Breaking Contact
by nomisum
Contributors
nomisum
1.0.37
replay duration to 60
- Game Version
- 1.6.0.95
- Created
- Mon, 05 Jan 2026 18:26:22 GMT
- Last Modified
- Mon, 05 Jan 2026 18:26:28 GMT
1.0.36
- Game Version
- 1.6.0.95
- Created
- Sun, 04 Jan 2026 21:04:59 GMT
- Last Modified
- Sun, 04 Jan 2026 21:05:05 GMT
1.0.35
- Game Version
- 1.6.0.95
- Created
- Sun, 04 Jan 2026 20:35:51 GMT
- Last Modified
- Sun, 04 Jan 2026 20:35:57 GMT
1.0.34
RpcDo_ShowEndscreen
- Game Version
- 1.6.0.95
- Created
- Sun, 04 Jan 2026 16:30:23 GMT
- Last Modified
- Sun, 04 Jan 2026 16:30:34 GMT
1.0.33
- Game Version
- 1.6.0.95
- Created
- Sun, 04 Jan 2026 16:16:10 GMT
- Last Modified
- Sun, 04 Jan 2026 16:16:20 GMT
1.0.32
replay and gameover screen issues
- Game Version
- 1.6.0.95
- Created
- Sun, 04 Jan 2026 16:06:17 GMT
- Last Modified
- Sun, 04 Jan 2026 16:06:30 GMT
1.0.31
Always show the endscreen on the server to ensure phase changes, regardless of player controller presence. Prevent transmission hints from displaying during replay or gameover phases. Enhance replay map layer to display appropriate vehicle icons based on vehicle type, and track vehicle type in player markers.
- Game Version
- 1.6.0.95
- Created
- Sun, 04 Jan 2026 15:58:06 GMT
- Last Modified
- Sun, 04 Jan 2026 15:58:14 GMT
1.0.30
new end screens, working vehicle purchase limits
- Game Version
- 1.6.0.95
- Created
- Sun, 04 Jan 2026 15:38:37 GMT
- Last Modified
- Sun, 04 Jan 2026 15:38:50 GMT
1.0.29
- Game Version
- 1.6.0.95
- Created
- Sat, 03 Jan 2026 10:47:19 GMT
- Last Modified
- Sat, 03 Jan 2026 10:47:31 GMT
1.0.28
tiny change in gameover screen
- Game Version
- 1.6.0.95
- Created
- Fri, 02 Jan 2026 20:02:33 GMT
- Last Modified
- Fri, 02 Jan 2026 20:02:42 GMT
1.0.27
spawn position and replay fixes mostly
- Game Version
- 1.6.0.95
- Created
- Fri, 02 Jan 2026 19:59:55 GMT
- Last Modified
- Fri, 02 Jan 2026 20:00:07 GMT
1.0.26
Added new vehicle composition options to M923A1 and Ural4320 supply truck prefabs. Improved logging and error handling in BreakingContactManager for spawn positions. Refactored ReplayManager to send and process player, projectile, and transmission data in separate RPC chunks, and added broadcast logic for endscreen display.
- Game Version
- 1.6.0.95
- Created
- Fri, 02 Jan 2026 16:20:18 GMT
- Last Modified
- Fri, 02 Jan 2026 16:20:29 GMT
1.0.25
replay, icons and endscreen issues
- Game Version
- 1.6.0.95
- Created
- Fri, 02 Jan 2026 15:57:56 GMT
- Last Modified
- Fri, 02 Jan 2026 15:58:04 GMT
1.0.24
Adds faction-specific game over screen logic to BreakingContactManager, ensuring titles and descriptions reflect victory conditions and causes. Enhances spawn position validation and fallback logic to prevent invalid spawns. Updates ReplayManager to open the debriefing menu with global VoN for replays, and triggers the new endscreen logic via BreakingContactManager after playback, replacing direct game mode ending. Removes unused optional parameters from the base game over screen config.
