Summary
Conflict PVE Remixed Vanilla
US (64 players) vs USSR (ai)
US (ai) vs USSR (64 players)
Description
Conflict PVE Remixed Vanilla
US (64 players) vs USSR (ai)
US (ai) vs USSR (64 players)
Requires:
- no dependencies
Features:
- Many cap points moved into the towns they're near
- Many new cap points, even some optionals on the islands!
- Active mine fields, usually on main roads.
- More vanilla vehicles in the motor pool
- Accessories and bandages in Antenna crate instead of radio backpacks
- Shoutout to Twitch.tv/BigMongostyler & DaaGertschi for most of the additional AI, towers, trenches, trees, etc placed in the world!
- Added NON-dependent support for RHIB mod. If you use this mod, some of these will spawn on the map, usually at/near coastal main bases
- Server-side saves work using -loadSaveFile savefile (minus the .json extension) parameter when launching your server (Does not save vehicles currently, only deployed MHQ, and is still experimantal)
Discord to report issues/feedback: f2Ze6vU
License
Arma Public License Share Alike (APL-SA)