROY
Player count
128
Scenario image

CRF TVT94 Trip Wire

Modern ZFR and ZWC forces meet in Varpadany.

Scenario ID
{051DBC1AB7346D12}Missions/Zimnitrita/Klub_0616_TVT94_TripWire.conf
Game mode
TVT
Player count
128
Scenario image

WetWork

VIP Extraction

Scenario ID
{DF2904D70AD6B1FC}Missions/Zimnitrita/MattBan_0316_TVT106_WetWork.conf
Game mode
VIP
Player count
128
Scenario image

CRF S&D102 HalfTime Show

S&D mission: concept: US players attack non us players defend

Scenario ID
{6BCE8E2F94BF83DB}Missions/Zimnitrita/Mattban_0512_SEARCHANDDESTROY102_HalfTimeShow.conf
Game mode
SEARCHANDDESTROY
Player count
100
Scenario image

CRF RAID100 Tea Time Tumble

FIA forces raid a british held base

Scenario ID
{BA629F0692844B6D}Missions/Zimnitrita/RandAlThor_0605_RAID100_TeaTimeTumble.conf
Game mode
RAID
Player count
128