- Game Version
- 1.6.0.95
- Created
- Fri, 02 Jan 2026 12:15:05 GMT
- Last Modified
- Fri, 02 Jan 2026 12:15:11 GMT
1.0.23
Interrupt all running transmissions when the game ends by updating GRAD_BC_BreakingContactManager. Refactor GRAD_BC_ReplayManager to distinguish between dedicated and listen servers for replay playback. Update GRAD_BC_Transmission to use AudioSystem.PlayEvent with player location for sound playback, and adjust sound naming in BC_sounds.acp.
- Game Version
- 1.6.0.95
- Created
- Thu, 01 Jan 2026 22:46:42 GMT
- Last Modified
- Thu, 01 Jan 2026 22:46:54 GMT
1.0.22
spawn issues
- Game Version
- 1.6.0.95
- Created
- Thu, 01 Jan 2026 22:20:33 GMT
- Last Modified
- Thu, 01 Jan 2026 22:20:44 GMT
1.0.21
replay fixes mostly
- Game Version
- 1.6.0.95
- Created
- Thu, 01 Jan 2026 22:07:21 GMT
- Last Modified
- Thu, 01 Jan 2026 22:07:33 GMT
1.0.20
remove shop system dependency
- Game Version
- 1.6.0.95
- Created
- Wed, 31 Dec 2025 15:24:58 GMT
- Last Modified
- Wed, 31 Dec 2025 15:25:04 GMT
1.0.19
possible fix for marker
- Game Version
- 1.6.0.95
- Created
- Wed, 31 Dec 2025 12:28:55 GMT
- Last Modified
- Wed, 31 Dec 2025 12:29:05 GMT
1.0.18
debug added to log
- Game Version
- 1.6.0.95
- Created
- Wed, 31 Dec 2025 12:22:56 GMT
- Last Modified
- Wed, 31 Dec 2025 12:23:05 GMT
1.0.17
marker fix again
- Game Version
- 1.6.0.95
- Created
- Wed, 31 Dec 2025 12:02:17 GMT
- Last Modified
- Wed, 31 Dec 2025 12:02:28 GMT
1.0.16
marker fixes, spawn button fixes, sound volume fixes
- Game Version
- 1.6.0.95
- Created
- Mon, 29 Dec 2025 23:27:19 GMT
- Last Modified
- Mon, 29 Dec 2025 23:27:27 GMT
1.0.15
bump transmission duration to 15min for test
- Game Version
- 1.6.0.95
- Created
- Mon, 29 Dec 2025 18:50:08 GMT
- Last Modified
- Mon, 29 Dec 2025 18:50:19 GMT
1.0.14
medical configuration and added ace dependency
- Game Version
- 1.6.0.95
- Created
- Sun, 28 Dec 2025 23:20:28 GMT
- Last Modified
- Sun, 28 Dec 2025 23:20:34 GMT
1.0.13
readd kolgujev experimentally
- Game Version
- 1.6.0.95
- Created
- Sun, 28 Dec 2025 22:00:43 GMT
- Last Modified
- Sun, 28 Dec 2025 22:00:56 GMT
1.0.12
remove cain again -.-
- Game Version
- 1.6.0.95
- Created
- Sun, 28 Dec 2025 17:43:05 GMT
- Last Modified
- Sun, 28 Dec 2025 17:43:13 GMT
1.0.11
bing bong
- Game Version
- 1.6.0.95
- Created
- Sun, 28 Dec 2025 17:34:31 GMT
- Last Modified
- Sun, 28 Dec 2025 17:34:36 GMT
1.0.10
still fixing wonky kolgu
- Game Version
- 1.6.0.95
- Created
- Sun, 28 Dec 2025 17:16:14 GMT
- Last Modified
- Sun, 28 Dec 2025 17:16:22 GMT
1.0.9
fix cain
- Game Version
- 1.6.0.95
- Created
- Sun, 28 Dec 2025 17:10:02 GMT
- Last Modified
- Sun, 28 Dec 2025 17:10:10 GMT
1.0.8
fixing map loading **** up
- Game Version
- 1.6.0.95
- Created
- Sun, 28 Dec 2025 16:35:47 GMT
- Last Modified
- Sun, 28 Dec 2025 16:35:54 GMT