CRX_EAI_WIP
by ATiM-
0.0.3
New: ---------------------------------- Added "Cycle" waypoint. Fixed: ---------------------------------- Wrong emu in "Force Weapon Fire Mode" lead to weapon fire mode "SINGLE" not working properly. Changed: ---------------------------------- "Random Patrol Waypoints" feature function from spawn waypoints loop to spawn waypoints once by using cycle waypoint. Optimized: ---------------------------------- A.I. "Force Weapon Fire Mode" base function and Game Master GUI script.
- Game Version
- 0.9.9.47
- Created
- Fri, 04 Aug 2023 12:26:43 GMT
- Last Modified
- Fri, 04 Aug 2023 12:27:30 GMT
0.0.2
Fixed: ---------------------------------- - Fixed Game Master controlled entity did create an error if double clicked to open Game Master character interface. - Fixed bug where A.I. did not use "UGL Grenade Launcher" and "Fragmentation Grenade" behavior tree properly. Also maybe the cause of several performance issues. - A.I. in vehicles did not uset the "Observe Position Behavior" caused by behavior line of sight check which will always be false due to vehicles affecting A.I. visuals. NEW A.I. Game Master GUI: ---------------------------------- - A.I. Hunting - A.I. Attack Delay - A.I. Force Flashlight State - A.I. Force Weapon Fire Mode - A.I. Stance ( STAND / CROUCH / PRONE / AUTONOMOUS ) - A.I. Return To Formation ( Set if A.I. should randomly return to formation while idle. ) - A.I. Hold Position Update ( If "Hold Position" was enabled you can update A.I. hold position by pressing the "UPDATE" button. ) +PLUS! Many more! But i've already reached the 1000 characters limit.
- Game Version
- 0.9.9.47
- Created
- Thu, 03 Aug 2023 16:41:49 GMT
- Last Modified
- Thu, 03 Aug 2023 16:42:15 GMT
0.0.1
- Game Version
- 0.9.9.47
- Created
- Mon, 24 Jul 2023 08:26:20 GMT
- Last Modified
- Mon, 24 Jul 2023 08:26:43 GMT
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