BUSHWAR Weather
by Sgt.James
Contributors
Sgt.JJames
0.0.15
Test build 0.0.15: the base game's own rain as is (our rain streaks and ground splashes removed); Fog visibility about 200-300 m, Heavy Fog about 70-100 m.
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 23:13:54 GMT
- Last Modified
- Tue, 10 Nov 2026 23:14:12 GMT
0.0.14
Test build 0.0.14: rain lit evenly from every direction, overcast and fog skies no brighter than a clear day, the high cloud layer stays behind distant hills, low cloud bases 600-1500 m.
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 22:19:45 GMT
- Last Modified
- Tue, 10 Nov 2026 22:20:01 GMT
0.0.13
Test build 0.0.13: rain no longer looks odd from some angles, more thunder (close ground strikes, close cloud strikes, far rumbles), a heavy-rain sound, sand storm sand, dust and wind.
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 21:08:04 GMT
- Last Modified
- Tue, 10 Nov 2026 21:08:33 GMT
0.0.12
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 20:00:04 GMT
- Last Modified
- Tue, 10 Nov 2026 20:00:11 GMT
0.0.11
New Workshop picture in the style of the BUSHWAR T-34-85 and Gamemaster pictures. No change to the mod itself.
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 19:35:09 GMT
- Last Modified
- Tue, 10 Nov 2026 19:35:17 GMT
0.0.10
Test build 0.0.10: fog banks in low ground replace the camera-following ground fog (no texture up close or in headlights); Fog is light fog ~300-500 m, Heavy Fog ~50-100 m; snow close around you, fuller near rain; calm wind sent at most every 10 s.
- Game Version
- 1.9.0.37
- Created
- Tue, 10 Nov 2026 18:16:57 GMT
- Last Modified
- Tue, 10 Nov 2026 18:17:05 GMT
0.0.9
0.0.9 - test build: stratocumulus layer, brighter broken skies, new cirrocumulus and cirrostratus looks
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 17:56:41 GMT
- Last Modified
- Sun, 08 Nov 2026 17:56:53 GMT
0.0.8
0.0.8 - test build: the high cloud layer drifts and evolves, feathery cirrus
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 10:53:19 GMT
- Last Modified
- Sun, 08 Nov 2026 10:53:26 GMT
0.0.7
0.0.7 - test build: the clouds no longer jump between two layouts
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 09:57:33 GMT
- Last Modified
- Sun, 08 Nov 2026 09:57:42 GMT
0.0.6
0.0.6 - test build: clouds evolve slowly and match for every player, brighter fair cumulus, no sliced towers
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 09:09:04 GMT
- Last Modified
- Sun, 08 Nov 2026 09:09:14 GMT
0.0.5
0.0.5 - test build: cloud deck shapes and drift with the wind, thick cloud blocks the sun, game 1.9 GM rows fix
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 20:03:27 GMT
- Last Modified
- Fri, 06 Nov 2026 20:03:39 GMT
0.0.4
0.0.4: lightning rows (cloud and ground rates, lightning in, strike distance, thunder on/off); earthquakes are their own switch with how often / how strong / distance; storms strike again; every quake is felt; every strike looks different.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 20:37:13 GMT
- Last Modified
- Wed, 04 Nov 2026 20:37:31 GMT
0.0.3
0.0.3 - automatic weather by climate, glare-free skies with real cloud cover, Fog and Heavy Fog, our own bolts, thunder and rain effects, and the full V tab (eleven presets, ground-strike strength and radius, debug log).
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 12:17:39 GMT
- Last Modified
- Wed, 04 Nov 2026 12:17:56 GMT
0.0.2
0.0.2 - on maps that keep their own weather states (Operation Savannah among them) the sky now follows the presets with the nearest state the map has.
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 07:54:52 GMT
- Last Modified
- Mon, 02 Nov 2026 07:54:56 GMT
0.0.1
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 06:42:14 GMT
- Last Modified
- Mon, 02 Nov 2026 06:42:18 GMT
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