Back to Workshop

Game Master FX

by ceo_of_bacon
Game Master FX

Summary

Adds explosions, fire, parachute flare and smoke effects to Game Master

Description

- 4 Explosion Effects
- 7 Smoke Effects
- 3 Fire Effects
- 2 Parachute Flare Effects
- 5 Artillery Shell Effects and Barrage Systems
- 2 Mines
- 2 Sounds (Sirens)
- 5 Destructible Props
- 2 Gas Clouds

Mine Sweeper model: 11TH AB - CPT. Nomad

1.0.60: dummy update for sync purposes
1.0.59: Update for game version
1.0.58: Removed arland debug stuff
1.0.57: AP mine origin a little higher
1.0.56: AP mine has bigger hitbox now
1.0.55: Flag action fix maybe
1.0.54: Mines might be fixed
1.0.53: Disabled mines until I fix them
1.0.52: compatibility update
1.0.51: added lights to Large and Huge explosions
1.0.50: AT mines now kill driver and gunner to avoid the teamkill issue
1.0.48-1.0.49: Mine tweaks - let's try setting vehicles on fire with AT mines.
1.0.47: Tweaking mines again. Let me know if they are worse. Added new siren. Added two destructible radar props.
1.0.46: Mine collisions set to static - should no longer float away into space. Added air raid siren. Increased smoke size and lens flares of flare effects.
1.0.45: Holidays are over :(
1.0.39: Bringing Large and Huge explosion sounds into game version 0.9.7
1.0.38: Attempt to reduce possible entity browser filter conflicts with other mods.
1.0.37: Doubled AT mine damage.
1.0.34-36: Added two mines.
1.0.33: Fixed crash in spawning medium artilllery due to incorrect warhead prefab.
1.0.32: Fixed some artillery projectiles not showing up. Removed penetrator from medium artillery so it does not instantly destroy a BTR.
1.0.31: Barrage range max 150 meters, all explosion damage significantly increased (large and huge can destroy vehicles now)

License

Arma Public License No Derivatives (APL-ND)

Rating
96%
Version
1.0.94
Game Version
1.2.1.169
Version size
26.54 MB
Subscribers
17,093
Downloads
2,065,405
Created
12.06.2022
Last Modified
13.12.2024
ID
5994AD5A9F33BE57