Iron Divide - Modern Conflict

by mattyt11

1.0.12

v1.0.12: Type #claim in chat to take command as your side's GENERAL on-screen confirmation shown. Arsenal is now buy-to-unlock - soldiers start with rifles  basics; the general spends the funds bank with 3buy ,item. mg, sniper, at, grenades, attachments, backpacks, mortars, vehicles, heli to unlock heavier weapons for the whole side. No rank gates, cost only.
Game Version
1.7.0.54
Created
Tue, 04 Aug 2026 02:07:59 GMT
Last Modified
Tue, 04 Aug 2026 02:08:05 GMT

1.0.11

v1.0.11: Local independent forces now back the government friendly to defenders, hostile to invaders. Defender starts with an established supply network - rear bases auto-feed the front. Invader now lands as a concentrated force with its mobile HQ command truck and starting vehicles.
Game Version
1.7.0.54
Created
Tue, 04 Aug 2026 01:21:38 GMT
Last Modified
Tue, 04 Aug 2026 01:21:44 GMT

1.0.10

Game Version
1.7.0.54
Created
Mon, 03 Aug 2026 22:38:02 GMT
Last Modified
Mon, 03 Aug 2026 22:38:09 GMT

1.0.9

Game Version
1.7.0.54
Created
Mon, 03 Aug 2026 07:18:46 GMT
Last Modified
Mon, 03 Aug 2026 07:18:51 GMT

1.0.8

Game Version
1.7.0.54
Created
Mon, 03 Aug 2026 04:41:35 GMT
Last Modified
Mon, 03 Aug 2026 04:41:40 GMT

1.0.7

Game Version
1.7.0.54
Created
Mon, 03 Aug 2026 03:15:12 GMT
Last Modified
Mon, 03 Aug 2026 03:15:17 GMT

1.0.6

v1.0.6 - Public release so anyone can join. Adds live town-allegiance map markers friendliness indicator per town.
Game Version
1.7.0.54
Created
Mon, 03 Aug 2026 00:24:55 GMT
Last Modified
Mon, 03 Aug 2026 00:25:01 GMT

1.0.5

v1.0.5 - Generals are now auto-appointed by merit: each side is commanded by the player leading its largest squad, updated live, so command passes to whoever fields the biggest force no election menu needed. Ties into the star-rank progression.
Game Version
1.7.0.54
Created
Sun, 02 Aug 2026 12:24:07 GMT
Last Modified
Sun, 02 Aug 2026 12:24:12 GMT

1.0.4

v1.0.4 - Arsenal: ALL weapon and vehicle categories available at every base arsenal; spam is limited by the native per-item supply cost, not by locking categories. General STAR ranks for both sides: earn XP from supplies delivered to HQ plus ground held, ranking 1-star up to 4-star, and each rank raises the pay per delivered supply up to x2. Build stays native and supply-gated.
Game Version
1.7.0.54
Created
Sun, 02 Aug 2026 12:14:25 GMT
Last Modified
Sun, 02 Aug 2026 12:14:37 GMT

1.0.3

v1.0.3 - Persistent endgame: win by holding all zones; a broke and overrun side is cut off no respawn and hunted by the enemy plus the FIA/locals until wiped out. Respawns now cost the general bank RED 30 / BLUE 10. Asymmetry: RED starts with a large war chest but must buy everything; BLUE runs on an established network with free spawns and starter supplies at every town it holds.
Game Version
1.7.0.54
Created
Sun, 02 Aug 2026 11:37:04 GMT
Last Modified
Sun, 02 Aug 2026 11:37:09 GMT

1.0.2

v1.0.2 - Gameplay depth: real haul-to-funds economy deliver supplies to your base to mint the general bank, procedural per-match seeding varied allegiance map, starting funds, phase timings, and a war flavor so no two matches feel alike, and AI generals  fia now have real supply-line effects reinforcement pushes and sabotage.
Game Version
1.7.0.54
Created
Sun, 02 Aug 2026 11:21:19 GMT
Last Modified
Sun, 02 Aug 2026 11:21:26 GMT

1.0.1

v1.0.1 - Dedicated-server compile fix: removed an override no longer present in the current game build and a reserved-keyword clash; hardened base discovery to retry until the map network spawns. Boots cleanly on stock Conflict Everon.
Game Version
1.7.0.54
Created
Sun, 02 Aug 2026 11:01:32 GMT
Last Modified
Sun, 02 Aug 2026 11:01:38 GMT

1.0.0

Game Version
1.7.0.54
Created
Sun, 02 Aug 2026 10:20:46 GMT
Last Modified
Sun, 02 Aug 2026 10:20:51 GMT

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