Summary
General-vs-General CTI on Everon. Squad leaders elect a commander who banks funds and buys the army; squads capture towns and haul supplies to fund the war. Dynamic allegiance, shifting frontline.
Description
Iron Divide is a General-vs-General modern-conflict CTI mode that injects into Conflict. Squad leaders elect a commander who alone banks funds, buys units/vehicles/drones, and builds bases; squads self-organize to capture towns and run the supply convoys that fund the war. Features: physical-logistics economy, dynamic militia allegiance where calm occupation converts locals to the occupier, a shuffled random-event deck, AI-general fallback, FPV drones and EW, and a four-phase narrative arc on Everon.
License
Arma Public License (APL)