Operation Water Buffalo
by Peppermantwist_Redux
1.0.27
-Adjusted ambient patrol spawn locations of all control points on Everon to prevent units from bunching up too much -Adjusted sizes of units defending control points on Everon to create more variation in difficulty between control points -Adjusted some US and FIA loadouts
- Game Version
- 1.8.0.13
- Created
- Sun, 20 Sep 2026 10:42:14 GMT
- Last Modified
- Sun, 20 Sep 2026 10:42:23 GMT
1.0.26
-Added more ambient patrols to make Everon more densly populated -Added M67 (5 points) and ANM8/M18 (2 points) to FIA arsenal -Added a US control point on Argent island -Changed Spetsnaz loadouts to better reflect the new KAF faction -Changed Montignac control point faction from FIA to KAF and expanded control point services and defenses -Changed supply caches in KAF bases from FIA to USSR variants
- Game Version
- 1.8.0.13
- Created
- Sat, 19 Sep 2026 16:10:09 GMT
- Last Modified
- Sat, 19 Sep 2026 16:10:17 GMT
1.0.25
-Added FIA UH1H gunship -Added unarmed FIA Mi8MT -Added two new control points to Everon's satelite islands -Added two KAF BTRs/BRDMs to Everon guarding military bases -Added some more ambient vehicles to Everon -Fixed inconsistent rank requirements for FIA helicopters
- Game Version
- 1.8.0.13
- Created
- Sat, 19 Sep 2026 09:48:07 GMT
- Last Modified
- Sat, 19 Sep 2026 09:48:15 GMT
1.0.24
-Adjusted FIA arsenal item costs (mostly ammo) -Adjusted some FIA loadouts to not overload individual containers -Changed naming of ambient spawns on Arland to make them less faction specific and uniform with those on Everon -Corrected faction allignment of Saules and Skua Point
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 19:07:09 GMT
- Last Modified
- Fri, 18 Sep 2026 19:07:19 GMT
1.0.23
-Added small vehicle maintenence points to Montignac and Moss Hill control points -Added two new control points on Everon (Saules and Skua Point) -Added M122 Tripod to FIA arsenal -Set required rank for FIA M14 Marksman Rifle to corporal on Arland -Removed ambient vehicle spawn from Moss Hill control point
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 17:24:11 GMT
- Last Modified
- Fri, 18 Sep 2026 17:24:19 GMT
1.0.22
-Added ammo caches to FIA camps on Arland -Fixed minor issues in FIA arsenal
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 15:09:37 GMT
- Last Modified
- Fri, 18 Sep 2026 15:09:48 GMT
1.0.21
-Added AK74N + 1P29 scope to FIA arsenal -Added additional ambient patrols on Everon -Fixed an issue that prevented the regular FIA M16A2 to be displayed in the FIA arsenal -Set the unlock rank for M16A2 + M203 and M16A2 + 4x20 scope to corporal on Everon -Replaced M14 with VZ58 as FIA starting weapon
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 15:00:33 GMT
- Last Modified
- Fri, 18 Sep 2026 15:00:42 GMT
1.0.20
- Added FIA Mi8MT (HE) gunship - Changed FIA Mi8MT texture to standard camo with FIA coat of arms - Changed some FIA loadouts to make more use of the FIA AK74 - Removed default flash hider from FIA AK74
- Game Version
- 1.8.0.13
- Created
- Wed, 16 Sep 2026 19:11:24 GMT
- Last Modified
- Wed, 16 Sep 2026 19:11:30 GMT
1.0.19
-Added Frogskin M1 Helmet to FIA arsenal and loadouts -Added FIA stencil decal to FIA UH1H -Added KAF flag and icon textures -Restored default US UH1H spawn selection
- Game Version
- 1.8.0.13
- Created
- Wed, 16 Sep 2026 17:23:03 GMT
- Last Modified
- Wed, 16 Sep 2026 17:23:10 GMT
1.0.18
-Added supply caches to some bases and outposts -Added one ambient patrol spawns to the vicinity of each of the two norther relay radios (since they are lacking a control point close-by) -Added some more ambient vehicles
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 19:42:00 GMT
- Last Modified
- Sun, 06 Sep 2026 19:42:07 GMT
1.0.17
-FIA can now spawn at distant bases (allowing FIA forces to spawn at all bases/camps on the map)
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 17:59:35 GMT
- Last Modified
- Sun, 06 Sep 2026 17:59:40 GMT
1.0.16
-Changed status between US and FIA to friendly for Everon campaign. US and FIA forces are intended to be allied in this setting.
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 17:53:30 GMT
- Last Modified
- Sun, 06 Sep 2026 17:53:39 GMT
1.0.15
-Updated preview/loading image to indicate the Everon campaign being included now (purely cosmetic, this has no impact on the actual campaigns)
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 17:38:00 GMT
- Last Modified
- Sun, 06 Sep 2026 17:38:08 GMT
1.0.14
-Added ca. 30 more ambient vehicles, mostly civilian in locations players are likely to visit during the Everon campaign
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 17:17:37 GMT
- Last Modified
- Sun, 06 Sep 2026 17:17:46 GMT
1.0.13
-Added CTI Campaign Everon - OWB v1.00 (still missing civilian ambient vehicles, to be added asap) -Changed/Improved FIA Aresenal organization to make it uniform between Arland and Everon campaigns -Changed FIA UH1H paintjob to olive drab to make it look more paramilitary -Changed/Added unarmed and armed versions of US Army UH1H with 'shark nose' paint job and removed plain olive versions from US arsenal to avoid confusion between US and FIA versions.
- Game Version
- 1.8.0.13
- Created
- Sun, 06 Sep 2026 16:49:06 GMT
- Last Modified
- Sun, 06 Sep 2026 16:49:15 GMT
1.0.12
-Hotfix for previous update -.-*
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 17:58:04 GMT
- Last Modified
- Tue, 01 Sep 2026 17:58:16 GMT
1.0.11
-Added additional ambient spawn points to more gradually increase resistance around Arland air base -Fixed a spelling error in the workshop description
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 17:50:07 GMT
- Last Modified
- Tue, 01 Sep 2026 17:50:17 GMT
1.0.10
-Added M9 and 15 round 9x19mm ball magazine to FIA Arsenal -Changed starting faction of Beauregard Forest control point to USSR
- Game Version
- 1.8.0.10
- Created
- Tue, 01 Sep 2026 15:26:23 GMT
- Last Modified
- Tue, 01 Sep 2026 15:26:32 GMT
1.0.9
-Deleted unnecessary files to reduce size
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 15:34:28 GMT
- Last Modified
- Mon, 31 Aug 2026 15:34:35 GMT
1.0.8
-Changed the relationship between US and FIA back to friendly -Added an additional control point (Beauregard Forest) -Changed minor game mode settings to better accomodate dimensions of Arland
- Game Version
- 1.8.0.10
- Created
- Mon, 31 Aug 2026 15:27:04 GMT
- Last Modified
- Mon, 31 Aug 2026 15:27:15 GMT
1.0.7
-Adjusted fortifications placement -Reduced number of starting vehicles for US -Renamed USSR Faction to KAF (Kolguyev Armed Forces)
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 16:33:47 GMT
- Last Modified
- Sun, 30 Aug 2026 16:33:54 GMT
1.0.6
-Fixed direction of checkpoint fortifications
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 16:01:17 GMT
- Last Modified
- Sun, 30 Aug 2026 16:01:27 GMT
1.0.5
-Added ambient vehicle spawns to FIA bases
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 15:11:22 GMT
- Last Modified
- Sun, 30 Aug 2026 15:11:31 GMT
1.0.4
-3b2 Vest now correctly unlocks at rank partisan -M16A2 (FIA Mod.) pre-equipped with 4x20 scope now has camo grips
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 14:06:35 GMT
- Last Modified
- Sun, 30 Aug 2026 14:06:45 GMT
1.0.3
-Minor loadout adjustments -Added M14 (FIA Mod.)
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 12:18:33 GMT
- Last Modified
- Sun, 30 Aug 2026 12:18:42 GMT
1.0.2
-Added some more ambient vehicle spawns -Removed unused assets -Fixed spelling errors
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 11:54:05 GMT
- Last Modified
- Sun, 30 Aug 2026 11:54:15 GMT
1.0.1
-Added screenshots -Added more elaborate scenario description -Fixed orientation of truck at Bald Ridge light house
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 11:31:03 GMT
- Last Modified
- Sun, 30 Aug 2026 11:31:11 GMT
1.0.0
- Game Version
- 1.8.0.10
- Created
- Sun, 30 Aug 2026 11:17:54 GMT
- Last Modified
- Sun, 30 Aug 2026 11:18:02 GMT
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